PvXwiki
(Undo revision 1136152 by 84.48.54.60 (talk) This doesn't use heroes)
 
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{{Great-Build|PvE team|farming}}
+
{{Meta-Build|rating=Great|PvE team|farming}}
{{PvP-Meta}}
 
 
{{TOCright}}
 
{{TOCright}}
 
<br>
 
<br>
Line 7: Line 6:
 
== The Composition ==
 
== The Composition ==
 
===Triple Trapper Team===
 
===Triple Trapper Team===
{{r}}'''/'''{{me}} '''-Echo Trapper- ''(FS)'''''
+
{{r}}'''/'''{{me}} '''-Echo Trapper- ''(QZ)'''''
{{mini skill bar|Trapper's Speed|Arcane Mimicry|Arcane Echo|Echo|Piercing Trap|Flame Trap|Frozen Soil|Troll Unguent}}
+
{{mini skill bar|Trapper's Speed|Arcane Mimicry|Arcane Echo|Echo|Piercing Trap|Flame Trap|Quickening Zephyr|Troll Unguent}}
{{r}}'''/'''{{any}} '''-Spike Trapper- ''(QZ)'''''
 
{{mini skill bar|Trapper's Speed|Spike Trap|Barbed Trap|Viper's Nest|Dust Trap|Flame Trap|Quickening Zephyr|Troll Unguent}}
 
 
{{r}}'''/'''{{any}} '''-Smoke Trapper- ''(EW)'''''
 
{{r}}'''/'''{{any}} '''-Smoke Trapper- ''(EW)'''''
{{mini skill bar|Trapper's Speed|Smoke Trap|Barbed Trap|Flame Trap|Piercing Trap|Dust Trap|Energizing Wind|Troll Unguent}}
+
{{mini skill bar|Trapper's Speed|Smoke Trap|Barbed Trap|Piercing Trap|Dust Trap|Flame Trap|Energizing Wind|Troll Unguent}}
 
{{r}}'''/'''{{any}} '''-Spike Trapper- ''(FS)'''''
 
{{mini skill bar|Trapper's Speed|Spike Trap|Barbed Trap|Viper's Nest|Dust Trap|Flame Trap|Frozen Soil|Troll Unguent}}
 
'''and''' {{e}}'''/'''{{mo}} '''-Savannah Nuker-'''
 
'''and''' {{e}}'''/'''{{mo}} '''-Savannah Nuker-'''
{{mini skill bar|Glyph of Sacrifice|Meteor Shower|Savannah Heat|Rodgort's Invocation|Searing Heat|Fire Attunement|Healing Breeze|Bed of Coals}}
+
{{mini skill bar|Glyph of Sacrifice|Meteor Shower|Savannah Heat|Rodgort's Invocation|Searing Heat|Healing Breeze|Fire Attunement|Bed of Coals}}
'''or''' {{rt}}'''/'''{{any}} '''-Wanderlust Wrangler-'''
+
'''or''' {{rt}}'''/'''{{any}} '''-Ritual Lord Wrangler-'''
{{mini skill bar|Painful Bond|Bloodsong|Pain|Wanderlust|Anguish|Shadowsong|Spirit Rift|Essence Strike}}
+
{{mini skill bar|Painful Bond|Ritual Lord|Bloodsong|Pain|Anguish|Shadowsong|Disenchantment|Boon of Creation}}
   
 
<br>
 
<br>
   
 
===Dual Trapper Team===
 
===Dual Trapper Team===
{{r}}'''/'''{{any}} '''-Spike Trapper- ''(FZ)'''''
+
{{r}}'''/'''{{any}} '''-Spike Trapper- ''(FS)'''''
{{mini skill bar|Trapper's Speed|Spike Trap|Barbed Trap|Viper's Nest|Dust Trap|Flame Trap|Frozen Soil|Troll Unguent}}
+
{{mini skill bar|Trapper's Speed|Spike Trap|Barbed Trap|Piercing Trap|Mark of Pain|Weaken Armor|Frozen Soil|Troll Unguent}}
{{r}}'''/'''{{any}} '''-Spike Trapper- ''(TX)'''''
+
{{r}}'''/'''{{any}} '''-Spike Trapper- ''(FS)'''''
{{mini skill bar|Trapper's Speed|Spike Trap|Barbed Trap|Flame Trap|Piercing Trap|Dust Trap|Toxicity|Troll Unguent}}
+
{{mini skill bar|Trapper's Speed|Spike Trap|Barbed Trap|Piercing Trap|Mark of Pain|Weaken Armor|Frozen Soil|Troll Unguent}}
 
