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{{archived-Build|date=12:04, 18 January 2009 (EST)|reason1=Melandru's Shot|reason2=Pin Down/Escape|reason3=high damage meta, big pew pew skills expected for rangers, this build is a relic of the past|type1=GvG|type2=CM|type3=AB|type4=TA|type5=RA|category=great}}
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{{archived-Build|date=12:04, 18 January 2009 (EST)|reason1=Melandru's Shot|reason2=high damage meta, big pew pew skills expected for rangers, this build is a relic of the past|type1=GvG|type2=CM|type3=AB|type4=TA|type5=RA|category=great}}
 
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This build concentrates on the [[gw:Ranger|Ranger]]'s snaring abilities gained from the elite skill [[gw:Crippling Shot|Crippling Shot]]. With other utility skills from the [[gw:Wilderness Survival|Wilderness Survival]] line, the user is able to spread conditions throughout the enemy team. In combination with condition removal provided from the [[gw:Monk|Monk]]'s [[gw:Protection Prayers|Protection Prayers]] line, and the use of the Ranger's [[gw:Expertise|Expertise]] attribute, [[gw:Touch|Touch]] and Ranger skills have reduced energy costs. This results in an extremely versatile build that can provide both excellent defense as well as offense for a PvP team.
 
This build concentrates on the [[gw:Ranger|Ranger]]'s snaring abilities gained from the elite skill [[gw:Crippling Shot|Crippling Shot]]. With other utility skills from the [[gw:Wilderness Survival|Wilderness Survival]] line, the user is able to spread conditions throughout the enemy team. In combination with condition removal provided from the [[gw:Monk|Monk]]'s [[gw:Protection Prayers|Protection Prayers]] line, and the use of the Ranger's [[gw:Expertise|Expertise]] attribute, [[gw:Touch|Touch]] and Ranger skills have reduced energy costs. This results in an extremely versatile build that can provide both excellent defense as well as offense for a PvP team.

Revision as of 17:28, 18 January 2009

This build has been archived as of 12:04, 18 January 2009 (EST), for the following reasons:

  • Melandru's Shot
  • high damage meta, big pew pew skills expected for rangers, this build is a relic of the past

This build had been designed for the following use:

This build was in the category great before being archived.

This build concentrates on the Ranger's snaring abilities gained from the elite skill Crippling Shot. With other utility skills from the Wilderness Survival line, the user is able to spread conditions throughout the enemy team. In combination with condition removal provided from the Monk's Protection Prayers line, and the use of the Ranger's Expertise attribute, Touch and Ranger skills have reduced energy costs. This results in an extremely versatile build that can provide both excellent defense as well as offense for a PvP team.

Attributes and Skills

<pvxbig> [build prof=range/monk expert=12+1+1 wilder=9+1 marksm=9+1 protec=3][crippling shot][distracting shot][savage shot][apply poison][mending touch][natural stride][troll unguent][resurrection signet][/build] </pvxbig>

Equipment

Template:Equipment

  • Radiant or Survivor Insignias.
  • Preferred bow combinations (although really, any bow can be used):
  • A Recurve Bow is usually preferred, for maximum accuracy and minimum flight time. The Flatbow is for speeding up NPC kills.
  • An Expertise headpiece, and Runes of Minor Wilderness Survival, Minor Expertise, Minor Marksmanship, and Superior Vigor.
  • Defensive set (+5 Energy/+30 health spear and -20% Cripple duration/+30 health Shield)

Usage

  • Keep Apply Poison active when you're attacking to spread Poison with each arrow fired.
  • Snare enemies using Crippling Shot. Remember that this can be used both for offensive purposes (slowing down fleeing targets) and defensive purposes (slowing down foes chasing you or your team).
  • Interrupt enemies with Distracting Shot and Savage Shot. Note each skill's inherent effects besides just the interrupt.
  • Remove harmful Conditions with Mending Touch.
  • Use Natural Stride for a general-purpose speed boost. It's also useful when under attack from melee opponents.
  • Heal yourself and counter health degeneration with Troll Unguent.
  • Revive fallen party members with Resurrection Signet.
  • It's also helpful to use Natural Stride right before Troll Unguent to decrease chances of being interrupted.

Counters

  • Illusion Mesmers' Fast Casting and hexes make them the natural bane of Cripshots. Depending on your skill, the safest solution lays usually in either interrupt Crippling Anguish and then staying out of range, or using height advantage as leverage for the first shot, and, again, keeping the foe out of range at all times.
  • With little to counter enemy attacks, it is often best to Cripple the enemy and flee when targeted.
  • Because of the slower degen compared to a Burning Arrow ranger, the build finds it hard to score solo kills vs an enemy base defender in GvG.

Variants