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− | {{ |
+ | {{Great-Build|SC|PvE team}} |
+ | {{Requires-Cons}} |
||
{{TOCright}} |
{{TOCright}} |
||
− | + | Completes [[gww:Underworld|Underworld]] in Hard Mode with an average time of 45 min to casual teams and 25-30 min with an experienced team. |
|
+ | == Overview == |
||
+ | '''{{E}}/{{R}} Wastes''' |
||
+ | {{mini skill bar|Obsidian Flesh|Stoneflesh Aura|Ebon Battle Standard of Honor|Sliver Armor|Edge of Extinction|Snow Storm|Stone Striker|Storm Chaser}} |
||
+ | '''{{E}}/{{Me}} Chamber-Vale''' |
||
+ | {{mini skill bar|Obsidian Flesh|Stoneflesh Aura|Optional|Wastrel's Worry|Ebon Battle Standard of Honor|Sliver Armor|Channeling|Mantra of Resolve}} |
||
+ | '''{{E}}/{{Me}} UWG''' |
||
+ | {{mini skill bar|Kinetic Armor|Stoneflesh Aura|Ether Renewal|Optional|Stone Daggers|"You Move Like a Dwarf!"|Dwarven Stability|Mantra of Resolve}} |
||
+ | '''{{E}}/{{R}} Pits''' |
||
+ | {{mini skill bar|Obsidian Flesh|Stoneflesh Aura|Stone Striker|Storm Chaser|Ebon Battle Standard of Honor|Sliver Armor|Radiation Field|Ebon Escape}} |
||
+ | '''{{A}}/{{E}} Planes''' |
||
+ | {{mini skill bar|Shroud of Distress|Shadow Form|Heart of Shadow|Glyph of Concentration|"By Ural's Hammer!"|Sliver Armor|"Finish Him!"|Death's Charge}} |
||
+ | '''{{A}}/{{E}} Mountains/Pools''' |
||
+ | {{mini skill bar|Shroud of Distress|Shadow Form|Heart of Shadow|Ebon Battle Standard of Honor|Sliver Armor|Optional|"I Am Unstoppable!"|Death's Charge}} |
||
+ | '''{{Rt}}/{{Any}} SoS''' |
||
+ | {{mini skill bar|Signet of Spirits|Bloodsong|Agony|Destruction|Painful Bond|Pain Inverter|"By Ural's Hammer!"|Summon Spirits (Kurzick)}} |
||
+ | '''{{E}}/{{Mo}} E/Mo''' |
||
+ | {{mini skill bar|Ether Renewal|Burning Speed|Aura of Restoration|Ebon Battle Standard of Wisdom|Infuse Health|Balthazar's Spirit|Protective Bond|Life Bond}} |
||
− | == |
+ | ==Wastes== |
− | === Lab Tank (LT) === |
||
− | == Attributes and skills == |
||
<pvxbig> |
<pvxbig> |
||
− | [build prof= |
+ | [build prof=E/R ear=12+1+3 ene=3+1 bea=9 wil=9][Obsidian Flesh][Stoneflesh Aura][Ebon Battle Standard of Honor][Sliver Armor][Edge of Extinction][Snow Storm][Stone Striker][Storm Chaser][/build] |
</pvxbig> |
</pvxbig> |
||
− | The Optional Slot should be filled with [[gw:Celestial Storm|Celestial Storm]], however, if you are using this build for anywhere other than Raisu Palace, you can use [[gw:Purge Conditions|Purge Conditions]], [[gw:Mend Ailment|Mend Ailment]], or [[gw:Remove Hex|Remove Hex]] instead. |
||
− | == |
+ | ===Equipment=== |
+ | *'''Weapons:''' any 20% enchant weapon, one handed 20% enchantment weapon, +10AL vs Earth shield |
||
− | There is no special armor needed, as long as you have +4 energy regen. |
||
+ | *'''Armor:''' Full [[gww:Geomancer Insignia|Geomancer insignias]], [[gww:Rune of Attunement|Runes of Attunement]] and a [[gww:Rune of Vigor|Superior Vigor rune]] |
||
− | Recommended weapons are expensive but effective. There are two separate groups of equipment needed. Water Running and Fire Fighting. |
||
+ | *'''Personal Cons:''' Birthday Cupcake, Golden egg, Candy Corn, Banished Dream Rider |
||
+ | ===Usage=== |
||
+ | *Use A Banished Dream Rider summoning stone in the beginning to help with the first second and third chamber/vale spikes |
||
+ | *Maintain [[gww:Obsidian Flesh|Obsidian Flesh]], [[gww:Stoneflesh Aura|Stoneflesh Aura]], [[gww:Stone Striker|Stone Striker]], and [[gww:Storm Chaser|Storm Chaser]] |
||
+ | *Use [[gww:Edge of Extinction|Edge of Extinction]] to help with spikes |
||
+ | *Use [[gww:Ebon Battle Standard of Honor|Ebon Battle Standard of Honor]], [[gww:Sliver Armor|Sliver Armor]] and [[gww:Snow Storm|Snow Storm]] to kill and help on spikes |
||
+ | *Stay with the Chamber until they reach the entrance of vale, kill basment keeper for UWG |
||
+ | *Run to wastes and prep wastes then wait for the UWG to come and duo the quest with you |
||
+ | ==Chamber-Vale Popper== |
||
− | Water Running equipment includes: (weapons set 1) |
||
+ | <pvxbig> |
||
− | * Helm that is +4 total Water Magic. (Superior rune of [[gw:Water Magic|Water Magic]] on Hydromancer helm) |
||
+ | [build prof=E/Me ill=2 dom=8 ins=9 ear=12+1+3 ene=5+1][Obsidian Flesh][Stoneflesh Aura][Optional][Wastrel's Worry][Ebon Battle Standard of Honor][Sliver Armor][Channeling][Mantra of Resolve][/build] |
||
− | * {{W}} [[gw:Totem Axe|Totem Axe]]+5 weapon with enchantments 20% longer |
||
+ | </pvxbig> |
||
− | * {{E}}[[gw:Flint's Artifact|Flint's Artifact]] ( +1 [[gw:Water Magic|Water Magic]] 20% & 1/2 Recharge of [[gw:Water Magic|Water Magic]] Spells 20%) |
||
+ | *{{Skill icon|"By Ural's Hammer!"}} |
||
+ | *{{Skill icon|Arcane Echo}} |
||
+ | *{{Skill icon|Glyph of Swiftness}} |
