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::: Yeah i too noticed a drop decrease as these builds became overthetop popular, but ive never had bad drop rates like ive had all day. So i think theres been further nerfing of these areas. Either that or suddenly ever guildwars Ele has taken up these farms Heh. Shame i was doing very well getting my gold title up, now il have to somehow buy my way to wisdom :(. --[[User:91.108.135.133|91.108.135.133]] 21:49, 9 January 2009 (EST)
 
::: Yeah i too noticed a drop decrease as these builds became overthetop popular, but ive never had bad drop rates like ive had all day. So i think theres been further nerfing of these areas. Either that or suddenly ever guildwars Ele has taken up these farms Heh. Shame i was doing very well getting my gold title up, now il have to somehow buy my way to wisdom :(. --[[User:91.108.135.133|91.108.135.133]] 21:49, 9 January 2009 (EST)
  +
::::Try using AoE like Tenai's only when first fighting a mob and then more arcane echo'ed sliver when you've whittled them down. Killing lots at once kills the drops.--[[Special:Contributions/68.32.187.152|68.32.187.152]] 16:08, 21 March 2009 (UTC)
   
 
== Geomancer's? ==
 
== Geomancer's? ==

Revision as of 16:08, 21 March 2009

One of the first builds i have posted, please don't just say "That sucks" come with some meaningful comments.Zalivar

I have sended a build like this with some changes. To veatir farmer d/me. but i swear you need energy storage for casting the skills. and you dont need arcane echo but armor of earth. better 16 earth magic 5 air magic 12 energy storage and 4 inspiration not 11.

You don't need energy storage to be 12.. if you have an staff with just 10 energy you can get all you skills casted, and aggro and you will begin regen. This build is what i use all the time for farming, and it works perfect. 12 energy storage is not needed, and armor of earth is not needed when having the inspiration high. Armor of Earth just slows you'r aggro down. I always take 0 damage and i have never been having problems with energy. A variant could also be taking Sliver Armor instead of Arcane Echo, it will only deal 7 damage, but when around 35 monsters on HM is attacking it will kill some. Zalivar

Anyone else want to say something or? Zalivar

Have tested a similar build a lot. due to the current drop scaling, it is preferential not too have simultaneous kills, Storm Djinns isn't really needed as the run to the Spectrals can always be done without aggroing. the build works perfectly if you cast echod sliver after 5 casts of Crystal (Wave/Teinais). Best aggro path ive found is starting by going to the left, and aggroing the 24 Spectrals there, this 24 kills makes it possible to get a nice rampage bonus for norn points when you aggro the remaining 36 on the right hand side Techma 04:05, 16 January 2008 (EST)

Don't you need stone striker for a build like this? I haven't ran it yet, but last I checked the northern shiverpeaks didn't have creatures that attacked with earth damage. Silavor UserSilavorSigIcon 08:09, 6 March 2008 (EST)

Spectral Vaettir's standard attacks deal earth damage, no Stone Striker required. Dr ishmael 12:03, 12 March 2008 (EDT)

works perfectly

I'll admit that I was skeptical on this build, but I gave it a shot and it works PERFECTLY!!! as long as you have the 20% longer enchantments on your weapon and make sure to use the glyph. Mantra will keep energy coming to you constantly and just keep up the Obsidian Flesh and Stoneflesh Aura while using the two earth area spells and u'll be fine. - Icarus Miltiades

Ready to move on?

Thanks :) Shall i move it on to testing or shall i wait for more comments on it first, please tell what you think. Zalivar

Move it to testing, works great. — Skadiddly[슴Mc슴]Diddles 23:50, 14 January 2008 (EST)

Speed

Can somebody give me a run speed? --- Monk-icon-Ressmonkey Ressmonkey (talk) 06:47, 16 January 2008 (EST)

