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This build has been designed for the following use:

Simple build that uses powerful defensive spirits, along with skills to keep these spirits alive, for a versatile and efficient support character.

Attributes and Skills

The Ritual Lord

<pvxbig> [build prof=ritua/any spawni=12+3 commun=12+1+3][Ritual Lord@15][Shelter@20][Union@20][Displacement@20][Armor of Unfeeling][Summon Spirits][Dulled Weapon@20][optional][/build]

  • Elite:
    • [[Ritual Lord@15] Makes stronger spirits; Does not give instant recharge however
  • Other optionals:
  • [[Boon of Creation@15] or [[Signet of Creation@15]
  • [[Anguished Was Lingwah@15] or [[Mighty Was Vorizun@16] (Consider combining with [[Empowerment@15])
  • A resurrection skill such as [[Flesh of my Flesh@3] or [[Death Pact Signet@3] or or [[Rebirth@3]
  • Any other skill you see fit (eg. PvE only skills)


The Soul Twister

<pvxbig> [build prof=ritua/monk spawning=9+3 communing=12+1+3 channeling=9+3][Soul Twisting][Shelter][Union][Displacement][Armor of Unfeeling][Summon Spirits][spirit siphon][optional][/build] </pvxbig>

  • Elite:
  • Soul Twisting Soul Twisting gives an instant recharge and lessens the cost of your rituals
  • Other optionals:



  • Just camp a shield set. If you want to, take a 40/40 communing set to spam Dulled Weapon.
  • If you want to overdo it, go with a 10/10 wand and focus for all attributes for spamming Summon Spirits.


  • Maintain Armor of Unfeeling. Your spirits last longer.
  • Use your spirits depending on what sort of foes you face.
  • Heal or draw your spirits with Summon Spirits.


  • Allied minions will make your spirits explode.
  • Hex removal.
  • AoE will blow your spirits up unless you're being careful.


DO NOT use this when you have a MM in your party, the minions will eat away at your spirit's health really fast.

See also

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