{{e}}'''/'''{{any}} '''-Renewal Nuker-'''
 
{{e}}'''/'''{{any}} '''-Renewal Nuker-'''
 
{{mini skill bar|Glyph of Renewal|Rodgort's Invocation|Glyph of Sacrifice|Meteor Shower|Fireball|Aura of Restoration|Fire Attunement|Liquid Flame}}
 
{{mini skill bar|Glyph of Renewal|Rodgort's Invocation|Glyph of Sacrifice|Meteor Shower|Fireball|Aura of Restoration|Fire Attunement|Liquid Flame}}
'''and''' {{e}}'''/'''{{any}} '''-Renewal Nuker-'''
+
{{rt}}'''/'''{{any}} '''-Wanderlust Wrangler-'''
 
{{mini skill bar|Painful Bond|Wanderlust|Bloodsong|Pain|Anguish|Shadowsong|Earthbind|Spirit Rift}}
{{mini skill bar|Glyph of Renewal|Rodgort's Invocation|Glyph of Sacrifice|Meteor Shower|Fireball|Aura of Restoration|Fire Attunement|Liquid Flame}}
 
'''or''' {{rt}}'''/'''{{any}} '''-Wanderlust Wrangler-'''
 
{{mini skill bar|Painful Bond|Bloodsong|Pain|Wanderlust|Anguish|Shadowsong|Spirit Rift|Essence Strike}}
 
   
 
== The Trappers ==
 
== The Trappers ==
Line 36: Line 33:
 
[build prof=ranger/any wild=12+1+3 exper=12+3][Trapper's Speed][Optional][Barbed Trap][Piercing Trap][Dust Trap][Flame Trap][Optional][Troll Unguent][/build]
 
[build prof=ranger/any wild=12+1+3 exper=12+3][Trapper's Speed][Optional][Barbed Trap][Piercing Trap][Dust Trap][Flame Trap][Optional][Troll Unguent][/build]
 
</pvxbig>
 
</pvxbig>
=== Echo Trapper (FS) ===
+
=== Echo Trapper (QZ) ===
 
----
 
----
 
<pvxbig>
 
<pvxbig>
[build prof=ranger/mesmer wild=12+1+3 exper=12+3][Trapper's Speed][Arcane Mimicry][Arcane Echo][Echo][Piercing Trap][Flame Trap][Frozen Soil][Troll Unguent][/build]
+
[build prof=ranger/mesmer wild=12+1+3 exper=12+3][Trapper's Speed][Arcane Mimicry][Arcane Echo][Echo][Piercing Trap][Flame Trap][Quickening Zephyr][Troll Unguent][/build]
 
</pvxbig>
 
</pvxbig>
=== Smoke Trapper (QZ) ===
+
=== Focus Trapper (EW) ===
 
----
 
----
 
<pvxbig>
 
<pvxbig>
[build prof=ranger/any beast=9+3 wild=9+3 exper=12+1+3][Trapper's Speed][Smoke Trap][Barbed Trap][Viper's Nest][Dust Trap][Flame Trap][Quickening Zephyr][Troll Unguent][/build]
+
[build prof=ranger/any wild=12+1+3 exper=9+3 beast=9+3][Trapper's Speed][Trapper's Focus][Barbed Trap][Piercing Trap][Dust Trap][Flame Trap][Energizing Wind][Troll Unguent][/build]
 
