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{{Great-Build|general|hero}}
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{{Meta-Build|rating=Great|general|hero}}
{{PvE-Meta}}
 
 
{{TOCright}}
 
{{TOCright}}
Uses [[gww:Signet of Spirits|Signet of Spirits]] coupled with [[gww:Splinter Weapon|utility]] [[gww:Ancestor's Rage|skills]] to provide excellent damage with [[gww:spirit|spirits]] and melee support. Also provides damage support for [[Build:Rt/any Mobile Spirits|Spirit Wrangler]]s.
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Uses [[gww:Signet of Spirits|Signet of Spirits]] coupled with [[gww:Splinter Weapon|utility]] [[gww:Ancestor's Rage|skills]] to provide excellent damage with [[gww:spirit|spirits]] and melee support. Also provides damage support for [[Build:Rt/any Spirit Spammer|Spirit Spammers]].
   
 
== Attributes and Skills ==
 
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
 
[build prof=Rt/? cha=12+1+1 res=3][Signet of Spirits][Splinter Weapon][Ancestor's Rage][Spirit Siphon][Optional][Optional][Optional][Flesh of My Flesh][/build]
 
[build prof=Rt/? cha=12+1+1 res=3][Signet of Spirits][Splinter Weapon][Ancestor's Rage][Spirit Siphon][Optional][Optional][Optional][Flesh of My Flesh][/build]
</pvxbig>
 
   
:'''{{skill icon|Optional}} slots for one of the following;'''
 
* For [[gww:Channeling Magic|Channeling Magic]] support (change [[gww:Spawning Power|Spawning Power]] to 12):
 
** {{skill icon|Bloodsong}} for another spirit.
 
** {{skill icon|Destruction}} for PBAoE direct damage.
 
** {{skill icon|Gaze of Fury}} for anti-spirit support.
 
** {{skill icon|Painful Bond}} for more damage.
 
** {{skill icon|Spirit Boon Strike}} for spirit healing if not using Summon Spirits.
 
** {{skill icon|Spirit Rift}} for additional AoE spike damage and cracked armor.
 
** {{skill icon|Gaze from Beyond}} to inflict Blindness.
 
** {{skill icon|Spirit Burn}} to inflict Burning.
 
   
*[[gww:Smiting Prayers|Smiting]] support (put 12 in Smiting Prayers):
 
** {{skill icon|Strength of Honor}} for more melee support.
 
** {{skill icon|Castigation Signet}} for better energy management
 
** {{skill icon|Smite Hex}} for hex removal.
 
** {{skill icon|Smite Condition}} for condition removal.
 
 
* For [[gww:Curses|Curses]] support (put 12 in Curses):
 
** {{skill icon|Barbs}} if your party has many melee characters, or a minion master
 
** {{skill icon|Mark of Pain}} for more AoE damage.
 
** {{skill icon|Enfeebling Blood}} for better protection against melee.
 
** {{skill icon|Weaken Armor}} to decrease target's AL.
 
** {{skill icon|Rip Enchantment}} for enchant heavy areas.
 
** {{skill icon|Reckless Haste}} useful for blocking in HM.
 
 
* For [[gww:Blood Magic|Blood Magic]] support (put 12 in Blood Magic):
 
** {{skill icon|Blood Bond}} to give constant heals to frontliners/minions
 
** {{skill icon|Mark of Fury}} for Cracked Armor
 
** {{skill icon|Blood Ritual}} if you have an energy hungry party
 
** {{skill icon|Strip Enchantment}} for areas with many enchantments
 
 
* For [[gww:Protection Prayers|Protection Prayers]] support (put 12 in Protection Prayers):
 
** {{skill icon|Aegis}} for a party-wide block.
 
** {{skill icon|Protective Spirit}} for damage reduction.
 
** {{skill icon|Dismiss Condition}} for condition removal.
 
** {{skill icon|Shield of Absorption}} for damage reduction.
 
** {{skill icon|Spirit Bond}} when taking heavy damage.
 
 
*For [[gww:Command|Command]] support (put 12 in Command):
 
** {{skill icon|"Find Their Weakness!"}} for more damage + DW.
 
** {{skill icon|"Stand Your Ground!"}} for extra armor while fighting.
 
** {{skill icon|"Fall Back!"}} for movement support.
 
** {{skill icon|Anthem of Weariness}} for added Weakness.
 
** {{skill icon|Anthem of Disruption}} to interrupt.
 
** {{skill icon|"Never Surrender!"}} to save dying allies.
 
 
* For [[gww:Restoration Magic|Restoration Magic]] support (put attributes as Channeling:12+1, Restoration:12+1+1):
 
