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{{Great-Build|general}}
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{{Good-Build|general|hero}}
 
{{TOCright}}
 
{{TOCright}}
   
This build is a basic [[gw:Barrage|Barrage]] [[gw:Ranger|Ranger]] that can be used and modified for many situations and secondary professions. The main goal is to use the common elite skill Barrage so as to synergize with other skills for a better effect or at least other skills that compliment it in its most common uses. Barrage is most often used to target groups of enemies while using increases to damage output or other effects on each barrage.
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This build is a basic [[gw:Barrage|Barrage]] [[gw:Ranger|Ranger]] that can be used and modified for many situations and secondary professions. The main goal is to use the common elite skill Barrage so as to synergize with other skills for a better effect or at least other skills that complement it in its most common uses. Barrage is most often used to target groups of enemies while using increases to damage output or other effects on each barrage.
   
 
== Attributes and Skills ==
 
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
[build prof=range/any marksm=12+1+1 expert=8+1][barrage][distracting shot][savage shot][optional][optional][optional][optional][Lightning reflexes][/build]
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[build prof=range/any marksm=12+1+1 expert=8+1][barrage][distracting shot][savage shot][optional][optional][ebon battle standard of honor][Lightning reflexes][optional][/build]
 
</pvxbig>
 
</pvxbig>
 
{{skill icon|Optional}} slots for:
 
{{skill icon|Optional}} slots for:
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*{{skill icon|Favorable Winds}} for more damage, and faster arrows means you won't get strafed.
 
*{{skill icon|Favorable Winds}} for more damage, and faster arrows means you won't get strafed.
 
*{{skill icon|Sloth Hunter's Shot}} for increased single target damage.
 
*{{skill icon|Sloth Hunter's Shot}} for increased single target damage.
 
*{{skill icon|Needling Shot}} for increased single target damage.
'''Wilderness Survival''' (make Wilderness Survival 10)
 
*{{skill icon|Winnowing}} to add 4 damage to each arrow.
 
*{{skill icon|Serpent's Quickness}} to decrease recharge times on your interrupts.
 
 
'''Beast Mastery''' (make Beast Mastery 10)
 
'''Beast Mastery''' (make Beast Mastery 10)
 
*{{skill icon|Comfort Animal}} Adding a pet to the build will then turn you into what is referred to as a [[Archive:Team_-_Barrage/Pet|B/P ranger]].
 
*{{skill icon|Comfort Animal}} Adding a pet to the build will then turn you into what is referred to as a [[Archive:Team_-_Barrage/Pet|B/P ranger]].
:*{{skill icon|Call of Protection}} and many other pet skills to beef up your pet.
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:*{{skill icon|Otyugh's Cry}} prevent blocking for your pet.
:*{{skill icon|Otyugh's Cry}} and many other pet skills to beef up your pet.
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:*{{skill icon|Feral Aggression}} increasing pet damage.
:*{{skill icon|Symbiotic Bond}} and many other pet skills to beef up your pet.
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:*{{skill icon|Melandru's Assault}} AoE
:*{{skill icon|Predatory Bond}} and many other pet skills to beef up your pet.
 
:*{{skill icon|Feral Aggression}} and many other pet skills to beef up your pet.
 
:*{{skill icon|Melandru's Assault}} and many other pet skills to beef up your pet.
 
 
*{{skill icon|Edge of Extinction}} additional damage to others upon finishing a foe. Be careful when deciding to use against human foes.
 
*{{skill icon|Edge of Extinction}} additional damage to others upon finishing a foe. Be careful when deciding to use against human foes.
'''Channeling Magic''' (make Channeling magic 10)
 
*{{skill icon|Splinter Weapon}} can be used for more AoE damage.
 
*{{skill icon|Nightmare Weapon}} good single enemy damage when combined with Triple Shot.
 
*{{skill icon|Wailing Weapon}} same as Warmonger's
 
*{{skill icon|Warmonger's Weapon}} can add interruption to a mass of foes for the entire duration.
 
 
'''Command''' (put 10 in Command)
 
'''Command''' (put 10 in Command)
 
*{{skill icon|"Go for the Eyes!"}} to increase damage and chance of crit
 
*{{skill icon|"Go for the Eyes!"}} to increase damage and chance of crit
 
*{{skill icon|"Find Their Weakness!"}} to increase damage and Deep Wound.
 