</pvxbig>
 
</pvxbig>
=== Spike Trapper (EW) ===
+
=== Smoke Trapper (TX) ===
 
----
 
----
 
<pvxbig>
 
<pvxbig>
[build prof=ranger/Secondary wild=12+1+3 exper=12+3 beast=3+3][Trapper's Speed][Spike Trap][Barbed Trap][Piercing Trap][Dust Trap][Flame Trap][Energizing Wind][Troll Unguent][/build]
+
[build prof=ranger/any wild=12+1+3 exper=9+3 beast=9+3][Trapper's Speed][Smoke Trap][Barbed Trap][Piercing Trap][Tripwire][Viper's Nest][Toxicity][Troll Unguent][/build]
 
</pvxbig>
 
</pvxbig>
=== Spike Trapper (TX) ===
+
=== Spike Trapper (WN) ===
 
----
 
----
 
<pvxbig>
 
<pvxbig>
[build prof=ranger/Secondary wild=12+1+3 exper=12+3 beast=3+3][Trapper's Speed][Spike Trap][Barbed Trap][Piercing Trap][Dust Trap][Flame Trap][Toxicity][Troll Unguent][/build]
+
[build prof=ranger/warrior wild=12+1+3 exper=9+3 tactic=9][Trapper's Speed][Spike Trap][Barbed Trap][Piercing Trap][Dust Trap][Protector's Defense][Winnowing][Troll Unguent][/build]
  +
</pvxbig>
  +
=== Spike Trapper (FS) ===
  +
----
  +
<pvxbig>
  +
[build prof=ranger/necromancer wild=12+1+3 exper=9+3 curse=9][Trapper's Speed][Spike Trap][Barbed Trap][Piercing Trap][Mark of Pain][Weaken Armor][Frozen Soil][Troll Unguent][/build]
 
</pvxbig>
 
</pvxbig>
   
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* '''Armor'''
 
* '''Armor'''
 
**Full Radiant.
 
**Full Radiant.
**2 Superior runes as listed above.
+
**3 Superior runes as listed above.
 
**Fill with attunement.
 
**Fill with attunement.
 
* '''Weapons'''
 
* '''Weapons'''
Line 70: Line 72:
 
** If you come up against melee before they get to you step behind your traps and cast it.
 
** If you come up against melee before they get to you step behind your traps and cast it.
 
** If you come up against a caster group, cast your traps (you should be able to get about 2 or 3 of each) then run to the back wall and cast.
 
** If you come up against a caster group, cast your traps (you should be able to get about 2 or 3 of each) then run to the back wall and cast.
  +
 
<br>
   
 
== The Nukers ==
 
== The Nukers ==
  +
<pvxbig>
  +
[build prof=E/any fir=12+1+3 ene=12+3][Glyph of Sacrifice][Meteor Shower][Optional][Rodgort's Invocation][Optional][Aura of Restoration][Fire Attunement][Optional][/build]
  +
</pvxbig>
  +
 
=== Renewal Nuker ===
 
=== Renewal Nuker ===
 
----
 
----
 
<pvxbig>
 
<pvxbig>
[build prof=E/any fir=12+1+3 ene=12+3][Glyph of Renewal][Rodgort's Invocation][Glyph of Sacrifice][Meteor Shower][Fireball][Aura of Restoration][Fire Attunement][Liquid Flame][/build]
+
[build prof=E/any fir=12+1+3 ene=12+3][Glyph of Sacrifice][Meteor Shower][Glyph of Renewal][Rodgort's Invocation][Fireball][Aura of Restoration][Fire Attunement][Liquid Flame][/build]
 
</pvxbig>
 
</pvxbig>
 
=== Savannah Nuker ===
 
=== Savannah Nuker ===
 
----
 
----
 
<pvxbig>
 
<pvxbig>
[build prof=E/Mo fire=12+1+3 energy=12+3 healing=3][Glyph of Sacrifice][Meteor Shower][Savannah Heat (PvP)][Rodgort's Invocation][Searing Heat][Fire Attunement][Healing Breeze][Bed of Coals][/build]
+
[build prof=E/Mo fire=12+1+3 energy=12+3 healing=3][Glyph of Sacrifice][Meteor Shower][Savannah Heat][Rodgort's Invocation][Searing Heat][Healing Breeze][Fire Attunement][Bed of Coals][/build]
 
