FANDOM


This build requires a rating. Please apply the appropriate tag based upon consensus.

This build has been designed for the following use:

  EoC This build requires Consumables to operate properly.  


Build for completing the Underworld with 8 players in a short time.

Overview

Labyrinth Team

  • Elementalist-icon-small/Mesmer-icon-small Lab Tank
  • Monk-icon-small/Asterisk Bonder

Vale Team

  • Elementalist-icon-small/Monk-icon-small Emo
  • Necromancer-icon-small/Ritualist-icon-small SS Necromancer

T1 Wastes

  • Elementalist-icon-small/Mesmer-icon-small Obsidian Flesh Terra
    • Assassin-icon-small/Elementalist-icon-small Shadow Form Variant

T2 Mountains

  • Elementalist-icon-small/Mesmer-icon-small Obsidian Flesh Terra
    • Assassin-icon-small/Elementalist-icon-small Shadow Form Variant

T3 Pools

  • Elementalist-icon-small/Mesmer-icon-small Obsidian Flesh Terra
    • Assassin-icon-small/Elementalist-icon-small Shadow Form Variant

T4 Pits

  • Elementalist-icon-small/Mesmer-icon-small Obsidian Flesh Terra
    • Elementalist-icon-small/Monk-icon-small Obsidian Flesh Smite Variant
    • Assassin-icon-small/Elementalist-icon-small Shadow Form Mesmer Variant
    • Assassin-icon-small/Elementalist-icon-small Shadow Form Terra Variant

Labyrinth team

Lab Tank

<pvxbig> [build prof=E/Me ins=10 ear=12+3+1 ene=8][Obsidian Flesh@17][Stoneflesh Aura@17][Mantra of Resolve@9][Stone Striker@17][Channeling@7][Ether Nightmare][Cry of Pain][Radiation Field][/build] </pvxbig>

Uwsc terraway lab block 1

Chamber block 1

Uwsc terraway chamber block 2

Chamber block 2

Variants

Equipment

  • Weapon: A +20% enchantment weapon and a max shield with +10 armor against earth damage
  • Armor: full geomancer's insigna, super vigor rune

Usage

Walkthrough

  • Wait for SS to kill skeleton
  • Wait for cons to be activated
  • Cast and mantain everything and aggro the entire chamber. Dont be bodyblocked, aggro new enemies only when you dont need to cast (cast = dont move = get surrounded)
  • Block foes so that SS can kill (See picture for Blocking Spot - Hug that wall then take a small step off the wall).
  • Go to waste door and kill all foes in that chamber (remember to block if you take more than 3 per time)
  • Go to monument, aggro all foes and block (see picture) so SS can kill
  • Go toward vale, kill aatxes and skeleton in the way
  • Popup the 2 mindblades groups and make SS kill them
  • Aggro all popup in vale, avoid skeletons, and block at house
  • Kill any skeleton attacking you (should be blocked by the house)
  • Wait for vale to have popped reaper
  • Let SS kill graspings
  • Go back to lab, have the monk take UWG and complete the quest, kill the keeper in fron of you first.
  • You (and vale maybe) or waste can do escort (depending on who finishes first), if you do:
  • Return to lab again, make monk take escort, and do that in dayway style (pull away, then kill). If Vale has already done, you may be helped by the SS, in this case take your time to block foes.

At Dhuum

  • Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul.
  • Talk to Mayor and get back to the fight with Dhuum. *Stay on the seal where the SS mantain the ward*
  • Always Spam 1 until the Dhuum's rest bar is full. NEVER CAST 3! Cast 2 for healing spirits or necro, cast 4 on Emo When he needs!
  • Spam 5 and kill him.

Describe the build.


Bonder

<pvxbig> [build prof=Mo/A pro=12+3+1 div=9 hea=9][Heal Party@10][Blessed Signet@10][Rebirth][Optional][Succor][Balthazar's Spirit][Life Bond@17][Life Barrier@17][/build] </pvxbig>

Lifebarrier

Life Barrier

Variants

  • Note: this is a safe version; experienced teams could swap this for another E/Me tank able to solo UWG, while other do vale and escort, but this requires the EMO to bond the tank and some kind of personal consumables.

Equipment

Usage

  • Casts Life Barrier, Life Bond, Balthazar's Spirit, Succor on tank (in this order) and Balthazar's Spirit on yourself.
  • Follow from a good distance the E/Me because if any monster reaches you, you and the E/Me will die.
  • Mantain energy outside battle with Blessed Signet.
  • Within battle, counter any damage taken or bleeding with heal party
  • Take quests (UWG and escort) when the tank asks.

At Dhuum

  • Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul.
  • Talk to Mayor and get back to the fight with Dhuum. *Stay on the seal where the SS mantain the ward*
  • Always Spam 1 until the Dhuum's rest bar is full. NEVER CAST 3! Cast 2 for healing spirits or necro, cast 4 on Emo When he needs!
  • Spam 5 and kill him.

