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m (Wallow Communing Ritualist)
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* Follow the Wallows(W) route. See on the map.
 
* Follow the Wallows(W) route. See on the map.
 
* Spawn the spirits in front of the wallows. Try not to pull aggro.
 
* Spawn the spirits in front of the wallows. Try not to pull aggro.
* Use Pain Inverter for the Guardian.
+
* Use the Longbow for the Guardian.
   
 
=== Counters ===
 
=== Counters ===

Revision as of 07:05, July 24, 2010


The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:


Mission-icon This build is part of the current PvE meta.
Remove this tag if it is no longer used in the current PvE meta.


The MQSC (Mount Qinkai Speed Clear) build uses teams of smiters, tanks, (VoR) and SS/finisher in combination with a runner in order to farm Luxon faction at Mount Qinkai in Hard Mode from Aspenwood Gate. With an average team, faction rewards can come anywhere from 9.5k-11k a run and runs take 7-12 minutes. Groups are normally formed in the European German districts.

Overview

Party members should split into three teams (Update With Current Meta):

Yeti Team

  • Monk-icon-small/Ritualist-icon-small (Yeti Tank)
Protective Spirit Spirit Bond Vengeful Was Khanhei Vengeful Weapon Ebon Vanguard Assassin Support "Finish Him!" Balthazar's Spirit Essence Bond


  • Asterisk/Asterisk (Yeti Finisher)
Optional Optional Optional Optional Optional Optional Optional Optional


  • Monk-icon-small/Asterisk or Monk-icon-small/Elementalist-icon-small (Yeti Smite Monk)
Retribution Essence Bond Vital Blessing Blessed Signet "By Ural's Hammer!" Holy Wrath Shield of Judgment Rebirth
Retribution Essence Bond Holy Wrath Shield of Judgment Air of Superiority "By Ural's Hammer!" Intensity Reversal of Damage


Wallow Team

  • Ritualist-icon-small/Asterisk (Wallow Channeling Ritualist)
Bloodsong Destruction Signet of Spirits Painful Bond "By Ural's Hammer!" Summon Ruby Djinn Summon Spirits (Luxon) Spirit Siphon
Spirit Siphon "You Move Like a Dwarf!" Signet of Spirits Bloodsong "By Ural's Hammer!" Painful Bond Summon Spirits (Luxon) Flesh of My Flesh
Spirit Siphon Agony Signet of Spirits Bloodsong Vampirism Painful Bond Summon Spirits (Luxon) Flesh of My Flesh


  • Ritualist-icon-small/Asterisk (Wallow Communing Ritualist)
Pain Vampirism Shadowsong Anguish Ritual Lord Summon Naga Shaman Pain Inverter Energetic Was Lee Sa
Wanderlust Pain Shadowsong Anguish Disenchantment Energetic Was Lee Sa Summon Spirits (Luxon) Flesh of My Flesh
Signet of Ghostly Might Pain Shadowsong Anguish Disenchantment Boon of Creation Summon Spirits (Luxon) Flesh of My Flesh


Beach Team

  • Monk-icon-small/Asterisk (Beach Smiter)
Essence Bond Retribution Vital Blessing Holy Wrath Shield of Judgment "By Ural's Hammer!" Ebon Vanguard Assassin Support Rebirth


  • Monk-icon-small/Asterisk (Beach Tank)
Protective Spirit Spirit Bond Vengeful Was Khanhei Vengeful Weapon Ebon Vanguard Assassin Support "Finish Him!" Balthazar's Spirit Essence Bond


  • Asterisk/Paragon-icon-small or Assassin-icon-small/Asterisk (Runner)
"Incoming!" "Fall Back!" Enduring Harmony "We Shall Return!" "Can't Touch This!" "I Am Unstoppable!" Optional Resurrection Signet
Optional Optional Optional Optional Optional Optional Optional Optional



Beach Team

Beach Smiter

Attributes and Skills

<pvxbig> [build prof=Mo/? smi=12+1+3 pro=12+3 divine=3+1][Essence Bond][Retribution][Vital Blessing][Holy Wrath][Shield of Judgment]["By Ural's Hammer!"][Ebon Vanguard Assassin Support][Rebirth][/build] </pvxbig>

Equipment

  • A +1 Smiting Headpiece with Sup Smite and Sup Prot runes, and a Minor Divine if desired.
  • Any armor (but max AL with extra Health is preferred).
  • Any weapons with enchantments last 20% longer will do.

