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This build has been designed for the following use:

Use the ability to bring 7 heroes to run a powerful spike in PvE.


<pvxbig> [build prof=Any/Paragon Spear Mastery=12+1+3][Wearying Spear][Great Dwarf Weapon][Optional][Optional][Optional][Optional][Optional][Optional][/build] </pvxbig>

  • Maintain GDW on everyone as much as possible, use Wearying on spikes.


  • Wearying Spear of Enchanting, 15/20 inscription.

Hero Ranger 1

<pvxbig> [build prof=Ranger/Elementalist Wilderness Survival=12+1+3 Earth Magic=10+1 Energy Storage=8][Greater Conflagration][Ward Against Elements][Dragon's Stomp][Dual Shot][Hunter's Shot][Disrupting Shot][Dodge][Resurrection Signet][/build] </pvxbig>


  • Appropriate Runes
  • Sundering Hornbow of Fortitude, 15/-5 inscr.

Hero Ranger 2

<pvxbig> [build prof=Ranger/Necromancer Marksmanship=12+1+3 Curses=10+1 Beast Mastery=8][Melandru's Arrows][Mark of Pain][Barbs][Suffering][Dual Shot][Hunter's Shot][Concussion Shot][Well of Blood][/build] </pvxbig>


  • Proper runes, Survivor's.
  • Sundering Hornbow of Fortitude, 15/-5 inscr. Try to get a Blunt damage bow as to not conflict with Hero 1.

Hero Ranger 3

<pvxbig> [build prof=Ranger/Assassin Expertise=12+1+1 Marksmanship=10+1 Shadow Arts=11][Escape][Pin Down][Barbed Trap][Caltrops][Dual Shot][Hunter's Shot][Viper's Defense][Shadow Sanctuary][/build] </pvxbig>

  • This hero is your snare hero, flag him into large mobs as you engage to lock down targets for the spike.


  • Beastmaster's insignia for more armour while tanking.
  • Crippling Flatbow of Defense for added range.

Hero Ranger 4

<pvxbig> [build prof=Ranger/Dervish Marksmanship=12+1+3 Expertise=9+1 Earth Prayers=11+1][Ebon Dust Aura][Volley][Apply Poison][Barbed Arrows][Dual Shot][Forked Arrow][Hunter's Shot][Vital Boon][/build] </pvxbig>

  • Micro Vital to cover EDA.


  • Armor
  • Weapons

Hero Paragon Assist

<pvxbig> [build prof=Paragon/Mesmer Leadership=12+1+ Motivation=10+1 Spear Mastery=9+1 Domination Magic=5][Focused Anger][Chorus of Restoration][Energizing Chorus][Song of Power][Blazing Spear][Natural Temper][Diversion][Signet of Return][/build] </pvxbig>

  • Micro Diversion on priority targets.


  • Radiants on all.
  • A suitable spear and a Motivation Shield.

Hero Runner Rit

<pvxbig> [build prof=Rit/Para Communing=12+1+1 Spawning=11+1 Command=6][Incoming][Fall Back][Go For The Eyes][Earthbind][Dissonance][Disenchantment][Sundering Weapon][Death Pact Signet][/build] </pvxbig>

  • Micro Sundering before spiking.


  • Herald's Insignia.
  • 15/-1 wand and offhand are needed for the high cost spirits.

Hero Monk Cleaner

<pvxbig> [build prof=Monk/Any Divine Favor=12+1+3 Healing Prayers=10+1 Protection Prayers=8+1][Martyr][Divine Healing][Heaven's Delight][Dwayna's Kiss][Vigorous Spirit][Convert Hexes][Divine Boon][Resurrect][/build] </pvxbig>

  • Martyr and the party heals are effective from a distance, so flag this hero back.


  • Survivor's or Radiants for energy.
  • 40/40 Divine Favour set.


Set up all the spirits, soften the mobs with the Condition and Snare Hero Rangers, and then call spike targets for the heroes to attack.


Caster hate.


Drop the runner for an Orders Derv, Ele or Necro.

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