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*{{any}}/{{any}} '''Physical Damage Player''' |
*{{any}}/{{any}} '''Physical Damage Player''' |
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{{mini skill bar}} |
{{mini skill bar}} |
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− | *{{ |
+ | *{{Rt}}/{{Mo}} '''Empathic Smite Hero''' |
− | {{mini skill bar| |
+ | {{mini skill bar|Splinter Weapon|Ancestor's Rage|Judge's Intervention|Empathic Removal|Spirit Siphon|Bloodsong|Strength of Honor|Flesh of My Flesh}} |
⚫ | |||
− | {{mini skill bar|Signet of Spirits|Bloodsong|Splinter Weapon|Spirit Siphon|Smite Condition|Smite Hex|Strength of Honor|Flesh of My Flesh}} |
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*{{N}}/{{Mo}} '''Jagged Minion Hero''' |
*{{N}}/{{Mo}} '''Jagged Minion Hero''' |
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{{mini skill bar|Jagged Bones|Animate Bone Minions|Death Nova|Masochism|Shield of Absorption|Protective Spirit|Aegis|Signet of Lost Souls}} |
{{mini skill bar|Jagged Bones|Animate Bone Minions|Death Nova|Masochism|Shield of Absorption|Protective Spirit|Aegis|Signet of Lost Souls}} |
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⚫ | |||
+ | {{Mini skill bar|Splinter Weapon|Ancestor's Rage|Blood Bond|Order of Pain|Dark Fury|Spirit Siphon|Signet of Spirits|Flesh of My Flesh}} |
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− | == |
+ | == Empathic Smite Hero == |
<pvxbig> |
<pvxbig> |
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− | [build prof= |
+ | [build prof=Ritualist/Monk Smiting=12 Channeling=12+1+1 Spawning=3][Splinter Weapon][Ancestor's Rage][Judge's Intervention][Empathic Removal][Spirit Siphon][Bloodsong][Strength of Honor][Flesh of My Flesh@0][/build] |
</pvxbig> |
</pvxbig> |
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− | |||
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− | *Take [[gww:Weaken Armor|Weaken Armor]] |
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− | *See [[Build:E/N Ether Renewal Orders]] for other variants. |
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− | |||
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− | |||
=== Equipment === |
=== Equipment === |
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* '''Armor:''' Survivor Insignia, Vitae and/or Vigor runes |
* '''Armor:''' Survivor Insignia, Vitae and/or Vigor runes |
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* '''Weapons:''' 40/40 Channeling wand and offhand |
* '''Weapons:''' 40/40 Channeling wand and offhand |
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− | |||
===Variants=== |
===Variants=== |
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⚫ | |||
*Replace [[gww:Smite Condition|Smite Condition]] with [[gww:Castigation Signet|Castigation Signet]] or [[gww:Judge's Intervention|Judge's Intervention]] |
*Replace [[gww:Smite Condition|Smite Condition]] with [[gww:Castigation Signet|Castigation Signet]] or [[gww:Judge's Intervention|Judge's Intervention]] |
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*Replace [[gww:Flesh of My Flesh|Flesh of My Flesh]] with [[gww:Death Pact Signet|Death Pact Signet]] |
*Replace [[gww:Flesh of My Flesh|Flesh of My Flesh]] with [[gww:Death Pact Signet|Death Pact Signet]] |
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+ | *[[gww:Zealot's Fire|Zealot's Fire]] can add some additional AoE damage. Note that elemental damage is not so effective in Hard Mode. |
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⚫ | |||
+ | *[[gww:Reversal of Damage|Reversal of Damage]] and [[gww:Judge's Intervention|Judge's Intervention]] can both provide some damage prevention |
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+ | *Do NOT use [[gww:Judge's Insight|Judge's Insight]], because it will change your damage to holy. |
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+ | |||
== Jagged Minion Hero == |
== Jagged Minion Hero == |
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<pvxbig> |
<pvxbig> |
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− | [build prof=Necromancer/mo Death=12+1+3 SoulReaping=8+1 protection=10][Jagged Bones][Animate Bone Minions][Death Nova][ |
+ | [build prof=Necromancer/mo Death=12+1+3 SoulReaping=8+1 protection=10][Jagged Bones@18][Animate Bone Minions@18][Death Nova@18][Putrid Bile@18][Protective Spirit][Aegis][Shield of Absorption][Masochism@12][/build] |
</pvxbig> |
</pvxbig> |
||
− | |||
=== Equipment === |
=== Equipment === |
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* '''Armor:''' Survivor/radiant Insignia with Bloodstained insignia on head, hands or feet |
* '''Armor:''' Survivor/radiant Insignia with Bloodstained insignia on head, hands or feet |
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* '''Weapons:''' Death Magic staff of enchanting |
* '''Weapons:''' Death Magic staff of enchanting |
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+ | |||
+ | ===Variants=== |
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+ | *Replace [[gww:Jagged Bones|Jagged Bones]] with [[gww:Aura of the Lich|Aura of the Lich]] |
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+ | |||
⚫ | |||
⚫ | |||
