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{{Untested-Testing|PvE team|SC}}
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{{Good-Build|PvE team|SC}}
 
{{TOCright}}
 
{{TOCright}}
 
{{Requires-Cons}}
 
{{Requires-Cons}}
 
An alternate and fun way to quickly clear Underworld
   
 
==Overview==
*An alternate and fun way to quickly clear Underworld.
 
  +
*1x {{rt}}/{{a}} {{mini skill bar|Destructive Was Glaive|Spirit Rift|"By Ural's Hammer!"|Ancestors' Rage|Pain Inverter|Flesh of My Flesh|Unseen Fury|Death's Charge}}
=Overview=
 
  +
*2x {{rt}}/{{a}} {{mini skill bar|Destructive Was Glaive|Spirit Rift|"By Ural's Hammer!"|Ancestors' Rage|Light of Deldrimor|Flesh of My Flesh|Unseen Fury|Death's Charge}}
{{mini skill bar|Destructive Was Glaive|Spirit Rift|"By Ural's Hammer!"|Ancestors' Rage|Pain Inverter|Flesh of My Flesh|Unseen Fury|Death's Charge}}{{mini skill bar|Destructive Was Glaive|Spirit Rift|"By Ural's Hammer!"|Ancestors' Rage|Light of Deldrimor|Flesh of My Flesh|Unseen Fury|Death's Charge}}{{mini skill bar|Destructive Was Glaive|Spirit Rift|"By Ural's Hammer!"|Ancestors' Rage|Light of Deldrimor|Flesh of My Flesh|Unseen Fury|Death's Charge}}{{mini skill bar|protective Spirit|Shield of Absorption|Spirit Bond|Optional|Optional|Optional|Optional|Balthazar's Spirit}}{{mini skill bar|Infuse Health|Rebirth|Heal Party|Burning Speed|Elemental Lord|Aura of Restoration|Ether Renewal|Protective Bond}}{{mini skill bar|Shadow Form|Stoneflesh Aura|Sliver Armor|"By Ural's Hammer!"|Shroud of Distress|Death's Charge|Ebon Battle Standard of Honor|"I Am Unstoppable!"}}{{mini skill bar|Shadow Form|Stoneflesh Aura|Sliver Armor|"By Ural's Hammer!"|Shroud of Distress|Death's Charge|Ebon Battle Standard of Honor|"I Am Unstoppable!"}}{{mini skill bar|Shadow Form|Stoneflesh Aura|Sliver Armor|"By Ural's Hammer!"|Shroud of Distress|Death's Charge|Ebon Battle Standard of Honor|"I Am Unstoppable!"}}
 
  +
*1x {{mo}}/{{any}} {{mini skill bar|protective Spirit|Shield of Absorption|Spirit Bond|Optional|Optional|Optional|Optional|Balthazar's Spirit}}
  +
*1x {{e}}/{{mo}} {{mini skill bar|Infuse Health|Rebirth|Life Bond|Burning Speed|Elemental Lord|Aura of Restoration|Ether Renewal|Protective Bond}}
  +
*3x {{a}}/{{e}} {{mini skill bar|Shadow Form|Stoneflesh Aura|Sliver Armor|"By Ural's Hammer!"|Shroud of Distress|Death's Charge|Ebon Battle Standard of Honor|"I Am Unstoppable!"}}
   
 
==DwG ritualist (x3)==
 
==DwG ritualist (x3)==
====Attributes and Skills====
 
 
<pvxbig>
 
<pvxbig>
 
[build prof=Ritualist/Assassin Channel=12+1+3 Shadow=12][Destructive Was Glaive][Spirit Rift]["By Ural's Hammer"][Ancestors' Rage][optional][Flesh of My Flesh][Unseen Fury][Death's Charge][/build]
 
[build prof=Ritualist/Assassin Channel=12+1+3 Shadow=12][Destructive Was Glaive][Spirit Rift]["By Ural's Hammer"][Ancestors' Rage][optional][Flesh of My Flesh][Unseen Fury][Death's Charge][/build]
 
</pvxbig>
 
</pvxbig>
 
===Variants===
 
*Take [[gww:Pain Inverter|Pain Inverter]] Or [[gww:Light of Deldrimor|Light of Deldrimor]]
 
*One DwG rit must take [[gww:Pain Inverter|Pain Inverter]].
 
