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* 1x {{Mo}}/{{Me}} HB Monk {{mini skill bar|Ethereal Light|Dwayna's Kiss|Seed of Life|Cure Hex|Lightbringer Signet|Heal Party|Healer's Boon|Arcane Mimicry}} |
* 1x {{Mo}}/{{Me}} HB Monk {{mini skill bar|Ethereal Light|Dwayna's Kiss|Seed of Life|Cure Hex|Lightbringer Signet|Heal Party|Healer's Boon|Arcane Mimicry}} |
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* 1x {{Mo}}/{{Any}} UA Monk {{mini skill bar|Patient Spirit|Dwayna's Kiss|Seed of Life|Dismiss Condition|Spotless Mind|Lightbringer Signet|Heal Party|Unyielding Aura}} |
* 1x {{Mo}}/{{Any}} UA Monk {{mini skill bar|Patient Spirit|Dwayna's Kiss|Seed of Life|Dismiss Condition|Spotless Mind|Lightbringer Signet|Heal Party|Unyielding Aura}} |
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− | * 1x {{P}}/{{W}} Imbagon {{mini skill bar|"Save Yourselves!"|"There's Nothing to Fear!"| |
+ | * 1x {{P}}/{{W}} Imbagon {{mini skill bar|"Save Yourselves!"|"There's Nothing to Fear!"|Signet of Aggression|Lightbringer Signet|Focused Anger|"Can't Touch This!"|"Fall Back!"|"We Shall Return!"}} |
<b>Instead of Panic Mesmer you can take:</b> |
<b>Instead of Panic Mesmer you can take:</b> |
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<pvxbig> |
<pvxbig> |
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− | * Optional: {{icon|Hexbreaker Aria}} [[Hexbreaker Aria], {{icon|}} [[To the |
+ | * Optional: {{icon|Hexbreaker Aria}} [[Hexbreaker Aria], {{icon|"To the Limit!"}} [["To the Limit!"] or {{icon|"Stand Your Ground!"}} [["Stand Your Ground!"@10] in place of {{icon|"Fall Back!"}} [["Fall Back!"@10]. Fire link ({{icon|Blazing Finale}} [[Blazing Finale@16] + {{icon|"They're on Fire!"}} [["They're on Fire!"@16]) can be used in place of {{icon|"Fall Back!"}} [["Fall Back!"@10] and {{icon|"Can't Touch This!"}} [["Can't Touch This!"@10] if monks are ok with Hunger's touches and GBs. |
</pvxbig> |
</pvxbig> |
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Revision as of 05:06, 21 August 2010
This build requires a rating. Please apply the appropriate tag based upon consensus. This build has been designed for the following use: |
This build requires Consumables to operate properly. |
Completes Domain of Anguish Hard Mode in under 3 Consumable sets.
Team Composition
Instead of Panic Mesmer you can take:
DWG Ritualist (x3)
<pvxbig> [build prof=Rt/Me channeling=12+1+1 inspiration=12][Arcane Echo][Destructive Was Glaive][Spirit Rift][Ancestor's Rage][Light of Deldrimor][Lightbringer's Gaze][Lightbringer Signet][Mantra of Frost][/build] </pvxbig> <pvxbig> [build prof=Me/Rt channeling=12 inspiration=10+1+1 fast=8+1][Arcane Echo][Destructive Was Glaive][Spirit Rift][Ancestor's Rage][Light of Deldrimor][Lightbringer's Gaze][Lightbringer Signet][Mantra of Frost][/build] </pvxbig>
<pvxbig>
</pvxbig>
Equipment
- Armor: Superior Vigor, Minor or Superior Channeling, Mix of Radiant/Attunement and Survivor/Vitae.
- Weaponset 1: +5 energy martial weapon of warding, +10 vs cold and +30 health shield (vs Titans).
- Weaponset 2: same 1-handed weapon, +10 (vs Demons) for all other creatures.
- Weaponset 3: staff with +20 energy and +30 health.
- Weaponset 4: +42e/-2 regen high energy set.
Usage
<pvxbig>
- Maintain [[Mantra of Frost@12] at all times.
- Cast [[Arcane Echo] while someone gathers agro into a ball.
- Right before agro, cast the first [[Destructive Was Glaive@14] and run into the mob.
- Use [[Spirit Rift@14] to apply Cracked Armor for additional damage.
- Spam all skills. Try to coordinate your spikes with the other DWG Ritualist for maximum effect.
- Do not drop the ashes, simply cast another copy of [[Destructive Was Glaive@14] to recieve the armor penetration bonus.
</pvxbig>
Counters
- Choking Gas (Stygian Fiend) will interrupt your Spells.
- Wild Throw (Margonite Anur Rund) will remove Mantra of Frost.
- Power Block or Mistrust (Greater Dream Rider) interrupting Spirit Rift.
