PvXwiki
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...Malicious Strike????? --[[User:Anonimous.|Anonimous.]] 10:11, 6 December 2008 (EST)
 
...Malicious Strike????? --[[User:Anonimous.|Anonimous.]] 10:11, 6 December 2008 (EST)
 
:...Why would you use Malicious Strike? The only time you'd REALLY need it is where there's blocks, otherwise Victorious Sweep recharges faster and has a better bonus. Spamming 2 quick attacks is extremely good (considering they frequently trigger their plus damage). Whoever thinks they would swap out a quick attack for whatever medicore melee attack they suggest on this build needs to sober up. --{{user:Guild of Deals/signature}} 10:12, 6 December 2008 (EST)
 
:...Why would you use Malicious Strike? The only time you'd REALLY need it is where there's blocks, otherwise Victorious Sweep recharges faster and has a better bonus. Spamming 2 quick attacks is extremely good (considering they frequently trigger their plus damage). Whoever thinks they would swap out a quick attack for whatever medicore melee attack they suggest on this build needs to sober up. --{{user:Guild of Deals/signature}} 10:12, 6 December 2008 (EST)
  +
::Malicious is 100% chance to crit on every mob you hit with your scythe fucksake Guild. --[[User:Anonimous.|Anonimous.]] 10:48, 6 December 2008 (EST)

Revision as of 15:48, 6 December 2008

Comparison to Build:A/D CS Scythe Assassin

Pros:

  1. Deep wound.

Cons:

  1. No near-100% critical chance.

What's better, 100 damage from a skill or an extra ~15% chance of a critical? — Skakid9090 16:57, 23 September 2007 (CEST)

It's debatable. But I got one for you. Does changing two skills make a build unique? They both have the exact same premise: using high critical hit rates from assassin primary in conjunction with the high critical damage from scythes. Add an optional slot to the other one and list a deep wound variant imo. Podank 06:12, 24 September 2007 (CEST)
I say we should host the best and only the best builds, not worse variants of them. — Skakid9090 01:29, 25 September 2007 (CEST)
Hmm, that might mean we shouldn't host any crit scythe builds though =P — Skakid9090 01:31, 25 September 2007 (CEST)
That's probably a good point. Don't get me wrong though, I agree with you. I think having 2/10 hits not being critical isn't that big of a deal, especially when you can get deep wound spam as a trade-off for it. Podank 05:30, 25 September 2007 (CEST)

I started running scythe sins lately... Imo deep wound spam > 100% crits, your crit % is still ott anyway and with deep wound spam with a chance to hit 3 things at once... Well it doesnt take a genius. --Advent Mongoose Hex Breaker (talk) 14:56, 2 October 2007 (CEST)

Why didn't you just propose an update for Build:A/D CS Scythe Assassin???--Assassin's PromiseTtibot(Talk) 00:23, 7 October 2007 (CEST)
People would bitch and moan. — Skakid9090 03:13, 7 October 2007 (CEST)
That's a build I posted under the A/D CS Scythe Assassin. I figured what's the point of 100% critical? Really it's not worth it. ever 2 hits being critical is good enough. I saw the Dervish's Wounding Strike build and incorporated the attacks into it. I won' take credit for originally thinking of it, but I know I put it in the other build >.<. Jonny5v 14:26, 18 October 2007 (CEST)

I must try this out... have been using moebius for a while...

