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Utilizing Enraged Smash, it effectively replaces Bull's Strike for a constant flow of adrenaline, added damage, conditional and unconditional knockdown, and energy management. It also utilizes the standard quarter knocking utility skills and a form of deep wound. |
Utilizing Enraged Smash, it effectively replaces Bull's Strike for a constant flow of adrenaline, added damage, conditional and unconditional knockdown, and energy management. It also utilizes the standard quarter knocking utility skills and a form of deep wound. |
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* Standard Water Hexes and various Illusion hexes |
* Standard Water Hexes and various Illusion hexes |
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* Blind |
* Blind |
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Revision as of 21:55, 2 November 2010
This build is still being created and is not yet ready to be rated. This build has been designed for the following use: |
Utilizing Enraged Smash, it effectively replaces Bull's Strike for a constant flow of adrenaline, added damage, conditional and unconditional knockdown, and energy management. It also utilizes the standard quarter knocking utility skills and a form of deep wound.
Attributes and Skills
<pvxbig> [build prof=warrior/any strength=12+1+1 hammer=12+1][Enraged Smash][Auspicious Blow][Hammer Bash][Crushing Blow][Protector's Strike][Frenzy][Rush][Res Sig][/build] </pvxbig>
Equipment
- 4x Sentinel's Insignia and 1x Stonefist (on gloves)
- Hammers and such
Usage
- KD moving foes and gain adrenaline with Enraged Smash.
- Use Auspicious Blow to recover energy.
- KD anyone with Hammer Bash.
- Frenzy/Rush as needed.
- Resurrect with Res sig.
Counters
- Standard Water Hexes and various Illusion hexes
- Blind