- Diversion (The Greater Darkness) will disable your skills.
Soul Twisting (x1)
<pvxbig> [build prof=Rt/R communing=12+1+1 spawning=11+1 wilderness=6 restoration=2][Boon of Creation][Lightbringer Signet][Soul Twisting][Union][Shelter][Winter][Summon Spirits][Flesh of My Flesh][/build] </pvxbig>
Equipment
- Armor: Superior Vigor, Minor Spawning and Communing, Mix of Radiant/Attunement and Survivor/Vitae. Headgear/other swap with Superior Communing and Superior Spawning
- Weaponset 1: +5 energy martial weapon of warding, +10 vs cold and +30 health shield (vs Titan).
- Weaponset 2: same 1-handed weapon, +10 (vs Demons) for all other creatures.
- Weaponset 3: staff with +20 energy and +30 health.
- Weaponset 4: +42e/-2 regen high energy set.
Usage
<pvxbig>
- Maintain [[Boon of Creation@12], [[Soul Twisting@12], [[Winter@6] and [[Shelter@14] at all times.
- Maintain [[Union@14] whenever possible. Cast it after [[Shelter@14] for additional damage reduction.
- Maintain [[Boon of Creation@12] during initial spike and spam [[Shelter@14] repeatedly as required.
- Spam ONLY [[Shelter@14] if [["Save Yourselves!"] is down.
- As battle progresses, move in and start using [[Lightbringer Signet], while casting [[Shelter@14] and [[Union@14] at about earshot range.
</pvxbig>
Counters
- Keep Winter away from battle, as it dies quickly and Soul Twisting does not work on Nature Rituals.
Panic Mesmer (x1)
<pvxbig> [build prof=Mesmer/Monk domination=12+1+1 fast=9+1 inspiration=9+1 prot=3][Panic][Mistrust][Unnatural Signet][Cry of Pain][Ebon Battle Standard of Wisdom][Convert Hexes][Lightbringer Signet][Mantra of Frost][/build] </pvxbig>
<pvxbig>
- Optionals: [[Ebon Battle Standard of Honor], [[Ebon Battle Standard of Honor@3] if ST Rit bring "Mend Body and Soul" instead of "Flesh of My Flesh" (or take Scrolls of Ressurection instead), [["I Am Unstoppable!"] for pulling.
</pvxbig>
Equipment
- Armor: Superior Vigor, Minor or Superior Domination, Radiant/Attunement and Survivor/Vitae mixes on your choice.
- Weaponset 1: +5 energy martial weapon of warding, shield with +10 vs cold and +30 health (vs Titans).
- Weaponset 2: same 1-handed weapon, +10 (vs Demons) shield for all other creatures.
- Weaponset 3: staff with +20 energy and +30 health.
- Weaponset 4: high energy set.
Usage
<pvxbig>
- Maintain [[Ebon Battle Standard of Wisdom] and [[Mantra of Frost@10] at all times.
- Use [[Convert Hexes@3] to remove large amount of hexes from imbagon.
- Keep [[Panic@14] on mobs.
- Spam [[Mistrust@14], [[Unnatural Signet@14], [[Cry of Pain] then [[Panic@14] in recharge.
- Use [[Lightbringer Signet] near mobs if your hard on energy.
</pvxbig>
HB Monk (x1)
<pvxbig> [build prof=Mo/Me healing=12+1+1 divine=12+1][Ethereal Light][Dwayna's Kiss][Seed of Life][Cure Hex][Lightbringer Signet][Heal Party][Healer's Boon][Arcane Mimicry][/build] </pvxbig>
Equipment
- Armor: Superior Vigor, Minor Healing and Divine, Mix of Radiant/Attunement and Survivor/Vitae.
- Weaponset 1: +5 energy martial weapon of warding, +10 vs cold and +30 health shield (vs Titans), swap with +10 (vs Demons) for all other creatures.
- Weaponset 2: 40/40 Healing set.
- Weaponset 3: staff with +20 energy and +30 health.
- Weaponset 4: +42e/-2 regen high energy set.
Usage
<pvxbig>
- Copy [[Unyielding Aura@13] using [[Arcane Mimicry]. Use it on your opinion (exp HB can maintain it all time = awesome amount of healing + help to UA).
- Heal stuff fast. You are the primary healer.
- During initial spike, heal targets. The UA Monk should cast the first [[Seed of Life].
- During other large spikes, cast [[Seed of Life] immediately.
- Remove Soothing Images (Mind Tormentor) and Vocal Minority (Margonite Anur Dabi) from the Imbagon.
- If the Imbagon calls for hex removal, use [[Seed of Life] right before [["Save Yourselves!"] expires.
- Stand inside [[Ebon Battle Standard of Wisdom] for faster charges.
</pvxbig>
Counters
- Choking Gas (Stygian Fiend) will interrupt your Spells.
