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This build has been designed for the following use:

The Gale Axe is a PvP-oriented Warrior/Elementalist build, focusing on owning noobs and disruption through the Elementalist skill Gale.


Anymore the eviscerate executioner's strike spike don't work that much but it's fairly effective. very strong against any type of anti-melee (when you have empathy on you just use frenzy to get rid of it) and shock is a costly interrupt skill.

Attributes and Skills

<pvxbig> [build prof=warri/eleme axemas=12+1+1 streng=11+1 airmag=6][eviscerate][executioner's][disrupting chop][gale][endure pain][frenzy][sprint][Resurrection Signet][/build] </pvxbig>

Equipment

What you dont need:

  • Zealous Axe of Defense/Fortitude, 15^50
  • Elemental Axe of Defense/Fortitude, 15^50
  • Vampiric Axe of Defense/Fortitude, 15^50
  • Air Focus of Fortitude, 15/-1 energy
  • Furious Spear of Fortitude, +5 energy
  • Strength Shield of Fortitude, -20% blind
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type

What you need:

  • A tormented weapon set to look pro
  • Trash talk a lot

Runes and Insignia

  • 4x Radiant Insignia
  • Rainbow insignia
  • Minor Vigor
  • Minor Axe
  • Clarity
  • Restoration
  • Minor Strength or Attunement, depending on preference

Usage

  • Upon entering combat, rush in and attack the closest target keep auto-attacking to build up adrenaline (Use a Furious Spear/Bow or a Wand to gain adrenaline when you can't get too close).
  • Knock down the world with Gale.
  • Own targets with Endure Pain and Frenzy.
  • Use Frenzy to spike faster and/or increase the amount of pressure you're putting out.
  • Use Sprint to chase kiting foes, cancel Frenzy, or as a simple movement speed buff.
  • Use Disrupting Chop at opportune moments to interrupt and disable skills (for example, use it as a Monk recovers from a knockdown).
  • Swap to appropriate weapon sets as necessary (Ebon when attacking another Warrior without sentinal's insignia, sundering with, etc.)
  • Resurrect allies when necessary (never rez or resign its a sign of weakness).

Variants

  • Body Blow can be replaced by Executioner's Strike, or alternatively Dismember to have more sources of Deep Wound (use with Agonizing Chop and Prot Strike variants).
  • You can switch out Disrupting Chop for Agonizing Chop.
  • Death Pact can be taken over the Res in GvG/HA for a hard res.
  • Possible replacements for Gale:
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