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{{Good-Build|RA}}
{{abandoned|23:28, September 6, 2010 (UTC)}}{{Untested-Trial|RA|CM|}}
 
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{{TOCright}}
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Use [[gw:Spirit's Strength|Spirit's Strength]] with a spear to pump damage from range.
   
 
==Skills and Attributes==
 
==Skills and Attributes==
 
<pvxbig>
 
<pvxbig>
[build prof=Rit/Para Spawning=11+1+1 Resto=10+1 Spear=10][Barbed Spear][Maiming Spear][Blazing Spear][Wielder's Boon][Resilient Weapon][Spirit's Strength][Sight Beyond Sight][Resurrection Signet][/build]
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[build prof=Rit/Para Spawning=10+1+1 Spear=11 Command=9 Channeling=4][Optional][Optional][Disrupting Throw][Wild Throw][Weapon of Aggression][Spirit's Strength][Sight Beyond Sight][Resurrection Signet][/build]
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'''Optional Slots:'''
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*{{skill pvxicon|Vicious Attack|11}} + {{skill pvxicon|"Go for the Eyes!"|9}}: Spiking Power
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*{{skill pvxicon|Barbed Spear|11}} + {{skill pvxicon|Maiming Spear|11}}: Pressure and Snaring
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'''Additional Variants:'''
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*{{skill pvxicon|Merciless Spear|11}}: Deep Wound source if not running Vicious.
 
</pvxbig>
 
</pvxbig>
 
   
 
==Equipment==
 
==Equipment==
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*Zealous/Vampiric/Elemental Spears of Defense
*Spear:
 
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*Various Command Shields of Fortitude with +10 AL vs <damage type> and -20% <condition>. r8 shields are optimal to avoid losing armor to [[gw:Weakness|Weakness]].
:*Furious
 
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*40/20/20% Spawning Power Staff for casting Spirit's Strength and Sight Beyond Sight
:*+30 HP
 
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*Ghost Forge Insignia
:*"Strength and Honor"
 
 
*Shield:
 
:*+30 HP
 
:"Luck of the Draw" or "Sheltered by Faith"
 
 
*Ghost Forge Insignias and Vitae runes
 
 
*Recommended to also bring an +20% enchantment set
 
   
 
==Usage==
 
==Usage==
*Cast [[gw:Spirit's Strength|Spirit's Strength]] then [[gw:Sight Beyond Sight|Sight Beyond Sight]] as a [[gw:cover|cover]] enchantment.
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*Cast and maintain [[gw:Spirit's Strength|Spirit's Strength]]. Cover with [[gw:Sight Beyond Sight|Sight Beyond Sight]].
*When entering combat use [[gw:Resilient Weapon|Resilient Weapon]]; maintain it during combat.
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*When entering combat use [[gw:Weapon of Aggression|Weapon of Aggression]]; maintain it during combat.
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*Use your attacks to pressure/kill.
*Build a bit of adrenaline then use [[gw:Barbed Spear|Barbed Spear]] then [[gw:Maiming Spear|Maiming Spear]] to [[gw:Snare_(tactic)|snare]].
 
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*Disrupting Throw is usable as both an interrupt and a quick spike-assist.
*Use [[gw:Blazing Spear|Blazing Spear]] when available and [[gw:Wielder's Boon|Wielder's Boon]] when hurt.
 
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*Wild Throw to remove stances.
 
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*Resurrect fallen allies promptly with Resurrection Signet.
   
 
==Counters==
 
==Counters==
*Anti-Melee Hexes
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*Anti-Attack Hexes
 
*Multiple disenchantments
 
*Multiple disenchantments
 
 
==Variants==
 
*Replace [[gw:Blazing Spear|Blazing Spear]] with another attack skill such as [[gw:Merciless Spear|Merciless Spear]].
 
*In Competitive missions, replace the [[gw:Resurrection Signet|Resurrection Signet]]
 

Latest revision as of 21:27, 2 November 2010

The PvXwiki community finds this to be a good build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

Use Spirit's Strength with a spear to pump damage from range.

Skills and Attributes

<pvxbig> [build prof=Rit/Para Spawning=10+1+1 Spear=11 Command=9 Channeling=4][Optional][Optional][Disrupting Throw][Wild Throw][Weapon of Aggression][Spirit's Strength][Sight Beyond Sight][Resurrection Signet][/build] Optional Slots:

  • Vicious Attack [[Vicious Attack@11] + "Go for the Eyes!" [["Go for the Eyes!"@9]: Spiking Power
  • Barbed Spear [[Barbed Spear@11] + Maiming Spear [[Maiming Spear@11]: Pressure and Snaring

Additional Variants:

  • Merciless Spear [[Merciless Spear@11]: Deep Wound source if not running Vicious.

</pvxbig>

Equipment

  • Zealous/Vampiric/Elemental Spears of Defense
  • Various Command Shields of Fortitude with +10 AL vs <damage type> and -20% <condition>. r8 shields are optimal to avoid losing armor to Weakness.
  • 40/20/20% Spawning Power Staff for casting Spirit's Strength and Sight Beyond Sight
  • Ghost Forge Insignia

Usage

  • Cast and maintain Spirit's Strength. Cover with Sight Beyond Sight.
  • When entering combat use Weapon of Aggression; maintain it during combat.
  • Use your attacks to pressure/kill.
  • Disrupting Throw is usable as both an interrupt and a quick spike-assist.
  • Wild Throw to remove stances.
  • Resurrect fallen allies promptly with Resurrection Signet.

Counters

  • Anti-Attack Hexes
  • Multiple disenchantments