This build requires a rating. Please apply the appropriate tag based upon consensus. This build has been designed for the following use: |
This build requires Consumables to operate properly. |
My vision on how you can kill the Slavers' Exile with different types.
Overview[]
Core team[]
Manlyway[]
Glaiveway[]
Core team[]
Tanks[]
<pvxbig> [build prof=E/A Shadow=12+1+3 Ear=12 Crit=3][Glyph of Concentration][Shadow Form][Shroud of Distress][Stoneflesh Aura]["I Am Unstoppable!"][Armor of Earth][Death's Charge][Ebon Battle Standard of Honor][/build] </pvxbig>
Spirits[]
Ranger (Kurzick) Variant[]
<pvxbig> [build prof=R/Rt Beast=12+1+3 Wild=8+1 Res=10 Exp=2+1][Consume Soul][Edge of Extinction][Frozen Soil][Summon Spirits (Kurzick)][Protective Was Kaolai][Spirit Light][Serpent's Quickness][Flesh of My Flesh][/build] </pvxbig>
Ranger (Luxon) Variant[]
<pvxbig> [build prof=R/Rt Beast=12+1+3 Wild=8+1 Res=10 Exp=2+1][Consume Soul][Edge of Extinction][Frozen Soil][Summon Spirits (Luxon)][Protective Was Kaolai][Spirit Light][Serpent's Quickness][Flesh of My Flesh][/build] </pvxbig>
Ritualist (Kurzick) Variant[]
<pvxbig> [build prof=Rt/R Beast=12 Wild=9 Res=9+1+2 Spa=3+1][Consume Soul][Edge of Extinction][Frozen Soil][Summon Spirits (Kurzick)][Protective Was Kaolai][Spirit Light][Serpent's Quickness][Flesh of My Flesh][/build] </pvxbig>
Ritualist (Luxon) Variant[]
<pvxbig> [build prof=Rt/R Beast=12 Wild=9 Res=9+1+2 Spa=3+1][Consume Soul][Edge of Extinction][Frozen Soil][Summon Spirits (Luxon)][Protective Was Kaolai][Spirit Light][Serpent's Quickness][Flesh of My Flesh][/build] </pvxbig>
Healers[]
UA[]
<pvxbig> [build prof=Mo/Any Heal=12+1+1 Div=10+1 Prot=8+1][Dwayna's Kiss][Patient Spirit][Cure Hex][Dismiss Condition][Seed of Life][Protective Spirit][Heal Party][Unyielding Aura][/build] </pvxbig>
HB[]
<pvxbig> [build prof=Mo/Me Heal=12+1+1 Div=10+1 Prot=8+1][Dwayna's Kiss][Ethereal Light][Cure Hex][Seed of Life][Protective Spirit][Heal Party][Healer's Boon][Arcane Mimicry][/build] </pvxbig>
BiP[]
<pvxbig> [build prof=N/P Blood=9+1+3 Soul=9+3 Comma=12][Blood is Power][Well of Blood]["Finish Him!"][Ebon Battle Standard of Wisdom][Optional]["Fall Back!"]["Make Haste!"]["We Shall Return!"][/build] </pvxbig>
Manlyway[]
100B's[]
<pvxbig> [build prof=W/A sword=12+1+1 strength=11+1 Tactics=5 shadow=4][Air of Superiority]["For Great Justice!"]["I Am Unstoppable!"][Hundred Blades][Death's Charge]["To The Limit!"][Whirlwind Attack][Sun and Moon Slash][/build]
OR
[build prof=A/W sword=12 Crit=11+1+1 Tactics=5 shadow=4+1][Air of Superiority]["For Great Justice!"]["I Am Unstoppable!"][Hundred Blades][Death's Charge]["To The Limit!"][Whirlwind Attack][Sun and Moon Slash][/build] </pvxbig>
MoP[]
<pvxbig> [build prof=N/A Curs=12+1+3 Dead=10 Soul=8+1][Assassin's Promise][Mark of Pain][Barbs][Swap]["By Ural's Hammer!"][Ebon Vanguard Assassin Support][Ebon Vanguard Sniper Support][Resurrection Signet][/build] </pvxbig>
Pros - Cons[]
- The Pros of this build are:
- It is not new to most of the people, so experience is already seen in more people.
