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  • i did a bit of cleaning, hope you dont mind :D Stefyvolt 04:33, 20 December 2008 (EST)

Meaningless edit warring

If you're going to change the main bar, you need to change the rest of the page as well. -- Armond WarbladeArmond sig image{{Bacon}} 10:26, 5 December 2008 (EST)

Sorry for that, I had very little time to edit this last time. --Anonimous. 10:57, 5 December 2008 (EST)
Then don't. ɟoʇuɐʌʎʞɔıɹPanic srsbsns 10:58, 5 December 2008 (EST)
I added "known as imbagon" =D--Relyk chtistmas2ChristmasRelyk 11:05, 5 December 2008 (EST)
Already in build description, nooblet. ɟoʇuɐʌʎʞɔıɹPanic srsbsns 11:06, 5 December 2008 (EST)
Derrr it wasn't at the top, which is why i added it QQ--Relyk chtistmas2ChristmasRelyk 11:07, 5 December 2008 (EST)

Changes/Updates.

Updated/Improved build content. There is little need in AoF and GfTE in non-physical based party which is very common and even in that case those skills are carried around by another character or have minor importance at all. You primary goal with this build is maximum ability to mantain SY at all time. FGJ allows you to have constant stream of increased adrenalline which leads to better job done and great energy management as well. With more powerfully specced two attacks you have higher dps. Command attribute was lowered to 7 to meet the requrement of shield. Equipment was updated. Added larger variety of insignia and rune choices, added mention of very important +1+3 leadership headpiece and rune of clarity. r7 shield was added. Larger variety of spears was added. High energy staff for AR was added. -20% shield mod was added, very important against low duration blinds. You are probably going to revert it because of lack of talk page drama, game knowledge/expirience and your general lack of common sense or more harshely said autism but I ensist. --Anonimous. 11:06, 5 December 2008 (EST)

I don't have an r7 15 AL Shield, and don't feel like buying one like 80% of the pvxwiki users, tbh. Yes, we generally expect the best from equipment like a Rune of Superior Vigor, but low req weapons are less common and more expensive. Also, anyone that does buy an r7 15 AL Shield will probably use Orders, so Spear of Lightning won't be a great attack skill because of the damage type conversion. The bar does look better, though, tbh, but Spear of Lightning should be dropped and the r7 Shield is asking too much, imo. ــмıкεнaшк 11:08, 5 December 2008 (EST)
lol ur funny anonimous, those are all variant skills, u need anthem of flame on main bar so nubs can keep up aggressive refrain--Relyk chtistmas2ChristmasRelyk 11:10, 5 December 2008 (EST)
To Mike:
If, 80% of pvxwiki cant afford r7 15AL shield (which is not expensive at all) doesnt mean that rest of gw community should. r7 15AL is the ideal equipment for this build, articles need to be kept to high standard. I will mention what to do if you dont have the shield in note section.
Good player would run Swift Jevelin in case of running with and orders hero or aegis chain. That is no rul;e though so generally SoL is better. I think of adding an optional slot of both though.
To Relyk:
You dont need to mantain AR outside of battle if the running time exceeds ~40-60 seconds. You can mantain it using +1+3 leadership headpiece and FGJ/Tntf very well if you want to as well as not losing ammount of dps. --Anonimous. 11:43, 5 December 2008 (EST)

I'm glad someone finally had the balls to change this. The previous version was lolworthy. AoF, GftE... anyone who thinks those are good skills on an imbagon does not play one. Anyway, may I suggest "Fall Back" as an optional. I realize it doesn't help combat-wise, but it makes keeping up AR ridiculously easy, and you almost never have to wait around for TNtF to recharge. Also, zoom zoom in PvE is ftw. --Thc 12:00, 5 December 2008 (EST)

Would not run Fall Back myself but it is worthy of optional section. --Anonimous. 12:08, 5 December 2008 (EST)
can i ask, why even bother having points in command? you've dropped "GFtE!", so you're bar doesn't make use of command at all, other than the shield. Tbh it would make mroe sense to drop your points into leadership, and just wing it with a shield. ~ PheNaxKian Sysop 12:17, 5 December 2008 (EST)
15AL shield makes quite a difference from 0 spec shield. Having one more point in spear mastery is more important than having one less AL in your shield. --Anonimous. 12:25, 5 December 2008 (EST)

Would taking a furious spear help here (adrenaline is capped, then doubled) or not (adrenaline is doubled, then capped)? Or is more adrenaline even needed?--65.114.60.147 07:09, 29 June 2009 (UTC)

If you have an orders derv, it's not needed. As far as the mechanics, i don't know. --Mafaraxas 07:50, 29 June 2009 (UTC)
Adrenaline is capped at 200% (or +100%) of the normal gain, and Focused Anger might say higher than +100%, but even that is capped. ــѕт.мıкε 14:34, 29 June 2009 (UTC)
I'm pretty sure that with Dark Fury and FA up, if furious procs, you will gain 8 adren in one whack. However, if you have both Dark Fury and FA, there's no real point to having a furious spear. -- Armond WarbladeArmond sig image{{Bacon}} 21:10, 29 June 2009 (UTC)

Revert war

Do let's ^^ ɟoʇuɐʌʎʞɔıɹPanic srsbsns 11:10, 5 December 2008 (EST)

go ananimous go!--Relyk chtistmas2ChristmasRelyk 11:12, 5 December 2008 (EST)
(EC) XD Before we get into a million edits and reverts, we should probably come to a consensus for the main bar. I usually run:
Vicious Attack optional "Save Yourselves!" "There's Nothing to Fear!" Ebon Battle Standard of Honor Focused Anger "For Great Justice!" Aggressive Refrain
ــмıкεнaшк 11:13, 5 December 2008 (EST)

