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*{{Mo}}/{{Any}} or {{Mo}}/{{E}} ('''''Yeti Smite Monk''''')
 
*{{Mo}}/{{Any}} or {{Mo}}/{{E}} ('''''Yeti Smite Monk''''')
{{mini skill bar|Retribution|Vital Blessing|Life Attunement|Essence Bond|Blessed Signet|Holy Wrath|Shield of Judgment|Rebirth}}
+
{{mini skill bar|Retribution|Vital Blessing|Life Attunement|Essence Bond|Blessed Signet|Holy Wrath|Shield of Judgment|Rebirth}}{{mini skill bar|Retribution|Essence Bond|Holy Wrath|Shield of Judgment|Air of Superiority|"By Ural's Hammer!"|Intensity|Rebirth}}
{{mini skill bar|Retribution|Essence Bond|Holy Wrath|Shield of Judgment|Air of Superiority|"By Ural's Hammer!"|Intensity|Reversal of Damage|}}
 
   
 
===='''Wallow Team'''====
 
===='''Wallow Team'''====
Line 64: Line 63:
 
=== Variant for more experienced tank ===
 
=== Variant for more experienced tank ===
 
<pvxbig>
 
<pvxbig>
[build name="y smit 2" prof=monk/eleme smitin=12+1+3 divine=12+1][retribution][essence bond][holy wrath][shield of judgment][air of superiority][by urals hammer][intensity][Strength of Honor][/build]
+
[build name="y smit 2" prof=monk/eleme smitin=12+1+3 divine=12+1][retribution][essence bond][holy wrath][shield of judgment][air of superiority][by urals hammer][intensity][Rebirth][/build]
 
</pvxbig>
 
</pvxbig>
   

Revision as of 08:35, 7 August 2010


The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:


Mission-icon This build is part of the current PvE meta.
Remove this tag if it is no longer used in the current PvE meta.


The MQSC (Mount Qinkai Speed Clear) build uses teams of smiters, tanks and a finisher in combination with a runner in order to farm Luxon faction at Mount Qinkai in Hard Mode from Aspenwood Gate. With an average team, faction rewards can come anywhere from 9.5k-11k a run and runs take 7-12 minutes. Groups are normally formed in the European German districts.

Overview

Party members should split into three teams (Update With Current Meta):

Yeti Team

  • Monk/Ritualist (Yeti Tank)
Protective Spirit Spirit Bond Vengeful Was Khanhei Vengeful Weapon Ebon Vanguard Assassin Support "Finish Him!" "I Am Unstoppable!" Essence Bond


  • Asterisk/Asterisk (Yeti Finisher)
Optional Optional Optional Optional Optional Optional Optional Optional


  • Monk/Asterisk or Monk/Elementalist (Yeti Smite Monk)
Retribution Vital Blessing Life Attunement Essence Bond Blessed Signet Holy Wrath Shield of Judgment Rebirth
Retribution Essence Bond Holy Wrath Shield of Judgment Air of Superiority "By Ural's Hammer!" Intensity Rebirth


Wallow Team

  • Ritualist/Asterisk (Wallow Channeling Ritualist)
Bloodsong Destruction Signet of Spirits Painful Bond "By Ural's Hammer!" Summon Ruby Djinn Summon Spirits (Luxon) Spirit Siphon
Spirit Siphon "You Move Like a Dwarf!" Signet of Spirits Bloodsong "By Ural's Hammer!" Painful Bond Summon Spirits (Luxon) Flesh of My Flesh
Spirit Siphon Agony Signet of Spirits Bloodsong Vampirism Painful Bond Summon Spirits (Luxon) Flesh of My Flesh


  • Ritualist/Asterisk (Wallow Communing Ritualist)
Pain Vampirism Shadowsong Anguish Ritual Lord Summon Naga Shaman Pain Inverter Energetic Was Lee Sa
Wanderlust Pain Shadowsong Anguish Disenchantment Energetic Was Lee Sa Summon Spirits (Luxon) Flesh of My Flesh
Signet of Ghostly Might Pain Shadowsong Anguish Disenchantment Boon of Creation Summon Spirits (Luxon) Flesh of My Flesh


