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This build requires a rating. Please apply the appropriate tag based upon consensus.

This build has been designed for the following use:

  EoC This build requires Consumables to operate properly.  

This build is made to do full runs of DoA in NM and in HM. You will need cons to work this build properly. You'll probably think this is a variant of Build:Team - DoA Caster Spike, but I don't see what's wrong with a variant.

  • Note to party members using DwG: DwG is not the main source of damage in this build. Ancestor's Rage is the primary damage and DwG is only to be used when tank breaks aggro and foes attack your team. However it is good to keep up DwG at all times as it adds to your energy and health while in range of Empowerment. DwG also adds 20% armor penetration on spirit rift.

Overview[]

Assassin/Elementalist Assa Main Tank

Shroud of Distress Shadow Form Armor of Earth Stoneflesh Aura Mental Block Ebon Battle Standard of Honor Death's Charge Optional

Elementalist/Mesmer Variant:Ele Main Tank

Obsidian Flesh Armor of Earth Stoneflesh Aura Mantra of Resolve Great Dwarf Armor "I Am Unstoppable!" Channeling Optional

Monk/Ranger Bonder

Balthazar's Spirit Life Bond Life Barrier Life Attunement Symbiosis Edge of Extinction Ebon Battle Standard of Wisdom Optional

Ritualist/Asterisk Spawning Rifter

Destructive Was Glaive "By Ural's Hammer!" Spirit Rift Ancestor's Rage Air of Superiority Empowerment Earthbind Restoration

Monk/Ritualist Healing Rifter

Unyielding Aura "By Ural's Hammer!" Spirit Rift Ancestor's Rage Air of Superiority Seed of Life Healing Seed Breath of the Great Dwarf

Monk/Ritualist Judger

Shield of Judgment "By Ural's Hammer!" Spirit Rift Ancestor's Rage Air of Superiority Optional Essence Bond Rebirth

Elementalist/Ritualist KD Rifter

Destructive Was Glaive "By Ural's Hammer!" Spirit Rift Ancestor's Rage Air of Superiority Meteor Shower Glyph of Sacrifice Optional

Ritualist/Paragon Moti Rifter

Destructive Was Glaive "By Ural's Hammer!" Spirit Rift Ancestor's Rage Air of Superiority "Can't Touch This!" Optional Leader's Zeal

Necromancer/Ritualist Curse Rifter

Destructive Was Glaive "By Ural's Hammer!" Spirit Rift Ancestor's Rage Air of Superiority Lamentation Suffering Optional


Spawning Rifter[]

<pvxbig> [build prof=Rit/any Cha=12+1+3 Spawn=12+1 com=3+1][Destructive Was Glaive]["By Ural's Hammer!"][Spirit Rift][Ancestors' Rage][Air of Superiority][Empowerment][Earthbind][Restoration][/build] </pvxbig>

Usage[]

  • Try to maintain skills 6 and 7 while in battle.
  • Use restoration to res any dead party members.

Healing Rifter[]

<pvxbig> [build prof=Mo/Rit Cha=12 Heal=10+1+1 Divine=8+1][Unyielding Aura]["By Ural's Hammer!"][Spirit Rift][Ancestor's Rage][Air of Superiority][Seed of Life][Healing Seed][Breath of the Great Dwarf][/build] </pvxbig>

Usage[]

  • Cast all healing spells on tank one after the other.
  • Heal him when needed...

Judger[]

<pvxbig> [build prof=Mo/Rit smiting=12+1+2 Cha=12 prot=3+1][Shield of Judgment]["By Ural's Hammer!"][Spirit Rift][Ancestor's Rage][Air of Superiority][Optional][Essence Bond][Rebirth][/build] </pvxbig>

Optionals[]


Usage[]

  • Cast essence bond on the tank before he aggroes. This gives you a constant flow of energy while the tank aggroes a mob.
  • Cast shield of judgment on the tank once the tank has balled a mob.
  • If you took balthazar's aura cast it on the tank too.

KD Rifter[]

<pvxbig> [build prof=Ele/Rit Cha=12 Fire=10+1+1 Energy=8+1][Destructive Was Glaive]["By Ural's Hammer!"][Spirit Rift][Ancestor's Rage][Air of Superiority][Meteor Shower][Glyph of Sacrifice][Optional][/build] </pvxbig>

Optionals:[]


Usage[]

Use earthbind in the safe spot and cast met shower on mob once balled to avoide breaking of agro.

