(→Panic Resto Hero: added additional e-management) |
(→Variants: Added some other variants that along with the optional skill for increased efficiency. Channeling damage spells are allso possible since you have tons of extra energy with this build) |
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− | {{ |
+ | {{Great-Build|general|PvE team|hero}} |
{{TOCright}} |
{{TOCright}} |
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=Overview= |
=Overview= |
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===Human SoS Player=== |
===Human SoS Player=== |
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− | {{rt}}/{{any}} {{any}}/{{rt}}'''Human SoS Player'''{{mini skill bar|Signet of Spirits}} |
+ | {{rt}}/{{any}} or {{any}}/{{rt}}'''Human SoS Player'''{{mini skill bar|Painful Bond|Vampirism|Bloodsong|Signet of Spirits|Agony|Armor of Unfeeling|Summon Spirits|Spirit Siphon}} |
===Heroes=== |
===Heroes=== |
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− | {{rt}}/{{any}}'''SoGM Ritualist Hero'''{{mini skill bar|Signet of Ghostly Might|Shadowsong|Pain|Disenchantment|Anguish|Dissonance|Optional| |
+ | {{rt}}/{{any}}'''SoGM Ritualist Hero'''{{mini skill bar|Signet of Ghostly Might|Shadowsong|Pain|Disenchantment|Anguish|Dissonance|Optional|Boon of Creation}} |
− | {{me}}/{{rt}}'''Panic Resto Hero'''{{mini skill bar|Panic|Power Drain|Waste Not, Want Not|Mend Body and Soul|Spirit Light|Protective Was Kaolai |
+ | {{me}}/{{rt}}'''Panic Resto Hero'''{{mini skill bar|Panic|Power Drain|Waste Not, Want Not|Optional|Mend Body and Soul|Spirit Light|Protective Was Kaolai|Flesh of My Flesh}} |
{{n}}/{{mo}}'''Minion Bomber Hero'''{{mini skill bar|Optional|Animate Bone Minions|Death Nova|Masochism|Putrid Bile|Shield of Absorption|Protective Spirit|Aegis}} |
{{n}}/{{mo}}'''Minion Bomber Hero'''{{mini skill bar|Optional|Animate Bone Minions|Death Nova|Masochism|Putrid Bile|Shield of Absorption|Protective Spirit|Aegis}} |
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==Primary Rit== |
==Primary Rit== |
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<pvxbig> |
<pvxbig> |
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− | [build prof=Rt/any Channeling= |
+ | [build prof=Rt/any Channeling=12+1+3 Communing=6+1 spa=11+1][Painful Bond][Vampirism][Bloodsong][Signet of Spirits][Optional][Armor of Unfeeling][Summon Spirits][Spirit Siphon][/build] |
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+ | * {{skill pvxicon|Arcane Mimicry|12}} Grab SoGM for a huge damage boost. |
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+ | * {{skill pvxicon|Agony|12}} |
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+ | * {{skill pvxicon|Destruction|12}} |
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</pvxbig> |
</pvxbig> |
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==Usage== |
==Usage== |
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− | *Summon your cheap/long lasting spirits before entering battle |
+ | *Summon your cheap/long lasting spirits before entering battle. Once foes are within attack-range, call targets followed by casting [[gw:Summon Spirits|Summon Spirits]]. Recast any spirits if necessary. Do -NOT- draw aggro upon them. |
*Cast [[gw:Painful Bond|Painful Bond]] on groups of foes and Bosses as it recharges. Spirits will prioritize uncalled targets with the lowest health; use this behavior to your advantage to cast Painful Bond. Use Siphon Spirits for energy management on summoned spirits; combine with Signet of Spirits for a high energy boost. |
*Cast [[gw:Painful Bond|Painful Bond]] on groups of foes and Bosses as it recharges. Spirits will prioritize uncalled targets with the lowest health; use this behavior to your advantage to cast Painful Bond. Use Siphon Spirits for energy management on summoned spirits; combine with Signet of Spirits for a high energy boost. |
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*Use [[gww:Summon Spirits|Summon Spirits]] to evacuate and heal any spirits that are under attack. If you are under melee attack, you can [[gww:Summon Spirits|Summon Spirits]] or [[gww:Signet of Spirits|Signet of Spirits]] and back away. This will creates a '''Wall of Spirits''' to block the attacking foe; however, spirits will die quickly so use this tactic sparingly. |
