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This build requires a rating. Please apply the appropriate tag based upon consensus.

This build has been designed for the following use:

Stupidly long lasting conditions.

Attributes and Skills

<pvxbig> [build prof=Ranger/Monk Expertise=12+1+1 Marks=9+1 Wilderness=9+1 Prot=3][Archer's Signet][Distracting Shot][Concussion Shot][Pin Down][Natural Stride][Mending Touch][Apply Poison][Troll Unguent][/build] </pvxbig>


Equipment

  • Survivors, Radiants, or +armour by preference.
  • crip/poison 15/50 and +5e recurves, crip longbow, -5/15 vamp and poison flatbows.
  • Shield sets, +5e, -5e posion spears.

Usage

  • Keep up Apply Poison and Archer's Signet, put poison on every enemy you possibly can.
  • Use Distracting Shot to interrupt the most important spells.
  • Concussive Shot and Pin Down have a high energy cost, but it's a CM anyway so go ahead and apply liberally.

Counters

Condition removals kind of ruin your fun. Standard physical hexes, etc.

Variants

Drop Troll Unguent for another stance, attack, or utility. Or a res if you're brave enough to run it in RA.

Notes

Condi mods are not as necessary with Archer's, so other mods are viable. As is a better elite.

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