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− | {{ |
+ | {{Meta-Build|rating=Great|hero|general}} |
{{TOCright}} |
{{TOCright}} |
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− | Simple build that uses |
+ | Simple [[gww:Spirit Lord|Spirit Lord]] build that uses defensive spirits to provide powerful defense and support to the party. |
==Attributes and Skills== |
==Attributes and Skills== |
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<pvxbig> |
<pvxbig> |
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− | [build prof=ritua/any |
+ | [build prof=ritua/any commun=12+1+3 spawni=12+3][Soul Twisting][Shelter][Union][Displacement][optional][optional][Boon of Creation][Optional][/build] |
− | *'''Elite:''' |
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− | **[[Soul Twisting@15] gives an instant recharge and lessens the cost of your rituals |
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− | **[[Ritual Lord@15] Makes stronger spirits, does not give instant recharge however |
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− | |||
− | *'''Other optionals:''' |
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− | **[[Boon of Creation@15] or [[Signet of Creation@15] |
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− | **[[Mighty Was Vorizun@1] consider combining with [[Empowerment@15] |
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− | **A resurrection skill such as [[Flesh of my Flesh@3] or [[Death Pact Signet@3],... |
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− | **Any other skill you see fit (eg. PvE only skills) |
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</pvxbig> |
</pvxbig> |
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+ | <pvxbig> |
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+ | ;{{skill pvxicon|Optional}} → slots should be the following: |
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+ | :* {{skill pvxicon|Summon Spirits}} → to keep spirits up longer. '''P''' |
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+ | * {{Skill pvxicon|Armor of Unfeeling}} → to keep spirits up longer. Heroes don't use well unless microed. '''P''' |
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+ | * {{Skill pvxicon|Signet of Creation}} → for more energy management, useful in many harder areas. '''P + H''' |
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+ | * {{Skill pvxicon|Earthbind}} → knock down foes that [[gww:Imperial_Sanctum_(Mission)#Other_Tips|normally cannot be knocked down]], and lengthen all knockdowns to 3 seconds. '''H''' |
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+ | * {{Skill pvxicon|Binding Chains}} → for a snare. '''P''' |
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+ | * {{Skill pvxicon|Flesh of My Flesh}} → for a hard res. |
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+ | * {{Skill pvxicon|Death Pact Signet}} → for a hard res. |
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+ | * {{Skill pvxicon|Restoration}} → for a hard res. |
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+ | * {{Skill pvxicon|Strength of Honor}} → to buff melee. Micro on heroes. '''H''' |
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+ | * {{Skill pvxicon|Edge of Extinction}} → to support spikes. Micro on heroes. '''H''' |
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+ | * {{Skill pvxicon|Frozen Soil}} → for anti-rez support. Micro on heroes. '''H''' |
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+ | * {{Skill pvxicon|Power Drain}} → for energy management and interruption. '''H''' |
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+ | * {{Skill pvxicon|Waste Not, Want Not}} → for energy management. '''H''' |
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+ | * {{Skill pvxicon|"Stand Your Ground!"}} → for extra protection. '''H''' |
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+ | * {{Skill pvxicon|"We Shall Return!"}} → for a hard res. '''H''' |
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+ | </pvxbig> |
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+ | <sub> '''P''' denotes player specific optionals, '''H''' denotes hero specific optionals.</sub> |
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+ | |||
+ | == Equipment == |
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+ | * Martial weapon of Enchanting and a shield. |
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+ | * Players can bring 40/20/20% Spawning Power Staff for Boon of Creation. |
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+ | * Full Survivor |
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+ | * Vitae runes, best vigor you can afford |
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− | == |
+ | == Usage == |
+ | * Cast spirits before battle. Keep in mind Soul Twisting can be queued easily. |
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− | *Just camp a shield set. If you want to, take a 40/40 communing set to spam Dulled Weapon. |
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+ | * Avoid using Displacement if attacks aren't a threat. |
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− | *If you want to overdo it, go with a 10/10 wand and focus for all attributes for spamming Summon Spirits. |
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+ | * Always use Shelter before Union. If the hero fails to do so the spirits need to be micro'ed. |
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+ | * Set the hero to [[Image:Hero command Guard.jpg|25px]] '''Guard Mode'''. |
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− | == |
+ | ==Variants== |
+ | *{{Skill icon|Ritual Lord}} can be used for higher level spirits, but will cost much more energy. |
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− | *Maintain Armor of Unfeeling. Your spirits last longer. |
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+ | *{{Skill icon|Serpent's Quickness}} for faster Armor of Unfeeling recharge. |
