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(Usage: fix usage to match ele bonder build instead of monk bonder build.)
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===Usage===
 
===Usage===
1. Monk pop his personal cons (golden eggs and candy corn).
+
1. Bonder pop personal cons. [optional, but aim for Protective Bond's 13 or 18 prot prayers breakpoints]
   
2. Monk casts balthazar's spirit on himself and on the El/Me
+
2. Bonder casts balthazar's spirit on himself and on the El/Me.
   
3. Monk casts essence bond, protective bond and Life Bond on the El/Me. Make sure that you maintain your -1 energy with Blessed Signet. (All those bonds and 18 into protection prayers is to handle the lost of 2 energy point by hit. With essence bond and balthazar's spirit you gain 2 energy each time you get hit so its a balance).
+
3. Bonder casts essence bond, protective bond and Life Bond on the El/Me. Maintain your energy. (Optionally maintain essence bond on yourself for another enchantment). With essence bond on the E/Me and balthazar's spirit on yourself (due to Life Bond) you gain 2 energy each time the E/Me gets hit.
   
 
4. Follow from a good distance the El/Me because if any monster reaches you, you and the El/Me will probably die.
 
4. Follow from a good distance the El/Me because if any monster reaches you, you and the El/Me will probably die.
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'''Optional'''
 
'''Optional'''
   
*Bring mesmer's signets for better energy management.
 
 
*Bring any run skill if you get aggro.
 
*Bring any run skill if you get aggro.
*'''You can also do the same work with Emo Bonder's set up but it is more subject to energy management failure. Pro emo can do it.'''
+
*'''You can also do the same work with Mo/any Bonder's set up but you may need to personal consumables to reach 18 prot prayers.'''
   
 
==2rd Choice : 600/Smite UW==
 
==2rd Choice : 600/Smite UW==

Revision as of 02:03, March 4, 2010

This build is still being created and is not yet ready to be rated.

This build has been designed for the following use:


  EoC This build requires Consumables to operate properly.  


Currently in testing, see the talk page for details. Write anything that could be useful.

Lab TEAM

#1st choice : El/Me With Mo/Any Bonder

THEORY NOT TESTED Only tested with a monk bonder and a el/me solo


El/Me <pvxbig> [build prof=E/Me ins=11 ear=11+3+1 ene=8][Obsidian Flesh][Stoneflesh Aura][Mantra of Resolve][Ether Nightmare (Kurzick)][Cry of Pain][Obsidian Flame][Optional][Optional][/build] </pvxbig>

  • Optional 1=Mantra of earth (but switch to resolve when casting), Sympathetic visage, or another damage skill
  • Optional 2=A Healing skill: aura of restoration/elemental lord/ether feast

E/Mo <pvxbig> [build prof=E/Mo ene=12+3+1 pro=12 fir=3][Elemental Lord][Ether Renewal][Aura of restoration][Burning Speed][Life Bond][Balthazar's Spirit][Essence Bond][Protective Bond][/build] </pvxbig>

Equipment

  • Necessary runes (Radian insignas for monk and Geomancer insignas for el/me)
  • +20% Enchants last longer.
  • Max armor


Usage

1. Bonder pop personal cons. [optional, but aim for Protective Bond's 13 or 18 prot prayers breakpoints]

2. Bonder casts balthazar's spirit on himself and on the El/Me.

3. Bonder casts essence bond, protective bond and Life Bond on the El/Me. Maintain your energy. (Optionally maintain essence bond on yourself for another enchantment). With essence bond on the E/Me and balthazar's spirit on yourself (due to Life Bond) you gain 2 energy each time the E/Me gets hit.

4. Follow from a good distance the El/Me because if any monster reaches you, you and the El/Me will probably die.

5. Ele clear the way for pits/mtns/pool. Kill every Bladed Aatxes and Grasping Darkness.

6. Ele Clear the way for Waste. Once again, kill every Bladed Aatxes and Grasping Darkness.

7. Do the regular uwg quest.

8. Vale time : Grab all the aggro of Grasping Darkness all around the vale. Stuck them behind the house and kill them. Emo and Rit will do the rest of vale.

9. Wait for them to finish vale and take escort. Make the usual M2's job in Dayway. (make a mob of mindblades down stairs and kill them). Clear the way for souls.