||
+ | *{{Skill icon|Soothing Images}} |
||
+ | === Equipment === |
||
+ | *'''Weapons:''' any 20% enchant weapon, one handed 20% enchantment weapon, +10AL vs Slashing shield |
||
+ | *'''Armor:''' Full [[gww:Radiant Insignia|Radiant insignias]], [[gww:Rune of Attunement|Runes of Attunement]] and a [[gww:Rune of Vigor|Superior Vigor rune]] |
||
+ | *'''Personal cons:''' Birthday Cupcake, Golden egg, Candy Corn, War Supply |
||
+ | ===Usage=== |
||
+ | *Maintain [[gww:Obsidian Flesh|Obsidian Flesh]], [[gww:Stoneflesh Aura|Stoneflesh Aura]], [[gww:Channeling|Channeling]], and [[gww:Mantra of Resolve|Mantra of Resolve]] |
||
+ | *Get bonded by the E/Mo |
||
+ | *Use [[gww:Ebon Battle Standard of Honor|Ebon Battle Standard of Honor]] and [[gww:Sliver Armor|Sliver Armor]] for damage. |
||
+ | *Use [[gww:Soothing Images|Soothing Images]] to keep enemy adrenaline low; preventing Fear Me! spikes. |
||
+ | *Use [[gww:Arcane Echo|Arcane Echo]] or [[gww:Glyph of Swiftness|Glyph of Swiftness]] on [[gww:Sliver Armor|Sliver Armor]] |
||
+ | *Pop Chamber and Vale Reaper. |
||
+ | *Do Escort |
||
+ | ==UWG== |
||
− | (A Water staff with a a [[gw:perfect|perfect]] [[gw:Staff Wrapping|Staff Wrapping]] [[gw:of Enchanting|of Enchanting]] and 20/20 casting is also workable as this weapons set, see collector items with mods.) |
||
+ | <pvxbig> |
||
+ | [build prof=E/Me ins=3 ear=12+1+3 ene=12+3][Kinetic Armor][Stoneflesh Aura][Ether Renewal][Optional][Stone Daggers]["You Move Like a Dwarf!"][Dwarven Stability][Mantra of Resolve][/build] |
||
+ | </pvxbig> |
||
+ | *{{Skill icon|Ebon Battle Standard of Honor}} |
||
+ | *{{Skill icon|Aura of Restoration}} |
||
+ | *{{Skill icon|Elemental Lord (Luxon)}} |
||
+ | === Equipment === |
||
− | Fire Fighting equipment includes: (weapons set 2) |
||
+ | *'''Weapons:''' any 20% enchant weapon, one handed 20% enchantment weapon, -2 While Enchanted, Longbow 20% enchantment |
||
− | * Helm that is +4 total [[gw:Fire Magic|Fire Magic]] (Superior rune of [[gw:Fire Magic|Fire Magic]] on Pyromancer helm) |
||
+ | *'''Armor:''' Full [[gww:Blessed Insignia|Blessed insignias]], [[gww:Rune of Vitae|Runes of Vitae]] and a [[gww:Rune of Vigor|Superior Vigor rune]]. |
||
− | * {{E}}[[gw:Wayward Wand|Wayward Wand]] of [[gw:Fire Magic|Fire Magic]] or {{E}}[[gw:Rago's Flame Wand|Rago's Flame Wand]] (1/2 Recharge of [[gw:Fire Magic|Fire Magic]] Spells 20%) |
||
+ | *'''Personal cons:''' Birthday Cupcake, Golden egg, Candy Corn, Candy Apple, Alcohol |
||
− | * {{E}}[[gw:The Kindlerock|The Kindlerock]] ( +1 [[gw:Fire Magic|Fire Magic]] 20% & 1/2 Recharge of [[gw:Fire Magic|Fire Magic]] Spells 20%) |
||
+ | ===Usage=== |
||
+ | *Maintain [[gww:Kinetic Armor|Kinetic Armor]], [[gww:Stoneflesh Aura|Stoneflesh Aura]], [[gww:Ether Renewal|Ether Renewal]], [[gww:Dwarven Stability|Dwarven Stability]] and [[gww:Mantra of Resolve|Mantra of Resolve]] |
||
+ | *Use [[gww:Ebon Battle Standard of Honor|Ebon Battle Standard of Honor]], [[gww:Stone Daggers|Stone Daggers]] and [[gww:"You Move Like a Dwarf!"|"You Move Like a Dwarf!"]] for damage |
||
+ | *Complete UWG. |
||
+ | *Go to Wastes and duo the quest with the Wastes Elementalist |
||
+ | ==Pits== |
||
− | (A Fire staff with a [[gw:perfect|perfect]] [[gw:Staff Wrapping|Staff Wrapping]] [[gw:of Enchanting|of Enchanting]] and 20/20 casting is also workable as this weapons set, e.g {{E}}[[gw:Rago's Flame Staff|Rago's Flame Staff]].) |
||
− | |||
− | |||
− | ==== Walkthrough ==== |
||
− | *Wait for SS to kill skeleton, roll any other skeles you encounter with degen. |
||
− | *Wait for cons to be activated. |
||
− | *Cast and mantain everything and aggro the entire chamber. Don't be bodyblocked, aggro new enemies only when you don't need to cast (cast = don't move = get surrounded). |
||
− | *Block foes so that vale team can kill. |
||
− | *Go to waste door and kill all foes in that chamber (remember to block if you take more than 3 per time). |
||
− | *Go back to monument, aggro all foes and block so vale team can kill. |
||
− | *Do escort with vale team. |
||
− | *Pop vale. |
||
− | *Return to lab and do UWG. |
||
− | |||
− | '''At Dhuum''' |
||
− | * Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul. Taking off armor pieces helps. |
||
− | * Talk to Mayor and get back to the fight with Dhuum. Stay on the seal where the SS mantains the ward. |
||
− | * Always Spam 1 until the Dhuum's rest bar is full. '''NEVER CAST 3! Cast 2 for healing spirits or necro, cast 4 on Emo When he needs!''' |
||
− | * Spam 5 and kill him. |
||
− | |||
− | === Emo Bonder === |
||
<pvxbig> |
<pvxbig> |
||
− | [build prof=E/ |