Usage

  • Cast Essence Bond, Retribution, and Vital Blessing on the Beach Tank, and maintain them.
  • Stay back while the tank aggro's mobs, and wait until all of the melees have stopped moving before casting or recasting your spells.
  • Cast Holy Wrath and Shield of Judgement on the tank upon engage.
  • Renew Holy Wrath whenever possible, as it will quickly run out otherwise.
  • Use Ebon Vanguard Assassin Support to more quickly take down targets that aren't dying fast enough. You can also use it as a meat shield if you accidentally pull some of the aggro.
  • Wait a few seconds before casting "By Ural's Hammer!" for the tank to get aggro.
  • Cast all enchantments prior to popping any Oni groups, as Shadow Shroud prevents any more enchantments afterward. This shouldn't happen, however, because the beach team does not normally travel near any Oni pops.
  • If the tank gets a Condition while fighting Naga, it means he's Dazed. Use Purge Signet on him if you have it.
  • If the tank dies, use Rebirth to revive him.

Variants

  • Life Attunement instead of Vital Blessing
  • Purge Signet instead of EVAS (shouldn't be needed with experienced tanks).
  • The tank may ask for both LA and VB. You should drop EVAS for the second maintained enchant, and replace "BUH!" with Blessed Signet if you don't feel comfortable with your energy otherwise. If using Essence Bond, lower Protection Prayers to 11+3, and raise Divine Favor to 6+1.

Counters

  • Pulling aggro and dying.


Beach Tank

Attributes and Skills

<pvxbig> [build prof=Mo/Rt prot=12(+3+1) divine=3+1 resto=12][Protective Spirit][Spirit Bond][Vengeful was Khanhei][Vengeful Weapon][Ebon Vanguard Assassin Support]["Finish Him!"][Balthazar's Spirit][Essence Bond][/build]

  • [["I Am Unstoppable"] instead of [["Finish Him!"] (You should only take it if you plan to take down the Wallow patrol at the bridge.)

</pvxbig>

Equipment

  • Lowest AL Armor.
  • Survivor Insignias. Vigor and Vitae runes.
  • Any weapon with enchantments last 20% longer will do.
Beach run

Usage

Counters

</pvxbig>


Wallow Team

Wallow Channeling Ritualist

Attributes and Skills

<pvxbig> [1) R W-Sprit 1;OACiIykMVOh5cNVNlKGLSDyMB] </pvxbig> <pvxbig> [build prof=Ritualist/Any Channeling=12+1+3 Spawning=12+3][Spirit Siphon]["You Move Like a Dwarf!"][Signet Of Spirits][BloodSong]["By Ural's Hammer!"][Painful Bond][Summon Spirits (Luxon)][Flesh Of My Flesh][/build] </pvxbig> <pvxbig> [build prof=Ritualist/Any Channeling=12+1+3 Spawning=12+3][Spirit Siphon][Agony][Signet Of Spirits][BloodSong][Vampirism][Painful Bond][Summon Spirits (Luxon)][Flesh Of My Flesh][/build] </pvxbig>

Equipment

  • Superior Rune of Channeling magic.
  • Survivor Insignias. Vigor and Vitae runes.
  • 40/40 Channeling magic set.
  • High energy staff.
  • Longbow for pulling

Usage

  • Follow the Wallows(W) route. See on the map.
  • Spawn the spirits in front of the wallows. Try not to pull aggro.

