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Just added this build, sorry if the page is a bit wrong. --MrMakuto 14:55, September 21, 2010 (UTC)

No rupt, sig rejuv is wtf bad in tombs. This build is good in theory but in practice it's pretty bad since being the heal monk in HA isn't about protting + single target healing like it is in gvg. It's about sitting in the midline and spamming heal party all day.--TahiriVeila 15:00, September 21, 2010 (UTC)

Woh did use to work well when midline brought a lot of pwk, and you took divine and or heavens for more party healing. But now it's not worth it, a reliable HB is much better than one relying on the other team. Also dwayna's kiss. Frosty 16:12, September 21, 2010 (UTC)
WoH worked nicely when there were so many enchant strips that you couldn't keep HB up if you brought it. That's not really the case anymore so it doesn't make sense to bring it.--TahiriVeila 19:46, September 21, 2010 (UTC)
It makes perfect sense to take this if you think teams are going to be running HB. Healing with WOH for +300~ Hp is always good. Alternatively, just be good and use IE as utility.--Ikimono"Dakka Dakka Dakka"Monk-Paragon-icon 20:04, September 21, 2010 (UTC)
This would be pretty bad vs E/Rt backlines. Ressmonkey 20:55, September 21, 2010 (UTC)
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