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==Attributes and Skills==
 
==Attributes and Skills==
 
<pvxbig>
 
<pvxbig>
[build prof=war/rang strength=10+1 axe=12+1+1 beast=8][never rampage alone][battle rage][dismember][executioner's strike][whirlwind attack][comfort animal][charm animal][sunspear rebirth signet][/build]
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[build prof=war/rang strength=10+1 axe=12+1+1 beast=8][never rampage alone][battle rage][dismember][body blow][save yourselves][comfort animal][charm animal][sunspear rebirth signet][/build]
 
</pvxbig>
 
</pvxbig>
 
''Attack skills can be replaced with:''
 
''Attack skills can be replaced with:''
 
*[[gw: Disrupting Chop|Disrupting Chop]]
 
*[[gw: Disrupting Chop|Disrupting Chop]]
*[[gw: Body Blow|Body Blow]]
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*[[gw: Executioner's Strike|Executioner's Strike]]
 
*[[gw: Agonzing Chop|Agonizing Chop]]
 
*[[gw: Agonzing Chop|Agonizing Chop]]
   
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*Radiant Insignia's, up to 25 Energy and Survivor Insignia's.
 
*Radiant Insignia's, up to 25 Energy and Survivor Insignia's.
 
*Zealous Axe of Fortitude with a "Strength and Honor" Inscription.
 
*Zealous Axe of Fortitude with a "Strength and Honor" Inscription.
*An Axe with an "I Have The Power!" Inscription.
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*Elemental Axe with the same mods.
 
*A Shield like [[gw: Arrahhsh's Aegis|Arrahhsh's Aegis]] will do fine.
 
*A Shield like [[gw: Arrahhsh's Aegis|Arrahhsh's Aegis]] will do fine.
   
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*When the pet dies, resurrect it with Comfort Animal.
 
*When the pet dies, resurrect it with Comfort Animal.
 
*Activate Never Rampage Alone again when it's needed.
 
*Activate Never Rampage Alone again when it's needed.
*Switch to the Axe with the "I Have The Power!" Inscription when you're low on energy, for using Comfort Animal.
 
 
*Use Sunspear Rebirth Signet as needed.
 
*Use Sunspear Rebirth Signet as needed.
   
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*If the pet's dead, Never Rampage Alone can't be used.
 
*If the pet's dead, Never Rampage Alone can't be used.
 
*If done properly, the Zealous mod on your weapon should make you regain the 25 Energy to re-apply Never Rampage Alone.
 
*If done properly, the Zealous mod on your weapon should make you regain the 25 Energy to re-apply Never Rampage Alone.
*In case of Death Penalty, switch to the Energy Axe, so you'll still be able to use Never Rampage Alone.
 
   
 
==Counters==
 
==Counters==
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'''Sword Variant'''
 
'''Sword Variant'''
 
<pvxbig>
 
<pvxbig>
[build prof=war/rang strength=10+1 sword=11+1+1 beast=10][never rampage alone][battle rage][sever artery][gash][whirlwind attack][comfort animal][charm animal][sunspear rebirth signet][/build]
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[build prof=war/rang strength=10+1 sword=11+1+1 beast=10][never rampage alone][battle rage][ear bite][gash][save yourselves][comfort animal][charm animal][resurrection signet][/build]
 
</pvxbig>
 
</pvxbig>
 
*Other attack skills, such as [[gw: standing slash|Standing Slash]], [[gw: sun and moon slash|Sun and Moon Slash]] and [[gw: galrath slash|Galrath Slash]] could also be used.
 
*Other attack skills, such as [[gw: standing slash|Standing Slash]], [[gw: sun and moon slash|Sun and Moon Slash]] and [[gw: galrath slash|Galrath Slash]] could also be used.
  +
  +
  +
'''Hammer Variant'''
  +
<pvxbig>
  +
[build prof=war/rang strength=10+1 hammer=11+1+1 beast=10][never rampage alone][battle rage][brawling headbutt][pulverizing smash][save yourselves][comfort animal][charm animal][resurrection signet][/build]
  +
</pvxbig>
   
 
==Notes==
 
==Notes==
 
*This build definitly needs some support from a Monk, Ritualist or Paragon, since it's very vulnerable to Hexes and Conditions.
 
*This build definitly needs some support from a Monk, Ritualist or Paragon, since it's very vulnerable to Hexes and Conditions.
 
*Don't use Energy based attack skills with this build, or you'll run into energy problems.
 
*Don't use Energy based attack skills with this build, or you'll run into energy problems.
  +
*Never Rampage Alone is maintainable at R3 Sunspear although a rank of 8 would be preferred.
*This only works well with high Sunspear Ranks. Otherwise you won't be able to keep Never Rampage Alone up indefinitly.
 
  +
*Save Yourselves is maintainable at even R1 luxon or kurzick, but at least R4 is preferable.
   
 
[[Category:Nightfall builds|W/R Never Battle Rage Alone]]
 
[[Category:Nightfall builds|W/R Never Battle Rage Alone]]

Revision as of 02:43, 21 August 2008

The PvXwiki community finds this to be a good build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build combines the two skills Never Rampage Alone and Battle Rage, in order to have a permanent 25% IAS, 33% Speed boost and 200% Adrenaline Gain. It can basicly spam its Attack Skills. Combined with the Pet it can dish out a very high amount of damage.

Attributes and Skills

<pvxbig> [build prof=war/rang strength=10+1 axe=12+1+1 beast=8][never rampage alone][battle rage][dismember][body blow][save yourselves][comfort animal][charm animal][sunspear rebirth signet][/build] </pvxbig> Attack skills can be replaced with:

Equipment

  • Radiant Insignia's, up to 25 Energy and Survivor Insignia's.
  • Zealous Axe of Fortitude with a "Strength and Honor" Inscription.
  • Elemental Axe with the same mods.
  • A Shield like Arrahhsh's Aegis will do fine.

Usage

  • Just before battle, activate Never Rampage Alone.
  • When it's charged, use Battle Rage.
  • Use the attack skills as much as possible.
  • Reactivate Battle Rage before it runs out.
  • When the pet dies, resurrect it with Comfort Animal.
  • Activate Never Rampage Alone again when it's needed.
  • Use Sunspear Rebirth Signet as needed.


Usage Notes:

  • Don't use Comfort Animal just to heal your pet, or Battle Rage will end and you lose all Adrenaline. Tell your team's monk they should also pay attention to your pet, as you can't heal it all that often.
  • If the pet's dead, Never Rampage Alone can't be used.
  • If done properly, the Zealous mod on your weapon should make you regain the 25 Energy to re-apply Never Rampage Alone.

Counters

  • Blocking.
  • Blind and Weakness.
  • Anti-Melee Hexes.

Variants

Sword Variant <pvxbig> [build prof=war/rang strength=10+1 sword=11+1+1 beast=10][never rampage alone][battle rage][ear bite][gash][save yourselves][comfort animal][charm animal][resurrection signet][/build] </pvxbig>


Hammer Variant <pvxbig> [build prof=war/rang strength=10+1 hammer=11+1+1 beast=10][never rampage alone][battle rage][brawling headbutt][pulverizing smash][save yourselves][comfort animal][charm animal][resurrection signet][/build] </pvxbig>

Notes

  • This build definitly needs some support from a Monk, Ritualist or Paragon, since it's very vulnerable to Hexes and Conditions.
  • Don't use Energy based attack skills with this build, or you'll run into energy problems.
  • Never Rampage Alone is maintainable at R3 Sunspear although a rank of 8 would be preferred.
  • Save Yourselves is maintainable at even R1 luxon or kurzick, but at least R4 is preferable.