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::::::::I would take Cripshot over this anyday. ~~ {{User:Frvwfr2/SigRedirect}} 18:37, 21 August 2008 (EDT) |
::::::::I would take Cripshot over this anyday. ~~ {{User:Frvwfr2/SigRedirect}} 18:37, 21 August 2008 (EDT) |
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:::::::::That's a stupid idea, but okay. '''[[User:Skakid9090|<span style="font-variant: small-caps; color: black">—Ska</span>]][[User talk:Skakid9090|<span style="font-variant: small-caps; color: olive">Kid</span>]][[Image:Skakidasaur.gif|19px]]''' 18:43, 21 August 2008 (EDT) |
:::::::::That's a stupid idea, but okay. '''[[User:Skakid9090|<span style="font-variant: small-caps; color: black">—Ska</span>]][[User talk:Skakid9090|<span style="font-variant: small-caps; color: olive">Kid</span>]][[Image:Skakidasaur.gif|19px]]''' 18:43, 21 August 2008 (EDT) |
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+ | If you take into consideration, that this is one skill and you listed 3, Melandru's Shot has a lower rec (when you take into account the various conditions required for each skill, as well as the appropriate times to use each of them). Just because you have to be semi-decent to use Melandru's shot, doesn't mean it is bad. The quick activation makes the movement condition easy to fulfill. As for the ten second recharge, use that time to interrupt key skills and spread poison. --[[User:Readem|<font color="Black">'''Readem'''</font>]] 19:03, 21 August 2008 (EDT) |
Revision as of 23:03, 21 August 2008
Melandru's isn't that great really. Frosty No U! 21:06, 7 August 2008 (EDT)
- Lots of moving foes in ab and cm though, and snare and degen look good to me. Huynh Sanity 21:13, 7 August 2008 (EDT)
- Wish recharge was less--74.61.209.219 01:25, 8 August 2008 (EDT)
- Lots of moving foes in ab and cm though, and snare and degen look good to me. Huynh Sanity 21:13, 7 August 2008 (EDT)
- Agreed, 5r would be good, but 10 is just... bad. -- Frvwfr2 talk contribs admin 01:27, 8 August 2008 (EDT)
Not quite gr8 anymore. Fix tag plx? -- Frvwfr2 talk contribs admin 03:04, 8 August 2008 (EDT)
But yes I agree w/ good. Or close enough. -- Frvwfr2 talk contribs admin 03:13, 8 August 2008 (EDT)
You're all bad stfu —SkaKid 17:58, 20 August 2008 (EDT)
- no u --Get Your Wood On Discuss 19:33, 20 August 2008 (EDT)
you are all bad. that is all. --Readem 22:24, 20 August 2008 (EDT)
- I still like DnF more. --Readem 23:46, 20 August 2008 (EDT)
Just checking, gw is being fgt and won't let me on now. Bleeding covers crippled from this, right? --Tab Moo 06:38, 21 August 2008 (EDT)
- Godliest tells me its bleeding covered by crippled, which makes this alot worse. Leaving votes as they are for now. --Tab Moo 06:54, 21 August 2008 (EDT)
This is good because...
Explain this to me please. ~~ Frvwfr2 talk contribs admin 12:16, 21 August 2008 (EDT)
- Readem's reason explains it well. Minus the last few words. =o — Rapta (talk|contribs) 14:16, 21 August 2008 (EDT)
- His rating is wrong. It says it has less recharge than those, but it doesn't. It has 10, Sloth and Pin Down have 8, and Hunter's has 5. And also, Great, it combines compression of Sloth, Hunters, and Pin Down. Big fuckin deal. Why does noone run Hunters? Cuz bleeding is shit. Pin Down is better as it has less recharge and is UNCONDITIONAL. ~~ Frvwfr2 talk contribs admin 14:38, 21 August 2008 (EDT)
- ^ +1 Massive 16:12, 21 August 2008 (EDT)
- Also seen alot run this whit Concussion shot (The Champ is Here only tough:P) but CS looks kinda decent since u wont spam Mel Shot and the rest of skills such as Crippshot so maybe gogog variant:P If this is for Split Daze is pretty naise, since offhand condition removal is very rare exept Mtouch and u should dshot that one too :) Massive 16:14, 21 August 2008 (EDT)
If you take into consideration, that this is one skill and you listed 3, Melandru's Shot has a lower rec (when you take into account the various conditions required for each skill, as well as the appropriate times to use each of them). Just because you have to be semi-decent to use Melandru's shot, doesn't mean it is bad. The quick activation makes the movement condition easy to fulfill. As for the ten second recharge, use that time to interrupt key skills and spread poison. --Readem 19:03, 21 August 2008 (EDT)