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(CA + CA)
(meta tag?)
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:I agree, where are BT's being used in the meta right now? --'''<small>[[user:Angelus...|<font color="Purple">Angel</font>]][[user talk:Angelus...|<font color="Blue">us</font>]]</small>'''[[File:Evertonangelus.gif|14px]] 22:39, 30 August 2009 (UTC)
 
:I agree, where are BT's being used in the meta right now? --'''<small>[[user:Angelus...|<font color="Purple">Angel</font>]][[user talk:Angelus...|<font color="Blue">us</font>]]</small>'''[[File:Evertonangelus.gif|14px]] 22:39, 30 August 2009 (UTC)
 
::I've seen quiet a few of these in RA but that's about it. [[Image:Zyke-Sig.png]] 23:58, 30 August 2009 (UTC)
 
::I've seen quiet a few of these in RA but that's about it. [[Image:Zyke-Sig.png]] 23:58, 30 August 2009 (UTC)
  +
:::Healing Hands wammos are in RA but its not meta.--[[Special:Contributions/98.238.169.189|98.238.169.189]] 06:48, September 23, 2009 (UTC)
   
 
== CA + CA ==
 
== CA + CA ==

Revision as of 06:48, September 23, 2009


Discussion

This build is still used rather commonly. --Mgrinshpon (C/T) 01:26, 23 May 2007 (CEST)

I-blow sucks. -Auron 01:28, 23 May 2007 (CEST)
/Agree Readem (talk*pvxcontribs) 02:11, 23 May 2007 (CEST)
thinking of another good hammer skill... That Mighty one? '~\^/~' Napalm Flame Napalm Flame Sig Image (talk)(contributions) 00:20, 2 June 2007 (CEST)

If this build is unfavored, make a thumper build that is, 'cause it's still commonly used and we have a total of 0. --Rollerzerris <!--Zerris--> 03:10, 4 June 2007 (CEST)

I am going to archive this, not unfavor. I-blow was used for w/e reason, and this is how it was run. Readem (talk*pvxcontribs) 21:50, 5 June 2007 (CEST)

Damage on it was nerfed as was recharge. Used to be 4 second recharge I think. —ǥȓɩηɔɧ/〛 06:10, 23 July 2007 (CEST)

Un-archive

Not only is it the HA meta, energy isn't a problem with some careful management and less spamming. How about we dump I-blow for bull's or an optional, and put this back into testing. Tycn 15:20, 1 August 2007 (CEST)

Why not just take a look at the current meta and rewrite this to be similar? -- Armond WarbladeArmond sig image{{sysop}} 15:46, 1 August 2007 (CEST)

1 goddamn skill change was all that was needed to take out of archive. some people are too retarted to run RaO and they blame the build on their stupidity. The preceding awesome-sauce comment was added by Skakid9090. 03:32, 8 August 2007 (CEST)

oh, if someone exp w/ the thumper could change the atts would be appreciated. The preceding awesome-sauce comment was added by Skakid9090. 05:09, 8 August 2007 (CEST)

In HA, people dont have I-blow and put EoE, Energetizing Winds or Toxiticy/Fertile Season, depending on used team build. I think that alone, in RA, this should use EoE and can spam RaO without worrying about energy. Just worry when spirit is over/killed. — Abedeus User Abedeus Sig 22:55, 8 August 2007 (CEST)

equipment

instead of radiant, why not take a major/sup rune to decrease RaO cost or increase duration, and take survivors to compensate?--Thc 21:18, 8 August 2007 (CEST)

Major and superior runes are deadly, that 35 health and 75 health is not worth the little damage or 2-4 seconds you get. Health is very important, more important than armor as the nowadays spikes used in PvP can hit through armor and total more than 600 damage.
Or how about scavenger strike... Odin The King 02:27, 2 May 2009 (UTC)

Vote

Wrong on every point? Since EW is not on the main bar ill take that out, but i feel the vote is justified. "Deals good reliable pressure with a moderate spike capacity" that sounds about right. "RaO uses alot of energy" to perma maintain it would be using more than 3 pips of energy regen, which would be more than you could maintain, not even using other skills. Innovation speaks for itself.Bob fregman 21:01, 7 September 2007 (CEST)