+ | [build prof=E/R ear=12+1+3 wild=12 ene=3][Obsidian Flesh][Stoneflesh Aura][Stone Striker][Storm Chaser][Ebon Battle Standard of Honor][Sliver Armor][Radiation Field][Ebon Escape][/build] |
</pvxbig> |
</pvxbig> |
||
+ | === Equipment === |
||
− | '''Optionals:''' |
||
+ | *'''Weapons:''' any 20% enchant weapon, one handed 20% enchantment weapon, +10AL vs Earth shield |
||
− | * {{Skill icon|Rebirth}} if not bringing [[gww:Scroll of Resurrection|resurrection scrolls]]. |
||
+ | *'''Armor:''' Full [[gww:Blessed Insignia|Blessed insignias]], [[gww:Rune of Attunement|Runes of Attunement]] and a [[gww:Rune of Vigor|Superior Vigor rune]] |
||
− | * {{Skill icon|Elemental Lord}} for easier energy management. |
||
+ | *'''Personal cons:''' Birthday Cupcake, Golden egg, Candy Corn, Candy Apple |
||
− | * {{Skill icon|Life Attunement}} for easier life management. |
||
+ | ===Usage=== |
||
− | * {{Skill icon|Light of Deldrimor}} to farm skele |
||
+ | *Maintain [[gww:Obsidian Flesh|Obsidian Flesh]], [[gww:Stoneflesh Aura|Stoneflesh Aura]], [[gww:Stone Striker|Stone Striker]] and [[gww:Mantra of Earth|Mantra of Earth]]. |
||
− | Tutorial 1 - |
||
+ | *Use [[gww:Ebon Battle Standard of Honor|Ebon Battle Standard of Honor]], [[gww:Sliver Armor|Sliver Armor]] and [[gww:"By Ural's Hammer!"|"By Ural's Hammer!"]] for damage. |
||
− | [http://www.youtube.com/watch?v=IiQLa71Q12M| E/Mo walk-through with narration part 1] |
||
+ | *Tank Front side of Pits quest. |
||
− | [http://www.youtube.com/watch?v=J62c5_YSuyY&feature=related| E/Mo walk-through with narration part 2] |
||
+ | *Tank Pits side of 4 Horsemen. |
||
− | [http://www.youtube.com/watch?v=MxnOfpziqLA&feature=related| E/Mo walk-through with narration part 3] |
||
+ | ==Planes== |
||
− | Tutorial 2 - |
||
− | [http://www.youtube.com/watch?v=iyowJJ_1D_Q| Part 1] |
||
− | [http://www.youtube.com/watch?v=Fvdtg7sclh8&feature=related| Part 2] |
||
− | [http://www.youtube.com/watch?v=bRBVzmRYAyU&feature=related| Part 3] |
||
− | [http://www.youtube.com/watch?v=etdObHhu69A&feature=fvw| Part 4] |
||
− | ==== Equipment ==== |
||
− | *'''Armor:''' Radiant Insignias. |
||
− | *'''Weapon:''' any enchanting +20% weapon |
||
− | ==== Usage ==== |
||
− | * Wait for cons to be activated. |
||
− | * Cast and mantain your enchantments, prot the chamber tank. |
||
− | * If aggro fails, help the tank, as long as you maintain prot bond on yourself you are a good tank yourself. |
||
− | * Follow the chamber tank around and help with the quests. |
||
− | * At Dhuum, just tank. |
||
− | * Don't be a newbie, cast Protective Bond '''before''' Life Bond. |
||
− | |||
− | == Vale Team == |
||
− | === Tank === |
||
<pvxbig> |
<pvxbig> |
||
− | [build prof= |
+ | [build prof=A/E ear=12 sha=12+1+3 cri=3][Shroud of Distress][Shadow Form][Heart of Shadow][Glyph of Concentration]["By Ural's Hammer!"][Sliver Armor]["Finish Him!"][Death's Charge][/build] |
− | |||
− | |||
− | ==== Equipment ==== |
||
− | * '''Armor:''' Full Survivor. |
||
− | * '''Weapon:''' any with +20 Energy |
||
− | ==== Usage ==== |
||
− | * Help blocking foes |
||
− | * Complete Vale with SS (Summoning Stones are useful). |
||
− | * Run back to the labyrinth reaper when LT and Emo have cleared the path from UWG. If you have time, kill any remaining skeletons and wait for tele. |
||
− | * Help with Pits and Wastes quest with SS. |
||
− | * Stand on the platform and stay alive. |
||
− | * Spam spirits to kill the skeletons Dhuum spawns. |
||
− | |||
− | === SS Necromancer === |
||
− | ==Attributes and Skills== |
||
− | <pvxbig>[build prof=necro/monk bloodm=12+1+3 protec=9 healin=8 soulreaping=5+3][protective spirit][healing breeze][spoil victor][vampiric touch][watchful spirit][mending][essence bond][balthazars spirit][/build] |
||
</pvxbig> |
</pvxbig> |
||
+ | === Equipment === |
||
+ | *'''Weapons:''' one handed 20% enchantment weapon, +10AL vs Blunt shield, 20% Earth Staff, 20% Enchanting Zealous Scythe |
||
+ | *'''Armor:''' Full [[gww:Blessed Insignia|Blessed insignias]], [[gww:Rune of Attunement|Runes of Attunement]] and a [[gww:Rune of Vigor|Superior Vigor rune]]. |
||
+ | *'''Personal cons:''' Birthday Cupcake, Golden egg, Candy Corn |
||
+ | ===Usage=== |
||
+ | *Maintain [[gww:Shadow Form|Shadow Form]] and [[gww:Shroud of Distress|Shroud of Distress]]. |
||
+ | *Use [[gww:Sliver Armor|Sliver Armor]], [[gww:"By Ural's Hammer!"|"By Ural's Hammer!"]] and [[gww:"Finish Him!"|"Finish Him!"]] for damage. |
||
+ | *Glitch skeles in pits and tank backside of pits quest. |
||
+ | *Pop Plains Reaper and pull mindblades to pools side and tank poolside 4 Horesmen. |
||
− | == |
+ | ==Mountains/Pools== |
− | * Each of your armor pieces need to have a superior attribute [[gw:Rune|Rune]]. This will lower your base Health to 105. (The only required type is blood, but 5 are necessary to hit 105 health. 1 Superior Soul Reaping may be useful for the 3 extra energy per kill.) |