You can take a res for that matter. ɟoʇuɐʌʎʞɔıɹPanic srsbsns 11:14, 5 December 2008 (EST)

SHUT UP RES ARE FOR THE WEAK! --Anonimous. 12:28, 5 December 2008 (EST)
yeah you could, but really, you're playing an imbagon. if you wind up being the last man standing, then /ragequit.--reason.decrystallized I frenzy-healsig. 12:36, 5 December 2008 (EST)


Vicious Attack Spear of Fury "Save Yourselves!" "There's Nothing to Fear!" Focused Anger "For Great Justice!" "Fall Back!" Aggressive Refrain

Basically because i cba to go through eotn again. Usually take a Charge warrior, too. --Mafaraxas (talk) 22:39, 5 December 2008 (EST)

Vicious Attack

Blows a lot of chunks without GftE. Swap it out for merciless tbh. -Auron 05:09, 6 December 2008 (EST)

or since you're probably already going to have lots of deep wound in the common meta, and Merciless spear is a giant tub of ass on paragon primaries, use Spear of Fury. Highest damage spear attack in the game, nets you adrenaline, quick casting speed.--72.189.85.14 05:14, 6 December 2008 (EST)
And sacrifices ebon standard, which makes the skill's bonus damage look like a joke. Oh, and you'd still have a slot, since you had to dump the best skill on the bar for a subpar pve skill. Really not a smart idea. -Auron 05:21, 6 December 2008 (EST)
Meh mostly just to spam attacks, its interchangeable, but most people use gfte anyways--Relyk chtistmas2ChristmasRelyk 05:29, 6 December 2008 (EST)
Why we're dropping Anthem of Flame or Weariness I don't know, it's a hell of a lot more useful for keeping up AR outside of battle then wasting TNtF on it. And bring Spear of Lightning or Swift Javelin over Vicious. As Auron said, it blows big chunks without GftE--GoD Hammer and Sickle Guild of Deals 07:14, 6 December 2008 (EST)
To Auron:
Your coment shows exactly how bad pvfail is.
On blank piece of paper you look at vicious attack with gtfe! IT GIVES YOU ALMOST CERTAIN CHANCE TO APPLY DEEP WOUND WOW AMAZING!!!!!! That was on piece of blank paper, you fail to see costs of having it on actual build. To have that combo on this build means drop skill that can apply 80-100 damage you can use again to have higher chance to deal 100 damage that you can benefit from only once. That is having less DPS and adrenalline sink against having higher DPS and obviously winning the game.
You may argue that GftE! is energy management but I crush that argument right away. SY! is being charged in 3-4 spear hits providing you with steady stream of energy with high ranks in leadership. What GtfE! would only do is take away adrenalline lowering your SY! spam efficiency. --Anonimous. 12:35, 6 December 2008 (EST)
This isn't tagged as a team build. Feel free to add a comment that GftE is required on another member of the team. ɟoʇuɐʌʎʞɔıɹPanic srsbsns 12:41, 6 December 2008 (EST)
It is not required in general. --Anonimous. 12:53, 6 December 2008 (EST)
You do not want to take GftE, especially in areas with lots of blocking. Theorycraft is nice (lol charge in 2 hits so EZ), but that's not always the case. Some mobs have Aegis and Dark Fury is NOT up all the time. GftE is the last thing you'd want on your bar. --67.49.147.14 20:54, 6 December 2008 (EST)

For idiots who revert 7 command

Understand that you are not good enough to afford req 7 15AL, doesnt mean you should keep article in poor state for Guild Wars community to laugh. --Anonimous. 13:16, 6 December 2008 (EST)

More people have req9 shields dude...--Altruismliger Liger414 talk 13:18, 6 December 2008 (EST)
people =/= good people. --Anonimous. 13:19, 6 December 2008 (EST)
So pvxwiki is aiming at the top 10% of pve'ers who probably never look at this site anyway cause its terrible, get a grip. --Frosty 13:20, 6 December 2008 (EST)
But PvX = Elitest no? So he actually makes a fair point. Brandnew. 13:21, 6 December 2008 (EST)

I find it funny that people see PvX as some sort of dictatorship: "What this build says is how everybody must run it!" The attributes, like many many other things, considering this build, are interchangable and have a high amount of variants. Stop acting like builds on PvX (as written down, not considering variants) are the only way a build can be ran. ɟoʇuɐʌʎʞɔıɹPanic srsbsns 13:21, 6 December 2008 (EST)

(EC ×4)look, we do say you should expect people to have all skilsl and runes and everything available, it doesn't mean everyone's made of money, we don't make unreasonable suggestions. Saying to take a Q7 15AL shield, over a Q9 shield, is unreasonable. Your sacrificing a shit load of money for about 3 extra damage... ~ PheNaxKian Sysop 13:22, 6 December 2008 (EST)

People who actually got a rq7 Shield won't look on PvX anyway... And if they do they're not going to run 9 command if they know they got a rq 7 shield. I hope that made sense. ɟoʇuɐʌʎʞɔıɹPanic srsbsns 13:24, 6 December 2008 (EST)

I'll compromise here, we'll change to back to command 9, and put a Q9 shield, but in notes, we'll say if you can afford a q7 shield, then you can drop command to 7 (6+1), and put an extra point into spear mastery. But seriously, it's one fucking damage... ~ PheNaxKian Sysop 13:27, 6 December 2008 (EST)
And it's not like an imbagons run for it'z amazing damage output. --Frosty 13:28, 6 December 2008 (EST)
Maybe, people who have q7 wont look here but good articles showing optimum equipment and precise usage would definetely improve upon site's poor reputation. This too encourages new players to aim for higher standards.
Just if you are not good enough to have this shield and dont want to get better does not mean you should have poor articles, that was aimed at everyone.
To Phenaxkian in particular:
In my opinion locking the page was just faggotry. Thats not only because of equipment but guide in general which I still wanted to alter little. --Anonimous. 14:05, 6 December 2008 (EST)
For fuck's sake, it's not "AnonimousWiki" it's PvXwiki. Not everything is up to you. And you brought this on yourself by constantly thinking you're right and everyone else is wrong. Get a grip on reality and stop acting like you're good. --GoD Hammer and Sickle Guild of Deals 14:09, 6 December 2008 (EST)
Indeed. I'm constantly right and everyone else (you in the first place) is wrong. --Anonimous. 14:16, 6 December 2008 (EST)
I sure do hope you can sleep tonight, Anon :( ɟoʇuɐʌʎʞɔıɹPanic srsbsns 14:17, 6 December 2008 (EST)

