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*Remove harmful [[gw:Condition|Condition]]s with [[gw:Mending Touch|Mending Touch]].
 
*Remove harmful [[gw:Condition|Condition]]s with [[gw:Mending Touch|Mending Touch]].
 
*Use [[gw:Natural Stride|Natural Stride]] for a general-purpose speed boost. It's also useful when under attack from melee opponents.
 
*Use [[gw:Natural Stride|Natural Stride]] for a general-purpose speed boost. It's also useful when under attack from melee opponents.
*Heal yourself and counter health degeneration with [[gw:Troll Unguent|Troll Unguent]].
 
 
*Revive fallen party members with [[gw:Resurrection Signet|Resurrection Signet]].
 
*Revive fallen party members with [[gw:Resurrection Signet|Resurrection Signet]].
*It's also helpful to use [[gw:Natural Stride|Natural Stride]] right before [[gw:Troll Unguent|Troll Unguent]] to decrease chances of being interrupted.
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*It's also helpful to use [[gw:Natural Stride|Natural Stride]] right before [[gw:Apply Poison|Apply Poison]] and [[gw:Resurrection Signet|Resurrection Signet]] to decrease chances of being physically interrupted.
   
 
== Counters ==
 
== Counters ==

Revision as of 02:56, 29 May 2009

The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build concentrates on the Ranger's snaring abilities gained from the elite skill Crippling Shot. With other utility skills from the Wilderness Survival line, the user is able to spread conditions throughout the enemy team. In combination with condition removal provided from the Monk's Protection Prayers line, and the use of the Ranger's Expertise attribute, Touch and Ranger skills have reduced energy costs. This results in an extremely versatile build that can provide both excellent defense as well as offense for a PvP team.

Attributes and Skills

<pvxbig> [build prof=range/monk expert=12+1+1 wilder=9+1 marksm=9+1 protec=3][crippling shot][optional][distracting shot][savage shot][apply poison][mending touch][natural stride][resurrection signet][/build]

  • [[Needling Shot@10] - Spread poison quickly.
  • [[Point Blank Shot@14] - Big damage.
  • [[Hunter's Shot@10] - Bleeding.
  • [[Debilitating Shot@10] - Energy Denial.

</pvxbig>

Equipment

Template:Equipment

  • Radiant or Survivor Insignias.
  • Preferred bow combinations (although really, any bow can be used):
  • A Recurve Bow is usually preferred, for maximum accuracy and minimum flight time. The Flatbow is for speeding up NPC kills.
  • An Expertise headpiece, and Runes of Minor Wilderness Survival, Minor Expertise, Minor Marksmanship, and Superior Vigor.
  • Defensive set (+5 Energy/+30 health spear and -20% Cripple duration/+30 health Shield)

Usage

Counters

  • Illusion Mesmers' Fast Casting and hexes make them the natural bane of Cripshots. Depending on your skill, the safest solution lays usually in either interrupt Crippling Anguish and then staying out of range, or using height advantage as leverage for the first shot, and, again, keeping the foe out of range at all times.
  • With little to counter enemy attacks, it is often best to Cripple the enemy and flee when targeted.
  • Because of the slower degen compared to a Burning Arrow ranger, the build finds it hard to score solo kills vs an enemy base defender in GvG.

Variants