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Maintains strong defense through an extra Ritualist while still providing a strong spike. |
Maintains strong defense through an extra Ritualist while still providing a strong spike. |
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==Overview== |
==Overview== |
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− | {{mini skill bar|Dismember|Executioner's Strike|Disrupting Chop|Bull's Strike|Shock|Primal Rage|Rush|Resurrection Signet}}{{mini skill bar|Magehunter's Smash|Crushing Blow|Hammer Bash|Bull's Strike|Distracting Strike|Flail|Enraging Charge|Death Pact Signet}}{{mini skill bar|Burning Arrow|Hunter's Shot|Savage Shot|Distracting Shot|Read the Wind|Lightning Reflexes|Flail|Resurrection Signet}}{{mini skill bar|Expel Hexes|Shard Storm|Shell Shock|Teinai's Prison|Blurred Vision|Steam|Glyph of Immolation|Drain Enchantment}}{{mini skill bar|Caretaker's Charge|Ancestor's Rage|Optional|Weapon of Warding|Protective Was Kaolai|Rend Enchantments|Recovery|Flesh of My Flesh}}{{mini skill bar|Reversal of Fortune|Spirit Bond|Restore Condition|Guardian|Aura of Stability|Holy Veil|Castigation Signet|Disciplined Stance}}{{mini skill bar|Patient Spirit |
+ | {{mini skill bar|Dismember|Executioner's Strike|Disrupting Chop|Bull's Strike|Shock|Primal Rage|Rush|Resurrection Signet}}{{mini skill bar|Magehunter's Smash|Crushing Blow|Hammer Bash|Bull's Strike|Distracting Strike|Flail|Enraging Charge|Death Pact Signet}}{{mini skill bar|Burning Arrow|Hunter's Shot|Savage Shot|Distracting Shot|Read the Wind|Lightning Reflexes|Flail|Resurrection Signet}}{{mini skill bar|Expel Hexes|Shard Storm|Shell Shock|Teinai's Prison|Blurred Vision|Steam|Glyph of Immolation|Drain Enchantment}}{{mini skill bar|Caretaker's Charge|Ancestor's Rage|Optional|Weapon of Warding|Protective Was Kaolai|Rend Enchantments|Recovery|Flesh of My Flesh}}{{mini skill bar|Reversal of Fortune|Spirit Bond|Restore Condition|Guardian|Aura of Stability|Holy Veil|Castigation Signet|Disciplined Stance}}{{mini skill bar|Patient Spirit|Word of Healing|Infuse Health|Signet of Rejuvenation|Cure Hex|Castigation Signet|Balanced Stance|Disciplined Stance}}{{mini skill bar|Hidden Caltrops|Renewing Surge|Soothing Memories|Weapon of Shadow|Weapon of Warding|Recuperation|Protective Was Kaolai|Dash}} |
== Primal Rage Warrior == |
== Primal Rage Warrior == |
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[build prof=R/W Marksmanship=12+1 Expertise=12+1+1][Burning Arrow][Hunter's Shot@14][Savage Shot@14][Distracting Shot][Read the Wind@16][Lightning Reflexes][Flail][Resurrection signet][/build] |
[build prof=R/W Marksmanship=12+1 Expertise=12+1+1][Burning Arrow][Hunter's Shot@14][Savage Shot@14][Distracting Shot][Read the Wind@16][Lightning Reflexes][Flail][Resurrection signet][/build] |
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</pvxbig> |
</pvxbig> |
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− | ===Usage=== |
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− | *Maintain RtW and Flail. |
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− | *Interrupt as you see fit. |
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− | *Assist in spikes with Burning Arrow -> Hunter's Shot -> Savage Shot. |
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== Fast Casting Water == |
== Fast Casting Water == |
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*Use Blur and Steam to blind possible melee spikes. |
*Use Blur and Steam to blind possible melee spikes. |
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*Assist in spikes with Shard Storm. |
*Assist in spikes with Shard Storm. |
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− | *Good vs Ganking Rangers in |
+ | *Good vs Ganking Rangers in snare contest. |
== CC Support Rit == |
== CC Support Rit == |
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== Word of Healing Monk == |
== Word of Healing Monk == |
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<pvxbig> |
<pvxbig> |
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− | [build prof=mo/w heal=12+1 |
+ | [build prof=mo/w heal=12+1+1 div=10+1 tactic=8][Patient Spirit][word of healing][infuse health][signet of rejuvenation][no skill][castigation signet][balanced stance][disciplined stance][/build] |
</pvxbig> |
</pvxbig> |
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+ | *[[gw:Cure Hex|Cure Hex]] or [[gw:Spotless Mind|Spotless mind]] |
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===Usage=== |
===Usage=== |
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*Infuse spikes and redbar. |
*Infuse spikes and redbar. |
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+ | *Use balanced stance for kiting without knockdown or critical hit. |
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− | *Use Guardian against Warriors. |
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*Keep your frontline clear of hexes. |
*Keep your frontline clear of hexes. |
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Latest revision as of 21:42, 1 March 2011
The PvXwiki community finds this to be an important part of the metagame. If you disagree with this rating, please discuss it on the build's talk page. This build has been designed for the following use: |
Maintains strong defense through an extra Ritualist while still providing a strong spike.
