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This build has been designed for the following use:

Spirit Channeling allows weapon spells to be spammed all match long. The high Spawning Power spec maximizes weapon spell durations.

Attributes and Skills

<pvxbig> [build prof=Ritualist/any SpawningPower=12+1 RestorationMagic=12+1+1][Spirit Channeling][optional][Weapon of Shadow][Resilient Weapon][Weapon of Warding][Protective Was Kaolai][Life][Death Pact Signet][/build]

  • PvP version of skills - [[Weapon of Warding (PvP)@14], [[Life (PvP)@14] and [[Death Pact Signet (PvP)@14].
  • Optional Optional skills:
    • Rend Enchantments [[Rend Enchantments@3] if using drop resto down one and put into curses.
    • Convert Hexes [[Convert Hexes@3] or Holy Veil [[Holy Veil] to counter hexways.
    • Complicate [[Complicate@6] if using drop resto down one and put into domination.



  • Standard
  • 40/40 resto, 40/20/20 spawning, shield set, 40/40 (second att if wanted/needed)
  • Defensive Sets


  • Spam weapons on your party all match long.
  • Use Spirit Channeling once your energy gets low and after that pretty much on recharge.
  • It is advised to not hold PwK to get the effects from your 40/40 sets.
  • Spam Life on recharge.


  • Enchant removal is only a soft counter to this if a spirit is up, since you will still gain some energy from spirit channeling.
  • Destroying the spirit reduces this build's energy gain.
  • Interupts.
  • Daze


  • The spawning power bonus on weapon spells is still at 2%/SP. For the actual improvement double the bonus this page says
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