*The other two can take [[gww:Light of Deldrimor|Light of Deldrimor]]
   
====Variation====
+
===Usage===
<pvxbig>
 
*Take {{skill icon|Pain Inverter}} Or {{skill icon|Light of Deldrimor}}
 
*One DwG rit must take {{skill icon|Pain Inverter}}.
 
*The other two can take {{skill icon|Light of Deldrimor}}
 
 
====Usage====
 
 
*'''Always stay as a group, and work as a unit.'''
 
*'''Always stay as a group, and work as a unit.'''
**Make sure to precast {{skill icon|Destructive Was Glaive}} before going in.
+
**Make sure to precast [[gww:Destructive Was Glaive|Destructive Was Glaive]] before going in.
  +
**Use [[gww:Death's Charge|Death's Charge]] to quickly shadow step into monsters, or as a quick heal.
**'''Blade Aatxe,Grasping Darkness,Skeleton of Dhuum:''' before you do anything, make '''SURE''' to cast {{skill icon|Unseen Fury}} to blind them. Blind = can't be hit, interrupted, and requires '''A LOT''' less healing from the Emo. Use {{skill icon|Spirit Rift}} on Blades Aatxe to apply cracked armor to quickly take them out.
+
**'''Blade Aatxe,Grasping Darkness,Skeleton of Dhuum:''' before you do anything, make '''SURE''' to cast [[gww:Unseen Fury|Unseen Fury]] to blind them. Blind = can't be hit, interrupted, and requires '''A LOT''' less healing from the Emo. Use [[gww:Spirit Rift|Spirit Rift]] on Blades Aatxe to apply cracked armor to quickly take them out.
**'''Smite Crawlers:''' are very Nasty, but very easy to kill. Double drop of {{skill icon|Destructive Was Glaive}} from all DwG rits(6x DwG drops) quickly wipes Smite Crawlers.
+
**'''Smite Crawlers:''' are very Nasty, but very easy to kill. Double drop of [[gww:Destructive Was Glaive|Destructive Was Glaive]] from all DwG rits(6x DwG drops) quickly wipes Smite Crawlers.
 
**'''Coldfire Night,Terroweb Dryder:''' '''Do not''' stand in AoE, avoid it and kill them from another side.
 
**'''Coldfire Night,Terroweb Dryder:''' '''Do not''' stand in AoE, avoid it and kill them from another side.
**'''Mindblades:''' Avoid casting {{skill icon|Spirit Rift}} on Mindblade Spectre for they will interrupt you.
+
**'''Mindblades:''' Avoid casting [[gww:Spirit Rift|Spirit Rift]] on Mindblade Spectre for they will interrupt you.
  +
**'''Dhuum''': If minions come to you, make sure to Use [[gww:Unseen Fury|Unseen Fury]], then kill them.
 
  +
 
== Lab monk ==
 
== Lab monk ==
====Attributes and Skills====
 
 
<pvxbig>
 
<pvxbig>
[build prof=Monk/elementalist prot=12 divine=12+1+3 ][protective spirit][shield of absorption][spirit bond][spell breaker][glyph of swiftness][Ear bite][blessed aura][balthazar's spirit][/build]
+
[build prof=Monk/elementalist prot=12+1 divine=12+1+3 ][protective spirit][shield of absorption][spirit bond][spell breaker][glyph of swiftness][Ear bite][blessed aura][balthazar's spirit][/build]
 
</pvxbig>
 
</pvxbig>
   
====Variation====
+
===Equipment===
<pvxbig>
 
[build prof=Monk/elementalist prot=12+1+3 earth=12 ][protective spirit][shield of absorption][spirit bond][obsidian flesh][glyph of swiftness][stone daggers][stoneflesh aura][balthazar's spirit][/build]
 
</pvxbig>
 
 
<pvxbig>
 
[build prof=E/Mo ear=12+3+1 prot=12][protective spirit][shield of absorption][spirit bond][obsidian flesh][stone daggers][sliver armor][stoneflesh aura][balthazar's spirit][/build]
 
</pvxbig>
 
 
<pvxbig>
 
[build prof=Monk/assassin prot=12+1+3 shadow=12 ][protective spirit][shield of absorption][spirit bond][deadly paradox][shadow form][viper's defense][radiation field][balthazar's spirit][/build]
 
</pvxbig>
 
 
====Equipment====
 
*60 armor
 
 
*Health around 500+
 
*Health around 500+
 
*Energy around 50+
 
*Energy around 50+
*+20% enchantments weapon highly recommended.
+
*+20% enchantments weapon.
   
