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− | :'''{{skill icon|Optional}} slots for one of the following;''' |
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− | * For [[gww:Channeling Magic|Channeling Magic]] support (change [[gww:Spawning Power|Spawning Power]] to 12): |
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− | ** {{skill pvxicon|Bloodsong|14}} for another spirit. |
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− | ** {{skill pvxicon|Spirit Rift|14}} for additional AoE spike damage and cracked armor. |
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− | ** {{skill pvxicon|Painful Bond|14}} for more damage. |
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− | ** {{skill pvxicon|Spirit Boon Strike|14}} for spirit healing if not using Summon Spirits. |
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− | ** {{skill pvxicon|Gaze from Beyond|14}} to inflict Blindness. |
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− | ** {{skill pvxicon|Spirit Burn|14}} to inflict Burning. |
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− | ** {{skill pvxicon|Warmonger's Weapon|14}} for interrupt with melee attackers. |
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− | |||
− | *[[gw:PvE skill|PvE Skills]]: |
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− | **{{skill pvxicon|Great Dwarf Weapon}} for melee support plus KD's. |
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− | **{{skill pvxicon|Summon Spirits}} For easier management of spirits. |
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− | **{{skill pvxicon|Vampirism}} for another spirit. |
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− | **{{skill pvxicon|Pain Inverter}} for bosses and other high-damage monsters. |
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− | **{{skill pvxicon|Tryptophan Signet}} for a snare. |
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− | *[[gww:Smiting Prayers|Smiting]] support (put 12 in Smiting Prayers): |
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− | ** {{skill pvxicon|Strength of Honor|12}} for more melee support. |
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− | ** {{skill pvxicon|Smite Hex|12}} for hex removal. |
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− | ** {{skill pvxicon|Smite Condition|12}} for condition removal. |
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− | ** {{skill pvxicon|Judge's Intervention|12}} for synergy with minions. |
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− | * For [[gww:Curses|Curses]] support (put 12 in Curses): |
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− | ** {{skill pvxicon|Barbs|12}} if your party has many melee characters, or a minion master |
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− | ** {{skill pvxicon|Mark of Pain|12}} for more AoE damage. |
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− | ** {{skill pvxicon|Enfeebling Blood|12}} for better protection against melee. |
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− | ** {{skill pvxicon|Weaken Armor|12}} to decrease target's AL. |
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− | * For [[gww:Blood Magic|Blood Magic]] support (put 12 in Blood Magic): |
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− | ** {{skill pvxicon|Blood Bond|12}} to give constant heals to frontliners/minions |
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− | ** {{skill pvxicon|Order of Pain|12}} for physical damage support |
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− | ** {{skill pvxicon|Dark Fury|12}} for adrenaline support |
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− | ** {{skill pvxicon|Blood Ritual|12}} if you have an energy hungry party |
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− | * For [[gww:Protection Prayers|Protection Prayers]] support (put 12 in Protection Prayers): |
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− | ** {{skill pvxicon|Aegis|12}} for a party-wide block. |
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− | ** {{skill pvxicon|Protective Spirit|12}} for damage reduction. |
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− | ** {{skill pvxicon|Shield of Absorption|12}} for damage reduction. |
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− | ** {{skill pvxicon|Spirit Bond|12}} when taking heavy damage. |
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− | *For [[gww:Command|Command]] support (put 12 in Command): |
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− | ** {{skill pvxicon|"Find Their Weakness!"|12}} for more damage + DW. |
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− | ** {{skill pvxicon|"Stand Your Ground!"|12}} for extra armor while fighting. |
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− | ** {{skill pvxicon|"Fall Back!"|12}} for movement support. |
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− | ** {{skill pvxicon|Anthem of Weariness|12}} for added Weakness. |
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− | ** {{skill pvxicon|"Never Surrender!"|12}} to save dying allies. |
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− | * For [[gww:Restoration Magic|Restoration Magic]] support (put attributes as Channeling:12+1, Restoration:12+1+1): |
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− | ** {{skill pvxicon|Spirit Light|14}} for massive 5 energy heal. |
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− | ** {{skill pvxicon|Life|14}} for part-wide heal. |
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− | ** {{skill pvxicon|Mend Body and Soul|14}} for condition removal and a heal. |
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− | ** {{skill pvxicon|Weapon of Warding|14}} for 50% chance to block and health regeneration. |
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− | ** {{skill pvxicon|Protective Was Kaolai|14}} for party-wide heal. |