Beach Team

  • Monk/Asterisk (Beach Smiter)
Essence Bond Retribution Vital Blessing Holy Wrath Shield of Judgment "By Ural's Hammer!" Ebon Vanguard Assassin Support Rebirth


  • Monk/Asterisk (Beach Tank)
Protective Spirit Spirit Bond Vengeful Was Khanhei Vengeful Weapon Ebon Vanguard Assassin Support "Finish Him!" Balthazar's Spirit Essence Bond


  • Asterisk/Paragon or Assassin/Asterisk (Runner)
"Incoming!" "Fall Back!" Enduring Harmony "We Shall Return!" "Can't Touch This!" "I Am Unstoppable!" Optional Resurrection Signet
Optional Optional Optional Optional Optional Optional Optional Optional



Yeti Team

Yeti Smite

Variant for less experinced tank

<pvxbig> [build prof=mo/any smit=12+1+3 prot=12+3 divin=3+3][Retribution][Vital Blessing][Life Attunement][Essence Bond][Blessed Signet][Holy Wrath][shield of judgment][Rebirth][/build] </pvxbig>

Equipment

  • Superior Protection and Smiting Headset.
  • 40/40 Smiting Prayer set.
  • Highest energy set.

Usage

  • Follow Y tank and:
    • Cast Retribution, Vital Blessing, Life Attunement, Essence Bond.
    • Use signet for more energy if needs.
    • Cast Holy Wrath and Reversal of Damage when you can ( You should have enough energy ).
    • If Y tank dies, use Unyielding Aura ( For max HP and Energy ) and recast enchantment spells.
    • Spam Reversal improve the run ( Heal + Damage )

Counter

  • Getting killed.
  • Fast run, wallows could be not dead when kill Rt Boss, keep an eye on compass.

Variant for more experienced tank

<pvxbig> [build name="y smit 2" prof=monk/eleme smitin=12+1+3 divine=12+1][retribution][essence bond][holy wrath][shield of judgment][air of superiority][by urals hammer][intensity][Rebirth][/build] </pvxbig>

Equipment

  • Superior Smiting (Head) + Minor Divine Favor.
  • 40/40 Smiting Prayer set.
  • Highest energy set.

Usage

  • Follow Y tank and :
    • Cast Retribution + Essence Bond on him.
    • Cast Air of Superiority + Holy Wrath before Y tank goes to foes.
    • Wait for Y tank to take agro ( Finisher also has to wait ).
    • Cast "By Ural's Hammer!" + Intensity, and Holy Wrath + Reversal of Damage when you can ( For small groups - You should have enough energy ).
    • Cast Shield of Judgment too ( For massive groups - You should have enough energy ).
      • Spam Reversal improve the run ( Heal + Damage ).
      • Always keep Air of Superiority on you to recast quickly OR to remove conditions OR to gain Health OR to gain Energy.
      • Extra experience given by Air of Superiority can help you in decreasing Death Penalty.
      • Much more damage dealt BUT Riskier.
      • Boosted Favor Divine helps Y tank ( Healed by Monk skills ).
      • Only 2 Bonds grants you 2 extra Energy regeneration pimps.

Counter

  • Getting killed.
  • If Yetis attack Smite or Finisher, use Reversal of Damage as heal and protection.
  • Fast run, wallows could be not dead when kill Rt Boss, keep an eye on compass.
  • Y tank could need at least Vital Blessing.
  • Finisher could die, letting you without a rez skill.
  • You have to level up a bit your GWEN title tracks to be efficient.

Yeti Tank

Attributes and Skills

<pvxbig> [build prof=Rt/Mo prot=12 resto=12+1+3][Protective Spirit][Spirit Bond][Vengeful Was Khanhei][Vengeful Weapon][Ebon Vanguard Assassin Support]["Finish Him!"]["I Am Unstoppable!"][Essence Bond][/build]</pvxbig>

Mo/W variant: <pvxbig> [build prof=Mo/W prot=12+1+1 sword=12][Protective Spirit][Spirit Bond][Hundred Blades][Sun and Moon Slash][Ebon Battle Standard of Honor]["Finish Him!"]["I Am Unstoppable!"][Essence Bond][/build]</pvxbig>

Equipment

  • Lowest AL Armor(with 550hp).
  • Any weapon with enchantments last 20% longer will do.
Yeti run