Hey fuckers, Shut the hell up. Its PvE, most people only have r9 command shields, no one is going to get a 7 command shield for shitter PvE, quit bitching, it doesnt matter.----ﮎHædõ๘یíɳShadowsin sig 15:20, 6 December 2008 (EST)

way easier to get a req 9 cool looking rare gold shield imo MuffinPWNAGEMUFFIN crabs 00:17, 10 December 2008 (EST)

dear users:

BAWWWWWWWWWWWWWWWWWW --Mafaraxas (talk) 13:44, 6 December 2008 (EST)

Cute McMonkey
We need anthem of flame/weariness in the bar, for AR. Tai sig Image 78 05:20, 7 December 2008
What for?
You easily use FGJ! and TnTF! to mantain AR for minute needed to get from one mob to another, there is little need to upkeep it constantly outside battle.
Anthem of Weariness is somewhat weak compared to enfeebling blood and there are much better options to apply burning when in physical based team. --85.214.73.63 06:19, 7 December 2008 (EST)
Anthem of Weariness was suggested because of it's shorter recharge, if not as good as AoF.--Altruismliger Liger414 talk 12:47, 7 December 2008 (EST)
Not keeping up AR outside of battle is retarted. It saves you from the 25 energy dip and allows you to start off battles with "TNtF!" and FA. --GoD Hammer and Sickle Guild of Deals 12:57, 7 December 2008 (EST)
Needs a mainbar now Tai sig Image 78 12:59, 7 December 2008
Why the fuck are you all continuing pointless discussion in my section? --Mafaraxas (talk) 13:10, 7 December 2008 (EST)
BAWWWW sounds like keep talking--Relyk chtistmas2ChristmasRelyk 22:59, 7 December 2008 (EST)
http://www.urbandictionary.com/define.php?term=BAWWWW
What retards come up with that crap...--Relyk chtistmas2ChristmasRelyk 20:11, 10 December 2008 (EST)
It's called the internet. ɟoʇuɐʌʎʞɔıɹPanic srsbsns 10:51, 11 December 2008 (EST)

Why not...

Spear of Fury on the bar, good damage and adrenaline gain imo →J.J. berks (contrib) 20:26, 9 December 2008 (EST)

Only three pve-only skills allowed on a bar. "There's Nothing to Fear!" and "Save Yourselves!" are required, and ebon battle standard is a better option than spear of fury. --Mafaraxas (talk) 00:11, 10 December 2008 (EST)

Enduring Harmony on the bar, im my opinion a 'must have' in combination with TNTF! and/or SY!

EH only affects one ally, so it's pointless --Tai Sig 17:25, 24 February 2009
"It only effects 3 allies..."* And having 3 allies buffed 50% longer with "TNTF!" can be really useful. Unless you're making use of The most imba healing skill in the game--IkimonoNeeds more ParagonMonk-Paragon-icon 15:26, 4 April 2009 (UTC)
You use EH on yourself so shouts last longer on you.75.88.84.17 12:13, September 9, 2009 (UTC)

Add "Go For The Eyes!" if running physical heavy team for more damage.

Wow, just wow. Do you finally start getting some brain? Quite impressed. --Anonimous.

stfu, mr. pve elitist. ɟoʇuɐʌʎʞɔıɹPanic srsbsns 10:49, 11 December 2008 (EST)
U oh, made ricky rage. RICK-SMASH!!!!--Relyk chtistmas2ChristmasRelyk 10:50, 11 December 2008 (EST)
GftE is a PvP skill. Why is it on here at all? -- Armond WarbladeArmond sig image{{Bacon}} 11:10, 11 December 2008 (EST)
NRG gain Asdfg 11:24, 11 December 2008 (EST)
Your energy management is the orders hero, imo, but even without you should be fine spamming SY. -- Armond WarbladeArmond sig image{{Bacon}} 11:34, 11 December 2008 (EST)
Not everyone brings orders hero like they should though--Relyk chtistmas2ChristmasRelyk 11:36, 11 December 2008 (EST)
Surely Save Yourselfes gives you enough energy... --Frosty 11:39, 11 December 2008 (EST)
First time ive seen someone spell yourselves with an f--Relyk chtistmas2ChristmasRelyk 11:40, 11 December 2008 (EST)
If you don't spam skills like a maniac, SY should be enough, yeah. -- Armond WarbladeArmond sig image{{Bacon}} 11:41, 11 December 2008 (EST)
thank god sometone fixed this. JONO51 13:23, 13 December 2008 (EST)

Name Change?

