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its mainbar now...is the usage still right? using rodgort's on recharge sounds energy heavy, when under pressure...because of distortion. should i take it over liquid flame in ra/ta too? [[User:Illoyon|Illoyon]] 21:10, 5 May 2009 (UTC) |
its mainbar now...is the usage still right? using rodgort's on recharge sounds energy heavy, when under pressure...because of distortion. should i take it over liquid flame in ra/ta too? [[User:Illoyon|Illoyon]] 21:10, 5 May 2009 (UTC) |
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+ | :you've got millions of gazillions of energy, don't worry[[User:Close Impact|Close Impact]] 21:52, 9 May 2009 (UTC) |
Revision as of 21:52, 9 May 2009
it is 10 illusion right? (4 sec break point). --Frosty 16:27, 10 December 2008 (EST)
Do people really run this? I know imagined can be useful but distortion just seems like it's not worth it, and fire doesn't seem like it's useful other than on ganks. I mean, why mind blast here, there's nothing that GoLE + attune can't handle. It just seems like there's better options for stand and split play =\--GoldenStar 19:28, 10 December 2008 (EST)
- I guess it means you can practically perma Distortion. --Frosty 19:32, 10 December 2008 (EST)
damn u ska u leeker! --Readem 20:14, 10 December 2008 (EST)
- readem is slow today--ChristmasRelyk 20:15, 10 December 2008 (EST)
- Seems kind of a waste to use 10 illusion for imagined and distortion to me :/ This build just doesn't provide much utility other than the snare and the ability to split, and theres better splitters imo— Cheese Slaya (Talk) 00:18, 11 December 2008 (EST)
- WoW and pwk :P--ChristmasRelyk 11:26, 11 December 2008 (EST)
- More of a TA build tbh. Run commonly as a replacement for R/P in hexways. 83.102.63.166 07:43, 15 December 2008 (EST)
- WoW and pwk :P--ChristmasRelyk 11:26, 11 December 2008 (EST)
- Seems kind of a waste to use 10 illusion for imagined and distortion to me :/ This build just doesn't provide much utility other than the snare and the ability to split, and theres better splitters imo— Cheese Slaya (Talk) 00:18, 11 December 2008 (EST)
Quite bad. —ǘŋƐxɩsƫ 10:45, 17 December 2008 (EST)
- ^ if you run this over an R/P in small arena's you are bad.----ﮎHædõ๘یíɳ 13:46, 17 December 2008 (EST)
everyone on the upper portion of this page, is a complete fucking retard. This pumps way more damage than the R/P in arena's. I ran this with cirq, jatt, and torsen and won nearly every time. loldegen this out on a split? It will fucking kill you on a split. Between this, and a ranger to mtouch any nasty conditions, unless you send back a great deal of damage and healing, everything is going to die. You run a super split heavy build (Defy Pain War, 2 rangers, and 2 ele, 3 Monks), and these eles make stand-play fucking miserable. O, and shitterstone is actually quite terrible on a split in comparison to mindblast. The only reason people run it, is due to the fact euros don't counter split, but merely collapse at every possible chance and need the extra snare. --Readem 12:41, 18 December 2008 (EST)
- Just wanted to be on this page so I can say Readem has called me a complete fucking retard. - Misery Is Friendly 12:43, 18 December 2008 (EST)
- Nice weak mans split readem. Rawrawr Dinosaur 12:50, 18 December 2008 (EST)
- typing is for shitters, which is why I prefer vent lol. --Readem 18:09, 18 December 2008 (EST)
- Wait a second, wtf: "Defy Pain War, 2 rangers, and 2 ele, 3 Monks"?--71.139.38.171 23:49, 25 February 2009 (UTC)
Aura of Restoration
instead of Flame Djinn's Haste? Illoyon 19:18, 8 March 2009 (UTC)
This Build..