Usage

<pvxbig>

  • Enchant yourself with [[Essence Bond] and [[Balthazar's Spirit].
  • Grab the blessing from the Luxon Priest.
  • Before engaging in combat, enchant yourself with [[Spirit Bond], and [[Protective Spirit].
  • Follow the route outlined in the map on the right.
  • Upkeep [[Spirit Bond] no matter what while in combat, and the other enchants as you can.
  • Cast [[Vengeful Weapon] upon engaging. Then cast [[Vengeful Was Khanhei].
  • Pull the Yetis on one point and cast the Standard of Honor.
  • Try to disarm the Traps, so your Smiter won't get hit, if your smiter isnt vigilant enough to avoid the traps

</pvxbig>

Counters

  • Dying from Traps.
  • Too much damage in the Yeti cave.
  • Your Smiter dies.

Variants

  • An experienced Yeti Tank does not need any anti-KD so your smite/finisher can get something to deal more damage.
  • Replace Pain Inverter with Ebon Vanguard Assassin Support
  • Optional tank build to use with the more popular Finisher + Smite builds:

<pvxbig> [build prof=Rt/Mo pro=12 spawn=3 res=12+1+1][Spirit Bond][Protective Spirit][Vengeful Weapon][Vengeful Was Khanhei]["I am Unstoppable!"][Pain Inverter][Ebon Vanguard Assassin Support][Essence Bond][/build] </pvxbig>

Equipment

  • 20% longer enchantments weapon and standart low armor 600 gear.

Usage

  • Use VWK and VW upon engage
  • Maintain Spirit Bond, Protective Spirit and Balthazar's Spirit
  • Use "IAU!" upon engage to prevent knockdowns
  • If you are enchanted with Great Dwarf Weapon make sure you swing your weapon to make additional damage.


Finisher

The finisher can be multiple professions:

<pvxbig> [build prof=N/Mo sou=12+1 cur=12+3+1 smi=3][Mark of Pain][Spiteful Spirit]["By Ural's Hammer!"][Ebon Vanguard Assassin Support]["Finish Him!"][Balthazar's Spirit][Essence Bond][Rebirth][/build] </pvxbig> <pvxbig> [build prof=E/Mo fir=12+3+1 ene=12+1 pro=3][Searing Flames][Glowing Gaze][Ebon Vanguard Assassin Support][Pain Inverter]["Finish Him!"][Balthazar's Spirit][Essence Bond][Rebirth][/build] </pvxbig> <pvxbig> [build prof=Me/Mo fas=12+1 dom=12+3+1][Visions of Regret][Empathy][Cry of Pain][Ebon Vanguard Assassin Support]["Finish Him!"][Balthazar's Spirit][Essence Bond][Rebirth][/build] </pvxbig> <pvxbig> [build prof=R/Mo pro=12 bea=12+1+3 wil=3][Pain Inverter][Ebon Vanguard Assassin Support]["Finish Him!"][Serpent's Quickness][Edge of Extinction][Balthazar's Spirit][Essence Bond][Unyielding Aura][/build] </pvxbig> <pvxbig> [build prof=Mo/R pro=12+1+1 bea=12 wil=3][Pain Inverter][Ebon Vanguard Assassin Support]["Finish Him!"][Serpent's Quickness][Edge of Extinction][Balthazar's Spirit][Essence Bond][Unyielding Aura][/build] </pvxbig>

Equipment

  • Max AL with as high health as possible (Sup Vigor, Survivor's, Vitae)
  • 40/40 set of appropriate attribute

Usage

  • Maintain enchantments on the tank.
  • Help kill stuff.


Wallow Team

Wallow Channeling Ritualist

Attributes and Skills

<pvxbig> [build prof=Rt/any chann=12+1+3 spawn=12+1][Ebon Escape][Signet of Spirits][Bloodsong][Painful Bond][Agony][SUmmon Spirits (Luxon)][Spirit Siphon][Flesh of my Flesh][/build] </pvxbig> <pvxbig> [build prof=Rt/any cha=12+1+3 spa=12+1][Signet of Spirits][Bloodsong][Destruction][Rupture Soul][Spirit Siphon][Painful Bond][Summon Spirits (Luxon)][Flesh of My Flesh][/build] </pvxbig>

Note that both builds' skills can be interchanged with each other to suit the player.