What about defense in this build? It surely couldn't hurt to add some of the Moebius farmer defense. Furthermore, I like the 100% crit and thus energy and +dmg from Malicious Strike. A builld I used for some AB-battles was the following: Crit Defense, Mystic Regen, Way of the Master, Critical Eye, Wounding Strike, Malicious Strike, Mystic Sweep/Victorious Sweep, Dash. So suggested skills are: Crit Defense, Malicious Strike, (Assasin's Remedy).--ClaudiusMaxus 08:07, 25 January 2008 (EST)

You don't need defense. That is what monks are for! You don't have a 100% crit rate btw...its about 75% at the very very most. --GatessMoebius Strike IconThe Gates Assassin 15:35, 2 March 2008 (EST)

I usually hate Assassins using anything but daggers and having to constantly cast enchants but this is a lot of fun easily applies DW a lot of damage etc. Crassus 05:38, 13 April 2008 (EDT)

Chilling Victory should be listed on variants, I find it much better since mystic and ermites are 1 sec now, which you are basically already attacking at that speed. Lumpen α Ω ∞ 20:39, 20 April 2008 (EDT)

Actually, Mytic Sweep and Eremite's Attack only activate a quarter of a second slower, and that update is only temporary. Plus, their activation times will also be decreased by Critical Agility. Chilling Victory is okay for spikes, but quick-recharging attack skills suit this build better. -Mike 20:43, 20 April 2008 (EDT)

Malicious Strike

I'ma put it in variants. ɟoʇuɐʌʎʞɔıɹPanic srsbsns 09:41, 18 March 2008 (EDT)

put asura scan into variants too now that it's insta cast, you deal some crazy dmgNittle Grasper 22:14, 8 August 2008 (EDT)

First thing I thought while looking at the bar was "Where the hell's Malicious Strike?" Take out Eremite's for Malicious and I think this build will kick some ass. TheDarkshineKnight 10:56, 22 October 2008 (EDT)

Way of the Assassin

With the new form of this elite, the variation should be taken out. Works only with daggers now. 66.139.107.63 12:34, 9 August 2008 (EDT)

You had Critical Agility, anyway. Way of the Assassin always sucked for PvE (maybe ok for heroes, though). ــмıкεнaшк 12:44, 9 August 2008 (EDT)

Suggestion to move?

Critical Wounder since it's basically the other build with the elite changed.--GatessMoebius Strike IconThe Gates Assassin 17:37, 18 August 2008 (EDT)


optional Eremite's Attack Mystic Sweep Asuran Scan Way of the Master Aura of Holy Might Critical Agility optional

Optional 1:

Wounding Strike
Reaper's Sweep

Optional 2:

Res Sig
critical eye
critical defenses

builds merged.--reason.decrystallized I frenzy-healsig. 21:47, 21 October 2008 (EDT)

And do it on this page because this one has a more general name. ــмıкεнaшк 21:52, 21 October 2008 (EDT)
make new build. PvE Critscythe.--reason.decrystallized I frenzy-healsig. 22:52, 21 October 2008 (EDT)
or else delete the low votes here.--reason.decrystallized I frenzy-healsig. 22:56, 21 October 2008 (EDT)

Reap Impurities...

...Couldn't that make a good skill for variants too? It costs 10 energy but it seems like it could be useful.--Vgfanatic2 10:04, 6 December 2008

It's a bad skill. Victorious Sweep does around the same damage, recharges faster, and the condition is easily met in PvE. --GoD Hammer and Sickle Guild of Deals 10:07, 6 December 2008 (EST)
Oh, I didn't know. To be honest I don't know about most dervish skills, I just looked at the outdated build and saw it there.--Vgfanatic2 10:15, 6 December 2008 (EST)

Where the fuck...

...Malicious Strike????? --Anonimous. 10:11, 6 December 2008 (EST)

...Why would you use Malicious Strike? The only time you'd REALLY need it is where there's blocks, otherwise Victorious Sweep recharges faster and has a better bonus. Spamming 2 quick attacks is extremely good (considering they frequently trigger their plus damage). Whoever thinks they would swap out a quick attack for whatever medicore melee attack they suggest on this build needs to sober up. --GoD Hammer and Sickle Guild of Deals 10:12, 6 December 2008 (EST)
Malicious is 100% chance to crit on every mob you hit with your scythe fucksake Guild. --Anonimous. 10:48, 6 December 2008 (EST)