Optional

  • Bring any run skill if you get aggro.
  • You can also do the same work with Mo/any Bonder's set up but you may need to personal consumables to reach 18 prot prayers.

2rd Choice : 600/Smite UW


Build:Team - 600/Smite UW

3rd choice

Monk/SS

'Why is it 3rd choice?'* Note: You need to be experienced in blocking melee foes to play this build, otherwise you cannot kill more than 3 at time (if there are more than 3, in hm they will try to run to the SS once damaged over 50%hp) Mo/Me <pvxbig> [build prof=Mo/Me ins=6 pro=11+3 div=12+3+1][Protective Spirit][Shield of Absorption][Spirit Bond][Mantra of Resolve][Spell Breaker][Arcane Echo][Blessed Aura][Essence Bond][/build] </pvxbig>

  • Mantain Spell breaker with arcane echo
  • Mantain mantra of resolve
  • Use your 600hp armor when you need to tank skeletons. you need to mantain SoA and cast sprit bond after each cast, and cast spirit bond if taking too much damage from skeletons bone spike
  • Use your 105hp armor when there are no skeletons around. you need to mantain just SoA
  • You dont need consumables to clear the chamber, although they are very useful if you're planning to kill all chamber at once.

Equipment (Monk)

  • A 600hp armor set (lowest possible AL, starter armor or 15AL armor)
  • A 55 or 105 hp armor set (any AL, full -75 runes)
  • Max Armor with Radiant Insignias.
  • A Weapon with Enchanting +20%.
  • Necessary Runes

SS Necro <pvxbig> [build name="spiteful spirit necromancer (ss/sv)" prof=necro/monk curses=12+3+1 healing=8 soulre=9+1][spiteful spirit][Ebon Battle Standard of Wisdom]["By Ural's Hammer!"][Blood Ritual][Mending][Balthazar's Spirit][Resurrection Chant][Rebirth][/build] </pvxbig>

Equipment (SS)

  • Max Armor with Radiant Insignias.
  • Necessary Runes
  • 40/40 Curses set helps

UwChamb

Usage (to be fixed)

Chamber :

  • Kill the skeleton Through the wall
  • Clear the chamb from any Bladed Aatxes and grasping Darkness for safeway
  • Take the 'clear the chamber' quest, and clear all foes
  • Follow the path to mtns/pool/plains/pits and aggro as many Bladed Aatxes and grasping Darkness as you can handle. Kill them so the Mtns/Pool/Pits can go through safely.
  • Run to the Waste's path and clear all the area so the Waste guy can go safely.
  • Run to the monument and kill everything once again.
  • Go down to the vale stairs and kill the Bladed Aatxes and the Skeleton of Dhuum Remaining.
  • Go up the stairs and kill the 2 groups of popup mindblades

Uwg:

  • Take Uwg when valeteam is ready
  • Kill the keeper in fron of the reaper first
  • proceed killing all keepers

Escort:

  • Take escort when valeteam is ready
  • pull mindblades so they dont aggro new souls (if you are a monk/ss team you need to block them too or they will run to SS)
  • kill mindblades making souls to trigger and walk
  • Do this with the 3 groups (you can pull 2 groups in 1 if you feel safe)
  • Take the aggro of all the Grasping darkness and mindblades. As soon as the mindblades pop, make sure that the necro kill them and you keep the aggro.
  • when mindblades are dead, Make a nice and huge mob of all the Grasping Darkness which should spawn around vale. bring them Behind the House (like in dayway)
  • Kill them at the same time as Sos rit and Emo kil lthe dryders.
  • Complete Vale's quest.


At Dhuum

  • Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul.
  • Talk to Mayor and get back to the fight with Dhuum. *Stay on the seal where the rit is spamming his spirits!*
  • Always Spam 1 until the Dhuum's rest bar is full. (NEVER CAST 2,3! Cast Sometimes 4 on emo When he needs!)
  • Spam 5 and kill him.

Vale Team

E/Mo vale

<pvxbig> [build prof=E/Mo fir=6 ene=12+1+3 pro=11][Aura of Restoration][Elemental Lord (Kurzick)][Ether Renewal][Burning Speed][Flame Djinn's Haste][Flame Burst][Infuse Health][Protective Bond][/build] </pvxbig>

Equipment

  • Max Armor with Radiant Insignias.
  • A Weapon with Enchanting +20%.
  • Necessary Runes

At Dhuum

  • Go beside Dhuum when the battle begins and bond yourself so you can keep Dhuum attacking you.
  • Always maintain 1,2,3 and Spam 4. Ask for dp reducer when needed (4 for spirits).
  • Bond Everybody else in the group only with protective bond. Maintain Enchants.