So if everyone refers to this build as the "Imbagon", and nobody knows what you're talking about if you say "Foucsed PvE Paragon", why don't we just change the name of the build to "Imbagon"? --Zenroc 05:10, 28 February 2009 (UTC)

Imbagon redirects here. ToraenSig1 Toraen Dirt to da face! 05:17, 28 February 2009 (UTC)
Doesnt really change the fact that no one knows what a focused pve paragon is. LifeWikiLOD7 06:04, 28 February 2009 (UTC)
Woot! Name change is official! LifeWikiLOD7 01:59, 1 March 2009 (UTC)
not really cause i just went ahead and changed it, some1 else might revert me :p MuffinPWNAGEMUFFIN crabs 18:01, 1 March 2009 (UTC)
Though the reason makes sense :P Fox007 User:Fox007 18:03, 1 March 2009 (UTC)
Where did the name imbagon come from? It's probably obvious, but I've never understood where / and how build got that name. thank you Remoteluxury 00:30, February 7, 2010 (UTC)
"Imba" = imbalanced, "gon"/"agon" = paragon. So the name is a means of saying an imbalanced Paragon (overpowered. Though the term "imbagon" is sometimes used for the class as a whole, not necessarily this one specific build) ~ PheNaxKian talk 00:37, February 7, 2010 (UTC)

"They're on fire!"

I use this skill with 2 SF eles(one with mark of rodgort). Gives me even more dmgreduction. It is also very nice for keeping up aggressive refrain, during long runs. Sometimes the "Charge!" henchman is a little slow... 3rd hero is MOX the orders derv of course. 82.72.233.33 21:05, 20 April 2009 (UTC)

'tof' is bad/redundant if you're spamming SY like you should; when damage is already reduced 80%, another 35% multiplicative is small. If you need something to keep up Aggressive Refrain between fights, just take 'fall back!' --Mafaraxas 23:11, 20 April 2009 (UTC)

Mini Healer??

<pvxbig> [build prof=P/W motivation=8+1 lea=12 ]["Save Yourselves!" (Kurzick)]["There's Nothing to Fear!"][Ebon Battle Standard of Honor]["For Great Justice!"][Focused Anger][Aggressive Refrain][Anthem of Flame][Mending Refrain][/build] </pvxbig> Cast Mending Refrain on as many players as possible and keep up by using AoF. Even if players don't use a skill to trigger the renewal, AoF ends after 10 seconds which will renew Mending Refrain. Obviously just use the rest of the build as normal. I havn't tested timing yet, so it could cause "SY!" to run out since you're not getting adrenaline while using AoF. AoF can be replaced with Anthem of Weariness to inflict Weakness instead of Burning. You can also use a Req9 Motivation Shield instead of Command. Xunlai Shadow Agent 18:51, 11 May 2009 (UTC)

You're giving up how much extra damage for a few measly regen? Come on now, your healers should be able to keep up without this. -- Armond WarbladeArmond sig image{{Bacon}} 05:31, 12 May 2009 (UTC)
Agreed, just run straight imbagon and a motigon hero... :) Finale of Resto > Mending Refrain!!! Anwyn 06:11, 12 May 2009 (UTC)
In theory, in a team of 8, you are giving +24 Health Regen (3x8 for the mathmatically impared) spread around the party :D. The burning is pretty fun aswell! Xunlai Shadow Agent 09:15, 12 May 2009 (UTC)
You should have an anthem anyway. 24 regen across 8 people is not worth a skill slot when your focus should be offensive (see also: Mending). -- Armond WarbladeArmond sig image{{Bacon}} 21:06, 12 May 2009 (UTC)
healers will be able to heal any minor damage/degen u take, which is practically nothing when mitigated by sy, only large amounts of damage at once pose a problem, and regen isnt much good then--Relyk 22:20, 12 May 2009 (UTC)

Why...

is there a whole other build posted for the Luxon variant. just put "save yourselves!"(luxons) in variants, not a whole flipping other build, unless people are pants-on-head retarded and can't look for words instead of just pretty pictures...Flesh Atrophy 01:13, 20 May 2009 (UTC)

because its easy to copypaste the code. --Ojmo 01:22, 20 May 2009 (UTC)
oh ya, forgot. easy is how it's done these daysFlesh Atrophy 01:26, 20 May 2009 (UTC)

Command

Is there any reason the build says Command and doesn't mention how completely interchangeable it is with Motivation? 69.154.110.218 00:47, 11 June 2009 (UTC)

because command has more useful skills --Ojmo 01:27, 11 June 2009 (UTC)
"Go for the Eyes!" and "Fall Back!" are pretty much the only worthwhile skills to take from Command or Motivation, and they're both from Command. If you don't use either, though, you can use Motivation yourself. There isn't really any point in changing the attributes, but a note could be added about using Motivation, and a matching Shield. ــѕт.мıкε 02:09, 11 June 2009 (UTC)
never surrender--Relyk 02:31, 11 June 2009 (UTC)
Anthem of Weariness --Jimp WhiteAsIce 08:43, 19 June 2009 (UTC)
Bladeturn Refrain dum nobs! --Frosty Mc Admin 11:03, 19 June 2009 (UTC)
I still think Bladeturn will be a bit meh when you can chain Aegis and/or DA, though. ــѕт.мıкε 17:19, 19 June 2009 (UTC)

Variant without Aggresive refrain

This build uses Soldier's Fury to replace some skills so that you don't have to maintain Aggresive Refrain anymore.