====Usage====
+
===Usage===
*Always maintain {{skill icon|Balthazar's Spirit}}, it is your main energy source.
+
*Always maintain [[gww:Balthazar's Spirit|Balthazar's Spirit]], it is your main energy source.
**'''Bladed Aaxte:''' Maintain {{skill icon|Protective Spirit}} and {{skill icon|Spirit Bond}} while pulling these.
+
**'''Bladed Aaxte:''' Maintain [[gww:Protective Spirit|Protective Spirit]] and [[gww:Spirit Bond|Spirit Bond]] while pulling these.
**'''Grasping Darkness:''' Precast {{skill icon|Shield of Absorption}} before aggro or tanking these.
+
**'''Grasping Darkness:''' Precast [[gww:Shield of Absorption|Shield of Absorption]] before aggro or tanking these.
**'''Mindblades:''' Maintain whatever anti caster enchantment you chose to bring and {{skill icon|Shield of Absorption}}.
+
**'''Mindblades:''' Maintain whatever anti caster enchantment you chose to bring and [[gww:Shield of Absorption|Shield of Absorption]].
  +
**'''Dying Nightmare''':Just maintain your [[gww:optional|optional]] elite, if DwG rits gets their enchantments removed, cast [[gww:Protective Spirit|Protective Spirit]] on them.
*'''Unwanted Guest:''' Each variation has there pros and cons during this quest. Either one can offer more protection to yourself or teammates alike, better maintainability, faster kills, or if get stuck you can get yourself out of that situation.
+
*'''Unwanted Guest:''' Both variants have their pros and cons during this quest. Either one can offer more protection to yourself or teammates alike, better maintainability, faster kills, or if get stuck you can get yourself out of that situation.
 
**When done escorting DwG rits and Emo to Vale, Run back to Lab reaper and take '''Unwanted Guest'''. Precast all your enchantments required for you to stay alive.
 
**When done escorting DwG rits and Emo to Vale, Run back to Lab reaper and take '''Unwanted Guest'''. Precast all your enchantments required for you to stay alive.
**Always maintain {{skill icon|Shield of Absorption}} and {{skill icon|Protective Spirit}}. Use {{skill icon|Spirit Bond}} to keep yourself afloat.
+
**Always maintain [[gww:Shield of Absorption|Shield of Absorption]] and [[gww:Protective Spirit|Protective Spirit]]. Use [[gww:Spirit Bond|Spirit Bond]] to keep yourself afloat.
**Cast {{skill icon|Spirit Bond}} + {{skill icon|Shield of Absorption}} + {{skill icon|Spirit Bond}} in this order to permanently maintain {{skill icon|Shield of Absorption}} and repeat this proceeds until the keeper of soul is dead.
+
**Cast [[gww:Spirit Bond|Spirit Bond]] + [[gww:Shield of Absorption|Shield of Absorption]] + [[gww:Spirit Bond|Spirit Bond]] in this order to permanently maintain [[gww:Shield of Absorption|Shield of Absorption]] and repeat this proceeds until the keeper of soul is dead.
**You can tank up to 6 Vengeful Aatxe, and 2 Skeleton of Dhuun at a time, anymore would require you to bring personal consumables to speed up your casting time.
+
**You can tank up to 6 Vengeful Aatxe, and 2 Skeleton of Dhuum at a time, anymore would require you to bring personal consumables to speed up your casting time.
**After the Keeper of soul is dead Run Out and head to the next one. Personal speed boost is '''highly recommended''' to outrun the Skeleton of Dhuun.
+
**After the Keeper of soul is dead Run Out and head to the next one. Personal speed boost is '''highly recommended''' to outrun the Skeleton of Dhuum.
 
**For the Keeper of Souls leading to Mnts passage, watch out for the Bladed Aatxe patrol. Wait untill they go away then go in for the kill.
 