Overview
Primal Rage Warrior
<pvxbig> [build prof=W/E Axe=12+1+1 Strength=12+1 Air=3][Dismember][Executioner's Strike][Disrupting Chop][Bull's Strike][Shock][Primal Rage][Rush][Resurrection Signet][/build] </pvxbig>
Usage
- Call full damage spikes as often as possible.
- Generally pressure.
Magehunter's Smash Warrior
<pvxbig> [build prof=W/Rt Hammer=12+1+1 Strength=12+2 Resto=3][Magehunter's Smash][Crushing Blow][Hammer Bash][Bull's Strike][Distracting Strike][Flail][Enraging Charge][Death Pact Signet][/build] </pvxbig>
Usage
- Try to knock the Prot monk on Primal's spikes.
- Call full damage spikes as often as possible.
- Kill a ganking Ranger if the Mesmer snared it.
BA Ranger
<pvxbig> [build prof=R/W Marksmanship=12+1 Expertise=12+1+1][Burning Arrow][Hunter's Shot@14][Savage Shot@14][Distracting Shot][Read the Wind@16][Lightning Reflexes][Flail][Resurrection signet][/build] </pvxbig>
Fast Casting Water
<pvxbig> [build prof=Me/e water=11 fast=8+1+1 Insp=9+1 fire=8 air=1][Expel Hexes][shard storm][Blurred Vision][Glyph of Immolation][Steam][Drain Enchantment][shell shock][Ice Prison][/build] </pvxbig>
Usage
- Use Blur and Steam to blind possible melee spikes.
- Assist in spikes with Shard Storm.
- Good vs Ganking Rangers in snare contest.
CC Support Rit
<pvxbig> [build prof=Rt/N Resto=12+1+1 Channeling=12+2 Curses=3][Caretaker's Charge][Ancestor's Rage][no skill][Weapon of Warding][Protective was Kaolai][Rend Enchantment][recovery][Flesh of My Flesh][/build] </pvxbig>
Usage
- Spam CC.
- Assist in spikes with Rend and Ancestor's (and CC if needed).
- Heal with Soothing Memories and Prot with Weapon of Warding (great on monks).
- Party heal with PwK.
- Set up Recovery when possible.
Restore Condition Monk
<pvxbig> [build prof=Mo/W Prot=12+1+1 Divinefavor=8+1 smit=7+1 tactic=8][Reversal of Fortune][Spirit Bond][Restore Condition][Guardian][Aura of Stability][Castigation Signet][Holy Veil][Disciplined Stance][/build] </pvxbig>
Usage
- Stop spikes with protection skills.
- Keep warriors and ranger clean of blind and hexes.
- Defend yourself from Warriors/Rangers with Disciplined.
- Use Castigation Signet for damage and energy.
Word of Healing Monk
<pvxbig> [build prof=mo/w heal=12+1+1 div=10+1 tactic=8][Patient Spirit][word of healing][infuse health][signet of rejuvenation][no skill][castigation signet][balanced stance][disciplined stance][/build] </pvxbig>
Usage
- Infuse spikes and redbar.
- Use balanced stance for kiting without knockdown or critical hit.
- Keep your frontline clear of hexes.
HC Runner
<pvxbig> [build prof=Rt/A sha=8 res=12+1+1 cha=10+1][Hidden Caltrops][Renewing Surge][Soothing Memories][Weapon of Shadow][Weapon of Warding][Recuperation][Protective Was Kaolai][Dash][/build] </pvxbig>
Usage
- Spike assist with Renewing.
- Prot yourself and anyone needed at the stand (do this with your weapon spells).
- Heal.
- Party heal with PwK.
- Set up Recuperation at the stand.
- Use dash to run flags.