Counters

  • Failure to maintain Ether Renewal or getting interrupted.


Rt/R

<pvxbig> [build prof=Rit/R Chann=12+1+1 Beast=9 Spawn=9+1 Resto=3][Signet of Spirits@15][Painful Bond@15][By Ural's Hammer][Pain Inverter][Ebon Battle Standard Of Wisdom][Edge of Extinction@10][Feast of Souls@11][Flesh of my Flesh@3][/build] </pvxbig>


Equipment

  • Max Armor with Radiant Insignias.
  • A Weapon with Enchanting +20%.
  • Necessary Runes

At Dhuum

  • Go behind Dhuum when the battle begins and where the seal is. Stand on it and keep casting your spirits, painful bond, PI whenever he uses Judgement
  • Maintain everyone's life so they don't die.
  • Cast Pain Inverter when he uses Judgement.

Usage

Vale :

  • Wait for the chamber team to clear the chamber
  • Follow chamber team when they clear paths for mnt/pools/pits, waste, and clear monument, help if they ask for it, or if foes lose aggro
  • Help clearing skeletons in the way to vale
  • Wait for them to have killed mindblades, rit can help dropping some spirits
  • Clear vale: proceed carefully, aggro 1 group at time and kill fast to avoid interrupts
  • If a nightmare popups kill it fast and re-enchant the emo, or just run away
  • Pop vale reaper
  • Emo should bond any alive friendly spirit, then the rit takes quest, emo should mantain the spirit targeted
  • Heal allies spirits with Infuse, kill all hostile ones


E/Me (Waste)T1

<pvxbig> [build prof=E/Me ear=12+3+1 fir=11 ene=6][Obsidian Flesh][Stoneflesh Aura][Mantra of Earth][Stone Striker][Sliver Armor][Ebon Battle Standard of Honor][Lava Font][Optional][/build] </pvxbig>

<pvxbig> [build prof=A/E air=3 ear=12 sha=12+3+1][Shadow Form][Stoneflesh Aura][Sliver Armor][By Ural's Hammer!][Shroud of Distress][Death's Charge][Feigned Neutrality][optional][/build] </pvxbig>

Equipment

  • Max Armor with Radiant Insignias And/Or Geomancer Insignias .
  • Necessary Runes
  • A Staff with Enchanting +20%

Usage

  • Wait for the chamber team to clear your path
  • Clean the waste and pop the reaper for waste's quest
  • Description of each skill :
  • Obsidian Flesh - Anti caster spell.
  • Stoneflesh Aura - Damage reducer
  • Mantra of Earth And Stone Striker - Energy skills and Damage reducer
  • EBSoH, Silver Armor and Lava Font - damage skills


At Dhuum

  • Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul.
  • Talk to Mayor and get back to the fight with Dhuum. *Stay on the seal where the rit is spamming his spirits!*
  • Always Spam 1 until the Dhuum's rest bar is full. (NEVER CAST 2,3! Cast Sometimes 4 on emo When he needs!)
  • Spam 5 and kill him.

Counters

  • e-management Failure
  • skeletons

Optional

  • I am Unstoppable against knockdown

E/Me (Mountains) T2

<pvxbig> [build prof=E/Me ear=12+3+1 ene=12][Obsidian Flesh][Stoneflesh Aura][Mantra of Earth][Stone Striker][Sliver Armor][Ebon Battle Standard of Honor]["By Ural's Hammer!"][Optional][/build] </pvxbig>

<pvxbig> [build prof=A/E air=3 ear=12 sha=12+3+1][Shadow Form][Stoneflesh Aura][Sliver Armor][By Ural's Hammer!][Shroud of Distress][Death's Charge][Feigned Neutrality][optional][/build] </pvxbig>


Equipment

  • Max Armor with Radiant Insignias And/Or Geomancer Insignias .
  • Necessary Runes
  • A Staff with Enchanting +20%

Usage

  • Wait for the Chamb sin to clear your path
  • Do the Basic Mountains quest
  • Description of each skill :
  • Obsidian Flesh - Anti caster spell.
  • Stoneflesh Aura - Damage reducer
  • Mantra of Earth And Stone Striker - Energy skills and Damage reducer
  • EBSoH, Silver Armor And bUH! - damage skills


At Dhuum

  • Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul.
  • Talk to Mayor and get back to the fight with Dhuum. *Stay on the seal where the rit is spamming his spirits!*
  • Always Spam 1 until the Dhuum's rest bar is full. (NEVER CAST 2,3! Cast Sometimes 4 on emo When he needs!)
  • Spam 5 and kill him.