<pvxbig> [build prof=P/W spe=9+1 comma=9+1 lea=12+1+1]["Go For The Eyes"][Vicious Attack][Spear of Fury (Kurzick)]["Save Yourselves!" (Kurzick)][Anthem of Flame]["They're on fire"]["There's Nothing To Fear"][Soldier's Fury][/build] </pvxbig><pvxbig> The alternative with Luxon skills has the following Skill Template: [build prof=P/W spe=9+1 comma=9+1 lea=12+1+1]["Go For The Eyes"][Vicious Attack][Spear of Fury (Luxon)]["Save Yourselves!" (Luxon)][Anthem of Flame]["They're on fire"]["There's Nothing To Fear"][Soldier's Fury][/build] <pvxbig>

</pvxbig>

Consider Barbed Spear instead of Vicious Attack for a condition or Anthem of Weariness when you play with fire elementalists. Vesta of the Fires 12:14, 25 June 2009 (UTC)

You'd probably want to use only "SY!" as your only adrenal skill, and sacrificing EBSoH for Spear of Fury means a lot of potential damage lost. If you've got like 6 seconds of "SY!", or Dark Fury, though, maintaining "SY!" shouldn't be a problem with Soldier's Fury. I've also tried some vanquishes around the Doomlore Shrine (Charr/Ebon area of EotN), and with your Ebon Vanguard Title track, you don't even need "FGJ!", Focused Anger or any other adrenaline boost. ــѕт.мıкε 13:12, 25 June 2009 (UTC)
I don't see why you'd want to sacrifice the awesomeness that is Agg Refrain and Focused Anger for the fail that is Soldier's Fury. Are you having trouble stopping every few seconds to cast your anthem, or mashing SY in between battles, or microing a hero, or something like that? It's honestly not hard at all. -- Armond WarbladeArmond sig image{{Bacon}} 02:17, 26 June 2009 (UTC)
You do get more IAS out of it D: --Frosty Mc Admin 22:13, 29 June 2009 (UTC)

"Find Their Weakness!"

How about adding this? A maintainable +35 dmg buff with deep wound application doesn't exactly sound bad to me. Throan Loremaker 11:26, 28 June 2009 (UTC)

Actually, it isn't maintainable as it ends on hit. ^_^ Brandnew 11:28, 28 June 2009 (UTC)
Just noticed that myself, shoddy skill description... >.< Throan Loremaker 11:28, 28 June 2009 (UTC)
redundant skill description is redundant. --Mafaraxas 21:31, 28 June 2009 (UTC)
FtW! is actually a viable replacement for Vicious now. LifeWikiLOD7 21:32, 28 June 2009 (UTC)
If you can find the Energy. If you've got "GftE!" on your bar, you're probably still better off with Vicious, if only because it's more spammable. ــѕт.мıкε 21:36, 28 June 2009 (UTC)
Because of the recharges, FtW is barely more costly than vicious. You're running GftE why? LifeWikiLOD7 21:41, 28 June 2009 (UTC)
I don't run "GftE!", but a lot of people do. EBSoH, "TNtF!" and Focused Anger cost 29 Energy ("TNtF!" return Energy), or 24 Energy if you use "FGJ!" instead of FA, when you start a battle. Tbh, I don't run any Spear Attacks or "GftE!" because I often play without Orders (which I find unreliable). ــѕт.мıкε 22:17, 28 June 2009 (UTC)
So why bring GftE up at all, since it's bad? -- Armond WarbladeArmond sig image{{Bacon}} 22:29, 28 June 2009 (UTC)
Because a lot of players use it, and without out it, you're very unlikely to get DW out of Vicious Attack. ــѕт.мıкε 00:10, 29 June 2009 (UTC)
never needed it before, dont need it now--Relyk 00:16, 29 June 2009 (UTC)
I use this build on my paragon and use GftE all the time. The Wee Ham 15:55, 2 July 2009 (UTC)
Mike's actually the correct one, here, for some fucked up reason. Auto-crits for all the physicals in your party is stupid good, especially since they should all have scythes, and if you can't off-bad EBSoH then you'd doing it wrong. ··· Danny-sig 17:33, 2 July 2009 (UTC)
And seeing 8-11 minions all get crits on their targets at the same time is pretty orgasmic. You also get some pretty funny laughs from players when they see a lvl 18 bone minion hitting for 40-50 damage.--Ikimono"My beard is thick."Monk-Paragon-icon 03:20, 13 August 2009 (UTC)

Blazing Finale?

At low levels of Kurz/lux, "SY!" doesn't last to long, so casting Blazing Finale on front liners helps spread burning as "SY!" ends every 4 seconds or so. --Zenroc 22:15, October 17, 2009 (UTC)

a few seconds of burnin sucks in pve
SY shouldn't end, ever. If you only have 4 second SY you can still keep it up

Flurry?

IAS of 33%, duration 5 seconds, It only reduces base attack damage. Say you hit for max on a spear (27) then youve only lost 5.4 damage...wich isnt much. Considering youll be attacking more often to trigger EBSoH

Another fun thing, you can time SY with flurry. At R4 kurz/luz, SY last 5 seconds...well guess What. So does flurry. Just press 1 and 2 simultaneously.

Best of all no cracked armor! or maintaining/recasting AR

Flurry is da shiiit!


--208.92.18.221 02:36, October 23, 2009 (UTC)Barb--208.92.18.221 02:36, October 23, 2009 (UTC)

Or you could just use AR once you zone then use TNtF to maintain it. -- Drah 02:49, October 23, 2009 (UTC)
I got 3 things vs that. First of all when you are running into a mob, TNtF will be recharging like half of the times. Second of all, you will be having Cracked armor all the time, which makes you more vulnerable. Especially when other party members have +100 AL, the AI will target you soon. Third of all, 33% IAS > 25% IAS. Personal, I like flurry more then AR. This is a litle bit more intensif to play. Should be in variants definetely.Sebv2727 23:00, February 16, 2010 (UTC)
I'd use Anthem of Flame/Weariness to maintian it personally. Cracked armor isn't a problem. Having the AI target you over the rest of party makes it easier for the healer(s)/prot(s) as they only really have to concentrate on you. The increased IAS hardly makes a difference seeing as you already gain x2 adrenaline and spear damage isn't great DPS anyway. Spaggage talk 23:18, February 16, 2010 (UTC)

Attributes

Doesn't it make more sense to Leadership 12+1+1, Command 9(+1 if you feel like it), and Spearsmanship 9+1? The extra damage from spear mastery seems small and extra leadership will make TiNTF last a second longer, give a (potential) +1 energy whenever you use a shout and return +20% more adrenaline from Focused Anger. 74.196.113.154 19:43, November 1, 2009 (UTC)