**For the Keeper of Souls leading to Mnts passage, watch out for the Bladed Aatxe patrol. Wait untill they go away then go in for the kill.
*For escort tank the mindblades(just need to maintain your {{skill icon|optional}} elite and {{skill icon|Shield of Absorption}}).
+
*For escort tank the mindblades(just need to maintain your [[gww:optional|optional]] elite and [[gww:Shield of Absorption|Shield of Absorption]]).
**Use the walls and staircase to ball the Mindblades up, then block them into place.
+
**Grab both spawn of Mindblades, use the walls and staircase to ball them up, then block them into place, rits come in and kill.
*Waste is very easy, wait untill the Smite Crawlers ball around then the DwG rits come in and spike.
+
*'''Waste''': '''Wait''' until the Smite Crawlers ball around you, then the DwG rits come in and spike.
*Use the your skills to prot and heal other team members if needed.
+
*Use the your skills to prot other team members if needed.
   
  +
== Pits(T4) ==
+
== Planes ==
====Attributes and Skills====
 
 
<pvxbig>
 
<pvxbig>
[build prof=A/E air=3 ear=12 sha=12+3+1][Shroud of Distress][Shadow Form][Stoneflesh Aura][Sliver Armor][Ebon Battle Standard of Honor][By Ural's Hammer!]["I Am Unstoppable!"][Death's Charge][/build]
+
[build prof=A/E air=3 ear=12 sha=12+3+1][Shroud of Distress][Shadow Form][Glyph of Concentration][Sliver Armor][By Ural's Hammer!][Finish Him!][Heart of Shadow][Death's Charge][/build]
 
</pvxbig>
 
</pvxbig>
 
===Usage===
 
====Usage====
 
 
*Wait for the main group to clear a safe Passage to Mnts.
 
*Wait for the main group to clear a safe Passage to Mnts.
*Pop pits reaper, clear the bottom of pits.
+
*Pop planes reaper, clear the bottom of pits.
*Head to plains pop reaper or make aggro for 4h.
 
   
== Pools(T3) ==
+
== Pits ==
====Attributes and Skills====
 
 
<pvxbig>
 
<pvxbig>
[build prof=A/E air=3 ear=12 sha=12+3+1][Shroud of Distress][Shadow Form][Stoneflesh Aura][Sliver Armor][Ebon Battle Standard of Honor][By Ural's Hammer!]["I Am Unstoppable!"][Death's Charge][/build]
+
[build prof=A/E air=3 ear=12 sha=12+3+1][Shroud of Distress][Shadow Form][Sliver Armor][Ebon Battle Standard of Honor][Radiation][Finish Him!][Heart of Shadow][Death's Charge][/build]
 
</pvxbig>
 
</pvxbig>
 
===Usage===
 
====Usage====
 
 
*Wait for the main group to clear a safe Passage to Mnts.
 
*Wait for the main group to clear a safe Passage to Mnts.
*Pop pools reaper and do quest.
+
*Pop pit reaper and clear bottom.
*Head to plains pop reaper or make aggro for 4h.
 
   
== Mnts(T2) ==
+
== Mnts/pools ==
== Attributes and Skills ==
 
 
<pvxbig>
 
<pvxbig>
[build prof=A/E air=3 ear=12 sha=12+3+1][Shroud of Distress][Shadow Form][Stoneflesh Aura][Sliver Armor][Ebon Battle Standard of Honor][By Ural's Hammer!]["I Am Unstoppable!"][Death's Charge][/build]
+
[build prof=A/E air=3 ear=12 sha=12+3+1][Shroud of Distress][Shadow Form][Ebon Battle Standard of Honor][Sliver Armor][Armor of Earth]["I Am Unstoppable!"][Finish Him!][Death's Charge][/build]
 
</pvxbig>
 
</pvxbig>
   
====Usage====
+
===Usage===
 
*Wait for the main group to clear a safe Passage to Mnts.
 
*Wait for the main group to clear a safe Passage to Mnts.
 
*Pop mnts reaper and do quest.
 
*Pop mnts reaper and do quest.
*Head to plains pop reaper or make aggro for 4h.
+
*Pop pools reaper do quest.
   