Moti Rifter[]

<pvxbig> [build prof=Rit/P Cha=12+1+3 Command=10 Moti=8][Destructive Was Glaive]["By Ural's Hammer"][Spirit Rift][Ancestors Rage][Air of Superiority]["Can't Touch This"][Optional][Leader's Zeal][/build] </pvxbig>

Optionals:[]


Usage[]

  • Use "cant touch this" to prevent touch skills against allies, primarily against the Stygian Hunger in Stygian Veil.
  • Make sure that you are in earshot of the tank when "cant touch this" is used... obviously.

Curse Rifter[]

<pvxbig> [build prof=Nec/Rit Cha=12 Curses=10+3 Soul=8+1][Destructive Was Glaive]["By Ural's Hammer"][Spirit Rift][Ancestors Rage][Air of Superiority][Lamentation][Suffering][Optional][/build] </pvxbig>

Optionals:


Usage[]

  • Use enfeebling blood to weaken mobs.
  • Same general usage as above.

Assa Tank[]

<pvxbig> [build prof=Assassin/Elementalist Shadow=12+1+3 Earth=12][Shroud of Distress][Shadow Form][Armor of Earth][Stoneflesh Aura]["I Am Unstoppable!"][Ebon Battle Standard of Honor][Death's Charge][Optional][/build] </pvxbig>

Optionals:

Equipment:

  • Full Blessed Armor
  • 20% Enchantment Weapon + +45/-2 while Enched Offhand

Ele Tank[]

<pvxbig> [build prof=Elementalist/Mesmer Earth=12+1+3 Inspiration=8 Energy=10+1][Glyph of Swiftness][Obsidian Flesh][Armor of Earth][Stoneflesh Aura][Mantra of Resolve][Stone Striker]["I Am Unstoppable!"][Channeling][/build] </pvxbig>

Equipment:

  • Full Elementalist Isignia Armor
  • Attunement runes
  • 20% Enchantment Weapon + +45/+10 vs earth or demons Offhand

Tank Usage[]

Let Bonder Bond you. Pull enemies to a nice blocking spot so they wont scatter aggro (block them to their left or right side while standing in front of them). Wait for Spike. Go on and tank all neccessary enemies.

Counters[]

  • Unable to keep Tank Skills
  • No Heal
  • Bad Pulling
  • All human failures (DCing , going Afk , annoying Mother ;))

Bonder[]

<pvxbig> [build prof=Monk/Ranger Protection=12+1+3 Beast=12][Balthazar's Spirit][Life Bond][Life Barrier][Blessed Signet][Symbiosis][Edge of Extinction][Ebon Battle Standard of Wisdom][Optional][/build] </pvxbig>

Optionals:

  • Rebirth
  • Infuse Health (take this in HM) -> Put Beast Mastery down to 10 and Heal up to 8+1
  • Heal Party (take this in NM) -> Put Beast Mastery down to 8 and Heal up to 10+1

Equipment[]

Usage[]

Before fight begins, bond the tank : 1->3->2 in this Order and 1 on yourself too. In fight cast EoE and Symbiosis. If Heal Party is brought cast it when needed. Ebon Battle Standard of Wisdom for faster Skill recharge.

Counters[]

  • Not holding all bonds perma on Tank.
  • Taking Aggro
  • Disconnecting

Ancestor's Rage Usage[]

All who have ancestor's rage equiped in their build must read this. As said in intro, 'DwG is not the main source of damage in this build. Ancestor's Rage is the primary damage and DwG is only to be used when tank breaks aggro and foes attack ur team. However it is good to keep up DwG at all times as it adds to ur energy and health while in range of Empowerment. DwG also adds a 20% armor penetration spirit rift.'

So ancestor's rage is not just casted on anyone, but on the tank once he has balled the mob. This will produce huge aoe damage hopefully killing a mob altogether. If it doesn't other damage skills will destroy the mob.

The skill ancestor's rage doesn't stack so this build fails. Unless you have some different usage for it, in which case you better mention it quick or your build will be trashed. Spirit rift's high damage is the only redeeming quality to your build.

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