||
− | * It is a good idea to bring a second set of armor. This will allow you to adjust your health manually based on any [[gw:Death Penalty|Death Penalty]] you might accumulate. |
||
− | * Any +5 energy/20% longer enchanting sword/axe such as [[gw:Rajazan's Fervor|Rajazan's Fervor]] or [[gw:Totem Axe|Totem Axe]]. |
||
− | * The -50hp [[gw:Grim Cesta|Grim Cesta]] from the [[gw:Cities of Ascalon|Cities of Ascalon]] quest. (This is not required if you don't mind dying once and using a -20 offhand to hit 13hp. This will work better in most cases.) |
||
− | ** For the 13hp build, any -20hp offhand will work (preferably +12 energy). (Life is Pain [[gw:Inscription|Inscription]]s help with this.) |
||
− | * If you have any +hp offhands they could also be useful if any DP is accumulated. |
||
− | |||
− | == Usage == |
||
− | * Cast your four maintained enchantments when entering the explorable area. Try to allow full energy regeneration after each one until you're used to an area. |
||
− | * As you approach your target cast [[gw:Protective Spirit|Protective Spirit]] and [[gw:Healing Breeze|Healing Breeze]]. |
||
− | * Target the boss monster and cast [[gw:Spoil Victor|Spoil Victor]]. |
||
− | * Get as much aggro as possible from the boss's mob of monsters. |
||
− | * Begin using [[gw:Vampiric Touch|Vampiric Touch]] on the boss |
||
− | * After any touch attempt '''refresh''' either [[gw:Healing Breeze|Healing Breeze]] or [[gw:Protective Spirit|Protective Spirit]]. Alternate the refresh between the two. |
||
− | * Having the touches interrupted is not an issue. They have a fast refresh time. |
||
− | * Refreshing [[gw:Healing Breeze|Healing Breeze]] and [[gw:Protective Spirit|Protective Spirit]] early is ideal when facing a boss whose mob has interrupt capability. If they are interrupted this is less problematic as they'll likely refresh before they expire. |
||
− | * To keep melee foes from fleeing, keep hitting them with your axe or sword. |
||
− | '''At Dhuum:''' |
||
− | # Stay alive and go to the little stage. |
||
− | # Use PI on Dhuum when he uses Judgement of Dhuum. |
||
− | # Maintain Wisdom! |
||
− | '''At Dhuum:''' |
||
− | # Stay alive and go to the little stage. |
||
− | # Use PI on Dhuum when he uses Judgement of Dhuum. |
||
− | # Maintain Wisdom! |
||
− | |||
− | == Wastes (T1) == |
||
− | == Attributes and skills == |
||
<pvxbig> |
<pvxbig> |
||
− | [build prof= |
+ | [build prof=A/E ear=12 sha=12+1+3 cri=3][Shroud of Distress][Shadow Form][Heart of Shadow][Ebon Battle Standard of Honor][Sliver Armor][Optional]["I Am Unstoppable!"][Death's Charge][/build] |
</pvxbig> |
</pvxbig> |
||
+ | *{{Skill icon|Radiation Field}} |
||
− | The Optional Slot should be filled with [[gw:Celestial Storm|Celestial Storm]], however, if you are using this build for anywhere other than Raisu Palace, you can use [[gw:Purge Conditions|Purge Conditions]], [[gw:Mend Ailment|Mend Ailment]], or [[gw:Remove Hex|Remove Hex]] instead. |
||
+ | *{{Skill icon|"Finish Him!"}} |
||
+ | === Equipment === |
||
+ | *'''Weapons:''' one handed 20% enchantment Spear, +10AL vs Blunt shield, 20% Earth Staff |
||
+ | *'''Armor:''' Full [[gww:Blessed Insignia|Blessed insignias]], [[gww:Vanguard Insignia|Vanguard Insignia]], [[gww:Rune of Attunment|Runes of Attunment]] and a [[gww:Rune of Vigor|Superior Vigor rune]]. |
||
+ | *'''Personal cons:''' Rock candy (red blue or green), Golden egg, Candy Corn, Birthday Cupcake |
||
+ | ===Usage=== |
||
+ | *Maintain [[gww:Shadow Form|Shadow Form]] and [[gww:Shroud of Distress|Shroud of Distress]]. |
||
+ | *Use [[gww:Ebon Battle Standard of Honor|Ebon Battle Standard of Honor]] and [[gww:Sliver Armor|Sliver Armor]] for damage. |
||
+ | *Pop Twin Serpent Mountain Reaper and complete Demon Assassin. |
||
+ | *Run to Pools and pop Reaper |
||
+ | *Do Terrorweb Queen |
||
− | == |
+ | ==SoS== |
− | There is no special armor needed, as long as you have +4 energy regen. |
||
− | Recommended weapons are expensive but effective. There are two separate groups of equipment needed. Water Running and Fire Fighting. |
||
− | |||
− | Water Running equipment includes: (weapons set 1) |
||
− | * Helm that is +4 total Water Magic. (Superior rune of [[gw:Water Magic|Water Magic]] on Hydromancer helm) |
||
− | * {{W}} [[gw:Totem Axe|Totem Axe]]+5 weapon with enchantments 20% longer |
||
− | * {{E}}[[gw:Flint's Artifact|Flint's Artifact]] ( +1 [[gw:Water Magic|Water Magic]] 20% & 1/2 Recharge of [[gw:Water Magic|Water Magic]] Spells 20%) |
||
− | |||
