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I probably missed a bunch but this needed to be done. --FrostyMini england 13:15, 19 September 2008 (EDT)

yay templates. Karate Jesus 13:18, 19 September 2008 (EDT)
Wounding Stike? You make the letter "r" a sad panda, FOSTY! TCsigTEMPESTCHIROX 15:11, 19 September 2008 (EDT)
Sorry Chiox --FrostyMini england 15:13, 19 September 2008 (EDT)
make 1 of the interupters please... its annoying to see 5 the same bars except for the elite and dont call it a dupe =/ XiV 15:37, 19 September 2008 (EDT)
The interrupters? --FrostyMini england 15:41, 19 September 2008 (EDT)

[1] [2][3][4] [5][6] XiV 15:51, 19 September 2008 (EDT)

and alot more =/ XiV 15:51, 19 September 2008 (EDT)
I'll take this to your userpage since it shouldn't be here. --FrostyMini england 15:51, 19 September 2008 (EDT)
sure XiV 15:53, 19 September 2008 (EDT)

Attacker's Insight

is bad, and is only used with chilling victory, which also kind of sucks. Unless you're running dervish as the only frontline, you don't need it, and both skills are easily dropped for faithful intervention and crippling sweep or shock or something. No 10e attack skills are particularly good, so tying up your bar with attackers is silly. Also, signet of mystic speed is generally preferred over enchanted haste, and is much more common, so I'd have put that in the main bar... -Auron 03:04, 3 October 2008 (EDT)

No it isn't, SoMS is no longer maintainable where Enchanted Haste is. --FrostyMini england 03:17, 3 October 2008 (EDT)
Maintainable isn't the issue. If you're running to catch up to your target 100% of the match, maintainability would be a problem - however, that only happens if you're a terrible dervish. You only need 12 or 13/20 to catch targets and kill them, you don't need to follow them around the entire time. If all they're doing is running and not casting, good job, you've shut them down. If they stop to cast, guess what, you just caught up to them and applied deep wound. Job done, find a new target. If they want to kite all day, guess what, find a new target. That's frontline 101 stuff, seriously.
Secondly, energy is a pretty big issue with this bar, especially with heart of fury. Even with only 5e attack skills, spamming them on recharge takes its toll - thus, soms is far superior in that regard as well.
tldr - soms is leagues better, enchanted haste is for people who like to run around all match trying to catch fleeing opponents instead of picking better targets and killing them instead, then killing the original targets (presumably the monks, who would have to kite back in range in order to heal the target you wailed on). -Auron 04:22, 3 October 2008 (EDT)
Enchanted Haste is better for AB then SoMS, but I don't see why It should be used anywhere else (Other then CM) Sir Rawr 19:24, 7 October 2008 (EDT)
/agree with Auron. I've been a dervish primary, even though they get no love in terms of buffs and at least 3 other classes use our wep better. That said, why would I equip Attacker's Insight for the purpose of e-management then shell out the cost of another attack for a buff I could get for free? Maintainability isn't the issue, it's being there when they stop to cast. 33% means I have enough time to put them in the ground when they DO stop. 141.165.171.95 20:19, December 3, 2009 (UTC)

Better Bar

Wounding Strike Mystic Sweep Chilling Victory Whirling Charge Guiding Hands Attacker's Insight Conjure Lightning Resurrection Signet

In my experience, this works 1000x better. I did mod my attibs, so you guys should try it out & tell me if you want the full stats and stuff. Its RA/TA/HA/GvG tested, and it is much more effective than the current version. A derv doesn't need an IAS to rip... just takes a little experience, and not random spamming on recharge. (Although even that works on this user-friendly build...)¬Red Shadow♠ Red Shadow Sig 22:45, 25 November 2008 (EST)

People like 33% ias better--ShadowRelyk Sig 22:56, 25 November 2008 (EST)
I've been using this vs the current hexgay meta and it's very awesome!
Wounding Strike Mystic Sweep Chilling Victory Pious Restoration Attacker's Insight Featherfoot Grace Heart of Fury Resurrection Signet


Hope it helps. Enjoy! ^^ --BlazingBurdy 20:18, 5 January 2009 (EST)

Why

Are there two different pages with the same attributes/skills but different elites? Build:D/any Reaper's Sweep Dervish —Daɽkɘʃʂ ӍcÇɧaoʂmonǥɘɼ Help me plz!!! 00:21, 19 January 2009 (EST)

you make a good point...--72.189.85.14 01:11, 19 January 2009 (EST)
Why havent we merged all the rangers yet--20pxRelyk_||_I hammers u! 01:48, 19 January 2009 (EST)
because ppl r dumb --—Daɽkɘʃʂ ӍcÇɧaoʂmonǥɘɼ Help me plz!!! 11:09, 19 January 2009 (EST)
No u r, excuse me while I go remove all votes from that build. - Misery Is Friendly Misery Dog obaby 11:24, 19 January 2009 (EST)
whut? --—Daɽkɘʃʂ ӍcÇɧaoʂmonǥɘɼ Help me plz!!! 18:50, 19 January 2009 (EST)

Rangers play differently. WS makes you hit tab more. --Shazzydiddles 08:31, 27 March 2009 (UTC)

wut?--Relyk 07:34, 12 April 2009 (UTC)
Somewhat late, but when he says "WS makes you hit tab more," he just means cycling between targets to rapidly spread Deep Wound and Bleeding. Lazuli 22:33, 28 May 2009 (UTC)

Featherfoot Grace

I know it's a costly, somewhat low duration IMS and even has a cast time to boot, but it helps this bar deal with the copious amount of PS sins, especially when a Monk can't be found. Lazuli 22:51, 28 May 2009 (UTC)

