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This build requires a rating. Please apply the appropriate tag based upon consensus.

This build has been designed for the following use:

This is a W/Mo build that is capable of doing FoW Beach+Spider Cave in less than 30 minutes, making it the fastest Warrior build on PvX made for FoW.

<pvxbig> [build prof=W/Mo name="Wammo FoW" str=11+1+3 axe=10+2 heal=10][Cyclone Axe][Whirlwind Attack][Triple Chop][Flail][Patient Spirit][Dolyak Signet][Feel No Pain][Sprint][/build] </pvxbig>

  • This build has only been tested with Rank 10 Norn title. Other ranks have yet to been tested.

Equipment

Armor

Knight's Insignia on all armor pieces and one Superior Absorption rune is a must. If Knight's Insignia and Superior Abs. rune is not used you will take too much damage from the Armored Cave Spiders.

Weapons

  • Zealous Axe of Fortitude with +15% while in Stance is ideal for this build. +15% while health is above 50% may also work. Wing's Axe is perfect if you want to use a unique axe.
  • A shield with +30 hp and -2 physical while in stance is your best choice. Arrahhsh's Aegis works, but the +45 hp while in stance could jeopardize the whole run if you are not extremely careful. (See Picture 1 for Weapon+Shield.)
  • A Flatbow or Longbow for luring. Stats don't matter at all aslong as you have the range.

Pictures

WeaponsWMoFoW

Picture 1

NicheWMoFoW

Picture 2

MountainWMoFoW

Picture 3

SnarlingsWMoFoW

Picture 4

BowAggroWMoFoW

Picture 5

LastDryderWMoFoW

Picture 6 (watch the result of "/age")

Usage

  • Upon entering the Fissure of Woe, head straight for the wall behind Rastigan the Eternal. Activate Sprint and move to the south, hugging the wall on your right, past the group of Shadow Army monsters. Run up the hill. Right in front of you, a group of one Shadow Monk and two Shadow Warriors will come running towards you. Don't stop, just keep running towards the niche seen in Picture 2. The group will stop infront of the cliff and you can now keep running towards the small mountain seen in Picture 3. While running towards the small mountain, a Shadow Beast will pop up from the ground. Don't worry, it will lose aggro quite fast. If you feel that you need some healing, feel free to use Patient Spirit to heal.
  • Start moving towards the beach. You will now see a large group of Shadow Monsters come towards you. Don't panic, just run back to the mountain seen in Picture 3. The large group will divide into 3 smaller groups, passing you on either side of the hill.
  • The path towards the beach is now free from Shadow Monsters so run straight for the 3 Snarling Driftwoods running towards you (as seen in Picture 4.) Use Dolyak Signet and start attacking the Snarlings with your attack skills.
  • Now, equip the bow and wait for a group of 3 Snarling Driftwoods to come towards you (seen in Picture 5). Kill the Snarlings when at a safe distance away from the Skales.
  • You are now at the beach of Fissure of Woe! Take a good look over the area infront of you and make up a plan for how to get past any Ancient Skales that might be in your way. When fighting Snarlings/Dryders on the beach you are advised to not use Dolyak Signet incase you might aggro any Ancient Skale.
  • Make your way towards The Spider Cave. When you get to the entrance of the cave you will see 3 Dryders guarding the entrance in a triangular shaped form. Equip your bow and attack one of the two dryders on your side of the cave. Both Dryders will come towards you. Pull them so that they are at about the same place as where you attacked them. You can now kill them without having to worry about popping any Spider inside the cave. Do the same thing with the third Dryder but from the other side of the cave (seen in Picture 6).
  • Now that all dryders guarding the cave are dead, all you have to do is to charge into the cave and kill the 4th dryder (this will only be possible if you have the -8 damage reduction from Insignia(-3)+Rune(-3)+Shield(-2)). When you run in, groups of 3 Armored Cave Spiders will pop up from the ground/come down from the roof. Hit Dolyak Signet and kill the dryder.
  • Clear the cave using the same strategy (kill dryder first, then spiders).

Counters

  • Aggroing Ancient Skales while under Dolyak Signet.
  • Sometimes the Armored Cave Spiders will be able to interrupt Patient Spirit with Savage Shot.
  • Going afk while on the beach.

Variants

Patient Spirit can be switched out for:

  • Non-elite:


Note

  • Patient Spirit can be switched out for any other healing skill that isn't a spell with longer activation time than 1/4 seconds, or isn't an enchantment. (Patient Spirit heals you even if the dryders remove it)

References

  • Pictures, Usage and Equipment is taken from W/R Melandru's Spider Farmer. Take a look at it for an alternative build for the same area. Its a bit slower but a lot safer and easy to use. Also doesn't require any title.
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