I've always used that.--Ikimono "...And my axe!"Monk-Paragon-icon 19:44, November 1, 2009 (UTC)
people will bitch telling you you're wrong, but it doesn't really matter tbh. — μαφλεσ 23:08, November 1, 2009 (UTC)
I suppose I won't bother changing it then since it's such a small difference. 74.196.113.154 00:57, November 2, 2009 (UTC)

Why

Is this the only pve general build for paragon.. 68.163.253.252 16:31, November 9, 2009 (UTC)

PvXwiki consists of elitists, as this build is the most effective the rest just get welled or forced to be hero only, so just check hero builds for a non imbagonbuild. Masterbow 17:17, November 9, 2009 (UTC)
Baaawwwwhhh. Also, just use the imba command skills. They're good too :D Karate KJ for sig Jesus 17:31, 9 November 2009
because there is no reason to run a paragon other than this in pve. --Ojmo 23:16, November 9, 2009 (UTC)
Because running the same build for 3 years is fun, Myrite? Masterbow 15:23, November 10, 2009 (UTC)
This site is for documenting the most effective builds, not the most "fun" builds, that's all up to you! --Frosty Frostcharge 15:28, November 10, 2009 (UTC)
True, but he stated there's no reason to run an other build. Agree with you thoughMasterbow 15:36, November 10, 2009 (UTC)
Agree with Frosty, in terms of effectiveness no other para build can beat the Imbagon, or even achieve a similar form of imba-ness TyraelXY 16:16, November 18, 2009 (UTC)
That doesn't mean other working builds shouldn't be listed. Devika 12:35, December 3, 2009 (UTC)
It does for PvXwiki Masterbow 14:27, December 3, 2009 (UTC)
Name me a paragon build concept that would work better/"as good"/nearly as fine as an imbagon. ---Chaos- (talk) -- 14:37, December 3, 2009 (UTC)
You clearly missed the point. If it works well at what it is designed to do (and is proven to) it should be listed. It should not be dismissed just because you can play an Imbagon (what if you have more than one Paragon in your party, and yes I know it's a rarity these days, wonder why?). You're effectively throttling the Paragon class right there. Devika 18:20, December 3, 2009 (UTC)
No, that's not how PvX works. If something works at what it's supposed to do, that's great, but if another build does it better, then we WELL the inferior build and trash it. I, personally, would love to see more Paragon builds in the PvE general and heroes sections, but it's not going to happen until people stop trying to make the exact same thing as an Imbagon....but not as good (like the "fire" based builds). Paragons can do other stuff....it's just that no one cares to make those builds, or at least they don't make them well. Karate KJ for sig Jesus 18:35, 3 December 2009

Why bring more than one paragon in a party when one is sufficient and bringing more than one is ineffective? TahiriVeila128.197.40.252 18:38, December 3, 2009 (UTC)

We just had a good pve para build that was an alternative, but it got deleted cuz it wasn't and imbagon 24.144.132.23 19:03, December 3, 2009 (UTC)
It got deleted because it was trying to do the same thing as an Imbagon, but did it less effectively. Make a build that does something well OTHER THAN party wide protection (or at least it's focus isn't party wide protection) and it will get vetted. Karate KJ for sig Jesus 19:20, 3 December 2009

"Why bring more than one paragon in a party when one is sufficient and bringing more than one is ineffective?" Bringing more than one Imbagon is unnesseccary. I wouldn't say more than one paragon is inneffective though. Paragons do more than spam Save Yourselves and There's Nothing to Fear you know. Devika 19:17, December 5, 2009 (UTC)

Because that's all the defense you need, and other classes can shit out more damage. Shazzydiddles 19:20, December 5, 2009 (UTC)

If you bring 2 paragon's in a team you can maintain TNTF and stand your ground, combined with SY that makes your team even more imba. -- anon -- December 13, 2009

Actually, it makes your team worse. You will lose a party member, which means you'll lose damage, which makes you much MUCH less imba. KarateCandy!Jesus 14:42, 13 December 2009
The opportunity cost of not taking a cruel spear/stunning strike/song of purification paragon is a strengthscythe/second earthshaker/etc. Since no other class in the game can bring spammable daze without sacrificing huge damage, it's actually not a terrible idea to bring a second (or third, or fourth, or maybe even fifth) paragon in your group. Even if all you do is stack cruel spear paragons, a good team will bring a bunch of different chants for lolable offense and defense. You're vastly underestimating the sheer damage a paragon brings - while it might not be quite as high as an aoe melee character being spoon-fed splinter, it's far from minimal, in addition to being ranged and having enough skill slots to stuff party support and utility into the bar.
Being able to maintain TNTF is just a nice bonus. I can think of a number of teams that would bring 3-4 paragons and only have one copy of TNTF.
-- Armond {{Bacon}} 21:41, December 13, 2009 (UTC)
armond is saying paragons can bring stunning strike and support because they do pitiful damage in the first place--Relyksig3 21:53, December 13, 2009 (UTC)
TL;DR less, bro. That's not what I said at all. -- Armond {{Bacon}} 21:56, December 13, 2009 (UTC)


Team builds for this character?

If I was soloing, what is the recommended team build for a player running this build? I am sure "just about anything" works, but given this, I read having an Arcane Orders Dervish would work great. Then what about the other 2 heroes and the rest of the henchmen? - Decollete 12:05, December 20, 2009 (UTC)

Racway, although it's a bit old. Sabway always works 95.147.69.107 12:14, December 20, 2009 (UTC)
Tripple necro, Healing hench, Warrior hench, fire hench, optional hench.--Ikimono "...And my axe!"Monk-Paragon-icon 15:39, December 20, 2009 (UTC)

what skill would you recommend while working toward obtaining save yourselves!?

