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Revision as of 12:30, 18 August 2010

The PvXwiki community finds this to be a good build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

A strong choice of heroes when doing areas in Hard Mode with two physical players. The build puts heavy emphasis on physical damage and increasing that damage by means of Strength of Honor, Order of Pain, Splinter Weapon, etc.

Overview

  • Asterisk/Asterisk Human Physical Players
Optional Optional Optional Optional Optional Optional Optional Optional
Optional Optional Optional Optional Optional Optional Optional Optional
  • Ritualist/Necromancer SoS Orders Hero
Splinter Weapon Ancestor's Rage Blood Bond Order of Pain Dark Fury Spirit Siphon Signet of Spirits Flesh of My Flesh
  • Ritualist/Monk Splinter Smiting Hero
Splinter Weapon Ancestor's Rage Empathic Removal Judge's Intervention Spirit Siphon Bloodsong Strength of Honor Flesh of My Flesh
  • Necromancer/Monk Jagged Bomber Hero
Jagged Bones Animate Bone Minions Death Nova Putrid Bile Masochism Shield of Absorption Aegis Signet of Lost Souls
  • Paragon/Asterisk Commandigon Hero
Blazing Spear Wild Throw Cruel Spear "Go for the Eyes!" "Fall Back!" Bladeturn Refrain Aggressive Refrain "We Shall Return!"
  • Paragon/Asterisk Motigon Hero
Blazing Spear Holy Spear Anthem of Flame Finale of Restoration Ballad of Restoration Song of Restoration Aggressive Refrain "We Shall Return!"
  • Elementalist/Monk ER Prot/Infuser Hero
Ether Renewal Aura of Restoration Aegis Spirit Bond Protective Spirit Shield Guardian Shield of Absorption Infuse Health


SoS Orders Hero

<pvxbig> [build prof=Rt/N channeling=12+1+1 blood=11 spawn=6+1][Splinter Weapon][Ancestor's Rage][Blood Bond][Order of Pain][Dark Fury][Spirit Siphon][Signet of Spirits][Flesh of My Flesh][/build] </pvxbig>

Equipment

  • Armor: Survivor Insignia and the best vigor rune you can afford.
  • Weapons: Any weapon of Enchanting (a 20/20/40 staff is optimal).

Variants

Empathic Smiting Hero

<pvxbig> [build prof=Rt/Mo Channel=12+1+1 smi=12 Resto=3][Splinter Weapon][Ancestor's Rage][Empathic Removal][Judge's Intervention][Spirit Siphon][Bloodsong][Strength of Honor][Flesh of My Flesh][/build] </pvxbig>

Equipment

  • Armor: Survivor Insignia and the best vigor rune you can afford.
  • Weapons: 20/20 Channeling wand and offhand

Variants

Jagged Bomber Hero

<pvxbig> [build prof=N/Mo death=12+1+1 sou=8+1 prot=10][Jagged Bones][Animate Bone Minions][Death Nova][Putrid Bile][Masochism][Shield of Absorption][Aegis][Signet of Lost Souls][/build] </pvxbig>

Equipment

  • Armor: Survivor Insignia, one Bloodstained Insignia and the best vigor rune you can afford.
  • Weapons: 20/20 Death wand and offhand can be useful but is not necessary. Alternatively, an Enchanting weapon could be used, since the build is somewhat enchantment-heavy.

Variants

Commandigon Hero

<pvxbig> [build prof=P/any command=11+2+1 leadership=10+2 spearm=10+1][Blazing Spear][Wild Throw][Cruel Spear]["Go for the Eyes!"]["Fall Back!"][Bladeturn Refrain][Aggressive Refrain]["We Shall Return!"][/build] </pvxbig>

Equipment

  • Armor: Survivor Insignia and the best vigor rune you can afford.
  • Weapons: A Furious Spear of Fortitude and Command Shield of Fortitude are optimal.

Motigon Hero

<pvxbig> [build prof=P/any motivation=10+1+1 leadership=11+1 spearm=10+1][Blazing Spear][Holy Spear][Anthem of Flame][Finale of Restoration][Ballad of Restoration][Song of Restoration][Aggressive Refrain]["We Shall Return!"][/build] </pvxbig>

Equipment

  • Armor: Survivor Insignia and the best vigor rune you can afford.
  • Weapons: A Furious Spear of Fortitude and Command Shield of Fortitude are optimal.

ER Prot/Infuser Hero

<pvxbig> [build prof=E/Mo energy=12+2+1 prot=12 heal=3][Ether Renewal][Aura of Restoration][Aegis][Spirit Bond][Protective Spirit][Shield Guardian][Shield of Absorption][Infuse Health][/build] </pvxbig>

Equipment

  • Armor: Survivor Insignia and the best vigor rune you can afford.
  • Weapons: Any weapon of Enchanting.

Usage

  • Set all heroes to Guard mode.
  • Disable and micro Strength of Honor onto your main melee player(s).
  • You may wish to micro Protective Spirit onto your main melee player before attacking groups.

Counters

  • Heavy enchant removal
  • General anti-caster

Notes

  • Heroes can keep Splinter Weapon up most the time for up to two people. They will cast on anyone wielding a melee weapon, spear or bow. It is therefore advised that all these heroes use either a Wand or Staff.

See Also