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The '''Gale Axe''' is a [[gw:PvP|PvP]]-oriented [[gw:Warrior|Warrior]]/[[gw:Elementalist|Elementalist]] build, focusing on adrenaline spikes and disruption through the Elementalist skill [[gw:Gale|Gale]].
 
 
 
Anymore the eviscerate executioner's strike spike don't work that much but it's fairly effective. very weak against any type of anti-melee and shock is a costly interrupt skill.
 
 
== Attributes and Skills==
 
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[build prof=warri/eleme axemas=12+1+1 streng=11+1 airmag=6][eviscerate][executioner's][disrupting chop][gale][endure pain][frenzy][sprint][Resurrection Signet][/build]
 
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== Equipment ==
 
*Zealous Axe of Defense/Fortitude, 15^50
 
*Elemental Axe of Defense/Fortitude, 15^50
 
*Vampiric Axe of Defense/Fortitude, 15^50
 
*Air Focus of Fortitude, 15/-1 energy
 
*Furious Spear of Fortitude, +5 energy
 
*Strength Shield of Fortitude, -20% blind
 
*Strength Shield of Fortitude, -20% cripple
 
*Strength Shields of Fortitude, +10 armor vs each damage type
 
 
=== Runes and Insignia ===
 
*4x Radiant Insignia
 
*Stonefist Insignia
 
*Superior Vigor
 
*Minor Axe
 
*Clarity
 
*Restoration
 
*Minor Strength or Attunement, depending on preference
 
 
== Usage ==
 
 
* Upon entering combat, carefully select a target and begin auto-attacking to build up [[gw:Adrenaline|adrenaline]] (Use a Furious Spear/Bow or a Wand to gain adrenaline when you can't get too close).
 
* Knock down the world with [[gw:Gale|Gale]].
 
* Spike targets with [[gw:Eviscerate|Eviscerate]] and [[gw:Executioner's Strike|Executioner's Strike]].
 
* Use [[gw:Frenzy|Frenzy]] to spike faster and/or increase the amount of pressure you're putting out.
 
* Use [[gw:Sprint|Sprint]] to chase [[gw:Kite|kiting]] foes, cancel [[gw:Frenzy|Frenzy]], or as a simple movement speed buff.
 
* Use [[gw:Disrupting Chop|Disrupting Chop]] at opportune moments to interrupt and disable skills (for example, use it as a Monk recovers from a knockdown).
 
* Swap to appropriate weapon sets as necessary (Ebon when attacking another Warrior without sentinal's insignia, sundering with, etc.)
 
* [[gw:Resurrection Signet|Resurrect allies]] when necessary.
 
 
== Variants ==
 
* [[gw:Body Blow|Body Blow]] can be replaced by [[gw:Executioner's Strike|Executioner's Strike]], or alternatively [[gww:Dismember|Dismember]] to have more sources of Deep Wound (use with Agonizing Chop and Prot Strike variants).
 
* You can switch out Disrupting Chop for [[gw:Agonizing Chop|Agonizing Chop]].
 
* [[gww:Death Pact Signet|Death Pact]] can be taken over the Res in GvG/HA for a hard res.
 
* Possible replacements for Gale:
 
:*[[gw:Rending Touch|Rending Touch]] for enchantment removal.
 
:*[[gw:Power Spike|Power Spike]] for a ranged interrupt.
 
:*[[gw:Disrupting Dagger|Disrupting Dagger]] for a half ranged hard interrupt.
 
:*A [[gw:Conjure Lightning|Conjure]] with 10 points in the required element for bigger damage.
 
:*[[gww:Protector's Strike|Prot Strike]] for damage compression and general pewpewness.
 
:*[[gw:Antidote Signet|Antidote Signet]] or [[gw:Mending Touch|Mending Touch]] to combat blind (and conditions generally).
 
:*[[gw:Sight Beyond Sight|Sight Beyond Sight]] to Build Wars Bsurge fgts.
 
 
[[Category:Multi-campaign builds|W/E Gale Axe]]
 
[[Category:Multi-campaign builds|W/E Gale Axe]]
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Revision as of 05:25, November 2, 2010

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