 
== Emo healer ==
 
== Emo healer ==
 
<pvxbig>
 
<pvxbig>
[build prof=E/Mo ene=12+1+3 hea=3 pro=12][Infuse Health][Heal Party][Rebirth][Burning Speed][Elemental Lord][Aura of Restoration][Ether Renewal][Protective Bond][/build]
+
[build prof=E/Mo ene=12+1+3 hea=3 pro=12][Infuse Health][Life Bond][Rebirth][Burning Speed][Elemental Lord][Aura of Restoration][Ether Renewal][Protective Bond][/build]
 
</pvxbig>
 
</pvxbig>
   
== Usage ==
+
===Usage===
*Heal group with {{skill icon|Infuse heal}}.
+
*Heal group with [[gww:Infuse Health|Infuse Health]].
*'''Maintain''' {{skill icon|Protective Bond}} on the Rits and yourself.
+
*'''Maintain''' [[gww:Life Bond|Life Bond]] on the lab monk until escorted to vale.
  +
*'''Maintain''' [[gww:Protective Bond|Protective Bond]] on the Rits and yourself.
*For Mindblades best to stay back and spam {{skill icon|Heal Party}} and use {{skill icon|Infuse heal}} when needed.
+
*For Mindblades best to stay back and use [[gww:Infuse Health|Infuse Health]] when needed.
*Tank Dhuun.
+
*Tank Dhuum.
   
== Main Team ==
+
==Usage==
  +
=== Main Team ===
 
*Emo cast bonds on rits, Rits make a wall on the bottom of the left staircase. Pop cons, take quest, kill everything. '''Anyone''' can pull the aggro, as long as they pull it to the rits.
 
*Emo cast bonds on rits, Rits make a wall on the bottom of the left staircase. Pop cons, take quest, kill everything. '''Anyone''' can pull the aggro, as long as they pull it to the rits.
 
*Once cleared, clear the passage to mnts for terras(let the monk or emo ball the skeles, watch your back for incoming Aaxte coming from waste).
 
*Once cleared, clear the passage to mnts for terras(let the monk or emo ball the skeles, watch your back for incoming Aaxte coming from waste).
Line 121: Line 106:
 
*Go back to lab, on the way there Rits kill the keeper(pull him back or quickly spike him) and the skeles lined up on the wall that spawn during UwG. Go to lab reaper, Rits stay on top of staircase, emo takes escort, Monk balls the mindblades, DwG rits come in and kill.
 
*Go back to lab, on the way there Rits kill the keeper(pull him back or quickly spike him) and the skeles lined up on the wall that spawn during UwG. Go to lab reaper, Rits stay on top of staircase, emo takes escort, Monk balls the mindblades, DwG rits come in and kill.
 
*Head to waste and Only pop the reaper.
 
*Head to waste and Only pop the reaper.
*By this time Planes/Pits should be poped and mnt/pools quest should be done. Tele planes and do 4H. For 4H,let the terras kill the horsemen.
+
*By this time Planes/Pits should be popped and mnt/pools quest should be done. Tele planes and do 4H. For 4H,let the terras kill the horsemen.
 
*Tele pits, do quest. One terra stands on top of the hill, lures the spawn with a bow. Dwg rits kill the spawn from the other side, then spike the rest quickly.
 
*Tele pits, do quest. One terra stands on top of the hill, lures the spawn with a bow. Dwg rits kill the spawn from the other side, then spike the rest quickly.
 
*Tele waste, placements, '''Middle''' one terra(make sure to only aggro the terrowebs), '''right''' of Ice king 1terra(use the gap in the wall to avoid skeles, pretty much be inside the wall) , '''left''' of king 1 terra(when going up the hill,on the right theirs a gap were you can stand in and avoid skeles) , '''near reaper''' emo, 3 DwG. Monk stays near the king or reaper.
 
*Tele waste, placements, '''Middle''' one terra(make sure to only aggro the terrowebs), '''right''' of Ice king 1terra(use the gap in the wall to avoid skeles, pretty much be inside the wall) , '''left''' of king 1 terra(when going up the hill,on the right theirs a gap were you can stand in and avoid skeles) , '''near reaper''' emo, 3 DwG. Monk stays near the king or reaper.
*Head to Dhuun
+
*Head to Dhuum.
   
