PvXwiki
No edit summary
mNo edit summary
Line 11: Line 11:
 
http://i159.photobucket.com/albums/t128/BrotherhoodoftheShadows/gw074.jpg
 
http://i159.photobucket.com/albums/t128/BrotherhoodoftheShadows/gw074.jpg
 
38 minutes and I baked a Pizza in between starting and finishing. I'll bet after I get used to the build and spawns I can do runs in 18-20 minutes. Whaddya think? Ready for vetting? Oh and I tried out one of those armor of Salvation things. They work wonders because you can pull even bigger mobs. I think I had 9 smites once towards the southeast end of the Ice Wastes and I didn't die. Other than that, about 6 or 7 is the most that are comfortable to fight at once.[[User:Matti Nuke|Matti Nuke]] 17:06, 6 October 2007 (CEST)
 
38 minutes and I baked a Pizza in between starting and finishing. I'll bet after I get used to the build and spawns I can do runs in 18-20 minutes. Whaddya think? Ready for vetting? Oh and I tried out one of those armor of Salvation things. They work wonders because you can pull even bigger mobs. I think I had 9 smites once towards the southeast end of the Ice Wastes and I didn't die. Other than that, about 6 or 7 is the most that are comfortable to fight at once.[[User:Matti Nuke|Matti Nuke]] 17:06, 6 October 2007 (CEST)
  +
:As I type I'm about to take my dervish in to try this. Looks good to me, I hope it performs well. — [[User:Azaya|Azaya]] 18:17, 8 October 2007 (CEST)

Revision as of 16:17, 8 October 2007

Energy and speed problems. — Skakid9090 22:48, 5 October 2007 (CEST)

Just posted about 5 minutes ago, so I know you didn't test it yet. Please refrain from commenting until you have tested the build. How can you say that? I have 0 energy problems. When each enchantment ends you get 4 energy, and every time you swing your scythe you gain 3, so where do you see an energy issue? Also, no speed problems. Graspings move at a constant +33%, and for smites just stand still for a second and they will still follow you.Matti Nuke 22:51, 5 October 2007 (CEST)

Speed as in efficient farming. — Skakid9090 22:53, 5 October 2007 (CEST)

Also, I would be glad to take you on a run and show you that there are, in fact, no energy problems. Matti Nuke 22:54, 5 October 2007 (CEST)

Alright, forgot zealous scythe + 3 enemies = lots of energy. I don't see why'd you'd use this over the Rt/W or E/Me or W/Rt, since it seems slow. — Skakid9090 22:55, 5 October 2007 (CEST)

E/Me relies on an enchantment to run to the Ice Wastes, if a nightmare pops and strips it, you die from Aataxe. This has a speed and armor boost that can't be stripped. The Rt build has sprint, which lasts 8 seconds with a downtime of 20. Also, only a 25% speed boost means Aataxe still follow you when aggroed, and Graspings move faster than you and will hit you. Neither have a self heal... So if they scatter and don't die right away you will lose bits of health until you die. This is safer and just as fast. Matti Nuke 23:04, 5 October 2007 (CEST)

gw074.jpg 38 minutes and I baked a Pizza in between starting and finishing. I'll bet after I get used to the build and spawns I can do runs in 18-20 minutes. Whaddya think? Ready for vetting? Oh and I tried out one of those armor of Salvation things. They work wonders because you can pull even bigger mobs. I think I had 9 smites once towards the southeast end of the Ice Wastes and I didn't die. Other than that, about 6 or 7 is the most that are comfortable to fight at once.Matti Nuke 17:06, 6 October 2007 (CEST)

As I type I'm about to take my dervish in to try this. Looks good to me, I hope it performs well. — Azaya 18:17, 8 October 2007 (CEST)