− | (A Water staff with a a [[gw:perfect|perfect]] [[gw:Staff Wrapping|Staff Wrapping]] [[gw:of Enchanting|of Enchanting]] and 20/20 casting is also workable as this weapons set, see collector items with mods.) |
||
− | |||
− | Fire Fighting equipment includes: (weapons set 2) |
||
− | * Helm that is +4 total [[gw:Fire Magic|Fire Magic]] (Superior rune of [[gw:Fire Magic|Fire Magic]] on Pyromancer helm) |
||
− | * {{E}}[[gw:Wayward Wand|Wayward Wand]] of [[gw:Fire Magic|Fire Magic]] or {{E}}[[gw:Rago's Flame Wand|Rago's Flame Wand]] (1/2 Recharge of [[gw:Fire Magic|Fire Magic]] Spells 20%) |
||
− | * {{E}}[[gw:The Kindlerock|The Kindlerock]] ( +1 [[gw:Fire Magic|Fire Magic]] 20% & 1/2 Recharge of [[gw:Fire Magic|Fire Magic]] Spells 20%) |
||
− | |||
− | (A Fire staff with a [[gw:perfect|perfect]] [[gw:Staff Wrapping|Staff Wrapping]] [[gw:of Enchanting|of Enchanting]] and 20/20 casting is also workable as this weapons set, e.g {{E}}[[gw:Rago's Flame Staff|Rago's Flame Staff]].) |
||
− | |||
− | === Usage === |
||
− | * Wait for the chamber team to clear your path |
||
− | * Clean the waste and pop the reaper for waste's quest |
||
− | |||
− | *After Lab Team has cleared path, do Escort if nobody did before. |
||
− | |||
− | '''At Dhuum:''' |
||
− | * Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul. |
||
− | * Talk to Mayor and get back to the fight with Dhuum. *Stay on the seal where the SS mantain the ward* |
||
− | * Always Spam 1 until the Dhuum's rest bar is full. '''NEVER CAST 3! Cast 2 for healing spirits or necro, cast 4 on Emo When he needs!''' |
||
− | * Spam 5 and kill him. |
||
− | |||
− | == Mountains/Pools (T2) == |
||
− | == Attributes and skills == |
||
<pvxbig> |
<pvxbig> |
||
− | [build prof= |
+ | [build prof=Rt/any cha=12+1+3 spa=12+1][Signet of Spirits][Bloodsong][Agony][Destruction][Painful Bond][Pain Inverter]["By Ural's Hammer!"][Summon Spirits (Kurzick)][/build] |
</pvxbig> |
</pvxbig> |
||
+ | === Equipment === |
||
− | The Optional Slot should be filled with [[gw:Celestial Storm|Celestial Storm]], however, if you are using this build for anywhere other than Raisu Palace, you can use [[gw:Purge Conditions|Purge Conditions]], [[gw:Mend Ailment|Mend Ailment]], or [[gw:Remove Hex|Remove Hex]] instead. |
||
+ | *'''Weapons:''' Any high energy set |
||
+ | *'''Armor:''' Full [[gww:Radiant Insignia|Radiant insignia]]s, [[gww:Rune of Attunement|Runes of Attunement]] and a [[gww:Rune of Vigor|Superior Vigor rune]]. |
||
+ | *'''Personal cons:''' Birthday Cupcake |
||
+ | ===Usage=== |
||
+ | *Follow the Chamber/Vale Team, placing spirits to kill off final enemies. |
||
+ | *Help Wrathful Spirits with spirit spamming. |
||
+ | *Use [[gww:Pain Inverter|Pain Inverter]] and [[gww:"By Ural's Hammer!"|"By Ural's Hammer!"]] against [[gww:Judgement of Dhuum|Judgement of Dhuum]]. |
||
− | == |
+ | ==E/Mo== |
− | There is no special armor needed, as long as you have +4 energy regen. |
||
− | Recommended weapons are expensive but effective. There are two separate groups of equipment needed. Water Running and Fire Fighting. |
||
− | |||
− | Water Running equipment includes: (weapons set 1) |
||
− | * Helm that is +4 total Water Magic. (Superior rune of [[gw:Water Magic|Water Magic]] on Hydromancer helm) |
||
− | * {{W}} [[gw:Totem Axe|Totem Axe]]+5 weapon with enchantments 20% longer |
||
− | * {{E}}[[gw:Flint's Artifact|Flint's Artifact]] ( +1 [[gw:Water Magic|Water Magic]] 20% & 1/2 Recharge of [[gw:Water Magic|Water Magic]] Spells 20%) |
||
− | |||
− | (A Water staff with a a [[gw:perfect|perfect]] [[gw:Staff Wrapping|Staff Wrapping]] [[gw:of Enchanting|of Enchanting]] and 20/20 casting is also workable as this weapons set, see collector items with mods.) |
||
− | |||
− | Fire Fighting equipment includes: (weapons set 2) |
||
− | * Helm that is +4 total [[gw:Fire Magic|Fire Magic]] (Superior rune of [[gw:Fire Magic|Fire Magic]] on Pyromancer helm) |
||
− | * {{E}}[[gw:Wayward Wand|Wayward Wand]] of [[gw:Fire Magic|Fire Magic]] or {{E}}[[gw:Rago's Flame Wand|Rago's Flame Wand]] (1/2 Recharge of [[gw:Fire Magic|Fire Magic]] Spells 20%) |
||
− | * {{E}}[[gw:The Kindlerock|The Kindlerock]] ( +1 [[gw:Fire Magic|Fire Magic]] 20% & 1/2 Recharge of [[gw:Fire Magic|Fire Magic]] Spells 20%) |
||
− | |||
− | (A Fire staff with a [[gw:perfect|perfect]] [[gw:Staff Wrapping|Staff Wrapping]] [[gw:of Enchanting|of Enchanting]] and 20/20 casting is also workable as this weapons set, e.g {{E}}[[gw:Rago's Flame Staff|Rago's Flame Staff]].) |
||
− | |||
− | === Usage === |
||
− | * Wait for the Chamb sin to clear your path |
||
− | * Run to the peak of the mountain and kill the enemies there |
||
− | * The Bohemoths cast Healing Spring one after another so wand them to interupt(tab-space to rupt them all) |
||
− | * Kill the Dryders and take the quest |