</pvxbig>
 
</pvxbig>
   
Line 100: Line 108:
   
 
== The Spirit Lords ==
 
== The Spirit Lords ==
  +
<pvxbig>
=== Wanderlust Wrangler ===
 
  +
[build prof=Rt/any SpawningPower=8+1+3 Communing=12+3 ChannelingMagic=10+3][Painful Bond][Optional][Bloodsong][Pain][Anguish][Shadowsong][Optional][Optional][/build]
  +
</pvxbig>
  +
=== Ghostly Might Spirits ===
 
----
 
----
 
<pvxbig>
 
<pvxbig>
[build prof=Rt/any ChannelingMagic=11+1+3 Communing=12+3 SpawningPower=6+3][Painful Bond][Bloodsong][Pain][Wanderlust][Anguish][Shadowsong][Spirit Rift][Essence Strike][/build]
+
[build prof=Rt/any SpawningPower=8+1+3 Communing=12+3 ChannelingMagic=10+3][Painful Bond][Signet of Ghostly Might][Bloodsong][Pain][Anguish][Shadowsong][Dissonance][Signet of Creation][/build]
 
</pvxbig>
 
</pvxbig>
   
=== Ritual Lord Wrangler ===
+
=== Ritual Lord Spirits ===
 
----
 
----
 
<pvxbig>
 
<pvxbig>
[build prof=Rt/any SpawningPower=8+1+3 ChannelingMagic=10+3 Communing=12+3][Painful Bond][Ritual Lord][Bloodsong][Pain][Anguish][Shadowsong][Spirit Rift][Spirit Siphon][/build]
+
[build prof=Rt/any SpawningPower=8+1+3 Communing=12+3 ChannelingMagic=10+3][Painful Bond][Ritual Lord][Bloodsong@19][Pain@19][Anguish@19][Shadowsong@19][Disenchantment@19][Boon of Creation][/build]
  +
</pvxbig>
  +
  +
=== Soul Twisting Spirits ===
  +
----
  +
<pvxbig>
  +
[build prof=Rt/any SpawningPower=8+1+3 Communing=12+3 ChannelingMagic=10+3][Painful Bond][Soul Twisting][Bloodsong][Pain][Anguish][Shadowsong][Rupture Soul][Spirit Rift][/build]
  +
</pvxbig>
  +
 
=== Wanderlust Spirits ===
  +
----
  +
<pvxbig>
  +
[build prof=Rt/ranger SpawningPower=8+1+3 Communing=12+3 ChannelingMagic=10+3][Painful Bond][Wanderlust][Bloodsong][Pain][Anguish][Shadowsong][Earthbind][Serpent's Quickness][/build]
 
</pvxbig>
 
</pvxbig>
   
Line 126: Line 149:
 
***'''Do not placed on the trap line!'''
 
***'''Do not placed on the trap line!'''
 
** You don't want the attackers to turn away from the trap line.
 
** You don't want the attackers to turn away from the trap line.
  +
 
<br>
   
 
==The Overview==
 
==The Overview==
Line 135: Line 160:
 
** Against casters (degeneration/OF Eles/mix) run to the back of the map just before they get to you and activate Troll Unguent. Often there will be stragglers, run up to them and trap them to death. Another suggestion is to run up a little bit and lay traps after the gates open when it's a caster group.
 
** Against casters (degeneration/OF Eles/mix) run to the back of the map just before they get to you and activate Troll Unguent. Often there will be stragglers, run up to them and trap them to death. Another suggestion is to run up a little bit and lay traps after the gates open when it's a caster group.
   
<br>
 
 
=== Counters ===
 
=== Counters ===
* Opposing party is not completely effected by your traps. Possible to beat, but harder.
+
* Opposing party is not completely affected by your traps. Possible to beat, but harder.
 
* Lack of FS (Frozen Soil) that will keep the other party from resurrecting fallen members.
 
* Lack of FS (Frozen Soil) that will keep the other party from resurrecting fallen members.
 
* Mixed teams, possible but harder.
 
