FANDOM


(Added PvE meta tag)
m (Tried to make the optional list shorter.)
Line 11: Line 11:
 
*[[gww:Smiting Prayers|Smiting]] support (put 12 in Smiting Prayers):
 
*[[gww:Smiting Prayers|Smiting]] support (put 12 in Smiting Prayers):
 
** {{skill icon|Strength of Honor}} for more melee support.
 
** {{skill icon|Strength of Honor}} for more melee support.
** {{skill icon|Judge's Insight}} for more melee support.
 
 
** {{skill icon|Castigation Signet}} for better energy management
 
** {{skill icon|Castigation Signet}} for better energy management
 
** {{skill icon|Smite Hex}} for hex removal.
 
** {{skill icon|Smite Hex}} for hex removal.
Line 23: Line 22:
 
** {{skill icon|Rip Enchantment}} for enchant heavy areas.
 
** {{skill icon|Rip Enchantment}} for enchant heavy areas.
 
** {{skill icon|Reckless Haste}} useful for blocking in HM.
 
** {{skill icon|Reckless Haste}} useful for blocking in HM.
** {{skill icon|Meekness}} as a useful AoE attack speed reduction..
 
   
 
* For [[gww:Protection Prayers|Protection Prayers]] support (put 12 in Protection Prayers):
 
* For [[gww:Protection Prayers|Protection Prayers]] support (put 12 in Protection Prayers):
Line 36: Line 34:
 
** {{skill icon|"Stand Your Ground!"}} for extra armor while fighting.
 
** {{skill icon|"Stand Your Ground!"}} for extra armor while fighting.
 
** {{skill icon|"Fall Back!"}} for movement support.
 
** {{skill icon|"Fall Back!"}} for movement support.
** {{skill icon|Bladeturn Refrain}} for added blocking.
 
 
** {{skill icon|Anthem of Weariness}} for added Weakness.
 
** {{skill icon|Anthem of Weariness}} for added Weakness.
 
** {{skill icon|Anthem of Disruption}} to interrupt.
 
** {{skill icon|Anthem of Disruption}} to interrupt.
 
** {{skill icon|"Never Surrender!"}} to save dying allies.
 
** {{skill icon|"Never Surrender!"}} to save dying allies.
** {{skill icon|"We Shall Return!"}} for a super rez (disable on heroes).
 
   
 
* For [[gww:Restoration Magic|Restoration Magic]] support (put attributes as Channeling:12+1, Restoration:12+1+1):
 
* For [[gww:Restoration Magic|Restoration Magic]] support (put attributes as Channeling:12+1, Restoration:12+1+1):
Line 60: Line 56:
 
** {{skill icon|Union}} for another defensive spirit.
 
** {{skill icon|Union}} for another defensive spirit.
 
** {{skill icon|Mighty Was Vorizun}} for defense & energy management.
 
** {{skill icon|Mighty Was Vorizun}} for defense & energy management.
** {{skill icon|Sundering Weapon}} for more melee support and cracked armor condition.
 
   
 
* For [[gww:Spawning Power|Spawning Power]] support (put attributes as Spawning Power:12+1):
 
* For [[gww:Spawning Power|Spawning Power]] support (put attributes as Spawning Power:12+1):
Line 66: Line 61:
 
** {{skill icon|Boon of Creation}} for self healing and energy each time you create a creature.
 
** {{skill icon|Boon of Creation}} for self healing and energy each time you create a creature.
 
** {{skill icon|Explosive Growth}} for nearby lightning damage each time you create a creature.
 
** {{skill icon|Explosive Growth}} for nearby lightning damage each time you create a creature.
** {{skill icon|Rupture Soul}} for nearby lightning damage and blind.
 
 
** {{skill icon|Feast of Souls}} for big party healing.
 
** {{skill icon|Feast of Souls}} for big party healing.
 
** {{skill icon|Spirit to Flesh}} for nearby allies healing.
 
** {{skill icon|Spirit to Flesh}} for nearby allies healing.
Line 74: Line 68:
 
** {{skill icon|Ebon Vanguard Assassin Support}} (consider using [[gww:Splinter Weapon|Splinter Weapon]] in conjunction with the summoned [[gww:Assassin|Assassin]])
 
** {{skill icon|Ebon Vanguard Assassin Support}} (consider using [[gww:Splinter Weapon|Splinter Weapon]] in conjunction with the summoned [[gww:Assassin|Assassin]])
 
** {{skill icon|Summon Ruby Djinn}} for burning and an extra offensive creature.
 
** {{skill icon|Summon Ruby Djinn}} for burning and an extra offensive creature.
** {{skill icon|Ebon Battle Standard of Honor}} for more damage.
 
 
** {{skill icon|Ebon Battle Standard of Wisdom}} for potentially faster recharges on spells.
 
** {{skill icon|Ebon Battle Standard of Wisdom}} for potentially faster recharges on spells.
 
** {{skill icon|Technobabble}} for daze support.
 
** {{skill icon|Technobabble}} for daze support.
Line 80: Line 73:
 
** {{skill icon|Breath of the Great Dwarf}} for a small party-wide heal.
 
** {{skill icon|Breath of the Great Dwarf}} for a small party-wide heal.
 
** {{skill icon|Pain Inverter}} to help against foes that deal large amounts of damage.
 
** {{skill icon|Pain Inverter}} to help against foes that deal large amounts of damage.
** {{skill icon|Bloodsong}} for another spirit.
 
 
** {{skill icon|Vampirism}} for another spirit.
 
** {{skill icon|Vampirism}} for another spirit.
  +
** {{skill icon|Bloodsong}} for another spirit.
 
** {{skill icon|Painful Bond}} for more damage.
 
** {{skill icon|Painful Bond}} for more damage.
** {{skill icon|Mantra of Inscriptions}} for faster recharge of Signet of Spirits.
 
 
** {{skill icon|Selfless Spirit}} for more energy management.
 
** {{skill icon|Selfless Spirit}} for more energy management.
   

Revision as of 09:52, January 23, 2010

The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:


Mission-icon This build is part of the current PvE meta.
Remove this tag if it is no longer used in the current PvE meta.


Uses Signet of Spirits coupled with utility skills to provide excellent damage with spirits and melee support. Also provides damage support for Spirit Wranglers.

Attributes and Skills

<pvxbig> [build prof=Rt/any Channel=12+1+1 Resto=3][Signet of Spirits][Splinter Weapon][Ancestor's Rage][Spirit Siphon][Optional][Optional][Optional][Flesh of My Flesh][/build]

Optional Optional slots for one of the following;
  • For Communing support (put attributes as Communing:11+1, Spawning Power:6+1):

</pvxbig>

Equipment

Usage

Players:

Heroes:

Counters

  • Heavy damage.
  • Bad healers.
  • Interrupts.
  • Enchantment removal.
  • Hex removal.
  • General caster counters.

Notes

  • Invest 12 points into secondary profession skills you may use in your optionals.

See Also

Community content is available under CC-BY-NC-SA 2.5 unless otherwise noted.