Storm Djinns Haste works as the running skill... Zalivar

No... How long does it take you to kill 60 creatures and respawn... Run (in terms of a farming build) = one use of a build. --- Monk-icon-Ressmonkey Ressmonkey (talk) 15:29, 16 January 2008 (EST)
Just a random estimate of about 7 minutes (groups take about 1:30 to kill after pulling and walking around which takes about 4 or so) — Skadiddly[슴Mc슴]Diddles 15:35, 16 January 2008 (EST)
Thats seems like a reasonable estimate, thx. --- Monk-icon-Ressmonkey Ressmonkey (talk) 15:38, 16 January 2008 (EST)
The fastest I ever got 60 kills was 5 min. Icarus Miltiades
By /age? cuz that would mean more like 6 minutes because you still need to walk back to the portal, and 1:59 is 1 minute in /age time. --- Monk-icon-Ressmonkey Ressmonkey (talk) 22:14, 16 January 2008 (EST)

Yeah, it takes about 7 min for 1 run, not including the "run". Zalivar

Doesn't work....

I'm still taking 8 damage a hit and you just can't kill the fast enough, this just doesn't work anymore.

Actually it is all fine until i recast mantra of earth, before i recast it i'm taking 0 damage, when i recast it i start getting hit.

interesting - that suggests that Stoneflesh and Mantra are in fact order dependent (I have never seen this, as posted below, but maybe I wasn't fighting the right foes). If that is the case, cast Mantra just before recasting Stoneflesh. False Prophet 12:33, 14 February 2008 (EST)

Build Alternative

If you want to be on the safe side use this build;

<pvxbig> [build prof=elem/mesme earthm=12+1+3 inspiration=11 airm=4][Teinai's Crystals][Armor of Earth][Sliver Armor][Glyph of Swiftness][Obsidian Flesh][Stoneflesh Aura][Mantra of Earth][Storm Djinns Haste][/build] </pvxbig>

Extra 63 Armor so it's impossible to get hurt then. -Tengu

Armor doesn't stack above 25... For quite a while now.--Styxx HLFrans 13:42, 2 February 2008 (EST)

It doesn't stack above 40 I think(?). But skills that give more than 40 still work.. Kongtorp 20:03, 2 February 2008 (EST)

Well that's freaky because without using Armor of Earth i continue taking 9 damage continuously even with Obsidian and Stoneflesh on and if i let Stoneflesh fall off and have Armor of Earth on i will begin to take damage. Therefore they all 3 skills must stack.Tengu

Take a look; (Without Stoneflesh) [1] (Without Armor of Earth) [2] (With Both AoE and SA on) [3]

You can see i'm taking damage without Armor of Earth on. ^_^ Tengu

Well that's because stoneflesh and mantra of earth don't actually increase armor according to game mechanics, although they have a similar effect. Stoneflesh reduces the damage after armor (lets say 80 against AL60 but you have AL100 so it becomes 40, then stoneflesh, which can reduce up to 33 damage to make it 7dmg) and mantra of earth -while reducing damage by a percentage similar to armor level- is just that, a percentage damage reduction, but not an increase in actual armor level. The only thing that you could think that is being stacked is obsidian flesh + armor of earth, but your observation doesn't prove that they are stacking together, only that armor of earth gives you more armor than obsidian flesh.

A few people here don't seem to understand the changed game mechanics. Armor of Earth and Obsidian Flesh don't stack, but the game still takes the best armor in your stack if you have one under 25 and one over (see notes here [[4]]). Note you still get the secondary benefit of Obsidian Flesh, even if you're using Armor of Earth for armor - this goes for all armor spells. Furthermore, it appears to me from extensive farming with similar builds AR is first, then the DR % (mantra), then -DR (stoneflesh) or else the DR % is used first because net damage always appears to be about the same, but maybe that's just a coincidence. original post 14 Feb, update --False Prophet 12:46, 20 March 2008 (EDT)

When i first was creating this build i also found out i took small amounts of dmg 5-9 dmg, per hit. Later i found out that i missed 1 Geomancers Insignia... That could cause the problem. Zalivar

im using geomancers insignia on my armor.b4 i was using it mantra seemed to make me take damage.also i use windborne speed for the run there as its constantly renewable.i have 16 earth 8 inspiration 10 air and 4 energy with a plus 2 and NEVER take any damage using only stoneflesh and obsidian

OMG!