** {{skill icon|Spirit Light}} for massive 5 energy heal.
 
** {{skill icon|Life}} for part-wide heal.
 
** {{skill icon|Mend Body and Soul}} for condition removal and a heal.
 
** {{skill icon|Weapon of Warding}} for 50% chance to block and health regeneration.
 
** {{skill icon|Spirit Transfer}} for spike heal on an ally.
 
** {{skill icon|Protective Was Kaolai}} for party-wide heal.
 
** {{skill icon|Soothing Memories}} for cheap heals (if using PWK).
 
 
* For [[gww:Communing|Communing]] support (put attributes as Communing:11+1, Spawning Power:6+1):
 
** {{skill icon|Armor of Unfeeling}} for damage reduction on your spirits.
 
** {{skill icon|Pain}} for another offensive spirit.
 
** {{skill icon|Anguish}} for another offensive spirit.
 
** {{skill icon|Disenchantment}} for another offensive spirit and enchantment removal.
 
** {{skill icon|Shadowsong}} for another offensive spirit and blindness condition.
 
** {{skill icon|Shelter}} for another defensive spirit.
 
** {{skill icon|Union}} for another defensive spirit.
 
** {{skill icon|Mighty Was Vorizun}} for defense & energy management.
 
   
 
* For [[gww:Spawning Power|Spawning Power]] support (put attributes as Spawning Power:12+1):
 
* For [[gww:Spawning Power|Spawning Power]] support (put attributes as Spawning Power:12+1):
** {{skill icon|Spirit's Gift}} for nearby allies healing and condition removal each time you create a creature.
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** {{skill pvxicon|Spirit's Gift|13}} for nearby allies healing and condition removal each time you create a creature.
** {{skill icon|Boon of Creation}} for self healing and energy each time you create a creature.
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** {{skill pvxicon|Boon of Creation|13}} for self healing and energy each time you create a creature.
** {{skill icon|Explosive Growth}} for nearby lightning damage each time you create a creature.
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** {{skill pvxicon|Explosive Growth|13}} for nearby lightning damage each time you create a creature.
** {{skill icon|Feast of Souls}} for big party healing.
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** {{skill pvxicon|Feast of Souls|13}} for big party healing.
** {{skill icon|Spirit to Flesh}} for nearby allies healing.
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** {{skill pvxicon|Spirit to Flesh|13}} for nearby allies healing.
** {{skill icon|Rupture Soul}} for use with Destruction./
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** {{skill pvxicon|Rupture Soul|13}} for use with Destruction.
 
</pvxbig>
 
* '''Others PvE-only Skills:'''
 
** {{skill icon|Great Dwarf Weapon}} for another weapon spell.
 
** {{skill icon|Ebon Vanguard Assassin Support}} (consider using [[gww:Splinter Weapon|Splinter Weapon]] in conjunction with the summoned [[gww:Assassin|Assassin]])
 
** {{skill icon|Summon Ruby Djinn}} for burning and an extra offensive creature.
 
** {{skill icon|Ebon Battle Standard of Wisdom}} for potentially faster recharges on spells.
 
** {{skill icon|Technobabble}} for daze support.
 
** {{skill icon|Summon Spirits}} to prot your spirits with you.
 
** {{skill icon|Breath of the Great Dwarf}} for a small party-wide heal.
 
** {{skill icon|Pain Inverter}} to help against foes that deal large amounts of damage.
 
** {{skill icon|Vampirism}} for another spirit.
 
** {{skill icon|Selfless Spirit}} for more energy management.
 
   
 
== Equipment ==
 
== Equipment ==
 
* '''Armor:''' [[gww:Shaman's Insignia|Shaman's]] or [[gww:Survivor Insignia|Survivor]]'s Insignias, Runes of [[gww:Rune of Vitae|Vitae]], and Rune of [[gww:Rune of Superior Vigor|Superior Vigor]].
 
* '''Armor:''' [[gww:Shaman's Insignia|Shaman's]] or [[gww:Survivor Insignia|Survivor]]'s Insignias, Runes of [[gww:Rune of Vitae|Vitae]], and Rune of [[gww:Rune of Superior Vigor|Superior Vigor]].
 
