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:downtime=still spamming wearying[[image:Unreal_sig_1.png‎ ]] 17:26, June 12, 2010 (UTC)
 
:downtime=still spamming wearying[[image:Unreal_sig_1.png‎ ]] 17:26, June 12, 2010 (UTC)
 
::I figured. --[[User:Brandnew|Brandnew ]] 19:01, June 12, 2010 (UTC)
 
::I figured. --[[User:Brandnew|Brandnew ]] 19:01, June 12, 2010 (UTC)
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Malice is useless half of the time and the rest of the time you're going to 1/4s cast every 6s? Then I'm also actually considering Dash as an IMS over Enchanted Haste, but I haven't played enough Derv to tell by experience which is better. At least it's unconditional and faster to activate, but the only thing to make the average IMS's about equal is that those enchantments aren't the most reliable ones.
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And then there's ofc always the alternative to unarchive, votewipe, and revote for RA/AB use. --'''<span style="font-family:Lithos Pro Regular;">[[User:Chaos Messenger|<font color="goldenrod">DANDY]] [[User_talk:Chaos|^_^]]''' </font></span>-- 14:21, June 18, 2010 (UTC)

Revision as of 14:21, 18 June 2010

Signet of Malice on an AoM Derv, WHY DIDN'T I EVER COME UP WITH THAT BRILLIANT IDEA. Brandnew 17:15, June 12, 2010 (UTC)

Hello. --Novii 17:21, June 12, 2010 (UTC)

downtime=still spamming wearyingUnreal sig 1 17:26, June 12, 2010 (UTC)
I figured. --Brandnew 19:01, June 12, 2010 (UTC)

Malice is useless half of the time and the rest of the time you're going to 1/4s cast every 6s? Then I'm also actually considering Dash as an IMS over Enchanted Haste, but I haven't played enough Derv to tell by experience which is better. At least it's unconditional and faster to activate, but the only thing to make the average IMS's about equal is that those enchantments aren't the most reliable ones.

And then there's ofc always the alternative to unarchive, votewipe, and revote for RA/AB use. --DANDY ^_^ -- 14:21, June 18, 2010 (UTC)