RaO isn't that hard to maintain between expertise and a zealous hammer, if you absolutely have to use one. Even so, how can another team take advantage of your high energy? Innovation... Well, ok, I can't fault you on it, but innovation is really just there to be there. If most of the wiki (at least, most of the wiki that I know) had its way, it would be gone, because innovation doesn't affect how good a build is. Generally innovation votes should be ranked about the way the other two are for consistency, but I can't fault you for dropping it. Either way, vote gone. -- Armond WarbladeArmond sig image{{sysop}} 22:38, 7 September 2007 (CEST)
I think my vote is fair, it would qualify for the "good" category, if it werent for innovation, which is the systems problem not mine.Bob fregman 07:23, 8 September 2007 (CEST)
Did you even read what I wrote? -- Armond WarbladeArmond sig image{{sysop}} 05:47, 12 September 2007 (CEST)

rampaging thumper in AB

I've seen this build a lot in AB, is it just me or the build is useless in AB.--Dark Paladin X 16:52, 23 September 2007 (CEST)

Well, it does damage.... -- Armond WarbladeArmond sig image{{sysop}} 01:59, 24 September 2007 (CEST)
It can be a pretty useful build actually. I use a Bunny Thumper build often in AB, and so far, as long as you are smart in who you attack, you really do well. Just make sure you through in a healing for yourself. Put in brutal strike as a second pet attack, and you are pretty much ready to take on any spellcasters. 71.80.239.27 05:52, 29 October 2007 (CET)

Suggestion for Optional Slot

I was doing some test rounds in RA and just for fun I decided to throw in Grapple as an optional skill. It worked pretty well, for your opponent is almost certainly Dazed, and its way quicker than waitingfor Hammer Bash to do the job. I would like to hear your comments on this and maybe we can add this to Variants? Aura of the LichDark Morphon 18:04, 5 October 2007 (CEST)

I would use Wild Blow (removing stances + critical hit) and instead of ressurection signet, Companionship (for healing). I recommend this for Alliance Battles. -someone--83.102.80.125 21:42, 23 October 2007 (CEST)
Wild Blow? Nah, I think Irresistible Blow would be better suited as you're guaranteed a hit (if they put up anti-melee like they usually do). --Eyekwah 14:35, 3 December 2007 (CET)

Bull's Strike anyone? KD locks ftw

I agree with dark morphon, I tried Grapple today in RA and it was pretty good for adding daze right away. 65.78.6.239 23:22, 8 April 2008 (EDT)

New Skill Choices

With Eotn out and new skills available, i would take out Crushing Blow for Pulverizing Smash. Because this skill also adds weakness, there a couple of new variants available too.

If you want more damage, use Fierce Blow in the optional spot. If you are having energy problems, then add Auspicious Blow to the optional slot. Either way the damage output is increased and you can cause weakness. I still haven't looked into which condition is added first with Pulverizing though, if anyone knows.

All of these proposed skills are adrenaline based to save energy. Let me know what you think Kwiet Oblivion 03:23, 10 October 2007 (CEST)

I think Hammer Bash makes you lose all adrenaline, unfortunately. -- Armond WarbladeArmond sig image{{sysop}} 03:38, 10 October 2007 (CEST)
Ahh that it does. Kind of overlooked that. back to the old drawing board.Kwiet Oblivion 01:46, 12 October 2007 (CEST)

Survivability in RA

I've encountered some serious survivability issues in RA. I'd like to suggest putting Heal as One in as an alternative to Rampage as one. However, I don't know. 141.157.22.62 20:58, 3 January 2008 (EST)