* '''Weapons:''' Use a good [[gww:Channeling Magic|Channeling Magic]] staff such as [[gww:Ssyn's Staff|Ssyn's Staff]] or [[gww:Bohdalz's Fury|Bohdalz's Fury]]. The [[gww:Hourglass Staff|Hourglass Staff]] is ideal for Heroes.
 
* '''Weapons:''' Use a good [[gww:Channeling Magic|Channeling Magic]] staff such as [[gww:Ssyn's Staff|Ssyn's Staff]] or [[gww:Bohdalz's Fury|Bohdalz's Fury]]. The [[gww:Hourglass Staff|Hourglass Staff]] is ideal for Heroes.
  +
* If you're not running any channeling ''spells'' that benefit from HCT or HSR, use a Spear of Defense inscribed with "I Have the Power!" (+5 energy), and a Shield of Fortitude inscribed with +10AR vs X damage.
   
 
== Usage ==
 
== Usage ==
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* Hex removal.
 
* Hex removal.
 
* General caster counters.
 
* General caster counters.
  +
 
== Variants ==
 
* '''Others PvE-only Skills:'''
 
** {{skill icon|Great Dwarf Weapon}} for another weapon spell.
 
** {{skill icon|Ebon Battle Standard of Wisdom}} for potentially faster recharges on spells.
 
** {{skill icon|Technobabble}} for daze support.
 
** {{skill icon|Summon Spirits}} to prot your spirits with you.
 
** {{skill icon|Pain Inverter}} to help against foes that deal large amounts of damage.
 
** {{skill icon|Vampirism}} for another spirit.
 
** {{skill icon|Selfless Spirit}} for more energy management.
   
 
== Notes ==
 
== Notes ==
 
* Invest 12 points into secondary profession skills you may use in your optionals.
 
* Invest 12 points into secondary profession skills you may use in your optionals.
  +
* The Heroes now uses Splinter Weapon on minions.
  +
  +
== Videos ==
  +
* Video demonstrating the use of this build in The Underworld.
  +
[[File:The Underworld SoS Solo SERIES Labyrinth SV Rt Any 6.23.11|640px]]
   
  +
* Video demonstrating the use of this build on an Assassin in The Underworld.
== See Also ==
 
  +
[[File:Guild Wars - Underworld Hardcore Ecto farming Any Rt HD|640px]]
* [[Build:Rt/any OoS Support Ritualist]]
 

Latest revision as of 09:14, 6 June 2018

The PvXwiki community finds this to be an important part of the metagame.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

Uses Signet of Spirits coupled with utility skills to provide excellent damage with spirits and melee support. Also provides damage support for Spirit Spammers.

Attributes and Skills

<pvxbig> [build prof=Rt/? cha=12+1+1 res=3][Signet of Spirits][Splinter Weapon][Ancestor's Rage][Spirit Siphon][Optional][Optional][Optional][Flesh of My Flesh][/build]


  • For Spawning Power support (put attributes as Spawning Power:12+1):
    • Spirit's Gift [[Spirit's Gift@13] for nearby allies healing and condition removal each time you create a creature.
    • Boon of Creation [[Boon of Creation@13] for self healing and energy each time you create a creature.
    • Explosive Growth [[Explosive Growth@13] for nearby lightning damage each time you create a creature.
    • Feast of Souls [[Feast of Souls@13] for big party healing.
    • Spirit to Flesh [[Spirit to Flesh@13] for nearby allies healing.
    • Rupture Soul [[Rupture Soul@13] for use with Destruction.

</pvxbig>

Equipment

Usage

Players:

Heroes:

Counters

  • Heavy damage.
  • Bad healers.
  • Interrupts.
  • Enchantment removal.
  • Hex removal.
  • General caster counters.

Variants

Notes

  • Invest 12 points into secondary profession skills you may use in your optionals.
  • The Heroes now uses Splinter Weapon on minions.

Videos

  • Video demonstrating the use of this build in The Underworld.
 	The_Underworld_SoS_Solo_SERIES_Labyrinth_SV_Rt_Any_6.23.11 	 			  
  • Video demonstrating the use of this build on an Assassin in The Underworld.
 	Guild_Wars_-_Underworld_Hardcore_Ecto_farming_Any_Rt_HD