I just filled all my backpacks, and only got 1 Glacial.. I got 10 golds though.. *Two tumbs up*:) 193.91.164.176 13:06, 4 February 2008 (EST)

uhm i'm going to guess you don't have any geomancer's insignas on your armor?.Guildwars pie eater 19:55, 4 February 2008 (EST)

Just filled my bags twice (5 runs) and got 33 glacials, 10 golds, 1 lockpick and 4 mesmer tomes... 85.157.62.1 8.15 20 February 2008 (GMT+ 2)

EXP/RUN

Just a tidbit of info. in HM with killing 60, you get 18k exp.

holy crap dude, this build owns! i love it! i was tight on money tryin to make a UW solo for my rit and war, after 10 full runs i made all the money back from their skills and equipment plus more cash. ty so much for the build ^.^ The Assassin Of Fuz 22:48, 23 February 2008 (EST)

Mantra of Earth

I can't find the damage converter...Styxx HLFrans 08:55, 4 March 2008 (EST)

The Vaettirs already deal earth damage so there is no need for one...Jupiter 16:32, 6 March 2008 (EST)

Equipment

Can some one plz explain me why it is suggested to use -2 damage reduction on shield. It should have no effect since Spectral Vaettirs deal earth damage. So wouldn't it be better to use +10 armor vs. earth damage inscription?

Dont ask me... I don't know who added it :S Zalivar

Me/E

Works too. Superior Inspiration and use of Obsidian Flesh right away. If failing with Obsi Flesh, Arcane Echo it. BlazeRick 08:33, 13 March 2008 (EDT)

The casting time and the duration of the Vaetir's hexes hardly dmg you BlazeRick 09:00, 13 March 2008 (EDT)

Other Insignia Alternatives

You don't have to use Geomancer's Insignias. Blessed, Herald's or Sentry's will work just as well. You'll always have an Enchantment, Stance and Item while farming. I'm currently using Blessed Insignias and take absolutely no damage. Khanduras 04:05, 23 March 2008 (EDT)

I use it differently

Stoneflesh Aura Armor of Earth Glyph of Swiftness Obsidian Flesh Mantra of Earth Sliver Armor Ebon Battle Standard of Honor Crystal Wave

Generally, killing everything at once decreases loot (well, that's wat usually happens to me). So, Sliver armor, with a good 15 damage per trigger, will slay em one-by-one. By using 16 Earth and 12 Air Magic, I get 3 skills affected by GoS. Maintain enches (Armor of Earth cause they still hit 1's and 2's sometimes, due to the worse MoE), and use GoS on: Obs Flesh and Ebon Ward+Sliver. I usually cast Crystal Wave/Teinais after Sliver has finished in the 36-Vaettir group, and on-recharge with the other, smaller group. They die fairly fast, and for those feeling like "Kill all at once=craploot" this will feel more secure :) --84.24.206.123 15:24, 29 March 2008 (EDT)

Too many

There are too many of these E Sliver Builds, this one and some of the other many copies need deletion.Tengu 08:39, 17 April 2008 (EDT)


Build Alternative

The build on the page is wrong, you still take 8 damage a hit, therefore, you must use this one, i have pictures for proof so don't disagree with me.

<pvxbig> [build prof=elem/mesme earthm=12+1+3 inspiration=11 airm=4][Teinai's Crystals][Armor of Earth][Sliver Armor][Glyph of Swiftness][Obsidian Flesh][Stoneflesh Aura][Mantra of Earth][Storm Djinns Haste][/build] </pvxbig>

Picture Proof; (Without Stoneflesh) [5] (Without Armor of Earth) [6] (With Both AoE and SA on) [7]

You can see i'm taking damage without Armor of Earth on. Tengu 08:41, 17 April 2008 (EDT)

Edit - Also, who in the world decided to swap Sliver armor for Crystal Wave and make the build so much slower?Tengu 09:03, 17 April 2008 (EDT)


Shouldn't there be added that Obsidian Flesh and Stoneflesh Aura are only really working when you activate them with Glyph of Swiftness? Because if you don't, the build just doesn't work at all...