I am building up a level 20 paragon in my account, and have done medium/large portions of nightfall and GW:Eye of the North, but now I am focusing my attention on factions (welcome to cantha is my first quest) and then moving my way down to where I can pick up the Luxon/Kurzik specialty skill.

What skill could I put in place of save yourselves (or should I run a different paragon build altogether) until I get through the main factions city areas?

thank you Remoteluxury 00:22, February 7, 2010 (UTC)

Get 3k kurz/lux faction. Go to your gh. Buy the skill from the faction rewards guy. Life Guardian 00:51, February 7, 2010 (UTC)
Just run whatever skills you happen to have, and let it resemble this. PvE isn't all that serious anyways. Also, remember that faction is account-wide, so you can earn it on a better character, then go to your paragon and get SY from your guildhall. --Chaos -- 23:19, February 16, 2010 (UTC)
You can't get allegiance rank skills until you're level 20 so I think he's asking what to do until then. It's not that he doesn't have the faction or doesn't know where to get the skill. Spaggage talk 23:32, February 16, 2010 (UTC)
I see. --Chaos -- 23:35, February 16, 2010 (UTC)
Grab some h&h, run in circles and wish for patrols. If you have a good team and spam your replacement for SY like a bitch, you might gain some EXPERIENCE POINTS! --Chaos -- 23:35, February 16, 2010 (UTC)

to be honest, there's no need to run an imba if you're just going through factions nm. just grab a few spear attacks an "go for the eyes!", lol. - AthrunFeya - 12:11, February 17, 2010 (UTC)

So ehm

I don't know who put flurry as a variant for AR but I don't see that working so well actually -.- Tyrael Life Sheath PewPew 00:10, February 17, 2010 (UTC)

Check the flurry section. I'm sure you can figure who. Spaggage talk 00:16, February 17, 2010 (UTC)

Taking 9 Command just to meet shield req

Is nothing short of pointless. Seriously now, especially when you are sacrficing points in spear to do it. Having done more than enough monking for an Imbagon (who also took a major leadership for 14 in that) in PVE keeping them alive is a complete joke as it is (you know since you can practically ignore the other 7 players because they are as good as invulnerable and i heard Prot Spirit + Shield of Absorption is HARD).

Blah to the other people mentioning not worth taking more than 1 paragon, that couldn't really be more wrong, it's not worth taking more than 1 of this build, that I agree with... But when it comes to heroes as heroes make much better paragons than they do warriors and they'll stand in your honor ward all the time. Cruel Spear paragons do insane amounts of damage and if you throw orders and splinter weapons into the mix the damage your team build will put out will be anything but pitiful. Song of Purification / Expel Hexes paragons are also useful as they provide more cleanliness for your paragon without really sacrificing much in damage.

- yesitsrob 90.196.172.93 16:22, February 17, 2010 (UTC)

What exactly is your point? Karate KJ for sig Jesus 16:25, 17 February 2010
My point is the builds attributes are currently listed as 11+1+1S 8+1C 11+1L - when 12+1+1S 12+2L is far better. Obviously if you use a command skill that requires decent investment into Command (which isn't many of them) then stick with the currently listed attributes, but running 9 command now just to meet shield req is completely moronic.
- yesitsrob 90.196.172.93 16:47, February 17, 2010 (UTC)
Are you serious? Why do you think you use Centurion's insigs? As much fun as watching an Imbagon get curbstomped is, I think the build should probably keep the atts. Karate KJ for sig Jesus 17:01, 17 February 2010
Because you use Cent Insignias without it being at the expense of anything better? Completely different situation. Look either way it's not going to make a HUGE difference obviously, but if you ask me extra second of TNTF and more damage is nice, frankly the only time I've seen an Imbagon die is when he disconnected, so I'm not really aware of the fun of watching one get curbstomped. I'm not that terrible of a monk. 90.196.172.93 17:27, February 17, 2010 (UTC)
But PUGs have terrible monks. This build isn't just for you and your buddies. Karate KJ for sig Jesus 17:30, 17 February 2010
to be honest, he does have a point. i wouldn't bother speccing just for 8 armor. Having said that, you're the only one not at 100+ armor in the team, so is slightly more likely to be targeted. - AthrunFeya - 18:56, February 17, 2010 (UTC)
"you're the only one not at 100+ armor in the team, so is slightly more likely to be targeted."
That was my point. Lowest AL gets targeted as it is. Without the shield req.... Karate KJ for sig Jesus 18:59, 17 February 2010
Make it sooner then. Also there are other factors which effect what is targeted, health is a huge factor - so personally i'd take survivor insig - AthrunFeya - 19:05, February 17, 2010 (UTC)
I still prefer Centurion's to prevent the AI from rushing your midline, but that's all a matter of opinion. People have argued as to whether or not Imbagons should use Survivor or Centurions for years now, and I don't think there's ever been a consensus. Karate KJ for sig Jesus 19:08, 17 February 2010
There's pretty strong points for taking Survivor's or Cent I guess (I personally use Cents but can think of times when I'd rather have the hp ones and times when I am glad I have Cents - I consider Cents to be more useful than HP in DoA, which is where I'd generally optimize things like that for), I'm aware that the paragon not having the +100 armor buff will also more likely be targeted - but considering the nature of the very exclusive list of builds in the pvx meta section I made the assumption the monk bars associated would be equally decent. I do accept though that perhaps the Paragons personal survivability is worth a bit more consideration than I was giving it when playing with a pug orison spammer or something. I'm more for avoiding them though which is why I didn't think of this. yesitsrob 90.196.172.93 19:16, February 17, 2010 (UTC)