- Power Block (Greater Dream Rider) interrupting your Healing spells.
- Diversion (The Greater Darkness) will disable your skills.
- Inspired Enchantment, Arcane Thievery and Arcane Larceny (Anguish Titan) will disable and steal your skills. Stay out of initial agro range.
- Knockdowns (see Notes below).
- Enchantment removal (see Notes below).
UA Monk (x1)
<pvxbig> [build prof=Mo/E healing=12+1+1 divine=12+1 prot=3][Patient Spirit][Dwayna's Kiss][Seed of Life][Dismiss Condition][Spotless Mind][Lightbringer Signet][Heal Party][Unyielding Aura][/build] </pvxbig>
<pvxbig>
</pvxbig>
Equipment
- Same as HB Monk (see above).
Usage
<pvxbig>
- Maintain [[Unyielding Aura@13] and resurrect party members as soon as they die.
- During initial spike, cast [[Seed of Life] immediately.
- Maintain [[Spotless Mind@14] on the Imbagon.
- Precast [[Patient Spirit@14] on the DWG Ritualists (not the Imbagon) often at the beginning of battle to bait enemies into wasting their enchantment removals. This is very important, otherwise they will remove [[Healer's Boon@13] and [[Unyielding Aura@13] from the monks.
- Please also read the HB Monk usage instructions for better coordination (see above).
</pvxbig>
Counters
- Same as HB Monk (see above).
Imbagon (x1)
<pvxbig> [build prof=P/W leadership=12+1+3 command=10+1 tactics=8]["Save Yourselves!"]["There's Nothing to Fear!"]["Signet of Aggression"][Lightbringer Signet][Focused Anger]["Can't Touch This!"]["Fall Back!"]["We Shall Return!"][/build] </pvxbig>
<pvxbig>
- Optional: [[Hexbreaker Aria], [["To the Limit!"] or [["Stand Your Ground!"@10] in place of [["Fall Back!"@10]. Fire link ( [[Blazing Finale@16] + [["They're on Fire!"@16]) can be used in place of [["Fall Back!"@10] and [["Can't Touch This!"@10] if monks are ok with Hunger's touches and GBs.
</pvxbig>
Equipment
- Armor: Superior Vigor, Superior Leadership and Minor Command, Centurion's Insignias, 3 Runes of Vitae.
- Weaponset 1: +5 energy furious spear of warding, shield with +10 vs cold and +30 health (vs Titans).
- Weaponset 2: same 1-handed weapon, +10 (vs Demons) shield for all other creatures.
- Weaponset 3: staff with +20 energy and +30 health.
Usage
<pvxbig>
- Maintain [[Focused Anger@16]. Use spear attacks during battle to maintain adrenaline along with File:Signet of Aggresion.jpg.
- Maintain adrenaline build up between battles with
- Use [["Fall Back!"@10], [["Can't Touch This!"@10] and [["There's Nothing to Fear!"] BEFORE each battle. Maintain as required.
- Use [["Save Yourselves!"] at the BEGINNING of each battle. Maintain as required.
- Use [["We Shall Return!"@10] if multiple party members are dead.
- Do not to act as the party tank unless a party member is bringing [[Convert Hexes].
- Try to avoid Dust Cloak (Dementia Titan) and Eruption (Rage Titan).
</pvxbig>
Counters
- Call for Soothing Images (Mind Tormentor) and Vocal Minority (Margonite Anur Dabi) to be removed if required.
- Use Lightbringer Signet after Soothing Images is removed for a quick adrenaline boost.
- If possible, avoid blind from Dust Cloak (Dementia Titan) and Eruption (Rage Titan).
- Diversion (The Greater Darkness) will disable your skills.
DWG Utility (Optional instead of Panic Mesmer)
<pvxbig> [build prof=Rt/Me channeling=12+1+1 inspiration=10 restoration=8][Destructive Was Glaive][Spirit Rift][Ancestor's Rage][Light of Deldrimor][Ebon Battle Standard of Wisdom][Lightbringer Signet][Pure was Li Ming][Mantra of Frost][/build] </pvxbig> <pvxbig> [build prof=Me/Rt channeling=12 inspiration=10+1+1 restoration=8 fast=2][Destructive Was Glaive][Spirit Rift][Ancestor's Rage][Light of Deldrimor][Ebon Battle Standard of Wisdom][Lightbringer Signet][Pure was Li Ming][Mantra of Frost][/build] </pvxbig>
Equipment
- Same as DWG Ritualist (see above).
Usage
<pvxbig>
- Maintain [[Ebon Battle Standard of Wisdom] at all times.
- Use [[Pure Was Li Ming@8] to remove stacks of 3 conditions.
- Same as DWG Ritualist (see above).
</pvxbig>
Counters
- Same as DWG Ritualist (see above).