Equipment

  • Rune of Superior Spawning Power.
  • Superior Rune of Channeling Magic.
  • Rune of Superior Vigor.
  • Survivor Insignias.
  • Vitae runes.
  • 40/40 Channeling Magic set.
  • 20 high energy staff.
  • Longbow for pulling

Usage

  • Follow the Wallows(W) route. See on the map.
  • Spawn the spirits in front of the wallows. Try not to pull aggro.
  • Use the Longbow for the guardians.
  • As the Communing Rit will be leading. Use Ebon Escape for quicker manoeuvrability and for minor heals during fights.

Counters

  • Allowing yourself to aggro the wallows rather than your spirits
  • Bad spawns can sometimes lead to having to aggro 2 groups of wallows at a time, almost always leading to death
  • Spirits getting killed


Wallow Communing Ritualist

Attributes and Skills

<pvxbig> [build prof=Rt/any comm=12+1+3 spa=12+1][opt][Pain][Shadowsong][Anguish][Disenchantment][Boon of Creation][Summon Spirits (Luxon)][Flesh of My Flesh][/build] </pvxbig>

Shadowsong can be exchanged for Vampirism if the Channelling rit is taking Rupture Soul + Destruction.

elite

<pvxbig>

  • Signet of Ghostly Might [[Signet of Ghostly Might@16]
  • Ritual Lord [[Ritual Lord@13]
  • Wanderlust [[Wanderlust@16]
  • Soul Twisting [[Soul Twisting@13]
Note that Wanderlust and Soul Twisting tend to be overall less effective than Signet of Ghostly Might and Ritual Lord.

</pvxbig>

Equipment

  • Rune of Superior Spawning Power.
  • Rune of Superior Communing.
  • Rune of Superior Vigor.
  • Survivor Insignias.
  • Vitae runes.
  • 40/40 Communing set.
  • 20 high energy staff.
  • Longbow for pulling
Wallow run

Usage

  • Follow the Wallows(W) route. See on the map.
  • Spawn the spirits in front of the wallows. Try not to pull aggro.
  • Use the Longbow for the Guardian.

Counters

  • Allowing yourself to aggro the wallows rather than your spirits
  • Bad spawns can sometimes lead to having to aggro 2 groups of wallows at a time, almost always leading to death
  • Spirits getting killed

Video Tutorials

Wallow Team Teach (Ritualist 1 and 2)




Beach Team

Beach Smiter

Attributes and Skills

<pvxbig> [build prof=Mo/? smi=12+1+3 pro=12+3 divine=3+1][Essence Bond][Retribution][Vital Blessing][Holy Wrath][Shield of Judgment]["By Ural's Hammer!"][Ebon Vanguard Assassin Support][Rebirth][/build] </pvxbig>

Equipment

  • A +1 Smiting Headpiece with Sup Smite and Sup Prot runes, and a Minor Divine if desired.
  • Any armor (but max AL with extra Health is preferred).
  • Any weapons with enchantments last 20% longer will do.

Usage

<pvxbig>

  • Cast [[Essence Bond], [[Retribution], and [[Vital Blessing] on the Beach Tank, and maintain them.
  • Stay back while the tank aggro's mobs, and wait until all of the melees have stopped moving before casting or recasting your spells.
  • Cast [[Holy Wrath] and [[Shield of Judgment] on the tank upon engage.
  • Renew Holy Wrath whenever possible, as it will quickly run out otherwise.
  • Use [[Ebon Vanguard Assassin Support] to more quickly take down targets that aren't dying fast enough. You can also use it as a meat shield if you accidentally pull some of the aggro.
  • Wait a few seconds before casting [["By Ural's Hammer!"] for the tank to get aggro.
  • Cast all enchantments prior to popping any Oni groups, as [[Shadow Shroud] prevents any more enchantments afterward. This shouldn't happen, however, because the beach team does not normally travel near any Oni pops.
  • If the tank gets a Condition while fighting Naga, it means he's Dazed. Use [[Purge Signet] on him if you have it.
  • If the tank dies, use [[Rebirth] to revive him.