Counters

  • Getting killed


Wallow Communing Ritualist

Attributes and Skills

<pvxbig> [build prof=Ritualist/Any Communing=12+1+3 Spawning=12+3][Ritual Lord][Pain@20][Shadowsong@20][Anguish@20][Disenchantment@20][Boon of Creation][Summon Spirits (Luxon)][Flesh Of My Flesh][/build] </pvxbig> <pvxbig> [build prof=Ritualist/Any Communing=12+1+3 Spawning=12+3][Signet of Ghostly Might][Pain][Shadowsong][Anguish][Dissonance][Boon of Creation][Summon Spirits (Luxon)][Flesh Of My Flesh][/build] </pvxbig> <pvxbig> [build prof=Ritualist/Any Communing=12+1+3 Spawning=12+3][Wanderlust][Pain][Shadowsong][Anguish][Earthbind][Boon of Creation][Summon Spirits (Luxon)][Flesh Of My Flesh][/build] </pvxbig>

Equipment

  • Rune of Superior Spawning Power.
  • Rune of Superior Communing.
  • Rune of Superior Vigor.
  • Survivor Insignias.
  • Vitae runes.
  • 40/40 Communing set.
  • 20 high energy staff.
  • Longbow for pulling
Wallow run

Usage

  • Follow the Wallows(W) route. See on the map.
  • Spawn the spirits in front of the wallows. Try not to pull aggro.
  • Use the Longbow for the Guardian.

Counters

  • Getting killed from the wallows.
  • Spirits getting killed.


Yeti Team

VoR

Attributes and Skills

<pvxbig> [6) Me/Mö VoR;OQNDIszzQuNxkpixN5D4D6DyE]</pvxbig> <pvxbig> [6) Mö/Me VoR;OwUTIYHDHytJmMVMlIfAfQfQmA]</pvxbig>

Equipment

  • Smiting Headgear with Superior Smiting Prayers Rune or Domination Magic Headgear with Superior Domination Magic Rune.
  • Any armor (but max AL with 600 Health is preferred).
  • Any weapons will do.

Usage

  • If the world has the favor of the gods, receive the Monk of Dwayna blessing from the shrine next to the priest.
  • Cast Retribution with the Smiting Headgear equipped on the Yeti Tank. Maintain it.
  • Follow the Yeti Tank (see map below).
  • Cast Holy Wrath, Visions of Regret and "By Ural's Hammer!" on the tank upon engage. Maintain them.
  • Maintain the other enchantments.

Counters

  • Pulling aggro and dying.
  • Traps and/or Vengeful Weapon killing you.

Variants

  • Optional smite build to use with the more popular 600+smite+finisher builds:

<pvxbig> [build prof=Mo/? name=%2526quot%253BY Smite" smi=12+3+1 pro=11+3 div=6][Blessed Signet][Shield of Judgment][Holy Wrath][Rebirth][Essence Bond][Vital Blessing][Retribution][Arcane Echo][/build] </pvxbig>

Usage

  • Maintain Holy Wrath, Essence Bond, Vital Blessing and Retribution on the 600.
  • Cast Holy Wrath and SoJ on him upon engage.
  • Maintain SoJ with Arcane Echo.
  • Maintain energy using Blessed Signet. Use a superior Divine Favor headset.


Yeti Tank

Attributes and Skills

<pvxbig> [5) R/Mö Ytank;OAOi8whMVPoFdXZxQ8kLqPQTC]</pvxbig>

Mo/Rt variant: <pvxbig> [5) Mö/R Ytank;Owgi8whMVPoFdXZxQ8kLqPQTC]</pvxbig>

Equipment

  • Lowest AL Armor(with 550hp).
  • Any weapon with enchantments last 20% longer will do.
Yeti run

Usage

  • Enchant yourself with Essence Bond and Balthazar's Spirit.
  • Grab the blessing from the Luxon Priest.
  • Before engaging in combat, enchant yourself with Spirit Bond, and Protective Spirit.
  • Follow the route outlined in the map on the right.
  • Upkeep Spirit Bond no matter what while in combat, and the other enchants as you can.
  • Cast Vengeful Weapon upon engaging. Then cast Vengeful Was Khanhei.
  • Pull the Yetis on one point and cast the Standard of Honor.
  • Try to disarm the Traps, so your Smiter won't get hit, if your smiter isnt vigilant enough to avoid the traps

Counters

  • Dying from Traps.
  • Too much damage in the Yeti cave.
  • Your Smiter dies.