Counters

  • Being Knocked Down While Casting Sf or any other healing spells
  • Mana management Failure
  • Get killed by traps

Optional

  • Extra damage skill such as Finish Him!
  • Extra armor skill if needed or GoLE
  • I am Unstoppable against knockdown

E/Me (Pool) T3

<pvxbig> [build prof=E/Me ear=12+3+1 fir=11 ene=6][Obsidian Flesh][Stoneflesh Aura][Mantra of Earth][Stone Striker][Sliver Armor][Ebon Battle Standard of Honor][Lava Font][Optional][/build] </pvxbig>

<pvxbig> [build prof=A/E air=3 ear=12 sha=12+3+1][Shadow Form][Stoneflesh Aura][Sliver Armor][By Ural's Hammer!][Shroud of Distress][Death's Charge][Feigned Neutrality]["I Am Unstoppable!"][/build] </pvxbig>


Equipment

  • Max Armor with Radiant Insignias And/Or Geomancer Insignias .
  • Necessary Runes
  • A Staff with Enchanting +20%

Usage

  • Wait for the Chamb sin to clear your path
  • Do the Basic Pools quest
  • Description of each skill :
  • Obsidian Flesh - Anti caster spell.
  • stoneflesh Aura - Damage reducer
  • Mantra of Earth And Stone Striker - Energy skills and Damage reducer
  • EBSoH, Silver Armor And Lava Font - damage skills


At Dhuum

  • Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul.
  • Talk to Mayor and get back to the fight with Dhuum. *Stay on the seal where the rit is spamming his spirits!*
  • Always Spam 1 until the Dhuum's rest bar is full. (NEVER CAST 2,3! Cast Sometimes 4 on emo When he needs!)
  • Spam 5 and kill him.


Counters

  • Being Knocked Down While Casting Sf or any other healing spells
  • Mana management Failure
  • Dhuum's skeletons

Optional

  • Extra damage skill such as Finish Him!
  • Extra armor skill if needed or GoLE
  • I am Unstoppable against knockdown

E/Me (Pits) T4

<pvxbig> [build prof=E/Me ear=12+3+1 fir=11 ene=6][Obsidian Flesh][Stoneflesh Aura][Mantra of Earth][Stone Striker][Sliver Armor][Ebon Battle Standard of Honor][Lava Font][Optional][/build] </pvxbig>

  • Note: you need some personal consumables that increase your speed to run past the skeletons in pits, this is due to lack of the shadowstep skill.

<pvxbig> [build prof=A/E air=3 ear=12 sha=12+3+1][Shadow Form][Stoneflesh Aura][Sliver Armor][By Ural's Hammer!][Shroud of Distress][Death's Charge][Feigned Neutrality][I Am Unstoppable!][/build] </pvxbig>

Equipment

  • Max Armor with Radiant Insignias And/Or Geomancer Insignias .
  • Necessary Runes
  • A Staff with Enchanting +20%

Usage

  • Wait for the Chamb sin to clear your path
  • Clear the pits monument for quest
  • Description of each skill :
  • Obsidian Flesh - Anti caster spell.
  • Stoneflesh Aura - Damage reducer
  • Mantra of Earth And Stone Striker - Energy skills and Damage reducer
  • EBSoH, Silver Armor And Lava Font - damage skills


At Dhuum

  • Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul.
  • Talk to Mayor and get back to the fight with Dhuum. *Stay on the seal where the rit is spamming his spirits!*
  • Always Spam 1 until the Dhuum's rest bar is full. (NEVER CAST 2,3! Cast Sometimes 4 on emo When he needs!)
  • Spam 5 and kill him.


Counters

  • Being Knocked Down While Casting Sf or any other healing spells
  • Mana management Failure
  • Dhuum's skeletons

Optional

  • I am unstoppable
  • Heart of shadow (for bjump)
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