</pvxbig>

Variants

<pvxbig>

  • [[Life Attunement] instead of Vital Blessing
  • [[Purge Signet] instead of EVAS (shouldn't be needed with experienced tanks).
  • The tank may ask for both [[Life Attunement] and [[Vital Blessing]. You should drop [[Ebon Vanguard Assassin Support] for the second maintained enchant, and replace [["By Ural's Hammer!"] with [[Blessed Signet] if you don't feel comfortable with your energy otherwise. If using Essence Bond, lower Protection Prayers to 11+3, and raise Divine Favor to 6+1.

</pvxbig>

Counters

  • Pulling aggro and dying.


Beach Tank

Attributes and Skills

<pvxbig> [build prof=Mo/Rt prot=12(+3+1) divine=3+1 resto=12][Protective Spirit][Spirit Bond][Vengeful was Khanhei][Vengeful Weapon][Ebon Vanguard Assassin Support]["Finish Him!"][Balthazar's Spirit][Essence Bond][/build]

  • [["I Am Unstoppable"] instead of [["Finish Him!"] (You should only take it if you plan to take down the Wallow patrol at the bridge.)

</pvxbig>

Equipment

  • Lowest AL Armor.
  • Survivor Insignias. Vigor and Vitae runes.
  • Any weapon with enchantments last 20% longer will do.
Beach run

Usage

<pvxbig>

  • Enchant yourself with [[Balthazar's Spirit] and [[Essence Bond].
  • Grab the blessing from the Luxon Priest.
  • Before engaging in combat, enchant yourself with [[Spirit Bond] and [[Protective Spirit].
  • Follow the route outlined in the map on the right.
  • Upkeep [[Spirit Bond] no matter what while in combat, and the other enchants as you can.
  • Against Wallows cast [[I am Unstoppable].
  • In fight cast [[Vengeful was Khanhei] and [[Vengeful Weapon].
  • Use [[Ebon Vanguard Assassin Support] and [["Finish Him!"]

</pvxbig>

Counters

<pvxbig>

</pvxbig>


Runner

Attributes and Skills

<pvxbig> [build prof=W/P str=12 comma=12]["Incoming!"]["Fall Back!"]["Can't Touch This!"]["I Am Unstoppable!"]["By Ural's Hammer!"][Pain Inverter][Signet of Stamina]["We Shall Return!"][/build] </pvxbig>

Note: Incoming is interchangeable with "Charge!" as the player sees fit.

Usage

  • Follow the Beach Smiter, stopping to get the quest Return of the Yeti from Magistrate Kin near the entrance to the zone, until you come to a fork.
  • Split off and run down to where Kayali the Brave is.
  • Make sure you get the aggro of the Naga and bring them close to Kayali's group so that they primarily kill the assassins (most important part), and possibly Kayali. Your job is then done.
  • If any Smiter dies, and that group doesn't have a way to Resurrect him, you may be asked to run over and use a resurrection skill.

Counters

  • Failing to pull enough Naga to the Outcasts.
  • The boss group containing 2 Outcast Assassins, Kayali, and a Death-hand will probably wipe the Naga group. Make sure you kill the Assassins if this happens. It's also possible to pull the farthest Naga group to Kayali's group, though this is very hard.

Variants

<pvxbig> [build prof=A/Mo dead=12+1 sha=12+1+3 pro=3][Shadow Form][Deadly Paradox][Dark Escape][Dwarven Stability][Dash][Optional][Optional][Rebirth][/build] </pvxbig> <pvxbig> [build prof=P/A leadership=12+1 command=12+1+1]["Incoming!"]["Fall Back!"][Dash][Enduring Harmony]["Can't Touch This!"]["I Am Unstoppable!"][Optional][Resurrection Signet][/build] </pvxbig> <pvxbig> [build prof=Mo/P div=3 comma=12 mot=12][Mending Refrain]["Incoming!"]["Fall Back!"]["I Am Unstoppable!"]["Can't Touch This!"]["You Move Like a Dwarf!"][Ebon Vanguard Assassin Support]["We Shall Return!"][/build] </pvxbig>


Notes

Many professions can take part in MQSC:

  • Monk can play anything besides spirit spammer
  • Any Profession can be runner with the right build.
  • Ritualist can do Yeti and Beach tank.
  • An alternative MQSC based around Ritualists can be found here

See Also (Outdated)

Related Builds