||
− | * DC to the bottom of the hill in the center |
||
− | * Wait for the Slayer and Sliver him to death (usually 2 slivers) |
||
− | * If there were no enemies around the reaper he should have become invincible (he will dissapear from the party window), if he didn't then you will have to kill the dryders accompanying the Slayer |
||
− | |||
− | '''At Dhuum:''' |
||
− | * Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul. |
||
− | * Talk to Mayor and get back to the fight with Dhuum. *Stay on the seal where the SS mantain the ward* |
||
− | * Always Spam 1 until the Dhuum's rest bar is full. '''NEVER CAST 3! Cast 2 for healing spirits or necro, cast 4 on Emo when he needs DP removal!''' |
||
− | * Spam 5 and kill him. |
||
− | |||
− | == Planes (T3) == |
||
− | == Attributes and skills == |
||
<pvxbig> |
<pvxbig> |
||
− | [build prof= |
+ | [build prof=E/Mo ene=12+1+3 hea=3 pro=12][Ether Renewal][Burning Speed][Aura of Restoration][Ebon Battle Standard of Wisdom][Infuse Health][Balthazar's Spirit][Life Bond][Protective Bond][/build] |
</pvxbig> |
</pvxbig> |
||
− | The Optional Slot should be filled with [[gw:Celestial Storm|Celestial Storm]], however, if you are using this build for anywhere other than Raisu Palace, you can use [[gw:Purge Conditions|Purge Conditions]], [[gw:Mend Ailment|Mend Ailment]], or [[gw:Remove Hex|Remove Hex]] instead. |
||
− | == Equipment == |
||
− | There is no special armor needed, as long as you have +4 energy regen. |
||
− | Recommended weapons are expensive but effective. There are two separate groups of equipment needed. Water Running and Fire Fighting. |
||
− | |||
− | Water Running equipment includes: (weapons set 1) |
||
− | * Helm that is +4 total Water Magic. (Superior rune of [[gw:Water Magic|Water Magic]] on Hydromancer helm) |
||
− | * {{W}} [[gw:Totem Axe|Totem Axe]]+5 weapon with enchantments 20% longer |
||
− | * {{E}}[[gw:Flint's Artifact|Flint's Artifact]] ( +1 [[gw:Water Magic|Water Magic]] 20% & 1/2 Recharge of [[gw:Water Magic|Water Magic]] Spells 20%) |
||
− | |||
− | (A Water staff with a a [[gw:perfect|perfect]] [[gw:Staff Wrapping|Staff Wrapping]] [[gw:of Enchanting|of Enchanting]] and 20/20 casting is also workable as this weapons set, see collector items with mods.) |
||
− | |||
− | Fire Fighting equipment includes: (weapons set 2) |
||
− | * Helm that is +4 total [[gw:Fire Magic|Fire Magic]] (Superior rune of [[gw:Fire Magic|Fire Magic]] on Pyromancer helm) |
||
− | * {{E}}[[gw:Wayward Wand|Wayward Wand]] of [[gw:Fire Magic|Fire Magic]] or {{E}}[[gw:Rago's Flame Wand|Rago's Flame Wand]] (1/2 Recharge of [[gw:Fire Magic|Fire Magic]] Spells 20%) |
||
− | * {{E}}[[gw:The Kindlerock|The Kindlerock]] ( +1 [[gw:Fire Magic|Fire Magic]] 20% & 1/2 Recharge of [[gw:Fire Magic|Fire Magic]] Spells 20%) |
||
− | |||
− | (A Fire staff with a [[gw:perfect|perfect]] [[gw:Staff Wrapping|Staff Wrapping]] [[gw:of Enchanting|of Enchanting]] and 20/20 casting is also workable as this weapons set, e.g {{E}}[[gw:Rago's Flame Staff|Rago's Flame Staff]].) |
||
− | |||
− | |||
− | === Usage === |
||
− | * Wait for the Chamb sin to clear your path |
||
− | * Go pop Planes. |
||
− | * Use Glyph before every cast.Your health will hang at half. |
||
− | * Take Poolsside at 4h. |
||
− | |||
− | '''At Dhuum:''' |
||
− | * Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul. |
||
− | * Talk to Mayor and get back to the fight with Dhuum. *Stay on the seal where the SS mantain the ward* |
||
− | * Always Spam 1 until the Dhuum's rest bar is full. '''NEVER CAST 3! Cast 2 for healing spirits or necro, cast 4 on Emo When he needs!''' |
||
− | * Spam 5 and kill him. |
||
− | |||
− | == Pits (T4) == |
||
− | == Attributes and skills == |
||
<pvxbig> |
<pvxbig> |
||
− | [build prof= |
+ | [build prof=E/Mo ene=11+1+3 fir=10 pro=10][Ether Renewal][Burning Speed][Aura of Restoration][Ebon Battle Standard of Wisdom][Lava Arrows][Balthazar's Spirit][Life Bond][Protective Bond][/build] |
</pvxbig> |
</pvxbig> |
||
+ | === Equipment === |
||
− | The Optional Slot should be filled with [[gw:Celestial Storm|Celestial Storm]], however, if you are using this build for anywhere other than Raisu Palace, you can use [[gw:Purge Conditions|Purge Conditions]], [[gw:Mend Ailment|Mend Ailment]], or [[gw:Remove Hex|Remove Hex]] instead. |
||
+ | *'''Weapons:''' 20% enchant weapon. Variable +Energy's, including +15/-1 |
||
− | |||
+ | *'''Armor:''' Full [[gww:Radiant Insignia|Radiant insignias]], [[gww:Rune of Attunement|Runes of Attunement]] and a [[gww:Rune of Vigor|Superior Vigor rune]]. Rotate between [[gww:Rune of Fire Magic|Superior Fire Magic]] and [[gww:Rune of Energy Storage|Superior Energy Storage rune]]. |
||
− | == Equipment == |
||