I can't quite figure out what you're doing wrong, Tengu. I'm taking zero damage even without Mantra, and Armor of Earth. In this screenshot, I'm using full Geomancer's insiginas, Obsidian Flesh, and Stoneflesh Aura, and taking zero damage. Are you sure you have full Geomancer's insignias? Because if you're set up correctly, I don't see why you should have to use Armor of Earth. gw680af3.jpg -- Kitsune 12:34, 20 April 2008 (EDT)
Oh, and - @the anonymous guy above me - you can use Stoneflesh without Glyph of Swiftness fine. You just have less of a window to re-cast. :) -- Kitsune 19:11, 20 April 2008 (EDT)
He's obviously not setup correctly then. :( 68.185.195.210 19:12, 20 April 2008 (EDT)
Works just fine.. for people without the +40 against earth dmg (+20 +20) a shield/staffmod or anything else works too. i get -1 -2 sometimes. It doesn't matter at all with the norn bonus, you'll have enough health to kill em before that tiny little dmg rly gets dangerous.(81.69.210.23 18:07, 21 May 2008 (EDT))

you get damage because you dont use a shield. With armor 60+shield+weapon +20% enchant last weapon damage is zero. another alternative is no use a shield but use runes that increase armor

This is the best build for me. <pvxbig> [build prof=elem/mesme earthm=12+1+3 energyst=4+1 inspiration=11 airm=5][Teinai's Crystals][crystal wave][Arcane echo][Glyph of Swiftness][Obsidian Flesh][Stoneflesh Aura][Mantra of Earth][Storm Djinns Haste][/build] </pvxbig>

Usage

  • enemies will die with 6 "crystals"
  • Aggro all enemies
  • use in this order Arcane echo --> Crystal wave --> Glyph of swiftness --> Echoed copy of crystal --> Tenai's crystals

Doing it in this way you could use the echoed copy os crystal 2 times, and foes will die with the use of 6 crystals. At this point, if glyph is not available you can use obsidian flesh without it, because they will die before it finish

(82.231.29.146 18:57, 1 June 2008 (EDT)).

New Speed

<pvxbig> [build prof=elem/mesme earthm=12+1+3 inspirationmagic=11 airmagic=6 ][crystal wave][teinai's crystals][Ether Nightmare][Radiation Field][Glyph of Swiftness][Obsidian Flesh][Stoneflesh Aura][Mantra of Earth][/build] </pvxbig> Using that build I did it in 4 minutes? How come i see you guys posting times like, oh I can do it in 7 minutes max? ICYFIFTYFIVE 13:42, 8 June 2008 (EDT)

Clearing both sides or just 1? --- Monk-icon-Ressmonkey Ressmonkey (talk) 13:45, 8 June 2008 (EDT)
I'm clearing 60 guys, that's how many I'm supposed to clear right? (forgot I used Ether [b]Nightmare[/b] not Ether Phantom xD ICYFIFTYFIVE 13:50, 8 June 2008 (EDT)
Oh, and I have Rank 9 Asura and rank 6 Kurz/Lux ICYFIFTYFIVE 13:51, 8 June 2008 (EDT)
Yes, vaettirs take 4 minutes to kill. --Tiger grrr!! 14:02, 8 June 2008 (EDT)
Yeah, I dont see that happening. I used to run Build:Team - Vaettir Butchers and it kills a group in less than 20 seconds. It has an IMS and really never has to stop killing. The fastest Ive ever done a run with that is 3 minutes, so a solo build which takes twise as long to kill and a LOT longer to move shouldnt be able to do it in similar times. --- Monk-icon-Ressmonkey Ressmonkey (talk) 14:05, 8 June 2008 (EDT)

I think that build posted just before is best. Why? because when you take all vaetires together, and using cristals and arcane echo they die in a time of 23-30 sec

Running Map

I have a screenshot of the exact run path that you need to need to take from Longeye's, do not know how to upload though. If I give someone a Flickr link could they possibly post it with the vids? ~hurdlebeast

Profit

I don't understand this builds profit making, I get mabey 3 stones a run, each run takes 7 minutes, so I have to farm for nearly 4 hours straight just to get enough stones for a pair of gauntlets (100) and 100 stones used to sell for 25k right when EOTN came out, surely it has dropped, so 4 hours of tedium for maybe 20k, doesn't seem worth it. What am I missing?- Amantis 18:09, 13 October 2008 (EDT)