I totally agree with ya. That, and the amount of bsurgers and Aura o Sanc. fags has increased dramatically. Weakness in general's increased in usage, so Featherfoot is a staple to my derv bar in 4v4 RA. --BlazingBurdy 15:28, November 9, 2009 (UTC)

Sand Shards

Would rape in HA. --Frosty Mc Admin 15:46, 7 August 2009 (UTC)


Wounding Strike Chilling Victory Bull's Strike Wild Blow Whirling Charge Attacker's Insight Faithful Intervention Resurrection Signet

Courtesy of Darth, 12-12-3 (mysticism) split, energy was quite fine and I did huge damage. Also, 'twas in TA. ---Chaos- (talk) -- 10:27, October 11, 2009 (UTC)

GvG

Does anybody see this getting used there, preferably at at least r300? --Crow 14:15, December 13, 2009 (UTC)

It isn't being used much in GvG but it is still more than viable. --Frosty Frostcharge 15:02, December 13, 2009 (UTC)
Is this actually meta anywhere? ---Chaos- (talk) -- 15:57, December 13, 2009 (UTC)
What team builds would you use it in then Frostels? Cos with dual ranger it would basically allow the other team's RC to just power heal. Balanced warriors are better too. There are no super derv tele spikes anymore and no chars devoted to shutting down RC other than 1 build, hexway. And hexway isn't really in the meta anymore. --Crow 19:27, December 13, 2009 (UTC)
Also if you run hexway you may aswell run the sensuously smooth R/D! --Crow 19:28, December 13, 2009 (UTC)
i haven't seen it around in gvg (r75+), until hexway comes back into play i doubt we will see much of it. i mean i wouldnt recommend using it in gvg during this meta, but if people come to the site to find it we might as well have it here, it will eventually see more play (probably). Gringo 19:30, December 13, 2009 (UTC)
No KD in GvG makes this a pretty weak frontliner in my opinion. --Pinkeyflower 13:52, March 6, 2010 (UTC)

I have yet to see this used. Ever. Why doe's this have the Meta tag on it? In all honesty I agree wuth Pinkey, no KD is bad but more so I don't really see a place for a AR 70 with no armor bonus from their main weapon much of a threat...

It is part of the meta in the Arenas it was designed for. It's just not in GvG and it wasn't designed for it. --Pinkeyflower 12:12, March 17, 2010 (UTC)

FA/AB

Wounding Strike Mystic Sweep Victorious Sweep Attacker's Insight Heart of Fury Signet of Malice Enchanted Haste Faithful Intervention

Signet of Malice is awesome when you use WS! No energy cost, 1/4 casting time, 5 sec recharge, 2 conditions removed! Blinding Surge or Blinding Flash eles that have spotted you too late will cry. Fleshcrawler Soban 19:38, March 5, 2010 (UTC)

In CMs and AB you would be attacking the NPCs rather than players for the majority of time. Also, are Bsurges even used often in those arenas? Aren't MB, SH eles used more. --Pinkeyflower 13:14, March 17, 2010 (UTC)

Bad.

I got a Dervish and know how to use it, but this needs to get deleted cause Rangers and Assassins are better with scythe, maybe this has utility but bad utility. 62.45.140.125 12:12, May 8, 2010 (UTC)

Attacker's Insight

is hardly worth it, it gives you (unless you are using chilling victory) 5 energy, every 15 seconds (that is, is saves you 5 energy)86.91.141.232 14:21, July 1, 2010 (UTC)

It's an enchantment that fuels WS and IMS, you likely are going to use Chilling Victory, and include the mysticism bonus. That makes +7e/15s on a bad day, and +12e/15s on a good day. If you've used it in practice, it's actually very convenient to have. ---Chaos- (moo!) -- 14:46, July 1, 2010 (UTC)

Mystic Sweep

I strongly believe that on the mainbar that mystic sweep should be replaced with victorious sweep. With max scythe mastery with a +2 from hood and a rune, it does 1 less than mystic sweep's max, and has additional good effects, and has equal recharge and energy cost. I believe that makes it unreasonable to put mystic sweep on the mainbar instead of victorious sweep.

If I am missing something on why this is on the mainbar, tell me, but I think it should be changed. Theorlando 19:37, July 24, 2010 (UTC)

Fast activation. --Short 19:43, July 24, 2010 (UTC)
Not so much in pvp, especially when Heart of Fury is in use, as the normal scythe AS is 1.75 seconds, with the 33% it is about 1.17 seconds per attack. That makes the activation, if used the moment the previous attack finishes only give a .17 second increase. If used without HoF it gives a .75 second increase. Therefore, though I would say that the small difference it makes is not really necessary, and I stick with my previous conclusion. 70.24.101.15 18:22, July 31, 2010 (UTC)
You can essentially double-strike and compress damage into a small instance, producing a spike-like effect. Sweep's also hard to interrupt. Victorious Sweep is vulnerable to interrupts and has no spike-effect. --BlazingBurdy 06:54, August 2, 2010 (UTC)
IAS reduces the 1 sec activation to (probably) 0.66 or something. (basically IAS effects attack skills with activation time). Frosty 08:44, August 2, 2010 (UTC)

 ?

Why the fuck is it in spanish, noone understands your shit language keep it english please, world wide, noone cares it's the language of trading it's a shit language just don't. Roxas XIII 11:50, October 29, 2010 (UTC)

It's Diversity Month, please respect other people's cultures. frostels 12:48, October 29, 2010 (UTC)
What my angry friend (no not really) is trying to say is "Why can't we have an english version too?". Necromas 16:10, October 29, 2010 (UTC)

"diversity month", ahahah, lol... pero soy a dizer que la build es extremamente poderosa, capable de matarlos a todos con uno so golpe...

==hey phen, if ure looking for the spanish builds this is one

lol, what a fail warning...
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