+ | *'''Personal cons:''' Lava Arrows build requires Candy Corn and Golden Eggs |
||
− | There is no special armor needed, as long as you have +4 energy regen. |
||
− | Recommended weapons are expensive but effective. There are two separate groups of equipment needed. Water Running and Fire Fighting. |
||
− | |||
− | Water Running equipment includes: (weapons set 1) |
||
− | * Helm that is +4 total Water Magic. (Superior rune of [[gw:Water Magic|Water Magic]] on Hydromancer helm) |
||
− | * {{W}} [[gw:Totem Axe|Totem Axe]]+5 weapon with enchantments 20% longer |
||
− | * {{E}}[[gw:Flint's Artifact|Flint's Artifact]] ( +1 [[gw:Water Magic|Water Magic]] 20% & 1/2 Recharge of [[gw:Water Magic|Water Magic]] Spells 20%) |
||
− | |||
− | (A Water staff with a a [[gw:perfect|perfect]] [[gw:Staff Wrapping|Staff Wrapping]] [[gw:of Enchanting|of Enchanting]] and 20/20 casting is also workable as this weapons set, see collector items with mods.) |
||
− | |||
− | Fire Fighting equipment includes: (weapons set 2) |
||
− | * Helm that is +4 total [[gw:Fire Magic|Fire Magic]] (Superior rune of [[gw:Fire Magic|Fire Magic]] on Pyromancer helm) |
||
− | * {{E}}[[gw:Wayward Wand|Wayward Wand]] of [[gw:Fire Magic|Fire Magic]] or {{E}}[[gw:Rago's Flame Wand|Rago's Flame Wand]] (1/2 Recharge of [[gw:Fire Magic|Fire Magic]] Spells 20%) |
||
− | * {{E}}[[gw:The Kindlerock|The Kindlerock]] ( +1 [[gw:Fire Magic|Fire Magic]] 20% & 1/2 Recharge of [[gw:Fire Magic|Fire Magic]] Spells 20%) |
||
− | |||
− | (A Fire staff with a [[gw:perfect|perfect]] [[gw:Staff Wrapping|Staff Wrapping]] [[gw:of Enchanting|of Enchanting]] and 20/20 casting is also workable as this weapons set, e.g {{E}}[[gw:Rago's Flame Staff|Rago's Flame Staff]].) |
||
=== Usage === |
=== Usage === |
||
+ | *Bond Chamber-Vale with [[gww:Balthazar's Spirit|Balthazar's Spirit]], [[gww:Protective Bond|Protective Bond]], and [[gww:Life Bond|Life Bond]] in that order. |
||
− | * When LT cleared path for other terra's, run to pits, clear monument so reaper can spawn and glitch skeles |
||
+ | *Stay in bond range until Chamber. |
||
− | * Clear the pits quest area and glitch skeles. |
||
+ | *Tank Dhuum. |
||
+ | =Links= |
||
− | '''At Dhuum:''' |
||
+ | http://yfrog.com/eugw167zj 20 min UWSC record using DLway bars |
||
− | * Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul. |
||
− | * Talk to Mayor and get back to the fight with Dhuum. Stay on the seal where the SS mantain the ward. |
||
− | * Always Spam 1 until the Dhuum's rest bar is full. '''NEVER CAST 3! Cast 2 for healing spirits or necro, cast 4 on Emo when he needs!''' |
||
− | * Spam 5 and kill him. |
Latest revision as of 03:21, 5 November 2010
The PvXwiki community finds this to be an excellent build. If you disagree with this rating, please discuss it on the build's talk page. This build has been designed for the following use: |
This build requires Consumables to operate properly. |
Completes Underworld in Hard Mode with an average time of 45 min to casual teams and 25-30 min with an experienced team.
Overview
Wastes
<pvxbig> [build prof=E/R ear=12+1+3 ene=3+1 bea=9 wil=9][Obsidian Flesh][Stoneflesh Aura][Ebon Battle Standard of Honor][Sliver Armor][Edge of Extinction][Snow Storm][Stone Striker][Storm Chaser][/build] </pvxbig>
Equipment
- Weapons: any 20% enchant weapon, one handed 20% enchantment weapon, +10AL vs Earth shield
- Armor: Full Geomancer insignias, Runes of Attunement and a Superior Vigor rune
- Personal Cons: Birthday Cupcake, Golden egg, Candy Corn, Banished Dream Rider
Usage
- Use A Banished Dream Rider summoning stone in the beginning to help with the first second and third chamber/vale spikes
- Maintain Obsidian Flesh, Stoneflesh Aura, Stone Striker, and Storm Chaser
- Use Edge of Extinction to help with spikes
- Use Ebon Battle Standard of Honor, Sliver Armor and Snow Storm to kill and help on spikes
- Stay with the Chamber until they reach the entrance of vale, kill basment keeper for UWG
- Run to wastes and prep wastes then wait for the UWG to come and duo the quest with you
Chamber-Vale Popper
<pvxbig> [build prof=E/Me ill=2 dom=8 ins=9 ear=12+1+3 ene=5+1][Obsidian Flesh][Stoneflesh Aura][Optional][Wastrel's Worry][Ebon Battle Standard of Honor][Sliver Armor][Channeling][Mantra of Resolve][/build] </pvxbig>
Equipment
- Weapons: any 20% enchant weapon, one handed 20% enchantment weapon, +10AL vs Slashing shield
- Armor: Full Radiant insignias, Runes of Attunement and a Superior Vigor rune
- Personal cons: Birthday Cupcake, Golden egg, Candy Corn, War Supply
Usage
- Maintain Obsidian Flesh, Stoneflesh Aura, Channeling, and Mantra of Resolve
- Get bonded by the E/Mo
- Use Ebon Battle Standard of Honor and Sliver Armor for damage.