Variants

  • An experienced Yeti Tank does not need any anti-KD so your smite/finisher can get something to deal more damage.
  • Replace Pain Inverter with Ebon Vanguard Assassin Support
  • Optional tank build to use with the more popular Finisher + Smite builds:

<pvxbig> [build prof=Rt/Mo pro=12 spawn=3 res=12+1+1][Spirit Bond][Protective Spirit][Vengeful Weapon][Vengeful Was Khanhei]["I am Unstoppable!"][Pain Inverter][Balthazar's Spirit][Essence Bond][/build] </pvxbig> <pvxbig> [build prof=Mo/Rt pro=12+1+1 spawn=3 res=12][Spirit Bond][Protective Spirit][Vengeful Weapon][Vengeful Was Khanhei]["I am Unstoppable!"][Pain Inverter][Balthazar's Spirit][Essence Bond][/build] </pvxbig>

Equipment

  • 20% longer enchantments weapon and standart low armor 600 gear.

Usage

  • Use VWK and VW upon engage
  • Maintain Spirit Bond, Protective Spirit and Balthazar's Spirit
  • Use "IAU!" upon engage to prevent knockdowns
  • If you are enchanted with Great Dwarf Weapon make sure you swing your weapon to make additional damage.


Yeti Smite

Attributes and Skills

<pvxbig> [7) Mö Ysmite;OwAT44HDnBfESoH6jUCeNfwQAA]</pvxbig>

Equipment

  • Superior Protection and Smiting Headset.
  • 40/40 Smiting Prayer set.
  • Highest energy set.

Usage

  • Follow Y tank and:
    • Cast Retribution, Vital Blessing, Life Attunement, Essence Bond.
    • Use signet for more energy if needs.
    • Cast Holy Wrath and Reversal of Damage when you can ( You should have enough energy ).
    • If Y tank dies, use Unyielding Aura ( For max HP and Energy ) and recast enchantment spells.
    • Spam Reversal improve the run ( Heal + Damage )

Counter

  • Getting killed.
  • If Yetis attack Smite or SS, use Reversal of Damage as heal and protection.
  • Fast run, wallows could be not dead when kill Rt Boss, keep an eye on compass.


< OR > Yeti Smite

Attributes and Skills

<pvxbig> [build name="y smit 2" prof=monk/eleme smitin=12+1+3 divine=12+1][retribution][essence bond][holy wrath][shield of judgment][air of superiority][by urals hammer][intensity][reversal of damage][/build] </pvxbig>

Equipment

  • Superior Smiting (Head) + Minor Divine Favor.
  • 40/40 Smiting Prayer set.
  • Highest energy set.

Usage

  • Follow Y tank and :
    • Cast Retribution + Essence Bond on him.
    • Cast Air of Superiority + Holy Wrath before Y tank goes to foes.
    • Wait for Y tank to take agro ( Finisher also has to wait ).
    • Cast "By Ural's Hammer!" + Intensity, and Holy Wrath + Reversal of Damage when you can ( For small groups - You should have enough energy ).
    • Cast Shield of Judgment too ( For massive groups - You should have enough energy ).
      • Spam Reversal improve the run ( Heal + Damage ).
      • Always keep Air of Superiority on you to recast quickly OR to remove conditions OR to gain Health OR to gain Energy.
      • Extra experience given by Air of Superiority can help you in decreasing Death Penalty.
      • Much more damage dealt BUT Riskier.
      • Boosted Favor Divine helps Y tank ( Healed by Monk skills ).
      • Only 2 Bonds grants you 2 extra Energy regeneration pimps.


Counter

  • Getting killed.
  • If Yetis attack Smite or Finisher, use Reversal of Damage as heal and protection.
  • Fast run, wallows could be not dead when kill Rt Boss, keep an eye on compass.
  • Y tank could need at least Vital Blessing.
  • Finisher could die, letting you without a rez skill.
  • You have to level up a bit your GWEN title tracks to be efficient.


Other Options

Spiteful

Attributes and Skills

<pvxbig> [8) N/Mö SS;OANCc8zUegc5u4D41n8g+gMB] </pvxbig>

Equipment

  • Curse Headgear with Superior Curse Rune.
  • Max armor(with 600hp)
  • Any weapons will do

Usage

  • Follow Y tank and:
    • Cast Aura of Stability on the Tank if "I am Unstoppable!" ends.
    • Cast SS on the yeti-ball.
    • Kill the other Yetis with Pain Inverter and the Assassin

Counters

  • Getting killed.