No, RaO is this build. — ViYsig5Victoryisyours (talk/RfA) 21:00, 3 January 2008 (EST)
Want survivability, sync with a monk. Mike Tycn(punch out) 21:02, 3 January 2008 (EST)
Survivability: They can't kill you if you kill them first! Pluto 21:04, 3 January 2008 (EST)
Exactly. This build is still pretty effing spectacular in RA tbh. --71.229 21:18, 3 January 2008 (EST)
no self healing at all? and your best offer to help this out is "sync with a monk"??? are you effing retarded? if you end up in a group with no healers you die. death = bad. relying on another character that may or may not be in your group = bad build imo... Migraine Nevermore616 01:02, 24 March 2008 (EDT)
That makes 90% of the builds on this site bad. Play some real PvP imo - RA is a horrible way to judge things. -- Armond WarbladeArmond sig image{{sysop}} 14:08, 31 March 2008 (EDT)
Add some points in WS and take Trolls for RA. It helps. The preceding unsigned comment was added by 71.237.229.16 (contribs) .
Or not. The survivability is fine. The build doesn't need self healing. Besides, it's RA. The whole point is to keep entering until you get a decent group and then roll crappy groups until you get to TA and then get your ass handed to you by people with a cohesive build and Vent. - PANIC! Panic sig3 pewpewpew! 06:55, 31 March 2008 (EDT)
I think killing stuff fast is all the survivability I need. --GoD Sig3GuildofDeals 07:20, 31 March 2008 (EDT)
Bad habit to fall into. You're not always going to run into ideal conditions. (The fact that the enemy team exists makes for unideal conditions.) -- Armond WarbladeArmond sig image{{sysop}} 14:08, 31 March 2008 (EDT)

Lol stupid noobs think RA is about staying alive. If you would spend half as much time trying to survive and healing yourself as you spent killing people you could take down 3 in the time it takes for them to kill you. Why can't people see both ends of the spectrum? Do massive damage before you go down and you don't need a self-heal. Do you think you're the first person whos tried "heal as one" as the elite in a thumper build instead of RaO? I laugh my ass off when I see this. They might as well resign and save me the trouble these healer thumpers. The preceding unsigned comment was added by Wingflier (contribs) .

I run...

  • 10 + 1 + 2 Expertise
  • 10 + 1 Beast Mastery
  • 11 Hammer Mastery

Much easier on the e-management in RA or AB--Relyk 22:17, 21 March 2008 (EDT)

Ya i agree. i run similar to this as well. it helps keep RaO up more. Zarka 19:14, 22 March 2008 (EDT)
59 damage crits too. — Skakid 19:17, 22 March 2008 (EDT)
Bleh, show that you are a man and play it with the attributes that are now. Godbox GodlyCompanion-cube 11:15, 23 March 2008 (EDT)
Eh, I guess the rune suicide is understandable if you don't have EW... -- Armond WarbladeArmond sig image{{sysop}} 14:06, 31 March 2008 (EDT)

Build:R/W Bunny Thumper/Archive|R/W Bunny Thumper/Archive

Where did the build go? Now there's just some stupid comments, and if you check history you will see there was no vandalism either. Godbox GodlyCompanion-cube 11:17, 23 March 2008 (EDT)

Build: R/W Ferocious Strike Bunny Thumper. --GoD Sig3GuildofDeals 11:20, 23 March 2008 (EDT)

Tiger Fury

Has anyone tried using the lesser IAS? It might disable some skills, but the lower energy is helpful. Guess you should take Run as One than.

wow

30 votes and no build masters voted on this yet. IAmJebus sig2*Jebus* Is I 23:30, 15 July 2008 (EDT)

Energizing Wind

was nerfed to oblivion, I suggest removing it from the variants section... Lord Twining 22:13, 20 July 2008 (EDT)

In soviet russia, bunny thumps you! IAmJebus sig2*Jebus* Is I 21:05, 24 July 2008 (EDT)

Scavenger Strike now for e-management? -- Aubee91 10:26, 8 August 2008 (EDT)

Scavenger Strike

Went ahead and added it to the main bar for e-management and removed the note about Energizing Wind from usage since it's been nerfed to oblivion. Someone can change it all back if they object. --Aubee91 15:06, 11 August 2008 (EDT)

Energy is plenty without if you use your zealous hammer when you need to, I'd rather take poisounous bite (wtf spelling?) or brutal strike. Meh, scavengers might work though. Brandnew. 08:50, 19 August 2008 (EDT)
Vamp + bonus d0m0g3z/energy gain from Scavenger's is >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Zealous(no d0m0g3z) + (removable)Poison degen.......... Moar d0m0g3z > less d0m0g3z. I noes math, yey! BlazingBurdy 04:25, 23 August 2009 (UTC)

Note that...

