The PvXwiki community finds this to be an excellent build. If you disagree with this rating, please discuss it on the build's talk page. This build has been designed for the following use: |
This build is for 2 humans with 6 heroes. It allows any 2 players to be able to easily roll through most PvE areas with minion bombing, spirits and discord.
Team Composition
Discord #1
<pvxbig> [build prof=Necromancer/Monk deathmagic=12+1+1 soulreaping=9+1 protectionprayers=9][discord][animate bone minions][death nova][rotting flesh][aegis][protective spirit][remove hex][signet of lost souls][/build] </pvxbig>
Equipment
- Survivor insignias, Superior Vigor rune, Vitae runes
- 40/40 Death Magic set
Counters
- General caster hate
- Heavy condition/hex removal areas
Variants
- Remove hex for a resurrection skill (Resurrection Chant or Signet are good options) if not needed
- enfeebling blood for rotting flesh when fighting human/non-fleshy foes. Drop soul reaping to 8, bring up curses to 5.
Notes
- Make sure this hero doesn't use Aegis when it's already up. Disabling Aegis and manually casting will allow you to keep it up more consistently.
Discord #2
<pvxbig> [build prof=Necromancer/Monk deathmagic=12+1+1 soulreaping=8+1 protectionprayers=10][discord][animate bone minions][death nova][putrid bile][aegis][protective spirit][remove hex][signet of lost souls][/build] </pvxbig>
Equipment
- Survivor insignias, Superior Vigor rune, Vitae rune
- 40/40 Death Magic set
Counters
- General caster hate
- Heavy condition/hex removal areas
Variants
- Remove Hex for a resurrection skill (Resurrection Chant or Signet are good options) if not needed
Notes
- Make sure this hero doesn't use Aegis when it's already up. Disabling Aegis and manually casting will allow you to keep it up more consistently.
Channeling Rit
<pvxbig> [build prof=Ritualist/any channeling=12+1+1 spawningpower=12+1 restoration=3+1][boon of creation][signet of spirits][bloodsong][agony][painful bond][spirit rift][splinter weapon][death pact signet][/build] </pvxbig>
Equipment
- Survivor/Shaman insignias, Superior Vigor rune, Vitae runes
- 40/40 Channeling Magic set
Counters
- Spirits getting killed
Communing Rit
<pvxbig> [build prof=Ritualist/any communing=12+1+1 spawningpower=12+1 restoration=3+1][boon of creation][reclaim essence][dissonance][anguish][union][pain][disenchantment][armor of unfeeling][/build] </pvxbig>
Equipment
- Survivor/Shaman insignias, Superior Vigor rune, Vitae runes
- +5e/+30hp spear, 20%HSR/+30hp Spawning Power Focus
Counters
- Spirits getting killed
Restoration Rit #1
<pvxbig> [build prof=Ritualist/any spawningpower=12+1 restoration=12+1+1][boon of creation][xinrae's weapon][recuperation][life][spirit light][mend body and soul][Spirit Siphon][flesh of my flesh][/build] </pvxbig>
Equipment
- Survivor/shaman insignias, Superior Vigor rune, Vitae runes
- 40/40 Restoration Magic set
Varients
- Weapon of Remedy instead of Xinrae's Weapon
Counters
- Spirits getting killed
Restoration Rit #2
<pvxbig> [build prof=Ritualist/any spawningpower=12+1 restoration=12+1+1][boon of creation][reclaim essence][recovery][rejuvenation][spirit light][mend body and soul][spirit to flesh][flesh of my flesh][/build] </pvxbig>
Equipment
- Survivor/shaman insignias, Superior Vigor rune, Vitae runes
- 40/40 Restoration Magic set
Varients
- Recovery can be replaced for something else in areas with little conditions
Counters
- Spirits getting killed
Usage
- One player should aggro the enemies making sure the ritualist heroes do not aggro.
- Once aggro'd, heroes will automatically use spirits
- Call/attack target
- ???
- Profit!
Counters
- Spirits getting killed
Notes
- Pretty much impossible to die, especially if you have Save Yourselves.
- It's recommended that you have at least one offensive human.
- "Save Yourselves!" and Vampirism are very useful as are additional hexes/conditions.
- As long as you call the target, the spirits should attack it, and the necromancers should use their conditions/hexes and spam Discord.
- If facing heavy AoE, flag ritualist heroes back so they don't get hit. AoE shouldn't be a problem if you can properly pull the mob.
External Links
http://www.guildwarsguru.com/forum/showthread.php?t=10382432