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Discuss

Please Discuss.Beast194Sig Beast194(talk) 22:51, 19 November 2007 (CET)

Err, nvm. When I see HB, i think hero battles... xd ~~ User Frvwfr2 signature frvwfr2 (T/C/Sysop) 22:52, 19 November 2007 (CET)

Heal Party is just bad, even with Healer's Boon's boost. Aside from that, this monk can't stand any real pressure. A monk spamming Orison would outheal this. Shogunshen Sig Shen(contribs) 22:57, 19 November 2007 (CET)

Why did people use LoD then :\. 15 energy does hurt but on a runner you have ample time to regen energy and the cast time is 1 second because of HB. This has and does work and takes very little practice.Beast194Sig Beast194(talk) 23:04, 19 November 2007 (CET)
Cause LoD costs 5 energy. The healing power is still terrible, and ease of use doesn't equate with effectiveness. Shogunshen Sig Shen(contribs) 23:33, 19 November 2007 (CET)
Heal Party Heals for 3 times more and costs 3 times more energy but casts in 1 second with HB. Heal party isnt terrible according to most high level GvG'ers and most people.Beast194Sig Beast194(talk) 23:51, 19 November 2007 (CET)

Is it really necessary to have 10 in prot just for dismiss? I think a better distribution would be 12-9-9-3, and a much stronger heal party.

That is a good point, ill switch.Beast194Sig Beast194(talk) 23:39, 19 November 2007 (CET)

Heal party still suck! You can't compare 8v8 to 4v4 when it comes to LoD and Heal Party, in a 8 man group Heal Party heals for double what it does in a 4v4.. You are going to face searious energy problems with that build, no real enery management, no prot.. You should at least add Guardian.. EDIT: ops, thought it was HB (as in Hero Battles), but aperantly it is HB (as in Healers Boon). My faulth...Kongtorp 21:08, 24 November 2007 (CET)

Wow what a useless bash. I was getting excited for a second but now the adrenalines gone :(.Beast194Sig Beast194(talk) 21:39, 24 November 2007 (CET)
^lol--ViYsig5Victory (talk/pvxcontribs) 21:43, 24 November 2007 (CET)

wtf, 10prot?? for 1 skills.. Just take 0prot and go mending touch, or get some kind of protting spell? Ps, etc? Massive Spotless Soul 22:32, 24 November 2007 (CET)

i would run minimum prot and drop the rest in heal and divine. mebbe some in shadow arts. but 9 prot just for dismiss? ~ ʑʌɱʌɳəəɺɨɳɳZealot's Fire(contribs) 23:20, 24 November 2007 (CET)


I Could be totally wrong on this but I don't think there is long enough of a speed boost on this runner. 10 seconds of running, then small boosts of 50% every so often...Storm Djinns and Glyph IMO, That or Purifing Veil and Signet of Mystic Speed(Although the atts might get all screwed up.--The Gates Assassin 03:12, 25 November 2007 (CET)

More mending Touch instead of Dismiss imo. Also, Cure Hex might be nice... -StarSeeker | My talk 18:39, 25 November 2007 (CET)

Dismiss condition is there for better ally condition removal. Switching Holy veil for Cure hex is a good idea though. Ill switch.Beast194Sig Beast194(talk) 19:56, 25 November 2007 (CET)

Mm yeah, for your NPCs, too. I see your point. -StarSeeker | My talk 16:09, 26 November 2007 (CET)

Less heal other more orison or w/e other heal imo, heal other won't be usefull when you're being chopped down. - Weapon of FuryUnexist 15:33, 27 November 2007 (CET)

uhm, a flag runner without a snare? Bas koopman 15:41, 27 November 2007 (CET)

Moved

Moved to Mo/E, more standard and with energy management. — Rapta Rapta Icon1 (talk|contribs) 04:34, 27 November 2007 (CET)

That works.Beast194Sig Beast194(talk) 05:38, 27 November 2007 (CET)

This could work quite well. When you make it to hall of heros, most of the time less healing is required, so having a monk run is not much of a problem. However, I do recommend taking out dismiss conditions all together. In a normal HA build with monks, there will be a RC Monk. Only other condition control you would need is Draw Conditions, witch could be ran by any monk or X/Mo in the party. Possible picks for the empty slot is healing seed, Ethereal light, and Dwayna's Kiss. Then put draw conditions in the variants. you can then go 12/12/3 on stats, taking out prot. all together. Also, on a side night, Heal Party is an excellent skill. Healer's Boon monks tend not to have the energy abilities of other monks, but nobody quite heals like them. So, basically, make sure you keep heal party.--Chris 08:52, 27 November 2007 (CET)

i love the third counter, lol if i had that many points in prot prayers i think purifying veil might not be that bad, it should help you out if u get ganked, but im not 100% sure about this CsAtlantis 08:50, 27 November 2007 (GMT)

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