- Diverse for 3 professions.
- With a good ball it is one hit KO.
- You don't have to be near to use swap.
- The Cons of this build are:
- Fragile when thinks go totally wrong.
- Fixed professions (not as Glaiveway is).
- If AoS doesn't work well in small groups, you may not recharge, which you need. As will the attack possibly not too strong.
- Needs bigger groups and a perfect ball.
Usage of this build[]
<pvxbig>
- The tank balls up in a total range of just over the edge of your compass (only in one correction, so do not ball around you, but in front of you)
- While the tank balls, spirits are placed behind you (do not travel behind the of course), or the spirit spammer uses [[Summon Spirits] when he can.
- BiP the ones that need it. Then stay around with the spirits and only leave your station if needed. If many people die, use [["We Shall Return!"@12] to rez them all, then return!
- Tank calls with Ward, MoP after that with MoP.
- After everything is balled, the MoP uses his skills 1-3 and 5 and the 100B's use your skills in order of 1-8, which will kill probably everything. You have the skills of 6-7 of the MoP, [["Finish Him!"] and a recharge of an attack of your warrs while under the effect of MoP.
- Notice that the 4th thing in the things you need to do, has to be done before AP has worn off.
</pvxbig>
Glaiveway[]
Glaive PI Swapper[]
<pvxbig> [build prof=Rt/A Channel=12+1+3 Spa=12+1][Destructive Was Glaive][Ancestor's Rage][Spirit Rift]["By Ural's Hammer!"][Pain Inverter][Dash][Air of Superiority][Swap][/build] </pvxbig>
Glaive LoD[]
<pvxbig> [build prof=Rt/A Channel=12+1+3 Res=12+1 Sha=3+1][Destructive Was Glaive][Ancestor's Rage][Spirit Rift]["By Ural's Hammer!"][Light of Deldrimor][Dash][Air of Superiority][Flesh of My Flesh][/build] </pvxbig>
Glaive "YMLaD!"[]
<pvxbig> [build prof=Rt/A Channel=12+1+3 Res=12+1 Sha=3+1][Destructive Was Glaive][Ancestor's Rage][Spirit Rift]["By Ural's Hammer!"]["You Move Like a Dwarf!"][Dash][Air of Superiority][Flesh of My Flesh][/build] </pvxbig>
Pros - Cons[]
- The Pros of this build are:
- Continuing damage, so no delay between spikes.
- Doesn't need perfect balls.
- All-around Caster-friendly. So different professions (except for the swapper) are allowed. Though rits are preferred of course.
- Can spike every group, shattered or not.
- The Cons of this build are:
- Not completely one-hit KO.
- Glaiver has to be behind for swap.
- Other professions are less effective.
- Is more dangerous when the ball is not a real ball.
Usage of this build[]
<pvxbig>
- The Glaivers start with casting [[Destructive Was Glaive@16]. Just so they can spam it twice when they run in. They also use [[Air of Superiority] for chances of recharge and health/energy.
- The tank balls up in a total range of just over the edge of your compass (only in one correction, so do not ball around you, but in front of you)
- While the tank balls, spirits are placed behind you (do not travel behind the of course), or the spirit spammer uses [[Summon Spirits] when he can.
- BiP the ones that need it. Then stay around with the spirits and only leave your station if needed. If many people die, use [["We Shall Return!"@12] to rez them all, then return!
- After everything is balled, the Glaivers use [[Spirit Rift@16], run in with [[Dash], and spike with [[Destructive was Glaive@16] and [[Ancestor's Rage@16]. This must kill, otherwise drop again the DwG, or use your additional killing spells.
- Split if they scatter. Just kill with what you have, they all have quick recharges.
(Pictures coming soon) </pvxbig>