..is so f***ing ANNOYING! Three E/Me's and a Mo/W for RA/TA is the new OP'd tactic. Mindless blockspam inhibits any tactful play; E/Me's are near-invincible to all melee. Distortion needs to be 25/90'd BAD! Use this build while it lasts, because Anet becomes aware of it's OP'ness, Distortion (and perhaps any co-related E/Me skills) may get the thick end of the Nerfbat! --BlazingBurdy 14:02, 13 March 2009 (UTC)
it's strong but I don't think distortion needs to be nerfed to death. --Mel Ve Let 14:14, 13 March 2009 (UTC)
- Distortion isn't what's wrong here. What's wrong here is that even with Distortion up this build is pretty much always on max energy. The only exceptions to that are exhaustion and random interrupts that manage to hit you through Distortion before you get the energy from Resto+Attune. - 14:27, 13 March 2009 (UTC)
- And the fact it's near permanent, which ANet desperatly wants to avoid. --- -- (contribs) (talk) 14:27, 13 March 2009 (UTC)
- You can only perma distortion because of the endless energy. - 14:30, 13 March 2009 (UTC)
- Immolate nerf, Mind Blast nerf, Meteor Nerf (noticed how they were all buffed lately) FrostytheAdmin 14:31, 13 March 2009 (UTC)
- Distortion: 5e, 5r. For 1..5 seconds you have a 75% chance to block attacks. All your non-mesmer skills are disabled for 10 seconds. Is how we do things round hya, boy! - 14:36, 13 March 2009 (UTC)
- Immolate nerf, Mind Blast nerf, Meteor Nerf (noticed how they were all buffed lately) FrostytheAdmin 14:31, 13 March 2009 (UTC)
- You can only perma distortion because of the endless energy. - 14:30, 13 March 2009 (UTC)
- And the fact it's near permanent, which ANet desperatly wants to avoid. --- -- (contribs) (talk) 14:27, 13 March 2009 (UTC)
easily countered by a good monk and mbane in TA. --Readem 21:27, 16 March 2009 (UTC)
- Easily countered by countering their every counter. Sounds as easy as the it is to do the above. Mindblast + 40/40 = perma-block; near-impossible even for PRO MBane rangers with rank 9-10. They'll be too busy counting seconds on ele that they'll forget the monk's there, healing everyone without a care in the world and the ele blasting everything away with Immolate and Rodgort/Meteor. Distortion needs to meet Anet's nerfbat! SWING BATTA BATTA BATTA BATTA SUH-WING BATTAH!!! I'm rooting for 25/90! --BlazingBurdy 23:15, 20 March 2009 (UTC)
- You don't need to count seconds to interrupt 1s casts =\--Goldenstar 23:22, 20 March 2009 (UTC)
- Mantra of concentration imo--Relyk 00:45, 21 March 2009 (UTC)
- So, just telling every Ranger that they HAVE to STAPLE Magebane to their bars in order to stand a f'ing chance is in order then? No thanks! Distortion 25/90! --BlazingBurdy 00:26, 22 March 2009 (UTC)
- Mantra of concentration imo--Relyk 00:45, 21 March 2009 (UTC)
TA is ALWAYS REALLY BAD. skakid9090 01:01, 22 March 2009 (UTC)
- LOL Tycoon! You speak the truth. Distortion is Imba. 25/90 is in Order! --BlazingBurdy 03:31, 23 March 2009 (UTC)
Really; I've been rolling teams of this all day without magebane. If you think its imba, its just because you're bad at beating it, and would 100% chance have as much trouble beating a good hexway (which btw, is still more op :O) Rawrawr Dinosaur 18:54, 24 March 2009 (UTC)
- I know it's beatable. The issue is it takes too f'ing long to break through teams with these @$$hol3 E/Me's! It's mindless, OP'd blocking with little consequence! Sh*t, this is like 'Escape', but without the 'Elite' status! Mindblast, AoR and Glowing Gaze makes the -2 energy seem like a joke! C'mon guys, ya'll KNOW Distortion on Mindblasters is just too good! ADMIT IT already! --BlazingBurdy 19:50, 24 March 2009 (UTC)
Equips
Whoever put the 40/40 illusion set is bad. Wanna get a half cast on a... stance? gg Joan %
- Look in variants. 40/40 set for a snare can't hurt (I think it was mainbar at one point too). Toraen 18:48, 24 March 2009 (UTC)
Mantra of Concentration
in ta?--Relyk 11:38, 31 March 2009 (UTC)
- Distortion is the one after hottest skill in the fucking game. Brandnew. 13:48, 31 March 2009 (UTC)
- Combined with Mindblast/AoR/GlowingGaze/etc.. Distortion's a non-elite version of 'Escape' (except no IMS). It's utterly OP'd and melee-numbing with mindless blocking and virtually no penality for it. OP'd! --BlazingBurdy 01:43, 6 April 2009 (UTC)
- Magebane says hi--Relyk 07:50, 8 April 2009 (UTC)
- Combined with Mindblast/AoR/GlowingGaze/etc.. Distortion's a non-elite version of 'Escape' (except no IMS). It's utterly OP'd and melee-numbing with mindless blocking and virtually no penality for it. OP'd! --BlazingBurdy 01:43, 6 April 2009 (UTC)
"40/40 illusion set"
The build mentions a 40/40 illusion set under equipment. That's useless. Distortion is a stance and doesn't benefit from it in any way.
- Look 2 sections up. Toraen 17:33, 8 April 2009 (UTC)
- Moved the set to variants though to avoid confusion. Toraen 17:36, 8 April 2009 (UTC)
- Illusion of haste not good for gvg splitting? Exo Oo 17:41, 8 April 2009 (UTC)
- fdh?----
- Illusion of haste not good for gvg splitting? Exo Oo 17:41, 8 April 2009 (UTC)
Uhm Distortion..
I think distortion is an aweful skill in this build its only for 3 secs... and u lose 2 energy whith it + 5 energy from the skill
then just add glyph of restoration for good healing, interupting might be a problem but distortion wil not help so good against interupt etc.
- No, you are just terrible and retarded. And learn how to sign please. ~~~~ <- like this 152.226.7.204 08:35, 5 May 2009 (UTC)
- True it's only at 3 seconds, but it's super quick recharge makes so much better than everything else. The energy loss is regained by spamming Mind Blast. There's almost nothing you can do against mesmer interrupts (you can cancel cast), but 99% physical interrupts can't hit you. You can make it last 4 seconds by speccing a 8-12-10 spread. 08:38, 5 May 2009 (UTC)
Rodgort's Invocation
its mainbar now...is the usage still right? using rodgort's on recharge sounds energy heavy, when under pressure...because of distortion. should i take it over liquid flame in ra/ta too? Illoyon 21:10, 5 May 2009 (UTC)
- you've got millions of gazillions of energy, don't worryClose Impact 21:52, 9 May 2009 (UTC)