Alternate Classes
- If Rt/Me or Me/Rt are scarce, this role can also be performed by:
- / 10+1+1 soul reaping, 12 channeling, 8 restoration
- / 10+1+1 energy storage, 12 channeling, 8 restoration
- / 10+1+1 expertise, 12 channeling, 8 restoration
Ebony Citadel of Mallyx
- The Ebony Citadel of Mallyx is usually done in Normal Mode as there is no additional reward for completion in Hard Mode.
Soul Twisting
<pvxbig> [build prof=Rt/Mo communing=12+1+1 spawning=12+1 restoration=3][Boon of Creation][Lightbringer Signet][Mend Body and Soul][Convert Hexes][Soul Twisting][Union][Shelter][Dissonance][/build] </pvxbig>
WoH Monk (instead of HB Monk)
<pvxbig> [build prof=Mo/Me healing=12+1+1 divine=12+1][Word of Healing][Seed of Life][Dwayna's Kiss][Cure Hex][Lightbringer Signet][Heal Party][Arcane Mimicry]["I Am Unstoppable!"][/build] </pvxbig>
UA Monk
<pvxbig> [build prof=Mo/Me healing=12+1+1 divine=12+1][Patient Spirit][Seed of Life][Dwayna's Kiss][Cure Hex][Lightbringer Signet][Heal Party][Unyielding Aura]["I Am Unstoppable!"][/build] </pvxbig>
Usage
- Do not use any enchantments, hexes or conditions while fighting Mallyx the Unyielding due to Banish Enchantment and Consume Torment.
- If "fast skip" fails, don't worry about the spirits. Fight Mallyx on top of the stairs, kill any Margonite Anur Ki any Margonite Anur Dabi that spawn, then continue.
- Remember to speak to High Priest Zhellix after killing Mallyx, before leaving the zone, for your reward.
Notes
Link to the original DoA Glaiveway build.
Enchantment Removals
- Teams heavy on enchantments are not advised.
- Rending Aura (Stygian Golem)
- Gaze of Contempt, Corrupt Enchantment (Soul Tormentor)
- Rending Sweep, Rending Aura (Earth Tormentor)
- Shatter Enchantment (The Greater Darkness), (Guardian of Komalie (mesmer))
- Chilblains (Despair Titan)
- Inspired Enchantment (Anguish Titan)
- Shatter Enchantment, Mirror of Disenchantment (Greater Dream Rider)
- Strip Enchantment (Margonite Anur Dabi)
- Feedback (Margonite Anur Kaya)
Anti-Enchantment Skills
- Desecrate Enchantments, Defile Enchantments (Despair Titan)
- Soul Barbs (Soul Tormentor)
- Scourge Enchantment (Heart Tormentor), (Shaunur the Divine)
Hexes and Conditions
- Remove these from the Imbagon. Bring 3 or 4 hex removals and 1 or 2 condition removals.
- Vocal Minority, Meekness (Margonite Anur Dabi)
- Spirit Shackles (Margonite Anur Kaya)
- Shadow of Fear, Faintheartedness (Soul Tormentor)
- Soothing Images (Mind Tormentor), (The Darkness)
- Blurred Vision (Water Tormentor)
- Blind: Dust Cloak (Dementia Titan)
- Blind: Eruption (Rage Titan)
Weakness
- Attackers should have 1 additional attribute point for any break points.
- Staggering Force (Earth Tormentor)
- Staggering Blow (Stygian Brute)
- Enervating Charge (Margonite Anur Su)
- Blood of the Aggressor (Margonite Anur Dabi)
Knockdowns
- Currently, nothing is being done about this. How advisable is that? hehe.
- Magehunter's Smash, Counter Blow (Margonite Anur Vu)
- Gale (Margonite Anur Su)
- Earth Shaker, Yeti Smash (Misery Titan)
- Churning Earth, Earthquake (Rage Titan)
- Backbreaker, Earth Shaker, Counter Blow, Irresistible Blow (Stygian Brute)
- Bull's Charge, Bull's Strike, Griffon's Sweep (Stygian Horror)
Daze, Interrupts and Skill Disables
- Builds with long casting times are not advised.
- Stunning Strike, Disrupting Throw (Sanity Tormentor)
- Wild Throw (Sanity Tormentor), (Margonite Anur Rund)
- Savage Shot (Spirit Tormentor)
- Migraine, Power Drain (Mind Tormentor)
- Cry of Frustration, Power Drain, Power Spike (Guardian of Komalie (mesmer))
- Diversion (The Darkness)
- Arcane Larceny, Arcane Thievery (Anguish Titan)
- Cry of Frustration, Power Leak (Margonite Anur Kaya)
- Choking Gas, Concussion Shot, Distracting Shot, Savage Shot (Stygian Fiend)
Energy Denial
- To be completed.