Boomp. ɟoʇuɐʌʎʞɔıɹ 19:46, 30 March 2008 (EDT)
Why Deep Freeze if you have Ward Against Melee? You should be able to manage energy even without Auspicious. ~ ĐONT*TALK 07:51, 31 March 2008 (EDT)
Rm Swiftness - wards last long enough, big AoE damage + KD is win. You're losing some damage not taking a conventional nuker, so Dragon's Stomp makes up for some of it. — Rapta (talk|contribs) 23:39, 1 April 2008 (EDT)
Bumpbumpnmupbmpumbpumbpumpbmupbmupbmpmpubmubmmp
1 more vote pl0x? ɟoʇuɐʌʎʞɔıɹ 09:45, 8 April 2008 (EDT)
Ward against Foes
Why? Heroes don't kite well, nor do your enemies attack well. Elements would be better i'd suppose. —ǘŋƐxɩsƫ 12:05, 8 April 2008 (EDT)
- AoE scatter, mainly. If you(r hero) hit(s) foes inside the ward with SS and/or Eruption, those foes are as good as dead. Otherwise WaF is pretty decent utility. ɟoʇuɐʌʎʞɔıɹ 12:26, 9 April 2008 (EDT)
- I agree, WaF shouldn't be mainbar. Dok 02:16, January 4, 2010 (UTC)
Imo
Move to E/any PvE Earth Warder and make the Elite optional, so you can switch between Unsteady Ground and Sandstorm. I'm working on merging builds that are just minor variants of each other. ــмıкεнaшк 11:47, 25 October 2008 (EDT)
Votes Wiped
Time to re-vote. UG and SS have been made optional. Karate Jesus 01:48, 4 January 2010
Glowstone
Why use it? You have no skills that cause weakness Tyrael Meow 23:04, January 17, 2010 (UTC)
- Discordway(?) «Novii« 23:16, January 17, 2010 (UTC)