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− | {{Untested- |
+ | {{Untested-Testing|RA}} |
− | {{ |
+ | {{TOCright}} |
+ | Utilizing Enraged Smash, it effectively replaces Bull's Strike for a constant flow of adrenaline, added damage, conditional and unconditional knockdown, and energy management. It also utilizes the standard quarter knocking utility skills and a form of deep wound. |
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− | Describe the build. |
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== Attributes and Skills == |
== Attributes and Skills == |
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<pvxbig> |
<pvxbig> |
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− | [build prof=warrior/any strength=12+1+1 hammer=12+ |
+ | [build prof=warrior/any strength=12+1+1 hammer=12+1][Enraged Smash][Auspicious Blow][Hammer Bash][Crushing Blow][Protector's Strike][Flail][Rush][Res Sig][/build] |
</pvxbig> |
</pvxbig> |
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== Counters == |
== Counters == |
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+ | * Standard Water Hexes and various Illusion hexes |
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− | *Anti melee skills/tactics |
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+ | * Blind |
Latest revision as of 07:28, 19 November 2010
This build requires a rating. Please apply the appropriate tag based upon consensus. This build has been designed for the following use: |
Utilizing Enraged Smash, it effectively replaces Bull's Strike for a constant flow of adrenaline, added damage, conditional and unconditional knockdown, and energy management. It also utilizes the standard quarter knocking utility skills and a form of deep wound.
Attributes and Skills
<pvxbig> [build prof=warrior/any strength=12+1+1 hammer=12+1][Enraged Smash][Auspicious Blow][Hammer Bash][Crushing Blow][Protector's Strike][Flail][Rush][Res Sig][/build] </pvxbig>
Equipment
- 4x Sentinel's Insignia and 1x Stonefist (on gloves)
- Hammers and such
Usage
- KD moving foes and gain adrenaline with Enraged Smash.
- Use Auspicious Blow to recover energy.
- KD anyone with Hammer Bash.
- Frenzy/Rush as needed.
- Resurrect with Res sig.
Counters
- Standard Water Hexes and various Illusion hexes
- Blind