*Use [[gww:Summon Spirits|Summon Spirits]] to evacuate and heal any spirits that are under attack. If you are under melee attack, you can [[gww:Summon Spirits|Summon Spirits]] or [[gww:Signet of Spirits|Signet of Spirits]] and back away. This will creates a '''Wall of Spirits''' to block the attacking foe; however, spirits will die quickly so use this tactic sparingly. |
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==Variants== |
==Variants== |
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*Rangers, Elementalists and Necromancers should replace [[gww:Spirit Siphon|Spirit Siphon]] with any useful PvE skill. |
*Rangers, Elementalists and Necromancers should replace [[gww:Spirit Siphon|Spirit Siphon]] with any useful PvE skill. |
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=SoGM Ritualist Hero= |
=SoGM Ritualist Hero= |
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<pvxbig> |
<pvxbig> |
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− | [build prof=Ritualist/Any spawningpower=12+1 communing=12+1+3][Signet of Ghostly Might][Shadowsong][Pain][Disenchantment][Anguish][Dissonance][Optional][ |
+ | [build prof=Ritualist/Any spawningpower=12+1 communing=12+1+3][Signet of Ghostly Might][Shadowsong][Pain][Disenchantment][Anguish][Dissonance][Optional][Boon of Creation][/build] |
</pvxbig> |
</pvxbig> |
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− | *{{skill icon|Optional}} |
+ | *{{skill icon|Optional}}: |
:*{{skill icon|Enfeebling Blood}} |
:*{{skill icon|Enfeebling Blood}} |
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:*{{skill icon|Frozen Soil}} for areas with lots of rezzing(eg Slavers Exile). |
:*{{skill icon|Frozen Soil}} for areas with lots of rezzing(eg Slavers Exile). |
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:*{{skill icon|Dwayna's Sorrow}} for areas with lots of party-wide pressure. |
:*{{skill icon|Dwayna's Sorrow}} for areas with lots of party-wide pressure. |
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− | *{{skill icon|Optional}} 2: |
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− | :*{{skill icon|Spirit Siphon}} when running Primary Rit. |
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− | :*{{skill icon|Signet of Creation}} |
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− | :*{{skill icon|Boon of Creation}} when running Secondary Rit variant. |
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== Equipment == |
== Equipment == |
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*[[gww:Soul Twisting|Soul Twisting]] when mobility is needed over dmg (mostly in easy areas). |
*[[gww:Soul Twisting|Soul Twisting]] when mobility is needed over dmg (mostly in easy areas). |
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*[[gww:Signet of Creation|Signet of Creation]] in Optional slot for better energy. |
*[[gww:Signet of Creation|Signet of Creation]] in Optional slot for better energy. |
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+ | <pvxbig> |
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+ | </pvxbig> |
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+ | ==Variants== |
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=Minion Bomber Hero= |
=Minion Bomber Hero= |
Latest revision as of 12:17, 21 January 2011
The PvXwiki community finds this to be an excellent build. If you disagree with this rating, please discuss it on the build's talk page. This build has been designed for the following use: |
Spiritway variant for ritualists or general for spiritspammers.
Overview
Human SoS Player
Heroes
Human SoS Player
Primary Rit
<pvxbig> [build prof=Rt/any Channeling=12+1+3 Communing=6+1 spa=11+1][Painful Bond][Vampirism][Bloodsong][Signet of Spirits][Optional][Armor of Unfeeling][Summon Spirits][Spirit Siphon][/build] </pvxbig>
Variants
<pvxbig>
</pvxbig>
Secondary Rit
<pvxbig> [build prof=any/Rt Channeling=12 Communing=12][Painful Bond][Vampirism][Bloodsong][Signet of Spirits][Agony][Armor of Unfeeling][Summon Spirits][Spirit Siphon][/build] </pvxbig>
Templates
- / OQgiAyiMVN5DWOdN1JCNRDyMB
- / OgiiAyiMVN5DWOdN1JCNRDyMB
- / OwhiAyiMVN5DWOdN1JCNRDyMB
- / OggjchgqITVT+glTXTdiQT0gAAA
- / OQiiAyiMVN5DWOdN1JCNRDyMB
- / OghjwggqITVT+glTXTdiQT0gAAA
- / OAhjYggqITVT+glTXTdiQT0gAAA
- / OwgiAyiMVN5DWOdN1JCNRDyMB
- / OQhiAyiMVN5DWOdN1JCNRDyMB
Equipment
- Survivor insignias.