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+ | {{skill icon|Blood Ritual}} instead of Blood Bond |
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== Usage == |
== Usage == |
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*Disable and micro Strength of Honor on the physical damage players. |
*Disable and micro Strength of Honor on the physical damage players. |
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+ | |||
− | == |
+ | == Variants == |
− | *General anti-caster |
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+ | The Rt/N orders can be swapped for the following necro orders build, if your team requires more healing or the area has many conditions. You sacrifice damage for more defense. |
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− | *Heavy enchant removal |
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+ | <pvxbig> |
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− | *Lack of corpses |
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+ | [build prof=Necromancer/rt blood=11+1+1 SoulReaping=8+1 resto=11][optional][order of pain][blood bond][mend body and soul][spirit light][Protective was kaolai][life][Signet of Lost Souls@11][/build] |
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+ | </pvxbig> |
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+ | {{skill icon|Optional}} '''elite slot for:''' |
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+ | *{{skill icon|Ravenous Gaze}} |
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+ | *{{skill icon|Spoil Victor}} |
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== Notes == |
== Notes == |
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− | * If using with Henchmen, bring 2 |
+ | * If using with Henchmen, bring 2 more physical henchmen (preferably one being more support - a ranger or paragon) and 2 healers. |
− | * It is recommended to bring [[gww:"Save Yourselves!"|"Save Yourselves!"]] |
+ | * It is recommended to bring [[gww:"Save Yourselves!"|"Save Yourselves!"]] on the player |
+ | * Do not bring [[gww:Aura of Holy Might|Aura of Holy Might]] or elemental weapon mods as this prevents Orders from triggering extra damage. |
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== See Also == |
== See Also == |
Latest revision as of 21:42, 2 November 2010
The PvXwiki community finds this to be an excellent build. If you disagree with this rating, please discuss it on the build's talk page. This build has been designed for the following use: |
This is a three hero team build design to support physical players in PvE. It raises damage caused by physicals with Orders, Strength of Honor, Splinter Weapon and Curses spells like Mark of Pain and Barbs.
Overview
Empathic Smite Hero
<pvxbig> [build prof=Ritualist/Monk Smiting=12 Channeling=12+1+1 Spawning=3][Splinter Weapon][Ancestor's Rage][Judge's Intervention][Empathic Removal][Spirit Siphon][Bloodsong][Strength of Honor][Flesh of My Flesh@0][/build] </pvxbig>
Equipment
- Armor: Survivor Insignia, Vitae and/or Vigor runes
- Weapons: 40/40 Channeling wand and offhand
Variants
- Replace Bloodsong with Ancestor's Rage.
- Replace Smite Condition with Castigation Signet or Judge's Intervention
- Replace Flesh of My Flesh with Death Pact Signet
- Zealot's Fire can add some additional AoE damage. Note that elemental damage is not so effective in Hard Mode.
- Reversal of Damage and Judge's Intervention can both provide some damage prevention
- Do NOT use Judge's Insight, because it will change your damage to holy.
Jagged Minion Hero
<pvxbig> [build prof=Necromancer/mo Death=12+1+3 SoulReaping=8+1 protection=10][Jagged Bones@18][Animate Bone Minions@18][Death Nova@18][Putrid Bile@18][Protective Spirit][Aegis][Shield of Absorption][Masochism@12][/build] </pvxbig>
Equipment
- Armor: Survivor/radiant Insignia with Bloodstained insignia on head, hands or feet
- Weapons: Death Magic staff of enchanting
Variants
- Replace Jagged Bones with Aura of the Lich
SoS Orders Hero
<pvxbig> [build prof=Ritualist/Necromancer BloodMagic=11 Channeling=12+1+1 Spawning=6+1][Splinter Weapon][Ancestor's Rage][Blood Bond][Order of Pain][Dark Fury][Spirit Siphon][Signet of Spirits][Flesh of My Flesh][/build] </pvxbig>
Equipment
- Armor: Survivor Insignia, Vitae and Vigor Runes
- Weapons: +20% enchantment blood magic staff, two HCT mods
Variants
Blood Ritual instead of Blood Bond
Usage
- Set all heroes to Guard mode.
- Disable and micro Strength of Honor on the physical damage players.
Variants
The Rt/N orders can be swapped for the following necro orders build, if your team requires more healing or the area has many conditions. You sacrifice damage for more defense. <pvxbig> [build prof=Necromancer/rt blood=11+1+1 SoulReaping=8+1 resto=11][optional][order of pain][blood bond][mend body and soul][spirit light][Protective was kaolai][life][Signet of Lost Souls@11][/build] </pvxbig> Optional elite slot for:
Notes
- If using with Henchmen, bring 2 more physical henchmen (preferably one being more support - a ranger or paragon) and 2 healers.
- It is recommended to bring "Save Yourselves!" on the player
- Do not bring Aura of Holy Might or elemental weapon mods as this prevents Orders from triggering extra damage.