 
===Dhuum===
 
===Dhuum===
*Make sure the rit with '''Pain inverter''' stays alive.
+
*Make sure the 2rit stays alive, One with '''Pain inverter''' , other one helps will kills.
 
*Emo tanks, and bonds party members.
 
*Emo tanks, and bonds party members.
*Monk '''could''' stay alive and help with prots.
+
*Monk '''could''' stay alive and help with prots, then turn into spirit later on.
 
*Rest turn into spirit.
 
*Rest turn into spirit.
  +
  +
==See Also==
  +
*[[Build:Team - DoA Glaiveway]]

Latest revision as of 21:36, 2 November 2010

The PvXwiki community finds this to be a good build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

  EoC This build requires Consumables to operate properly.  

An alternate and fun way to quickly clear Underworld

Overview

  • 1x Ritualist/Assassin
Destructive Was Glaive Spirit Rift "By Ural's Hammer!" Ancestors' Rage Pain Inverter Flesh of My Flesh Unseen Fury Death's Charge
  • 2x Ritualist/Assassin
Destructive Was Glaive Spirit Rift "By Ural's Hammer!" Ancestors' Rage Light of Deldrimor Flesh of My Flesh Unseen Fury Death's Charge
  • 1x Monk/Asterisk
protective Spirit Shield of Absorption Spirit Bond Optional Optional Optional Optional Balthazar's Spirit
  • 1x Elementalist/Monk
Infuse Health Rebirth Life Bond Burning Speed Elemental Lord Aura of Restoration Ether Renewal Protective Bond
  • 3x Assassin/Elementalist
Shadow Form Stoneflesh Aura Sliver Armor "By Ural's Hammer!" Shroud of Distress Death's Charge Ebon Battle Standard of Honor "I Am Unstoppable!"


DwG ritualist (x3)

<pvxbig> [build prof=Ritualist/Assassin Channel=12+1+3 Shadow=12][Destructive Was Glaive][Spirit Rift]["By Ural's Hammer"][Ancestors' Rage][optional][Flesh of My Flesh][Unseen Fury][Death's Charge][/build] </pvxbig>

Variants

Usage

  • Always stay as a group, and work as a unit.
    • Make sure to precast Destructive Was Glaive before going in.
    • Use Death's Charge to quickly shadow step into monsters, or as a quick heal.
    • Blade Aatxe,Grasping Darkness,Skeleton of Dhuum: before you do anything, make SURE to cast Unseen Fury to blind them. Blind = can't be hit, interrupted, and requires A LOT less healing from the Emo. Use Spirit Rift on Blades Aatxe to apply cracked armor to quickly take them out.
    • Smite Crawlers: are very Nasty, but very easy to kill. Double drop of Destructive Was Glaive from all DwG rits(6x DwG drops) quickly wipes Smite Crawlers.
    • Coldfire Night,Terroweb Dryder: Do not stand in AoE, avoid it and kill them from another side.
    • Mindblades: Avoid casting Spirit Rift on Mindblade Spectre for they will interrupt you.
    • Dhuum: If minions come to you, make sure to Use Unseen Fury, then kill them.

Lab monk

<pvxbig> [build prof=Monk/elementalist prot=12+1 divine=12+1+3 ][protective spirit][shield of absorption][spirit bond][spell breaker][glyph of swiftness][Ear bite][blessed aura][balthazar's spirit][/build] </pvxbig>

Equipment

  • Health around 500+
  • Energy around 50+
  • +20% enchantments weapon.

Usage

  • Always maintain Balthazar's Spirit, it is your main energy source.
  • Unwanted Guest: Both variants have their pros and cons during this quest. Either one can offer more protection to yourself or teammates alike, better maintainability, faster kills, or if get stuck you can get yourself out of that situation.
    • When done escorting DwG rits and Emo to Vale, Run back to Lab reaper and take Unwanted Guest. Precast all your enchantments required for you to stay alive.
    • Always maintain Shield of Absorption and Protective Spirit. Use Spirit Bond to keep yourself afloat.
    • Cast Spirit Bond + Shield of Absorption + Spirit Bond in this order to permanently maintain Shield of Absorption and repeat this proceeds until the keeper of soul is dead.
    • You can tank up to 6 Vengeful Aatxe, and 2 Skeleton of Dhuum at a time, anymore would require you to bring personal consumables to speed up your casting time.
    • After the Keeper of soul is dead Run Out and head to the next one. Personal speed boost is highly recommended to outrun the Skeleton of Dhuum.
    • For the Keeper of Souls leading to Mnts passage, watch out for the Bladed Aatxe patrol. Wait untill they go away then go in for the kill.
  • For escort tank the mindblades(just need to maintain your optional elite and Shield of Absorption).
    • Grab both spawn of Mindblades, use the walls and staircase to ball them up, then block them into place, rits come in and kill.
  • Waste: Wait until the Smite Crawlers ball around you, then the DwG rits come in and spike.
  • Use the your skills to prot other team members if needed.


