The PvXwiki community finds this to be an important part of the metagame.
If you disagree with this rating, please discuss it on the build's talk page.
This build has been designed for the following use:
The meta is changing. Many Warriors, Assassins, Dervishes and Paragons are now bringing stance-ending skills from Wild Blow to Wild Throw, from Whirling Axe to Shove. Bonetti's Defense Monks can no longer successfully defend themselves against physical attackers...a new form of more resilient party healer not totally dependant on stances is needed to ensure success. And armed with the most potent heal skill in the game, Warriors are perfect for the role.
Attributes and Skills
<pvxbig> [build prof=Warrior/Monk Strength=12+1+1 Tactics=8+1 Healing=10][Empathic Removal][Infuse Health][To The Limit!][Endure Pain][Signet of Stamina][Healing Signet][Mending][Bonetti's Defense][/build] </pvxbig>
- Restore Life, Resurrection Chant or Renew Life are good if you can fit them somewhere, though you probably won't need them because nobody is going to die.
* Armor Insignia
Survivor's Insignia or Radiant Insignia are recommended.
Survivor's Insignia is good for increasing your healing power and survivability.
Radiant's Insignia is good for giving you more ability to spam heals.
* Armor Runes
Rune of Minor Strength on Head.
Rune of Minor Tactics.
Rune of Superior Vigor.
Either Rune of Superior Absorption for more defense, or Vitae (for more powerful heals) or Attunement (for more heals).
Either Rune of Recovery to reduce Daze duration, or Vitae (for more powerful heals) or Attunement (for more heals).
1 - Healing Wand and Focus both with +15 Energy -1 Energy Regeneration. Use a Wand Wrapping of Quickening (10% HSR of all spells) for more Empathic Removals, and a Focus Core of Devotion for +45HP when Enchanted (because you should totally always be maintaining Mending on yourself) for more powerful Heals.
2 - Zealous Spear of Fortitude for stronger heals and faster energy gain using a "I have the Power" (+5 energy) or "let the Memory Live again" (10% HSR all spells) inscription, and a max AL Tactics or Strength Shield with +45HP while enchanted and a "Soundness of Mind" inscription to reduce daze duration by 20%.
3 - Furious Spear of Fortitude for stronger heals and faster adrenaline gain if you want to charge Bonnetti's using a "I have the Power" (+5 energy) or "let the Memory Live again" (10% HSR all spells) inscription and a max AL Tactics or Strength Shield with +45HP while enchanted and a "Soundness of Mind" inscription to reduce daze duration by 20%.
4 - A primary balanced Healing Prayers caster set of your choosing (use a Staff, or Focus and Wand/Weapon). Remember that extra HP mods are good for more powerful heals though!
Use Empathic Removal as neccessary to keep yourself and allies clean of hexes and conditions, or for spot heals.
Don't heal anyone unless they are about to die. Then, use "To the Limit!", Endure Pain and Signet of Stamina, before casting Infuse Health on the target ally (if you suspect a spike make sure to pre-cast Signet of Stamina tho, as it has a one sec cast time that could mean you take one second too long to heal!). Wow! Their HP will go up from 1 to full in a flash! Yes, you just healed ~700HP in one spell...way more healing than a Monk could ever do! Make sure to rub it into the face of that n00b Monk you encountered who told you that Warriors couldn't heal (and if in RA definetly don't Heal him, he needs to be taught a lesson!).
After casting Infuse Health, spam Healing Signet and maintain Mending to keep up your own health.
Use "To The Limit!" when neccessary to help quickly power up your Bonetti's Defense.
Use Bonetti's Defense to maintain your mana
Not many. With so much health, it will be almost impossible to spike you down in one go too.
This build has no fully effective counters. Except maybe Energy Surge Mesmers. Mesmers are so lame.
Blind, Daze and Hex Stacks can be kinda annoying though.
[build prof=Warrior/Monk Strength=12+1+1 Tactics=8+1 Protection=10 Healing=2][Zealous Benediction][Infuse Health][To The Limit!][Endure Pain][Signet of Stamina][Healing Signet][Vital Blessing][Bonetti's Defense][/build]
The Protection Prayers variant has a much stronger weakness to hexes and conditions, but has even more unstoppable healing power and great mana management.
Make sure to change your Healing Prayers equipment for Protection Prayers equipment.
God Heal Variant
[build prof=Warrior/Monk Strength=12+1+1 Tactics=7+1 Protection=8 Healing=8][Defy Pain][Infuse Health][To The Limit!][Endure Pain][Signet of Stamina][Healing Signet][Vital Blessing][Bonetti's Defense][/build]
This variant has the same extra weaknesses as the Protection variant, but the most powerful heal you would have ever seen and even more stronger defense. Just remember that Bonetti's and Defy Pain don't stack no more 'cus this build was too powerful so they nerfed Defy Pain a while back. Don't worry it's still overpowered though.
Works even more greater if you have a Ranger around with Symbiosis. May aswell make himself useful for something.
I sometimes keep getting an error message telling me that I don't have enough energy, but I checked the power supply on my computer (600W) and it's enough for the graphics card and processor I have. I think it's a bug. Just becareful for this one because it can really stop you from dominating the enemy team. It's okay I've sent a bug report to Anet so I hope they will fix it.