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===Usage===
 
===Usage===
 
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*Maintain {{skill icon|Shadow Form}} by using [[Deadly Paradox@16] &rarr; [[Shadow Form@16]. This only works when [[gww:Essence of Celerity|]] is up.
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*Maintain {{skill icon|Shadow Form}} by using [[Deadly Paradox@16] &rarr; [[Shadow Form@16]. This only works when [[gww:Essence of Celerity|Essence of Celerity]] is up.
 
*Use [[Death's Charge@16] as a self heal.
 
*Use [[Death's Charge@16] as a self heal.
 
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== Terra #2 ==
 
== Terra #2 ==
 
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Revision as of 04:55, 20 February 2010

The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:


Mission-icon This build is part of the current PvE meta.
Remove this tag if it is no longer used in the current PvE meta.


  EoC This build requires Consumables to operate properly.  

This build is to complete Fissure of Woe in the quickest time possible by using two Shadow Form Assassins to split. The main team uses two 100b + Whirlwind Attack warriors and a MoP nuker to spike groups of foes. It requires a full conset to work.

Overview

  • 2xAssassin/Elementalist Terra
  • 1xAssassin/Elementalist Main Tank Perma
  • 2xWarrior/Assassin Manly Hundred Blades Warriors
  • 1xNecromancer/Assassin MoP Nuker
  • 1xRitualist/Ranger EoE Utility Ritualist
  • 1xMonk/Elementalist Healing Monk

Terra #1

<pvxbig> [build prof=A/E ear=12 dead=3 sha=12+1+3][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor]["By Ural's Hammer!"][Feigned Neutrality][Death's Charge][/build] </pvxbig>

Equipment

  • Weapons: single handed 20% enchantment weapon, +10AL vs Fire shield

Usage

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  • Maintain Shadow Form Shadow Form by using [[Deadly Paradox@16] → [[Shadow Form@16]. This only works when Essence of Celerity is up.
  • Use [[Death's Charge@16] as a self heal.

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Terra #2

<pvxbig> [build prof=A/E ear=12 dead=3 sha=12+1+3][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor]["Finish Him!"]["By Ural's Hammer!"][Death's Charge][/build] </pvxbig>

Variants

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  • Use [[Feigned Neutrality@16] over [["Finish Him!"] for extra self defense and the ability to cover for Terra #1 if needed in the Burning Forest.

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Equipment

  • Weapons: single handed 20% enchantment weapon, +10AL vs Fire shield

Usage

<pvxbig>

  • Maintain Shadow Form Shadow Form by using [[Deadly Paradox@16] → [[Shadow Form@16]. This only works when [[gww:Essence of Celerity|]] is up.
  • Use [[Death's Charge@16] as a self heal.

</pvxbig>

Variants

<pvxbig>

  • This role can be played as E/A, [["By Urals Hammer!] can be replaced by [[Intensity].

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Main Team

Main Tank

<pvxbig> [build prof=A/E earth=12 dead=3 sha=12+1+3][Death's Charge][Deadly Paradox][Shadow Form]["I Am Unstoppable!"][Feigned Neutrality][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][/build] </pvxbig>

Variants

<pvxbig>

  • Take [[Shadow Sanctuary] over [[Feigned Neutrality@16]
  • Take [[Stoneflesh Aura@12] over [[Feigned Neutrality@16] (generally not recommended)

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Equipment

Usage

<pvxbig>

  • Maintain Shadow Form Shadow Form by using [[Deadly Paradox@16] → [[Shadow Form@16]. This only works when [[gww:Essence of Celerity|]] is up.
  • Use [[Death's Charge@16] as a self heal.
  • Use [[Ebon Battle Standard of Honor] on all spikes, so the warriors do extra damage.

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Manly Hundred Blades Warrior

<pvxbig> [build prof=Warrior/Assassin sword=12+1+1 strength=11+1 Tactics=5 shadow=4][Death's Charge]["For Great Justice!"][Hundred Blades]["To The Limit!"][Whirlwind Attack][Sun and Moon Slash]["I Am Unstoppable!"][Air of Superiority][/build] </pvxbig>

Equipment

  • Weapons: Zealous sword for better energy management (Vampiric can also be taken), +20% damage versus Skeletons or Undead can help. +30hp Strength shield.