*{{skill icon|"Find Their Weakness!"}} to increase damage and Deep Wound.
*{{skill icon|"Stand Your Ground!"}} to add armor to your party while not moving.
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*{{skill icon|Anthem of Envy}} can add some minor damage.
*{{skill icon|"Fall Back!"}} to speed your party up
 
*{{skill icon|Bladeturn Refrain}} defense and blocking for your party members
 
*{{skill icon|Anthem of Envy}} can add some minor damage at the easy cost of adrenaline.
 
 
*{{skill icon|Hexbreaker Aria}} party wide hex removal
 
*{{skill icon|Hexbreaker Aria}} party wide hex removal
*{{skill icon|"We Shall Return!"}} is useful as a repeatable resurrection skill, even with zero ranks in Command attribute.
 
 
*{{skill icon|Signet of Return}} is useful as a repeatable resurrection skill, even without access to the Leadership attribute.
 
*{{skill icon|Signet of Return}} is useful as a repeatable resurrection skill, even without access to the Leadership attribute.
 
'''Fire/Water/Air Magic''' (make chosen attribute 10)
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*{{skill icon|Conjure Flame}} to increase damage of Barrage with a Fiery Bowstring
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*{{skill icon|Conjure Frost}} to increase damage of Barrage with an Icy Bowstring
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*{{skill icon|Conjure Lightning}} to increase damage of Barrage with a Shocking Bowstring
 
'''PvE-Only Skills'''
 
'''PvE-Only Skills'''
 
*{{skill icon|Triple Shot}} for increased single target damage when combined with nightmare weapon and/or a conjure.
 
*{{skill icon|Triple Shot}} for increased single target damage when combined with nightmare weapon and/or a conjure.
*{{skill icon|Summon Spirits}} can be used to keep [[gww:Favorable Winds|Favorable Winds]] with you, lowering its downtime to 0.
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*{{skill icon|Summon Spirits}} can be used to keep [[gww:Favorable Winds|Favorable Winds]], [[gww:Winnowing|Winnowing]], and/or [[gww:Edge of Extinction|Edge of Extinction]] with you, mitigating their long downtimes and casting times.
*{{skill icon|"Save Yourselves!"}} adrenaline builds up quickly with barrage
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*{{skill icon|"Save Yourselves!"}} adrenaline builds up quickly with Barrage.
*{{skill icon|"I Am The Strongest!"}} for additional damage
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*{{skill icon|"I Am The Strongest!"}} for additional damage.
*{{skill icon|Ebon Battle Standard of Honor}} for additional damage per arrow (very effective with Barrage)
 
 
*{{skill icon|Dwarven Stability}} to extend Lightning Reflexes or another stance.
 
*{{skill icon|Dwarven Stability}} to extend Lightning Reflexes or another stance.
*{{skill icon|"By Ural's Hammer!"}} to boost damage.
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*{{skill icon|Drunken Master}} IAS with alcohol instead of Lightning Reflexes.
*{{skill icon|Drunken Master}} for a cheap and constant (albeit low) IAS.
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*{{skill icon|Never Rampage Alone}} for a constant IAS when bringing a pet instead of Lightning Reflexes.
*{{skill icon|Never Rampage Alone}} for a constant IAS when bringing a pet.
 
   
 
== Equipment ==
 
== Equipment ==
* Any armor can be used though [[gww:Insignia#Common|Survivor]] insignias are best.
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* Any armor can be used, but [[gww:Insignia#Common|Survivor]] insignia or [[gww:Insignia#Ranger|Beastmaster's]] insignia with a pet are better choices.
 
* [[gww:Vampiric|Vampiric]] or [[gww:Zealous|Zealous]] bow strings are used a lot in Barrage builds as you get multiple hits per shot (provided the build doesn't call for an elemental string) though a [[gw:Sundering|Sundering]] string is a good stand-by if you don't want to worry about the degen and makes a good switch-out weapon.
 
* [[gww:Vampiric|Vampiric]] or [[gww:Zealous|Zealous]] bow strings are used a lot in Barrage builds as you get multiple hits per shot (provided the build doesn't call for an elemental string) though a [[gw:Sundering|Sundering]] string is a good stand-by if you don't want to worry about the degen and makes a good switch-out weapon.
 