Variants

  • If Yeti tank is exp you don't need to take Aura of Stability
  • This could be also done by a monk:

<pvxbig> [8) Mö/N SS;OwQCc8zUegc5u4D41n8g+gMB] </pvxbig>

Finisher

  • Finisher to use with the alternative monk tank and smite builds:

<pvxbig> [build prof=R/Mo pro=12 bea=12+1+3 wil=3][Pain Inverter][Ebon Vanguard Assassin Support]["Finish Him!"][Serpent's Quickness][Edge of Extinction][Purifying Veil][Essence Bond][Unyielding Aura][/build] </pvxbig> <pvxbig> [build prof=Mo/R pro=12 bea=12 wil=3][Pain Inverter][Ebon Vanguard Assassin Support]["Finish Him!"][Serpent's Quickness][Edge of Extinction][Purifying Veil][Essence Bond][Unyielding Aura][/build] </pvxbig>

Usage

  • Maintain Purifying Veil and Essence Bond on the tank.
  • Put EoE as soon as it recharges.
  • Use Serpent's Quickness for quicker recharges.
  • Help on killing stuff with EVAS, "FH!" and PI.

Counters

Variants


Runner

Attributes and Skills

<pvxbig> [build prof=A/Mo dead=12+1 sha=12+1+3 pro=3][Shadow Form][Deadly Paradox][Dark Escape][Dwarven Stability][Dash][Optional][Optional][Rebirth][/build] </pvxbig> For the optional slot you can get a healing skill such as Feigned Neutrality or Viper's Defense. Shadow of Haste is also quite helpfull Also try adding "Finish Him!" to help the beach tank with the last stubborn wallow. (speeds up run)

Equipment

  • Weapon with +20% enchanting (such as Totem Axe and a shield).
  • Any armor can do with attunement and radiant runes. Get your energy as high as you can.

Usage

  • Follow the Beach Smiter, stopping to get the quest Return of the Yeti from Magistrate Kin near the entrance to the zone, until you come to a fork.
  • Split off and run down to where Kayali the Brave is.
  • Make sure you get the aggro of the Naga and bring them close to Kayali's group so that they primarily kill the assassins (most important part), and possibly Kayali. Your job is then done.
  • If any Smiter dies, and that group doesn't have a way to Resurrect him, you may be asked to run over and use a resurrection skill.

Counters

  • Failing to keep up Shadow Form.
  • Failing to pull enough Naga to the Outcasts.
  • The boss group containing 2 Outcast Assassins, Kayali, and a Death-hand will probably wipe the Naga group. Make sure you kill the Assassins if this happens. It's also possible to pull the farthest Naga group to Kayali's group, though this is very hard.
  • Getting hit by Chilblains while pulling

Variants

  • Pretty much any good runner build will do, regardless of profession. This spot is very flexible.
  • Secondary or primary paragons can speed up the run. They should take Enduring Harmony to increase the duration of IAU and "Can't Touch This!" for the Beach tank and cast them before he/she will take on the wallows.

<pvxbig> [build prof=P/A leadership=12+1 command=12+1+1]["Incoming!"]["Fall Back!"][Dash][Enduring Harmony]["Can't Touch This!"]["I Am Unstoppable!"][Optional][Resurrection Signet][/build] </pvxbig>

  • For the optional slot you can take one of the following skills: "Finish Him!", Death's Charge, Sunspear Rebirth Signet and/or Viper's Defense. You could also replace resurrection signet with your paragon resurrect skill of choice.
  • Cast Enduring Harmony on the beach tank, followed by "Can't Touch This!" right before he/she takes on a group of wallows.
  • Use Enduring Harmony on yourself before entering Oni spawns to lengthen durations of your shouts.

Notes

Many professions can take part in MQSC:

  • Monk can play anything besides spirit spammer
  • Any Profession can be runner with the right build.
  • Ritualist can do Yeti, and Wallow tank.
  • An alternative MQSC based around Ritualists can be found here


See Also (Outdated)

Related Builds

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