You should also put in that you should use skills 1,2, and 3 very close together for best effect and in order. That is, Hammer Bash, Beastial Mauling, Crushing Blow, like that very fast for best pewpew

Norly? -- Armond WarbladeArmond sig image 02:18, 28 September 2008 (EDT)

Should be updated to the elite-bull's thing. —ǘŋƐxɩsƫ 08:19, 26 January 2009 (EST)

People are running that? That would be archive->new imo. Bunny thumper is classic. Or do we already have pre RaO archived? - Miserysig (talk) 08:29, 26 January 2009 (EST)
With PnH around, I don't think Thumpers are all that viable anymore. "Oh, dazed? Onoes! (Casts PnH on affected self/player) Aaah! All better!" --BlazingBurdy 16:47, 23 February 2009 (UTC)
Yes we have old thumper archived somewhere--Relyk 16:50, 23 February 2009 (UTC)

Protector's Strike

Would the optional slot work with Protector's Strike? From what I see, it's a 1/2 s activating skill, on a 3 s recharge time, and would add a spike right after Crushing Blow. Sure, Ranger can't get points in strength, but even a standard fast hammer attack would work. Plus, it's spammable for fast gaining of adrenaline, although it would send the energy way low with too much spamming. (Somewhat offset by Zealous.) I was checking for any other fast activating melee attack but all others are a) not warrior, b)not dealing damage, c)elite. Seems to me like the only fast-activating melee attack that hammers can use.141.85.0.77 14:43, 27 April 2009 (UTC)

energy thingy is better cause i run out of energy alot after repeated usage of the elite MuffinPWNAGEMUFFIN crabs 02:36, 2 May 2009 (UTC)
I just sit on zealous when i do RaO. Lets me use it more.--IkimonoNeeds more ParagonMonk-Paragon-icon 04:09, 2 May 2009 (UTC)
still not enough imo, constant kiters and blockers reduce the amount of energy gained MuffinPWNAGEMUFFIN crabs 15:51, 2 May 2009 (UTC)
Kiting shouldn't be too much of a problem with a constant IAS.----Signature-Liger414The Liger talk 08:50, 2 April 2009 (UTC) 15:53, 2 May 2009 (UTC)
kiting=less hits with zealous=less ernegy gained=energy still rough when tryikng to keep elite up MuffinPWNAGEMUFFIN crabs 17:39, 2 May 2009 (UTC)
Prot Strike burns energy (3 second recast). It IS good for spiking purposes, though. *shrugs* --BlazingBurdy 04:25, 11 May 2009 (UTC)
bestial mauling would activate dw, so id rather use mokele smash or something--Relyk 09:08, 23 August 2009 (UTC)

Meta tag and bottom note conflict

or is note referring to the archived thumper?. I would change it but idk whether its referring to old thumper or if its really still meta or really out of style again.209.136.71.235 02:46, 5 June 2009 (UTC)

meta tag?

havent seen this since bunny heroway nerfs...i dont pvp much so...in which way bunny thumpers are back in meta game? Illoyon 22:25, 30 August 2009 (UTC)

I agree, where are BT's being used in the meta right now? --AngelusEvertonangelus 22:39, 30 August 2009 (UTC)
I've seen quiet a few of these in RA but that's about it. Zyke-Sig 23:58, 30 August 2009 (UTC)
Healing Hands wammos are in RA but its not meta.--98.238.169.189 06:48, September 23, 2009 (UTC)

CA + CA

Are both Comfort Animal and Charm Animal needed?90.193.118.67 16:52, September 16, 2009 (UTC)

Yes, in PvP you still need to bring both. Unless of course you don't plan on rezzing your pet >_> --AngelusEvertonangelus 17:19, September 16, 2009 (UTC)
Lol, I plan to ^^ Thanks 147.197.173.126 14:43, September 17, 2009 (UTC)
Not necessarily, I say go to RA and make your monk heal ur pet cause you will probably be the only decent person on that team MuffinPWNAGEMUFFIN crabs 20:51, September 17, 2009 (UTC)
You're a retard muffin. Monks have enough to do in RA without healing somebody's stupid pet. Psychiatric Consultant Shadowsong 06:19, September 23, 2009 (UTC)
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