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− | *Use your spirits depending on what sort of foes you face. |
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+ | *{{Skill icon|Signet of Creation}} for extra energy if spirits live long enough. |
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− | *Heal or draw your spirits with Summon Spirits. |
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+ | *{{Skill icon|Signet of Binding}} for anti-spirit support. |
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+ | *{{Skill icon|Edge of Extinction}} for bombing support. |
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+ | *{{Skill icon|Quickening Zephyr}} for spamming support. |
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+ | *{{Skill icon|Winter}} for anti-elements support. |
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+ | *{{Skill icon|Tryptophan Signet}} for snare and extra protection. |
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+ | *{{Skill icon|Great Dwarf Weapon}} for a damage buff that causes knockdowns. |
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==Counters== |
==Counters== |
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+ | * Spirits affect minions, making the use with an MM inadvisable. |
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− | *Allied minions will make your spirits explode. |
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− | * |
+ | * Enchantment removal. |
+ | * Spirits dying from AoE. |
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− | *AoE will blow your spirits up unless you're being careful. |
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== Notes == |
== Notes == |
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− | + | * Emphasis on not using this when you have a MM in your party, the minions will eat away at your spirits' health really fast. |
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+ | * Players may choose to micro certain spirits (such as [[gww:Displacement|Displacement]]) depending on the area. |
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+ | * A Major Spawning Power rune can be used instead of Superior. Similarly, a Minor Communing rune can substitute for Superior. |
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== See also == |
== See also == |
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− | * [[Build:Rt/any |
+ | * [[Build:Rt/any SoGM Rit]] |
− | * [[Build:Rt/ |
+ | * [[Build:Rt/any SoS Channeling Rit]] |
+ | * [[Build:Rt/any Spirit Spammer]] |
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+ | ;Archive |
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+ | * [[Archive:Rt/R Battle Meditation]] |
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+ | * [[Archive:Rt/any High Energy Rit Lord]] |
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+ | * [[Archive:Rt/any Resto Rit Lord]] |
Latest revision as of 03:34, 20 November 2011
The PvXwiki community finds this to be an important part of the metagame. If you disagree with this rating, please discuss it on the build's talk page. This build has been designed for the following use: |
Simple Spirit Lord build that uses defensive spirits to provide powerful defense and support to the party.
Attributes and Skills
<pvxbig> [build prof=ritua/any commun=12+1+3 spawni=12+3][Soul Twisting][Shelter][Union][Displacement][optional][optional][Boon of Creation][Optional][/build] </pvxbig> <pvxbig>
- [[Armor of Unfeeling] → to keep spirits up longer. Heroes don't use well unless microed. P
- [[Signet of Creation] → for more energy management, useful in many harder areas. P + H
- [[Earthbind] → knock down foes that normally cannot be knocked down, and lengthen all knockdowns to 3 seconds. H
- [[Binding Chains] → for a snare. P
- [[Flesh of My Flesh] → for a hard res.
- [[Death Pact Signet] → for a hard res.
- [[Restoration] → for a hard res.
- [[Strength of Honor] → to buff melee. Micro on heroes. H
- [[Edge of Extinction] → to support spikes. Micro on heroes. H
- [[Frozen Soil] → for anti-rez support. Micro on heroes. H
- [[Power Drain] → for energy management and interruption. H
- [[Waste Not, Want Not] → for energy management. H
- [["Stand Your Ground!"] → for extra protection. H
- [["We Shall Return!"] → for a hard res. H
</pvxbig> P denotes player specific optionals, H denotes hero specific optionals.
Equipment
- Martial weapon of Enchanting and a shield.
- Players can bring 40/20/20% Spawning Power Staff for Boon of Creation.
- Full Survivor
- Vitae runes, best vigor you can afford
Usage
- Cast spirits before battle. Keep in mind Soul Twisting can be queued easily.
- Avoid using Displacement if attacks aren't a threat.
- Always use Shelter before Union. If the hero fails to do so the spirits need to be micro'ed.
- Set the hero to Guard Mode.
Variants
- Ritual Lord can be used for higher level spirits, but will cost much more energy.
- Serpent's Quickness for faster Armor of Unfeeling recharge.
- Signet of Creation for extra energy if spirits live long enough.
- Signet of Binding for anti-spirit support.
- Edge of Extinction for bombing support.
- Quickening Zephyr for spamming support.
- Winter for anti-elements support.
- Tryptophan Signet for snare and extra protection.
- Great Dwarf Weapon for a damage buff that causes knockdowns.
Counters
- Spirits affect minions, making the use with an MM inadvisable.
- Enchantment removal.
- Spirits dying from AoE.
Notes
- Emphasis on not using this when you have a MM in your party, the minions will eat away at your spirits' health really fast.
- Players may choose to micro certain spirits (such as Displacement) depending on the area.
- A Major Spawning Power rune can be used instead of Superior. Similarly, a Minor Communing rune can substitute for Superior.
See also
- Archive
- Archive:Rt/R Battle Meditation
- Archive:Rt/any High Energy Rit Lord
- Archive:Rt/any Resto Rit Lord