Still Flurry

This still needs Flurry in variants, because it is at least as good as AR. It is some other playstyle, it requires more attention, but works out to be better (no CA, higher IAS boost). No1 brought up good reasons not to use it, still it got removed from the variants.... can some1 pls argue why it should be there instead of removing it?Sebv2727 10:57, February 19, 2010 (UTC)

Flurry lowers your damage by 33% 25%, AR does not. Zyke-Sig 10:59, February 19, 2010 (UTC)
autoattack damage. you can argue one way or another 25% of 14-27 is needed or no. — Maf so rational. 14:16, February 19, 2010 (UTC)
wasting energy the every 5 secs to use in a battle seems pointless when you could just use ar and keep it up with an anthem outside of battle. other than that sy and tntf will bathe it during battle. but in all honesty, its just a preference, if ya wanna use the ias every 5 secs, pvx and variants wont stop you :P these builds are mainly a guideline then you can mold them to fit your styles of play. Akio_Katsuragi Akio Katsuragi Sig 16:46, February 19, 2010 (UTC)
But alot of people are using flurry and it is a great (better I think) skill and thus it should be in variants. The -33% dmg is only on normal attacks (not on buffs) and doesnt really matter. The energy is also no problem. Usually I run Great Dwarf wep instead of Ebsoh and even then I got no E-troubles (flurry+GDW+Vicious attack = ~3energy per sec). Only at the start I have a litl bit energy troubles, but they are away in secondsSebv2727 17:40, February 19, 2010 (UTC)
If you re-add it, just make sure and note that you should only use it in situations where you can't keep up AR, such as when you don't have anthems. Karate KJ for sig Jesus 17:41, 19 February 2010
That is not the point of using flurry. The point is having higher IAS, altough there are more aspects that should be taken in mind like not having anthems. This, however, is just a minor issue.
Using flurry works best, if not only, in a team with an orders hero. Orders means recharge in 2 hits means 6 energy every 2 hits meaning you can spam flurry and not worry about energy. But then again, with an orders hero you don't need IAS to keep SY up anyway. Nor is 33% needed at all, the 10-15 % from dwarven stability is more than enough to keep it up. Though there are advantages of flurry over AR, and that means no -20 armor and when you have died and get ressed in battle, you'll be able to start spamming SY faster because you won't need to have 25 energy to start with.
i forgot we all use imbagons for the damages guys! when you are auto-attacking for adrenaline, its not like the 25% is really gonna make a difference. and when youre using your skills for damage it doesnt apply so its a legit variant and mainbar if you wanted. --Angelus 14:50, March 10, 2010 (UTC)

Weapon Suggestion

The equipment for this indicates a zealous, vampiric, or sundering spear tip. It seems to me that the build centers around SY, which is adrenaline based. Shouldnt the suggested tip then be furious instead to increase the use of SY? --Ascalon Destroyer 18:21, June 1, 2010 (UTC)

The assumption is that you're running this with an orders derv (or whatever's hip that includes dark fury) so that you're charging SY in two attacks, so it's not needed. Instead, more damage or energy management is good, depending on your variant of the build. — Maf so rational. 22:58, June 1, 2010 (UTC)
Tbh I think energy isn't a problem, and since you usually don't want elemental mods(for barbs,OoP, etc.) your best off going with vamp for extra damage Sharkytalk 23:06, June 1, 2010 (UTC)
I don't know, it depends what you're taking in the optionals. More energy-heavy things need more energy management. But do what you like. — Maf so rational. 04:37, June 2, 2010 (UTC)
I can think of a few variants that would want a zealous mod, but I think (though I don't have the math to back it up) that +3 (unmitigatable) damage per attack generally outdoes the increased damage from using your attack skills a bit more often.
That said, damage isn't the main focus of this character, so use what you have readily available. -- Armond WarbladeArmond sig image{{Bacon}} 03:33, June 3, 2010 (UTC)

Why Anthems?

TNTF is all you need to maintain AR. Why would anyone need an anthem? Especially if it means stopping your running every time you need to recast.

TNTF's recharge makes it annoying to use to maintain AR because it requires paying attention.
Beyond that, in a team with large numbers of physicals, AoF provides a bunch of damage and AoW provides fuel for Stunning Strike, etc, in addition to being weakness, which is powerful in and of itself.
-- Armond WarbladeArmond sig image{{Bacon}} 23:14, June 3, 2010 (UTC)

This build needs to be revisited.

I recently started using this build on my paragon, and I don't know what it is, but it just seems to not be working correctly. Agressive refrain does not stay on, energy management sucks because there is none, damage is pretty bad (I know it's not intended to be doing huge amounts of damage, but people expect other players to mostly damage unless they are healers/etc.), and personally I don't like TNTF or SY, they just don't seem all that great. Just my two cents. --Comander Guardian 22:00, June 8, 2010 (UTC)

you're suppose to use it with an orders necro generally. you can maintain AR with tn2f, but if you have trouble, bring anthem of flame. also tntf and sy probably dont seem amazing if you're not doing hm areas where enemies hit 100s and nuke the whole party--Relyk talk 22:17, June 8, 2010 (UTC)
FYI for every 40 amour points reduces damage by half. SY rocks---XTREME 22:43, June 8, 2010 (UTC)

Some changes?

Point 1: Flurry is always better than aggression. It says in optionals that it can replace aggression but not suggested for beginning paragons. 1st, wiki is supposed to store optimal builds, no? 2nd, how is it hard at all to use flurry? 3rd, fater ims is better obviously and not being squishy when you are the only player not buffed with save yourselves is ideal. Point 2: The damage provided by this build is very subpar, it is much more of a defensive build than a damage build, so why is spear mastery the highest attribute at 13? Imo lower it to 9 and bring leadership to 14, better e-management and longer lasting "There's nothing to fear!" Point 3: Fall back should definitely be an optional, is great for any team no using cons. Smity 21:15, July 20, 2010 (UTC)

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