Vale Team

Emo

<pvxbig> [build prof=E/Mo fir=6 ene=12+1+3 pro=11][Aura of Restoration][Elemental Lord (Kurzick)][Ether Renewal][Burning Speed][Flame Djinn's Haste][Flame Burst][Infuse Health][Protective Bond][/build] </pvxbig>

Equipment

  • Armor: Radiant Insignias.
  • Weapon: any enchanting +20% weapon

Usage

  • Wait for cons to be activated
  • Cast and mantain your enchantments
  • Use Protective bond on everyone but the chamber tank (Helps if foes lose aggro, and helps terras to get to their areas)
  • Use Infuse health on someone if needed (it is the only big heal in the team).
  • Spam skills for energy and health gain
  • Wait for the chamber team to clear the chamber, the path for terras, and the monument. Always keep prot bond on anyone.
  • Help clearing skeletons in the way to vale
  • Kill skeletons in vale while E/Me aggro and tanks graspings
  • If a nightmare popups kill it fast and re-enchant the emo, or just run away
  • Run past the E/Me aggro (dont aggro!) and kill dryders
  • Bond any alive friendly spirit, then have SS take quest, Mantain the friendly spirit targeted and heal with infuse if needed
  • Tank and kill all hostile spirits

At Dhuum

  • You will need 13 protection prayers and its advised to have 18 energy storage, so you must use a personal cons to raise attributes by 1
  • Go beside Dhuum when the battle begins and bond yourself and the SS so you can keep Dhuum attacking you.
  • Always maintain 1,2,3,5 and Spam 4. Ask for dp reducer when needed (4 for spirits)
  • Bond Everybody else in the group when they come back as spirits. Maintain Enchants.
  • You will get most of Energy-denial when Dhuum uses judgment. You have to manage it.

SS Necromancer

<pvxbig> [build prof=N/Rt curses=12+3+1 soulre=8 Chan=10][spiteful spirit]["By Ural's Hammer!"][Spirit Rift][Ancestors' Rage][Signet of Lost Souls][Pain Inverter][Ebon Battle Standard of Wisdom][Flesh of My Flesh][/build] </pvxbig>

Equipment

  • Armor: Radiant Insignias.
  • Weapon:: 40/40 Curses set

Usage

Chamber:

  • Kill the skeleton through the wall
  • Wait for tank to have balled foes, then kill them. (see Picture in the Lab Tank section for the right position to cast from)
  • Follow chamber tank and kill whenever he says to. Dont run in and ss a foe while he's pulling or they will kill you.
  • Go down to the vale stairs and kill the Bladed Aatxes and the Skeleton of Dhuum Remaining.
  • Wait for tank to have balled, then kill the 2 groups of popup mindblades

Vale:

  • Help Emo killing skeletons
  • Dont aggro graspings and kill dryds with Emo
  • Run to the other side of the house (the side you came from) and SS graspings
  • Take quest and help killing. Complete quest (a summoning stone is useful)
  • Come back to lab and help in escort if needed

At Dhuum:

  • Stay on the platform, mantain the ward, kill minions with ss, PI+"BUH!" whenever he uses judgment

SoS Rit

<pvxbig> [build prof=Rit/R Chann=12+1+1 Beast=9 Spawn=9+1 Resto=3][Signet of Spirits@15][Painful Bond@15][By Ural's Hammer][Pain Inverter][Ebon Battle Standard Of Wisdom][Edge of Extinction@10][Feast of Souls@11][Flesh of my Flesh@3][/build] </pvxbig>

Equipment

  • Survivor/Radiants.
  • Staff Set.
  • Defensive Set.

Waste (T1)

<pvxbig> [build prof=E/Me ear=12+3+1 ins=11 ene=6+1][Obsidian Flesh][Stoneflesh Aura][Mantra of Earth][Stone Striker][Sliver Armor][Ebon Battle Standard of Honor]["By Ural's Hammer"][Ether Feast][/build] </pvxbig>

Variants

<pvxbig> [build prof=A/E air=3 ear=12 sha=12+3+1][Shroud of Distress][Shadow Form][Stoneflesh Aura][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][Death's Charge][Feigned Neutrality][/build] </pvxbig>

  • Optional for "By Ural's Hammer", Dash, Feigned neutrality, Shadow Sanctuary, Dark escape

Equipment

  • Armor: Geomancer Insignia and rune of superior vigor
  • Weapons: A Staff with Enchanting +20%

Usage

  • Wait for the chamber team to clear your path
  • Clean the waste and pop the reaper for waste's quest

At Dhuum:

  • Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul.
  • Talk to Mayor and get back to the fight with Dhuum. *Stay on the seal where the SS mantain the ward*
  • Always Spam 1 until the Dhuum's rest bar is full. NEVER CAST 3! Cast 2 for healing spirits or necro, cast 4 on Emo When he needs!
  • Spam 5 and kill him.