- 40/40 Channeling set.
- Energy +20 Staff.
Usage
- Summon your cheap/long lasting spirits before entering battle. Once foes are within attack-range, call targets followed by casting Summon Spirits. Recast any spirits if necessary. Do -NOT- draw aggro upon them.
- Cast Painful Bond on groups of foes and Bosses as it recharges. Spirits will prioritize uncalled targets with the lowest health; use this behavior to your advantage to cast Painful Bond. Use Siphon Spirits for energy management on summoned spirits; combine with Signet of Spirits for a high energy boost.
- Use Summon Spirits to evacuate and heal any spirits that are under attack. If you are under melee attack, you can Summon Spirits or Signet of Spirits and back away. This will creates a Wall of Spirits to block the attacking foe; however, spirits will die quickly so use this tactic sparingly.
Variants
- Rangers, Elementalists and Necromancers should replace Spirit Siphon with any useful PvE skill.
SoGM Ritualist Hero
<pvxbig> [build prof=Ritualist/Any spawningpower=12+1 communing=12+1+3][Signet of Ghostly Might][Shadowsong][Pain][Disenchantment][Anguish][Dissonance][Optional][Boon of Creation][/build] </pvxbig>
- Enfeebling Blood
- Frozen Soil for areas with lots of rezzing(eg Slavers Exile).
- Ward of Stability for areas with lots of knockdowns.
- "Fall Back!"
- Dwayna's Sorrow for areas with lots of party-wide pressure.
Equipment
- Survivor insignias
- +Health set
- Staff with +15 energy
Usage
- Put heroes on guard mode.
- Aggro enemies. Make sure heroes do not get initial aggro.
- Once aggro'd, heroes will place spirits.
- Call target.
Variants
- Soul Twisting when mobility is needed over dmg (mostly in easy areas).
- Signet of Creation in Optional slot for better energy.
Panic Resto Hero
<pvxbig> [build prof=Me/Rt dom=11+1+1 res=10 fas=8+1 ins=6+1][Panic][Power Drain][Waste Not, Want Not][Optional][Mend Body and Soul][Spirit Light][Protective Was Kaolai][Flesh of My Flesh][/build] </pvxbig> Optional:
- Leech Signet for a second interrupt.
- Drain Enchantment against annoying enchantments.
- Life for more party heal (energy is tight, consider taking Psychic Instability as elite).
Equipment
- 40/40 Domination set.
- Survivor Insignias.
Usage
- Set the hero to guard mode.
Variants
- Psychic Instability for Panic (change attributs to resto=12, fast=10+1+1 insp=8+1)
- Leech Signet or Drain Enchantment instead of Waste Not, Want Not
- Bring Death Pact Signet over Flesh of My Flesh.
Minion Bomber Hero
<pvxbig> [build prof=Necromancer/Monk deathmagic=12+1+3 soulreaping=8+1 Prot=10][Optional][Animate Bone Minions][Death Nova][Putrid Bile][Masochism][Protective Spirit][Aegis][Shield of Absorption][/build] </pvxbig> Optional
Equipment
- Survivor insignias
- 1 Bloodstained insignia
- 40/40 death set
Usage
- Set the hero to guard mode.
Notes
- Bring some type of hex removal and interrupts if needed.
- If facing heavy AoE, flag ritualist heroes back so they don't get hit. AoE shouldn't be a problem if you can properly pull the mob.
See also
- Build:Team - Hero Spiritway
- Build:Team - Spiritual Discord
- Build:Team - Dual Spirit Spam