Usage

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  • Maintain [[Air of Superiority]
  • On spikes, use [[For Great Justice!] → [[Death's Charge@4] → [[Hundred Blades@14] → [[To the Limit@5] → [[Whirlwind Attack]

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MoP Necro

<pvxbig> [build prof=Necromancer/Assassin curses=12+1+3 soul=10+1 deadly=8][Assassin's Promise][Mark of Pain][Foul Feast][Optional][Barbs]["By Ural's Hammer!"][Ebon Vanguard Assassin Support]["Finish Him!"][/build] </pvxbig>

Variants

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  • [[Defile Defenses@16] for additional damage against Rock Borer Worms.
  • [[Insidious Parasite@16]

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Equipment

Usage

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  • When choosing a target do not choose the nearest target by pressing 'c'/'|'. Select a target in the centre of the group of balled foes, ensuring it is not a monk.
  • For most spikes, cast [[Mark of Pain@16], [["By Ural's Hammer!"] then [[Assassin's Promise@8].
  • For leftovers or single foes, cast [[Barbs@16], [[Ebon Vanguard Assassin Support], [[Assassin's Promise@8].
  • Use [[Foul Feast@11] to remove Blind Blind on the warriors.
  • Use Ebon Vanguard Assassin to clear traps away so warrior do not get blinded, crippled or take damage from the traps.

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EoE Utility Ritualist

<pvxbig> [build prof=Rt/R Channeling=12+1+3 beast=12 Spawning=3][Signet of Spirits][Splinter Weapon][Summon Spirits][Optional][Optional][optional][Edge of Extinction][Flesh of My Flesh][/build] </pvxbig>

Variants

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  • [["You Move Like a Dwarf!"] to knockdown MoP targets and as an interrupt.
  • [[Technobabble] to cause Dazed, especially useful against the Shadow Army.
  • [[Ancestors' Rage@16] additional damage.
  • [[Bloodsong@16] additional spirit damage.
  • [[Agony@16] additional spirit damage.
  • [[Mend Body and Soul] as additional condition removal : 4 conditions are removed if all the spirits are within earshot. Raise Restoration Magic slightly if you want to improve healing.

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Equipment

Usage

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  • Should maintain [[Splinter Weapon@16] on both warriors.
  • Use [[Summon Spirits] to ensure [[Edge of Extinction@12] is in range, on spikes.
  • Use Ritualist spirits to absorb damage, cause extra damage and kill leftover enemies after spikes in forest/parts of forge. Spirits can also block the door in front of Rastigan. If EoE is recharged, put spirits in front of door, and then cast EoE back a bit.

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Healing Monk

<pvxbig> [build prof=Monk/E heal=12+1+1 divine=12+1][Dwayna's Kiss][Patient Spirit][Cure Hex][Seed of Life][Vigorous Spirit][Heal Party][Unyielding Aura][Glyph of lesser Energy][/build] </pvxbig>

Variants

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  • Take [[Selfless Spirit] and [[Air of Superiority] instead of [[Glyph of Lesser Energy@0] and [[Vigorous Spirit@14].

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Usage

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  • Remove [[Spiteful Spirit] and other hexes with [[Cure Hex@14]
  • Maintain [[Vigorous Spirit@14] on the warriors

</pvxbig>

Equipment

Usage

Terra #1

Terra 1 Video Walkthrough

  • Keep up Shadow form with deadly paradox or glyph of swiftness (see first paragraph on the page)
  • Use glyph of lesser energy before activating the Battle Standard -> Sliver armor chain, and only use "Finish Him!" in a situation where you wouldn't be able to kill otherwise. Try to aggro as many monsters as possible, as the using of "Finish Him!" puts a drain on your energy and you may find yourself in a situation where you run out of energy.
  • Use feigned neutrality right before--rarely--your shadow form drops due to a lack of 25 or 15 energy.
  • Use death's charge as a heal or a method of getting out of a bodyblock.
Terra1