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− | ** {{skill pvxicon|Soothing Memories|14}} for cheap heals (if using PWK). |
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− | * For [[gww:Communing|Communing]] support (put attributes as Communing:11+1, Spawning Power:6+1): |
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− | ** {{skill pvxicon|Armor of Unfeeling|12}} for damage reduction on your spirits. |
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− | ** {{skill pvxicon|Pain|12}} for another offensive spirit. |
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− | ** {{skill pvxicon|Anguish|12}} for another offensive spirit. |
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− | ** {{skill pvxicon|Disenchantment|12}} for another offensive spirit and enchantment removal. |
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− | ** {{skill pvxicon|Shadowsong|12}} for another offensive spirit and blindness condition. |
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− | ** {{skill pvxicon|Shelter|12}} for another defensive spirit. |
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− | ** {{skill pvxicon|Union|12}} for another defensive spirit. |
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− | ** {{skill pvxicon|Mighty Was Vorizun|12}} for defense & energy management. |
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* For [[gww:Spawning Power|Spawning Power]] support (put attributes as Spawning Power:12+1): |
* For [[gww:Spawning Power|Spawning Power]] support (put attributes as Spawning Power:12+1): |
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** {{skill pvxicon|Rupture Soul|13}} for use with Destruction. |
** {{skill pvxicon|Rupture Soul|13}} for use with Destruction. |
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</pvxbig> |
</pvxbig> |
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+ | |||
== Equipment == |
== Equipment == |
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* '''Armor:''' [[gww:Shaman's Insignia|Shaman's]] or [[gww:Survivor Insignia|Survivor]]'s Insignias, Runes of [[gww:Rune of Vitae|Vitae]], and Rune of [[gww:Rune of Superior Vigor|Superior Vigor]]. |
* '''Armor:''' [[gww:Shaman's Insignia|Shaman's]] or [[gww:Survivor Insignia|Survivor]]'s Insignias, Runes of [[gww:Rune of Vitae|Vitae]], and Rune of [[gww:Rune of Superior Vigor|Superior Vigor]]. |
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* The Heroes now uses Splinter Weapon on minions. |
* The Heroes now uses Splinter Weapon on minions. |
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− | == |
+ | == Videos == |
+ | * Video demonstrating the use of this build in The Underworld. |
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− | * [[Build:Rt/any OoS Support Ritualist]] |
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+ | [[File:The Underworld SoS Solo SERIES Labyrinth SV Rt Any 6.23.11|640px]] |
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+ | |||
+ | * Video demonstrating the use of this build on an Assassin in The Underworld. |
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+ | [[File:Guild Wars - Underworld Hardcore Ecto farming Any Rt HD|640px]] |
Latest revision as of 09:14, 6 June 2018
The PvXwiki community finds this to be an important part of the metagame. If you disagree with this rating, please discuss it on the build's talk page. This build has been designed for the following use: |
Uses Signet of Spirits coupled with utility skills to provide excellent damage with spirits and melee support. Also provides damage support for Spirit Spammers.
Attributes and Skills
<pvxbig> [build prof=Rt/? cha=12+1+1 res=3][Signet of Spirits][Splinter Weapon][Ancestor's Rage][Spirit Siphon][Optional][Optional][Optional][Flesh of My Flesh][/build]
- For Spawning Power support (put attributes as Spawning Power:12+1):
- [[Spirit's Gift@13] for nearby allies healing and condition removal each time you create a creature.
- [[Boon of Creation@13] for self healing and energy each time you create a creature.
- [[Explosive Growth@13] for nearby lightning damage each time you create a creature.
- [[Feast of Souls@13] for big party healing.
- [[Spirit to Flesh@13] for nearby allies healing.
- [[Rupture Soul@13] for use with Destruction.
</pvxbig>
Equipment
- Armor: Shaman's or Survivor's Insignias, Runes of Vitae, and Rune of Superior Vigor.
- Weapons: Use a good Channeling Magic staff such as Ssyn's Staff or Bohdalz's Fury. The Hourglass Staff is ideal for Heroes.
- If you're not running any channeling spells that benefit from HCT or HSR, use a Spear of Defense inscribed with "I Have the Power!" (+5 energy), and a Shield of Fortitude inscribed with +10AR vs X damage.
Usage
Players:
- Precast Signet of Spirits prior to battle.
- Spirit Siphon can be used for energy management.
- Splinter Weapon/Great Dwarf Weapon should be used on any melee/ranged attackers.
- Ancestor's Rage should be used on allied melee attackers such as Dervishes, Warriors, and Assassins.
- Use Flesh of My Flesh to resurrect people when needed.
- Use optionals as needed, whether for support or otherwise.
Heroes:
- Disable Strength of Honor (if using) and micro it on three available frontliners.
- Put the Hero on guard mode. Call targets so that Hero locks onto it.
Counters
- Heavy damage.
- Bad healers.
- Interrupts.
- Enchantment removal.
- Hex removal.
- General caster counters.
Variants
- Others PvE-only Skills:
- Great Dwarf Weapon for another weapon spell.
- Ebon Battle Standard of Wisdom for potentially faster recharges on spells.
- Technobabble for daze support.
- Summon Spirits to prot your spirits with you.
- Pain Inverter to help against foes that deal large amounts of damage.
- Vampirism for another spirit.
- Selfless Spirit for more energy management.
Notes
- Invest 12 points into secondary profession skills you may use in your optionals.
- The Heroes now uses Splinter Weapon on minions.
Videos
- Video demonstrating the use of this build in The Underworld.
- Video demonstrating the use of this build on an Assassin in The Underworld.