Mountains (T2)

<pvxbig> [build prof=E/Me ear=12+3+1 ins=12 ene=3+1][Obsidian Flesh][Stoneflesh Aura][Mantra of Earth][Stone Striker][Sliver Armor][Ebon Battle Standard of Honor]["By Ural's Hammer!"][You Move like a Dwarf][/build] </pvxbig> Note: Use Ymlad to interrupt behemoths.

Variants

  • Extra damage skill such as Finish Him!
  • Extra armor skill if needed or GoLE
  • Play a A/E

<pvxbig> [build prof=A/E air=3 ear=12 sha=12+3+1][Shroud of Distress][Shadow Form][Stoneflesh Aura][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor]["I Am Unstoppable!"][Death's Charge][/build] </pvxbig>

Equipment

  • Armor: with Geomancer Insignia with rune of superior vigor.
  • Weapon: Staff with Enchanting +20%

Usage

  • Wait for the Chamb sin to clear your path
  • Do the Basic Mountains quest

At Dhuum:

  • Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul.
  • Talk to Mayor and get back to the fight with Dhuum. *Stay on the seal where the SS mantain the ward*
  • Always Spam 1 until the Dhuum's rest bar is full. NEVER CAST 3! Cast 2 for healing spirits or necro, cast 4 on Emo When he needs!
  • Spam 5 and kill him.

Pool (T3)

<pvxbig> [build prof=E/Me ear=12+3+1 ins=11 ene=6+1][Obsidian Flesh][Stoneflesh Aura][Mantra of Earth][Stone Striker][Sliver Armor][Ebon Battle Standard of Honor]["I am Unstoppable!"][Ether Feast][/build] </pvxbig>

Variants

<pvxbig> [build prof=A/E air=3 ear=12 sha=12+3+1][Shroud of Distress][Shadow Form][Stoneflesh Aura][Ebon Battle Standard of Honor][Sliver Armor][Radiation Field]["I Am Unstoppable!"][Death's Charge][/build] </pvxbig>

Equipment

  • Armor: Geomancer Insignia and rune of superior vigor
  • Weapon: A Staff with Enchanting +20%

Usage

  • Wait for the Chamb sin to clear your path
  • Do the Basic Pools quest
  • Use your Anti-kd skill when killing the queen, behemots knock down on critical strike.

At Dhuum:

  • Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul.
  • Talk to Mayor and get back to the fight with Dhuum. *Stay on the seal where the SS mantain the ward*
  • Always Spam 1 until the Dhuum's rest bar is full. NEVER CAST 3! Cast 2 for healing spirits or necro, cast 4 on Emo When he needs!
  • Spam 5 and kill him.

Pits (T4)

<pvxbig> [build prof=E/Me ear=12+3+1 ins=10 ene=8][Obsidian Flesh][Stoneflesh Aura][Mantra of Earth][Stone Striker][Sliver Armor][Ebon Battle Standard of Honor][Radiation Field][Ether Feast][/build] </pvxbig>

  • Note: you need some personal consumables that increase your speed to run past the skeletons in pits, this is due to lack of the shadowstep skill.

Variants

<pvxbig> [build prof=E/Mo ear=12+3+1 smi=12 ene=3+1][Obsidian Flesh][Stoneflesh Aura][Symbol of Wrath][Kirin's Wrath][Light of Deldrimor]["By Ural's Hammer"][Balthazar's Spirit][Ebon Escape][/build] </pvxbig>

  • Go A/Me and take the following bar:

<pvxbig> [build prof=A/Me insp=12 sha=12+3+1][Shroud of Distress][Shadow Form][Physical Resistance][Channeling][Ether Nightmare][Cry of Pain][Radiation Field][Death's Charge][/build] </pvxbig>

<pvxbig> [build prof=A/E ear=12 sha=12+3+1][Shroud of Distress][Shadow Form][Stoneflesh Aura][Ebon Battle Standard of Honor][Sliver Armor][Radiation Field]["I am unstoppable!"][Death's Charge][/build] </pvxbig>

Equipment

  • Armor: Geomancer Insignias with rune of superior vigor
  • Weapons: A Staff with Enchanting +20%

Usage

  • Wait for the Chamber sin to clear your path
  • Run to the monument of Pits, if you are A/E with Death's Charge use it on foes on the will, to avoid aggroing the 3-skele group in the middle, otherwise you need personal consumables to break aggro.
  • Clear the pits monument for quest

At Dhuum:

  • Go beside Dhuum when the battle begins and kill yourself so you can spawn as a soul.
  • Talk to Mayor and get back to the fight with Dhuum. *Stay on the seal where the SS mantain the ward*
  • Always Spam 1 until the Dhuum's rest bar is full. NEVER CAST 3! Cast 2 for healing spirits or necro, cast 4 on Emo When he needs!
  • Spam 5 and kill him.
Community content is available under CC-BY-NC-SA 2.5 unless otherwise noted.