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*Use Distracting Shot to interrupt the most important spells.
 
*Use Distracting Shot to interrupt the most important spells.
 
*Concussive Shot and Pin Down have a high energy cost, but it's a CM anyway so go ahead and apply liberally.
 
*Concussive Shot and Pin Down have a high energy cost, but it's a CM anyway so go ahead and apply liberally.
  +
*Before each battle: Apply Poison->Archer Signet
  +
*Use Concussive Shot as the first interrupt, before Distracting Shot i mean, this way you will Daze the enemy for 22 seconds with a Poison cover condition, then AFTER its dazed use your Distracting Shot.
   
 
== Counters ==
 
== Counters ==

Revision as of 05:16, 8 November 2010

This build requires a rating. Please apply the appropriate tag based upon consensus.

This build has been designed for the following use:

Stupidly long lasting conditions.

Attributes and Skills

<pvxbig> [build prof=Ranger/Monk Expertise=12+1+1 Marks=9+1 Wilderness=9+1 Prot=3][Archer's Signet][Distracting Shot][Concussion Shot][Pin Down][Natural Stride][Mending Touch][Apply Poison][Troll Unguent][/build] </pvxbig>


Equipment

  • Survivors, Radiants, or +armour by preference.
  • crip/poison 15/50 and +5e recurves, crip longbow, -5/15 vamp and poison flatbows.
  • Shield sets, +5e, -5e posion spears.

Usage

  • Keep up Apply Poison and Archer's Signet, put poison on every enemy you possibly can.
  • Use Distracting Shot to interrupt the most important spells.
  • Concussive Shot and Pin Down have a high energy cost, but it's a CM anyway so go ahead and apply liberally.
  • Before each battle: Apply Poison->Archer Signet
  • Use Concussive Shot as the first interrupt, before Distracting Shot i mean, this way you will Daze the enemy for 22 seconds with a Poison cover condition, then AFTER its dazed use your Distracting Shot.

Counters

Condition removals kind of ruin your fun. Standard physical hexes, etc.

Variants

Drop Troll Unguent for another stance, attack, or utility. Or a res if you're brave enough to run it in RA.

Notes

Condi mods are not as necessary with Archer's, so other mods are viable. As is a better elite.