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:Everything pwns ra. [[User talk:PVX-Zyke|Zyke]] 06:19, October 21, 2010 (UTC)
 
:Everything pwns ra. [[User talk:PVX-Zyke|Zyke]] 06:19, October 21, 2010 (UTC)
 
:: absolutely, if you use it right [[User:JunoNH|JunoNH]] 10:25, October 21, 2010 (UTC)
 
:: absolutely, if you use it right [[User:JunoNH|JunoNH]] 10:25, October 21, 2010 (UTC)
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== How to... ==
   
 
Just wanted to add, if your ping is sux or you cant time yourself to know when a buff is about to end or when you'll have enough hp to sacrifice then please dont even pick up this build you'll just get yourself killed. played correctly you can get spiked with 30hp and survive. feel free to watch me play this anytime im ussually on European servers but i started playing USA RA to get the build out there a bit.
 
Just wanted to add, if your ping is sux or you cant time yourself to know when a buff is about to end or when you'll have enough hp to sacrifice then please dont even pick up this build you'll just get yourself killed. played correctly you can get spiked with 30hp and survive. feel free to watch me play this anytime im ussually on European servers but i started playing USA RA to get the build out there a bit.

Revision as of 05:11, 26 October 2010

Corrupt pwns this? Demonic Sin Ex 05:05, October 18, 2010 (UTC)

And why on earth would you run this in gvg? way better variants. Grenth's Balance is so old. Demonic Sin Ex 05:15, October 18, 2010 (UTC)

It's underated to hell. Corrupt requires so much support and has almost no anti interupt ability or aggressive healing.

1 on 1 i doubt GB would kill you but it would require user error for it to lose oh btw thanks for commenting! ^^ JunoNH 05:17, October 18, 2010 (UTC)

Umm... interrupts still goes past balanced stance(do you mean anti-kd lol)? And major heals is done by monks... also 'not winning' means bad in 1v1, and 1v1 rarely, if ever, comes up in ab and gvg for long amounts of time. RA this doesn't have rez sig. GG. Demonic Sin Ex 05:27, October 18, 2010 (UTC)

Ok edited balanced stance. cheers for the advice. JunoNH 07:13, October 18, 2010 (UTC)
IMO Drop Soul Reaping to 10+1 and get Tactics to 8, get the full armor buff from a shield that way.
havent used a sheild on a caster since i played monk, but thats a pretty good idea since people dont die so often soul reaping isnt such a big deal.
I havn't played my necro in a while, and this just looks like a pain in the ass for the other team. Seems fun, but not necessarily a build that will be rated into acceptance.--Ultimak719 10:51, October 20, 2010 (UTC)

spiked 300 on a W in RA today using this, went on to win the match, people see you cast bloodrit and immedaitely declare you leecher -.- something needs to be done about that.

Everything pwns ra. Zyke 06:19, October 21, 2010 (UTC)
absolutely, if you use it right JunoNH 10:25, October 21, 2010 (UTC)

How to...

Just wanted to add, if your ping is sux or you cant time yourself to know when a buff is about to end or when you'll have enough hp to sacrifice then please dont even pick up this build you'll just get yourself killed. played correctly you can get spiked with 30hp and survive. feel free to watch me play this anytime im ussually on European servers but i started playing USA RA to get the build out there a bit.

for anyone that wants a ROUGH movelist...:

BEFORE START

begin the battle with awaken blood

blood rit melee first incase they previel or FI

then BR

2 more blood rits, casters last

so they have it to enter combat

then BR

BATTLE STARTS

every 10 secs you have before the teams engage

you can be bloodriting someone then BRing to recover

as enemies gather up to close in dont BR

get hp to 280ish thru bloodriting

when closest enemy little bit outside casting circle,

but not right on the edge

hit BarbS, ]

THEN BR, ] --- should take 2 seconds if you queue it

then BalS, ]

GB the closest enemy, [should be just inside your casting circle]

BR should end and give you extra boost,

then kite and lineup another BR before BalS ends,

shift to spamming DP (with your barbS on still)

to spread the bleeding,

and help get you down to 280ish hp,

then BarbS and BR,

immediate GB and back off again.

if your not taking any damage, feel free to hit up AB to give extra sacrifice, your DP spam will do 48dmg a shot now on enemys and get you much lower much faster.

biggest tip, if you take dmg unexpectedly and you cant meet the sacrifice of your queued spell, thrash ESC twice (just incase you have map up and forget). while your hitting escape, queue your GB target.

the aim is to only use VG when you need it to get a little hp, or finish off an opponent without sacrificing.

have your eye on the highest hp enemy, he's ALWAYS going to be your GB target, staying alive is more important than killing someone, regardles GB isnt going to kill anyone, but it WILL overwhelm the enemy thru pure hp loss.

always GB first if your under 140hp then worry about other spells.

fire ele's love to meteor you during opening spike. remember balS.

the aim is to get low, but at your chosing.

you will be low, and melee's love to follow you thinking they can get a nice 1 on 1 kill, however they will mostlikely be mistaken, as you draw them away from their healers, hit GB if your low, then BR, then when you have enough hp you MUST barbS, and VG them. for assassins its best to keep kiting, warriors or dervs not so much. against rangers use cover and dodging. after a while they will lose the taste for battle, then spam DP as they withdraw. in most cases its already too late for them, the DP spam + Bleeding and VG will be too much for them after the GB. the only time this wont work easily is against dervs with piouslight or warriors with lions comfort. i've never seen an assassin RA build survive this unhelped.

luckily necro's come very low on the interupt/mpburn priorities list so you'll mostly be safe from R's, but assassins and wars will go for you constantly, and in the worst case a mesmer. you can see a knockdown coming a mile off from warrs and asssassins, predicting when a mes will go for you is much harder, so watch them carefully or have your melee members harrass them. they are just as susceptible to your spike but after that you'll have much more trouble finishing them off then other builds.

very last note, if all the enemies are hovering around middle health, or its Mo+Rt or another high antispike healing team, mix in some Bloodrits on your team to tip the balance, then concentrate on barbSing everyone.

blood rit priority should be: mesmer>monk>rit>ele>nec>para>derv>ran>war>ass JunoNH 11:40, October 21, 2010 (UTC)

I always thought GB was a good anti spike skill but I have noticed that even though it has a very short cast time, the cast itself seemed to lag (take longer, or get rupted easier than should have). Does this happen to anyone else? icedearth_911 13:55, October 21, 2010 (UTC)

i seen this, but i'm pretty sure physical dmg has priority when its same time event.JunoNH 04:41, October 22, 2010 (UTC)