I just PCed and it seems they go for 100g a piece, that's half my estimate, 2.5k Per hour guys, think about that before trying this, you might get a little out of merch-ing golds but not much.--Amantis 18:17, 13 October 2008 (EDT)
You can do a run in ~5:30... --- Monk-icon-Ressmonkey Ressmonkey (talk) 18:51, 13 October 2008 (EDT)
usefull during holiday events--OgreMAD 13:15, 20 December 2008 (EST)

Well, u should get loads of golds if u run for say 1 hour, and masses of holiday items if its holiday time, in one hour 30 mins, i had 15 mesmer tomes(6k), 250 trick or treat bags (45k), and about 35 or something unid golds (30k)and 2 lockpicks(2.5k), so I made about 83.5k in 1 hour 30 mins which is about 55.6k per hour, the stones are insignificant to everything else you get. 86.142.210.133

Frost worm

I changed "When you meet a Frost worm, you are screwed." to "When you trigger a Frost worm run away and cast "Stoneflesh Aura" in a secure distance, it reduces the Wormbile's damage from 40 to 7." 84.56.248.141 15:33, 23 October 2008 (EDT)

congratulations Tai sig Image 78 09:10, 7 January 2009
Tai, stop being a fucking retard. Brandnew. 09:16, 7 January 2009 (EST)
NPA much? all i said was congratulations... Tai sig Image 78 09:20, 7 January 2009

Drop Update?

Since the Palm Strike nerf ive noticed seriously crap drops. In both Raptor and Glacial farm. With Glacials ive been getting 1gold every 3/4 runs, and with the raptor farm about 1 gold every 5/6 runs. Now either i am seriously unlucky all of a sudden, or they've nerfed these two locations. Also i modded the glacial farm so i could do the first 25 snowmen in the snowmen cave in HM, and that used to yield 1-4 golds per run. Now i havent had a gold in 7 runs, im unsure of any other EoTN locations to farm, but i suspect theyve been buggered aswell. --91.108.138.183 11:50, 9 January 2009 (EST)

For me, it's since Raptors became popular, not since today. --Srs Bean Mafia. Srs Beans R Srs 11:52, 9 January 2009 (EST)
They nerfed the killing lots of foes as once for drops and solo killing stuff in general it seems to me--Relyk chtistmas2ChristmasRelyk 11:54, 9 January 2009 (EST)
Yeah i too noticed a drop decrease as these builds became overthetop popular, but ive never had bad drop rates like ive had all day. So i think theres been further nerfing of these areas. Either that or suddenly ever guildwars Ele has taken up these farms Heh. Shame i was doing very well getting my gold title up, now il have to somehow buy my way to wisdom :(. --91.108.135.133 21:49, 9 January 2009 (EST)
Try using AoE like Tenai's only when first fighting a mob and then more arcane echo'ed sliver when you've whittled them down. Killing lots at once kills the drops.--68.32.187.152 16:08, 21 March 2009 (UTC)

Geomancer's?

Is using Geomancer's insignia ABSOLUTELY necessary? I would prefer to use this in my normal armor and not make new pieces of armors just for this build and so I wonder, is it really important to use Geomancer's Insignia? If I don't have Geomancer's, would I die from tiny damages from the vaettirs? so would i need some sort of offhand to counter that? 76.100.249.38 21:30, 20 January 2009 (EST)Razaac

Nevermind, I just tried this and Geomancer's are NOT needed at all, I am taking almost no damage and the occasional -1 or -2 that I take are pretty much minimal and the Vaettirs are dead before they can kill me, most of the times they do 0 damage for so long that my health starts to regenerate before they do a bit of damage again. I don't even have mas AL on my leggings and this run is no problem w/o geomancers 76.100.249.38 14:14, 21 January 2009 (EST)Razaac

most of the time for ele tanking you should have geomancer armor anyways. it's a good thing to look into getting.--66.192.104.13 14:38, 21 January 2009 (EST)
I've just been using a shield as my offhand and that seems to cover nto having geomancer's insignias. On HM i take 0 damage from all of them --Bubba911 23:09, 6 March 2009 (UTC)