* Mixed teams, possible but harder.
   
<br>
 
 
=== Variants ===
 
=== Variants ===
 
* {{skill icon|Serpent's Quickness}} ''- if you don't have Trapper's Speed''
 
* {{skill icon|Serpent's Quickness}} ''- if you don't have Trapper's Speed''
Line 147: Line 170:
 
* {{skill icon|Snare}} ''- only use if you have no other traps at all. No damage and Barbed already causes cripple.''
 
* {{skill icon|Snare}} ''- only use if you have no other traps at all. No damage and Barbed already causes cripple.''
 
* {{skill icon|Healing Spring}} ''- instead of Troll Unguent for group heal at the trap line (troll for each trapper is preferrable).''
 
* {{skill icon|Healing Spring}} ''- instead of Troll Unguent for group heal at the trap line (troll for each trapper is preferrable).''
* {{skill icon|Toxicity}} -
 
 
* {{skill icon|Winnowing}} ''- winnow or another spirit is taken instead of FS (read Usage for placement) - at least one backup FS should still be in group.''
 
* {{skill icon|Winnowing}} ''- winnow or another spirit is taken instead of FS (read Usage for placement) - at least one backup FS should still be in group.''
 
-
 
-
* {{skill icon|Earthbind}} -
+
* {{skill icon|Earthbind}} - ''increases duration of wonderlust and spiked trap.''
* {{skill icon|Dissonance}} -
+
* {{skill icon|Dissonance}} - ''for damage and interrupts.''
* {{skill icon|Disenchantment}} -
+
* {{skill icon|Spirit Channeling}} - ''for more energy management.''
* {{skill icon|Signet of Ghostly Might}} -
+
* {{skill icon|Signet of Spirits}} - ''for more energy management.''
* {{skill icon|Signet of Spirits}} -
+
* {{skill icon|Offering of Spirit}} - ''for more energy management.''
* {{skill icon|Offering of Spirit}} -
 
   
<br>
 
 
=== Notes ===
 
=== Notes ===
 
* In this way you can get lots of Balthazar faction points very fast (each round will approximately grant you 360 faction and takes about 2 minutes).
 
* In this way you can get lots of Balthazar faction points very fast (each round will approximately grant you 360 faction and takes about 2 minutes).

Latest revision as of 18:12, 29 January 2011

The PvXwiki community finds this to be an important part of the metagame.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:


This build is made to Fast Farm Balthazar Faction points in Zaishen Elite or Zaishen Challenge using a team of Ranger Trappers that spam traps and vanquish the opposing party in seconds

The Composition

Triple Trapper Team

Ranger/Mesmer -Echo Trapper- (QZ)

Trapper's Speed Arcane Mimicry Arcane Echo Echo Piercing Trap Flame Trap Quickening Zephyr Troll Unguent

Ranger/Asterisk -Smoke Trapper- (EW)

Trapper's Speed Smoke Trap Barbed Trap Piercing Trap Dust Trap Flame Trap Energizing Wind Troll Unguent

Ranger/Asterisk -Spike Trapper- (FS)

Trapper's Speed Spike Trap Barbed Trap Viper's Nest Dust Trap Flame Trap Frozen Soil Troll Unguent

and Elementalist/Monk -Savannah Nuker-

Glyph of Sacrifice Meteor Shower Savannah Heat Rodgort's Invocation Searing Heat Healing Breeze Fire Attunement Bed of Coals

or Ritualist/Asterisk -Ritual Lord Wrangler-

Painful Bond Ritual Lord Bloodsong Pain Anguish Shadowsong Disenchantment Boon of Creation



Dual Trapper Team

Ranger/Asterisk -Spike Trapper- (FS)

Trapper's Speed Spike Trap Barbed Trap Piercing Trap Mark of Pain Weaken Armor Frozen Soil Troll Unguent

Ranger/Asterisk -Spike Trapper- (FS)

Trapper's Speed Spike Trap Barbed Trap Piercing Trap Mark of Pain Weaken Armor Frozen Soil Troll Unguent