- Use Soothing Images to keep enemy adrenaline low; preventing Fear Me! spikes.
- Use Arcane Echo or Glyph of Swiftness on Sliver Armor
- Pop Chamber and Vale Reaper.
- Do Escort
UWG
<pvxbig> [build prof=E/Me ins=3 ear=12+1+3 ene=12+3][Kinetic Armor][Stoneflesh Aura][Ether Renewal][Optional][Stone Daggers]["You Move Like a Dwarf!"][Dwarven Stability][Mantra of Resolve][/build] </pvxbig>
Equipment
- Weapons: any 20% enchant weapon, one handed 20% enchantment weapon, -2 While Enchanted, Longbow 20% enchantment
- Armor: Full Blessed insignias, Runes of Vitae and a Superior Vigor rune.
- Personal cons: Birthday Cupcake, Golden egg, Candy Corn, Candy Apple, Alcohol
Usage
- Maintain Kinetic Armor, Stoneflesh Aura, Ether Renewal, Dwarven Stability and Mantra of Resolve
- Use Ebon Battle Standard of Honor, Stone Daggers and "You Move Like a Dwarf!" for damage
- Complete UWG.
- Go to Wastes and duo the quest with the Wastes Elementalist
Pits
<pvxbig> [build prof=E/R ear=12+1+3 wild=12 ene=3][Obsidian Flesh][Stoneflesh Aura][Stone Striker][Storm Chaser][Ebon Battle Standard of Honor][Sliver Armor][Radiation Field][Ebon Escape][/build] </pvxbig>
Equipment
- Weapons: any 20% enchant weapon, one handed 20% enchantment weapon, +10AL vs Earth shield
- Armor: Full Blessed insignias, Runes of Attunement and a Superior Vigor rune
- Personal cons: Birthday Cupcake, Golden egg, Candy Corn, Candy Apple
Usage
- Maintain Obsidian Flesh, Stoneflesh Aura, Stone Striker and Mantra of Earth.
- Use Ebon Battle Standard of Honor, Sliver Armor and "By Ural's Hammer!" for damage.
- Tank Front side of Pits quest.
- Tank Pits side of 4 Horsemen.
Planes
<pvxbig> [build prof=A/E ear=12 sha=12+1+3 cri=3][Shroud of Distress][Shadow Form][Heart of Shadow][Glyph of Concentration]["By Ural's Hammer!"][Sliver Armor]["Finish Him!"][Death's Charge][/build] </pvxbig>
Equipment
- Weapons: one handed 20% enchantment weapon, +10AL vs Blunt shield, 20% Earth Staff, 20% Enchanting Zealous Scythe
- Armor: Full Blessed insignias, Runes of Attunement and a Superior Vigor rune.
- Personal cons: Birthday Cupcake, Golden egg, Candy Corn
Usage
- Maintain Shadow Form and Shroud of Distress.
- Use Sliver Armor, "By Ural's Hammer!" and "Finish Him!" for damage.
- Glitch skeles in pits and tank backside of pits quest.
- Pop Plains Reaper and pull mindblades to pools side and tank poolside 4 Horesmen.
Mountains/Pools
<pvxbig> [build prof=A/E ear=12 sha=12+1+3 cri=3][Shroud of Distress][Shadow Form][Heart of Shadow][Ebon Battle Standard of Honor][Sliver Armor][Optional]["I Am Unstoppable!"][Death's Charge][/build] </pvxbig>
Equipment
- Weapons: one handed 20% enchantment Spear, +10AL vs Blunt shield, 20% Earth Staff
- Armor: Full Blessed insignias, Vanguard Insignia, Runes of Attunment and a Superior Vigor rune.
- Personal cons: Rock candy (red blue or green), Golden egg, Candy Corn, Birthday Cupcake
Usage
- Maintain Shadow Form and Shroud of Distress.
- Use Ebon Battle Standard of Honor and Sliver Armor for damage.
- Pop Twin Serpent Mountain Reaper and complete Demon Assassin.
- Run to Pools and pop Reaper
- Do Terrorweb Queen
SoS
<pvxbig> [build prof=Rt/any cha=12+1+3 spa=12+1][Signet of Spirits][Bloodsong][Agony][Destruction][Painful Bond][Pain Inverter]["By Ural's Hammer!"][Summon Spirits (Kurzick)][/build] </pvxbig>
Equipment
- Weapons: Any high energy set
- Armor: Full Radiant insignias, Runes of Attunement and a Superior Vigor rune.
- Personal cons: Birthday Cupcake
Usage
- Follow the Chamber/Vale Team, placing spirits to kill off final enemies.
- Help Wrathful Spirits with spirit spamming.
- Use Pain Inverter and "By Ural's Hammer!" against Judgement of Dhuum.
E/Mo
<pvxbig> [build prof=E/Mo ene=12+1+3 hea=3 pro=12][Ether Renewal][Burning Speed][Aura of Restoration][Ebon Battle Standard of Wisdom][Infuse Health][Balthazar's Spirit][Life Bond][Protective Bond][/build] </pvxbig>
<pvxbig> [build prof=E/Mo ene=11+1+3 fir=10 pro=10][Ether Renewal][Burning Speed][Aura of Restoration][Ebon Battle Standard of Wisdom][Lava Arrows][Balthazar's Spirit][Life Bond][Protective Bond][/build] </pvxbig>
Equipment
- Weapons: 20% enchant weapon. Variable +Energy's, including +15/-1
- Armor: Full Radiant insignias, Runes of Attunement and a Superior Vigor rune. Rotate between Superior Fire Magic and Superior Energy Storage rune.
- Personal cons: Lava Arrows build requires Candy Corn and Golden Eggs
Usage
- Bond Chamber-Vale with Balthazar's Spirit, Protective Bond, and Life Bond in that order.
- Stay in bond range until Chamber.
- Tank Dhuum.
Links
http://yfrog.com/eugw167zj 20 min UWSC record using DLway bars