* A [[gww:Flatbow|Flatbow]] is commonly used in a barrage build provided Favorable Winds is brought as well to lessen the large arrow arc from a Flatbow and to help speed the arrows to their targets. Otherwise, each bow has its own ups and downs but can be used as preferred. If you wish to use a green Flatbow:
 
* A [[gww:Flatbow|Flatbow]] is commonly used in a barrage build provided Favorable Winds is brought as well to lessen the large arrow arc from a Flatbow and to help speed the arrows to their targets. Otherwise, each bow has its own ups and downs but can be used as preferred. If you wish to use a green Flatbow:
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** [[gww:Chkkr's Flatbow|Chkkr's Flatbow]] is good and is easy to farm right outside of [[gww:Saint Anjeka's Shrine|Saint Anjeka's Shrine]].
 
** [[gww:Chkkr's Flatbow|Chkkr's Flatbow]] is good and is easy to farm right outside of [[gww:Saint Anjeka's Shrine|Saint Anjeka's Shrine]].
   
== Usage ==
 
===Players===
 
*Use Barrage whenever it is recharged
 
*Interrupt skills such as [[gww:Meteor Shower|Meteor Shower]], [[gww:Resurrect|Resurrect]] or [[gww:Spiteful Spirit|Spiteful Spirit]] with Distracting and Savage Shot.
 
*Use Lightning Reflexes to increase your attack speed before large groups.
 
 
===Heroes===
 
*Set the hero to guard mode.
 
 
== Counters ==
 
== Counters ==
 
* Any standard melee/ranger counters such as blindness
 
* Any standard melee/ranger counters such as blindness
* attack/hit hexes (like Empathy and SS)
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* Attack and hit hexes like Empathy, Spiteful Spirit, etc.
*[[gww:block|block]]ing.
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*[[gww:Block|Block]]ing.
 
== Variants ==
 
These are less common variants of the barrage ranger.
 
 
'''Tactics''' (make Tactics 10)
 
*{{skill icon|"Watch Yourself!"}} charges quickly and can increase the party's [[gw:AL|AL]]
 
*{{skill icon|"Shields Up!"}} can be used to reduce the damage your party members take from projectiles.
 
'''Curses''' (make Curses 10)
 
*{{skill icon|Mark of Pain}} may cause scatter but can be most useful in narrow passages.
 
'''Elemental Damage''' (put 10 in the appropriate Magic type)
 
*{{skill icon|Conjure Flame}} (and other Conjures) with the appropriate bow string can add damage to each barrage.
 
 
==Notes==
 
*Heroes do not prioritise spamming barrage, however, to maximise their use of Barrage it is suggested to take shouts as they have no cast time.
 
   
 
==See also==
 
==See also==
*[[Archive:Team - Barrage/Pet|Team - Barrage/Pet]]
 
 
*[[Guide:Barrager Guide]]
 
*[[Guide:Barrager Guide]]
 
[[Category:Core builds|R/any General Barrager]]
 
[[Category:Core builds|R/any General Barrager]]

Latest revision as of 04:19, 29 August 2013

The PvXwiki community finds this to be a good build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build is a basic Barrage Ranger that can be used and modified for many situations and secondary professions. The main goal is to use the common elite skill Barrage so as to synergize with other skills for a better effect or at least other skills that complement it in its most common uses. Barrage is most often used to target groups of enemies while using increases to damage output or other effects on each barrage.

Attributes and Skills

<pvxbig> [build prof=range/any marksm=12+1+1 expert=8+1][barrage][distracting shot][savage shot][optional][optional][ebon battle standard of honor][Lightning reflexes][optional][/build] </pvxbig> Optional Optional slots for:

Marksmanship, Expertise (put remaining attribute points in Expertise)

Beast Mastery (make Beast Mastery 10)

  • Edge of Extinction Edge of Extinction additional damage to others upon finishing a foe. Be careful when deciding to use against human foes.

Command (put 10 in Command)

Fire/Water/Air Magic (make chosen attribute 10)

PvE-Only Skills

Equipment

  • Any armor can be used, but Survivor insignia or Beastmaster's insignia with a pet are better choices.
  • Vampiric or Zealous bow strings are used a lot in Barrage builds as you get multiple hits per shot (provided the build doesn't call for an elemental string) though a Sundering string is a good stand-by if you don't want to worry about the degen and makes a good switch-out weapon.
  • A Flatbow is commonly used in a barrage build provided Favorable Winds is brought as well to lessen the large arrow arc from a Flatbow and to help speed the arrows to their targets. Otherwise, each bow has its own ups and downs but can be used as preferred. If you wish to use a green Flatbow:

Counters

  • Any standard melee/ranger counters such as blindness
  • Attack and hit hexes like Empathy, Spiteful Spirit, etc.
  • Blocking.

See also