Elementalist/Asterisk -Renewal Nuker-

Glyph of Renewal Rodgort's Invocation Glyph of Sacrifice Meteor Shower Fireball Aura of Restoration Fire Attunement Liquid Flame

Ritualist/Asterisk -Wanderlust Wrangler-

Painful Bond Wanderlust Bloodsong Pain Anguish Shadowsong Earthbind Spirit Rift


The Trappers

<pvxbig> [build prof=ranger/any wild=12+1+3 exper=12+3][Trapper's Speed][Optional][Barbed Trap][Piercing Trap][Dust Trap][Flame Trap][Optional][Troll Unguent][/build] </pvxbig>

Echo Trapper (QZ)


<pvxbig> [build prof=ranger/mesmer wild=12+1+3 exper=12+3][Trapper's Speed][Arcane Mimicry][Arcane Echo][Echo][Piercing Trap][Flame Trap][Quickening Zephyr][Troll Unguent][/build] </pvxbig>

Focus Trapper (EW)


<pvxbig> [build prof=ranger/any wild=12+1+3 exper=9+3 beast=9+3][Trapper's Speed][Trapper's Focus][Barbed Trap][Piercing Trap][Dust Trap][Flame Trap][Energizing Wind][Troll Unguent][/build] </pvxbig>

Smoke Trapper (TX)


<pvxbig> [build prof=ranger/any wild=12+1+3 exper=9+3 beast=9+3][Trapper's Speed][Smoke Trap][Barbed Trap][Piercing Trap][Tripwire][Viper's Nest][Toxicity][Troll Unguent][/build] </pvxbig>

Spike Trapper (WN)


<pvxbig> [build prof=ranger/warrior wild=12+1+3 exper=9+3 tactic=9][Trapper's Speed][Spike Trap][Barbed Trap][Piercing Trap][Dust Trap][Protector's Defense][Winnowing][Troll Unguent][/build] </pvxbig>

Spike Trapper (FS)


<pvxbig> [build prof=ranger/necromancer wild=12+1+3 exper=9+3 curse=9][Trapper's Speed][Spike Trap][Barbed Trap][Piercing Trap][Mark of Pain][Weaken Armor][Frozen Soil][Troll Unguent][/build] </pvxbig>

Equipment

  • Armor
    • Full Radiant.
    • 3 Superior runes as listed above.
    • Fill with attunement.
  • Weapons
    • +20 energy staff, Insightful staff of Endurance with "Hale and Hearty" Inscription.

Role-Specific Usage

  • Your job is to cast these nature rituals: FS, QZ, EW, & TX.
    • Cast them as soon as you enter the arena.
    • If you come up against melee before they get to you step behind your traps and cast it.
    • If you come up against a caster group, cast your traps (you should be able to get about 2 or 3 of each) then run to the back wall and cast.


The Nukers

<pvxbig> [build prof=E/any fir=12+1+3 ene=12+3][Glyph of Sacrifice][Meteor Shower][Optional][Rodgort's Invocation][Optional][Aura of Restoration][Fire Attunement][Optional][/build] </pvxbig>

Renewal Nuker


<pvxbig> [build prof=E/any fir=12+1+3 ene=12+3][Glyph of Sacrifice][Meteor Shower][Glyph of Renewal][Rodgort's Invocation][Fireball][Aura of Restoration][Fire Attunement][Liquid Flame][/build] </pvxbig>

Savannah Nuker


<pvxbig> [build prof=E/Mo fire=12+1+3 energy=12+3 healing=3][Glyph of Sacrifice][Meteor Shower][Savannah Heat][Rodgort's Invocation][Searing Heat][Healing Breeze][Fire Attunement][Bed of Coals][/build] </pvxbig>

Equipment

  • Armor
    • Full Radiant.
    • 2 Superior runes as listed above.
    • Fill with attunement.
  • Weapons
    • +20 energy staff, Insightful staff of Endurance with "Hale and Hearty" Inscription.