Terra One Route

  • 1) Start
  • 2) Run here and kill the Shadow Priest, 3 Rangers and Beast. The ghosts will pop, take both quests. Don't worry about the Skeletons aggroing the ghosts, - they no longer kill them.
  • 3) Run to 3, getting as much aggro as possible. Pull the Skeleton casters so they are just below the priest of menzies, but make sure the priest of menzies doesn't start running round. Deaths Charge up to menzies. The warriors will start running round but the casters will keep wanding, so sliver armor can kill menzies before any warriors steal Sliver's target. Once menzies is dead, recast SF and pick up the book. Run round (don't death's charge down or the book will be left up the top) and take the book back to the ghosts. Don't forget to drop the book before recasting shadow form, or it will run out early (enchanting weapon not out). Dragon lich's can interrupt through shadow form with deafening roar, so if you have aggroed one, stop a few seconds before you need to cast so it can waste it before you try to cast.
  • 4) Once the book is back, run to the Shard wolf in the middle of the battlefield and kill it.
  • 5) Run to burning forest (check the quest log to see if Terra 2 took the quest off Miko The Unchained before going in. If they didn't take it, take it yourself, shout at them a bit and go into forest). Mahgo Hydra's will try to follow you, and use inferno which hits for 190 without the right equipment. Run to (5) and recast SF, GoLE and Charge the Shard wolf, and kill. If you aren't moving, then keep feigned neutrality up, to reduce the hydra's damage and heal - you should only be standing still while Sliver Armor is up. One Sliver should kill the wolf and most hydras. Run on to (6)
  • 6) There are 4 Shadow Overlords you need to kill, they don't pull far so you need to stand around the middle of them all after aggroing. There are lots of Hydras, so keep moving until you've just recast SF, then charge something that is alone and use sliver. If done right, all Shadow overlords should die in one go, if not find the last few and kill them off. By then most hydras should be dead so it will be easy. Run on to (7)
  • 7) Tower of Strength - there should be lots of Shadow Patrols, Abyssals, mesmers and Rangers. Kill all the shadow patrols and rangers, leaving any mesmers alive. It is easy to split the rangers from mesmers as they have different weapon ranges. When they are all dead, ask where Terra two is. If they are still doing Khobey, then run to forge and get the mage (just run into minimap range and he will start running) (this shouldn't be the case). Terra two should have finished long ago, and should be waiting near forge to trigger mage. Either way, you have time to kill the shard wolf at(8) before he turns up (Pull the wolf towards the tower so the monks do not heal him). Once the mage opens the tower, kill the nightmare and wait for main team.
  • 8) Kill the wolf if he isn't already dead.

Terra #2

Usage

Terra 2 Video Walkthrough

  • Keep up Shadow form with deadly paradox or glyph of swiftness (see first paragraph on the page)
  • Use glyph of lesser energy before activating the Battle Standard -> Sliver armor chain, and only use "Finish Him!" in a situation where you wouldn't be able to kill otherwise. Try to aggro as many monsters as possible, as the using of "Finish Him!" puts a drain on your energy and you may find yourself in a situation where you run out of energy.
  • Use feigned neutrality right before--rarely--your shadow form drops due to a lack of 25 or 15 energy.
  • Use death's charge as a heal or a method of getting out of a bodyblock.
Terra2

Terra Two Route

  • 1) Start
  • 3)Grab quest from Miko The Unchained on your way past
  • 4)Take quest from Nimros The Hunter
  • 5) Kill this Shard wolf. Lots of monks heal him so you might want to try pulling him into cave. (Also annoying as there is such a steep slope he loses aggro if you go too fast)
  • 6) Kill the beach Wolf, try not to aggro the warrior guys
  • 7) Wait at beach for the main team to take the quest Restore The Temple Of War. Work though the cave killing the Seeds of Corruption
  • 8) Where the Seeds of Corruption are :p If you're slow, (because of trouble with the first wolf) then ask where the other terra is. If he is almost finished at tower of strength, wait outside forge so you can trigger mage straight away, then go on to (8)
  • 9)Follow Blue line to Khobay The Betrayer. If you're struggling to kill, pull him out of his cave and to the left so you can get more aggro. Once you reach the bottom of the "bridge", Khobay will run out ahead of all the others. Once this is done, if you haven't already, wait outside forge to trigger mage. (If your fast then you will)

Main Team

Main Tank Video Walkthrough

How to spike: Perma balls groups tightly and pings EBoH. The necro selects a non-monk target within the ball, and pings that they're casting MoP on this target and warriors Death's Charge towards it, using 100b and Whirlwind Attack as soon as possible.

  • Clear the way to the Tower of Courage and complete Rastigan's quest.
  • Clear the way to the Temple of War and clear it so the Forgemaster appears. Terra 1 takes the quests so you can go directly to the Temple of War.
  • Take the first quest once the Perma is waiting on the south side of the forge. Pull them towards the middle and kill. Once they are dead, the sin and two warriors should stand on the corpses to kill so the new Beast's that spawn don't jump around. Do the same for the North side.
  • Before leaving the Temple of War, make sure all three quests are taken - Khobay the Betrayer, Restore the Temple of War and Tower of Strength from Eternal Lord Taeres.
  • Head to the Wailing Forest, clear all foes to the wailing lord. Do not kill the Wailing Lord.
  • The perma should pull and kill the nearby wolf, using Sliver Armor.
  • The Ritualist is the quest taker. Wait until everyone else is off the map (their names are grayed out) and ready, then take the quest from the Wailing Lord. Wait until you are called by the main team. After being asked to bring the Griffons by the main team you should ping an enemy, this will ensure the Griffons follow you instead of any other moving player.
  • Clear the way back to the Tower of Courage. Once you are almost there, tell the Ritualist they can come with Griffins.
  • Pull and kill the last Wolf. Wait in the Tower until the griffins get there, then head to forge for your reward.

See Also

11 minute run (see talk page for build)
15 minute run
Necro Damage
Full Video Guide