Planes

<pvxbig> [build prof=A/E air=3 ear=12 sha=12+3+1][Shroud of Distress][Shadow Form][Glyph of Concentration][Sliver Armor][By Ural's Hammer!][Finish Him!][Heart of Shadow][Death's Charge][/build] </pvxbig>

Usage

  • Wait for the main group to clear a safe Passage to Mnts.
  • Pop planes reaper, clear the bottom of pits.

Pits

<pvxbig> [build prof=A/E air=3 ear=12 sha=12+3+1][Shroud of Distress][Shadow Form][Sliver Armor][Ebon Battle Standard of Honor][Radiation][Finish Him!][Heart of Shadow][Death's Charge][/build] </pvxbig>

Usage

  • Wait for the main group to clear a safe Passage to Mnts.
  • Pop pit reaper and clear bottom.

Mnts/pools

<pvxbig> [build prof=A/E air=3 ear=12 sha=12+3+1][Shroud of Distress][Shadow Form][Ebon Battle Standard of Honor][Sliver Armor][Armor of Earth]["I Am Unstoppable!"][Finish Him!][Death's Charge][/build] </pvxbig>

Usage

  • Wait for the main group to clear a safe Passage to Mnts.
  • Pop mnts reaper and do quest.
  • Pop pools reaper do quest.

Emo healer

<pvxbig> [build prof=E/Mo ene=12+1+3 hea=3 pro=12][Infuse Health][Life Bond][Rebirth][Burning Speed][Elemental Lord][Aura of Restoration][Ether Renewal][Protective Bond][/build] </pvxbig>

Usage

Usage

Main Team

  • Emo cast bonds on rits, Rits make a wall on the bottom of the left staircase. Pop cons, take quest, kill everything. Anyone can pull the aggro, as long as they pull it to the rits.
  • Once cleared, clear the passage to mnts for terras(let the monk or emo ball the skeles, watch your back for incoming Aaxte coming from waste).
  • Head back and Pop lab reaper. Rits make a wall at the front entrance of the chamber, monk lures aggro in the rit wall,rit kill. Take restore, head to vale pop reaper and do quest.
  • Lab monk runs back and does Uwg(make sure to first kill the keeper across from the lab reaper)
  • (To save time)For wrathful spirit, the spirits that spawn on the hill, all the DwG death's charge there. Once complete, death's charge to the Black widow.
  • Go back to lab, on the way there Rits kill the keeper(pull him back or quickly spike him) and the skeles lined up on the wall that spawn during UwG. Go to lab reaper, Rits stay on top of staircase, emo takes escort, Monk balls the mindblades, DwG rits come in and kill.
  • Head to waste and Only pop the reaper.
  • By this time Planes/Pits should be popped and mnt/pools quest should be done. Tele planes and do 4H. For 4H,let the terras kill the horsemen.
  • Tele pits, do quest. One terra stands on top of the hill, lures the spawn with a bow. Dwg rits kill the spawn from the other side, then spike the rest quickly.
  • Tele waste, placements, Middle one terra(make sure to only aggro the terrowebs), right of Ice king 1terra(use the gap in the wall to avoid skeles, pretty much be inside the wall) , left of king 1 terra(when going up the hill,on the right theirs a gap were you can stand in and avoid skeles) , near reaper emo, 3 DwG. Monk stays near the king or reaper.
  • Head to Dhuum.

Dhuum

  • Make sure the 2rit stays alive, One with Pain inverter , other one helps will kills.
  • Emo tanks, and bonds party members.
  • Monk could stay alive and help with prots, then turn into spirit later on.
  • Rest turn into spirit.

See Also