Role-Specific Usage

  • Your job is to cast MS/RI/SH.
    • Make sure to cast meteor showers on necromancers during mixed groups.
    • Cast Fire Attunement when the battle starts and Aura of Restoration when the opposing team gets close.
    • Cast in the following cycle - GoS=>MS=>MS=>GoR=>RI=>RI


The Spirit Lords

<pvxbig> [build prof=Rt/any SpawningPower=8+1+3 Communing=12+3 ChannelingMagic=10+3][Painful Bond][Optional][Bloodsong][Pain][Anguish][Shadowsong][Optional][Optional][/build] </pvxbig>

Ghostly Might Spirits


<pvxbig> [build prof=Rt/any SpawningPower=8+1+3 Communing=12+3 ChannelingMagic=10+3][Painful Bond][Signet of Ghostly Might][Bloodsong][Pain][Anguish][Shadowsong][Dissonance][Signet of Creation][/build] </pvxbig>

Ritual Lord Spirits


<pvxbig> [build prof=Rt/any SpawningPower=8+1+3 Communing=12+3 ChannelingMagic=10+3][Painful Bond][Ritual Lord][Bloodsong@19][Pain@19][Anguish@19][Shadowsong@19][Disenchantment@19][Boon of Creation][/build] </pvxbig>

Soul Twisting Spirits


<pvxbig> [build prof=Rt/any SpawningPower=8+1+3 Communing=12+3 ChannelingMagic=10+3][Painful Bond][Soul Twisting][Bloodsong][Pain][Anguish][Shadowsong][Rupture Soul][Spirit Rift][/build] </pvxbig>

Wanderlust Spirits


<pvxbig> [build prof=Rt/ranger SpawningPower=8+1+3 Communing=12+3 ChannelingMagic=10+3][Painful Bond][Wanderlust][Bloodsong][Pain][Anguish][Shadowsong][Earthbind][Serpent's Quickness][/build] </pvxbig>

Equipment

  • Armor
    • Full Radiant.
    • 3 Superior runes as listed above.
    • Fill with attunement.
  • Weapons
    • +20 energy staff, Insightful staff of Endurance with "Hale and Hearty" Inscription.

Role-Specific Usage

  • Your job is to summon Binding Rituals.
    • Summon them as soon as you enter the arena.
    • Spirits should be spread across the middle of area where characters spawn at start.
      • Do not placed on the trap line!
    • You don't want the attackers to turn away from the trap line.


The Overview

Team Usage

  • The specific roles should be assigned before entering.
  • Every person should lay as many traps as possible.
  • Foe Specific tactics:
    • Against melee step back just behind your traps. The traps will kill them almost instantly.
    • Against casters (degeneration/OF Eles/mix) run to the back of the map just before they get to you and activate Troll Unguent. Often there will be stragglers, run up to them and trap them to death. Another suggestion is to run up a little bit and lay traps after the gates open when it's a caster group.

Counters

  • Opposing party is not completely affected by your traps. Possible to beat, but harder.
  • Lack of FS (Frozen Soil) that will keep the other party from resurrecting fallen members.
  • Mixed teams, possible but harder.

Variants

  • Serpent's Quickness Serpent's Quickness - if you don't have Trapper's Speed
  • Tripwire Tripwire - damage and knockdown (if crippled) are nice, but damage and conditions from other traps in build above are preferred.
  • Snare Snare - only use if you have no other traps at all. No damage and Barbed already causes cripple.
  • Healing Spring Healing Spring - instead of Troll Unguent for group heal at the trap line (troll for each trapper is preferrable).
  • Winnowing Winnowing - winnow or another spirit is taken instead of FS (read Usage for placement) - at least one backup FS should still be in group.

-

Notes

  • In this way you can get lots of Balthazar faction points very fast (each round will approximately grant you 360 faction and takes about 2 minutes).
  • From the Zaishen Elite you can only gain 6000 Balthazar Faction per day.
  • In Zaishen Challenge you can only earn 2,000 Balthazar faction per day. Faction earned here will also count against the Zaishen Elite cap.
  • It is not uncommon to die when up against groups of 8 OF eles, or a mixed group.
  • Offensive spirits does very well at defeating mixed groups.
  • Duo nuker can handle mixed group much more effectively.