PvXwiki
m (Build talk:R/Me Vermin Trapper moved to Build talk:R/any Hard Mode Spike Trapper: 1. it actually works in hard mode and normal mode 2. its more energy cost effective 3. i made it which is reason enuff)

Revision as of 08:21, 22 May 2008

Leave the comments :D Sun 02:04, 12 February 2008 (EST)


Hardmode?

Not yet tried HardMode yet, but will do soon. Sun 09:49, 30 January 2008 (EST)

Im going to try and then rate =) =P Wont be using exact runes.. but yeah, should work just fine ^^ Experienced-Unlogged


Dude... it's not possible! you can have 12, 9, 9.. but not 12, 10, 10 Fjodor 09:09, 4 March 2008 (EST)

He's right, 12/10/10 is impossible. However, 12/9/9 is possible, and so is 11/10/10. Might want to fix that. ̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡I͡n͡f͡i͡d͡e͡l̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı__̡͌l̡* 14:36, 8 March 2008 (EST)

expertise rune

wouldnt an expertise rune be better

Why EW? Ur using 3 slots for -15 energy on QZ and -5 on barbed, while using up time and energy, and increasing recharge times. --- Monk-icon-Ressmonkey Ressmonkey (talk) 13:56, 18 May 2008 (EDT)

Better Build

<pvxbig> [build prof=R/any WildernessSurvival=12+1+3 Expertise=12+3][Spike trap][Dust Trap][Flame Trap][Barbed Trap][serpents quickness][whirling defense][storm chaser][Winnowing][/build] </pvxbig>

set up winnowing-> Sperpents -> hit all your traps-> once your done with your 3rd dust trap hit what else is up and pull with storm chaser-> hit whirling defenses whe your at traps. It works on almost anything in Hard mode.heh... I should make my own page :P. Mind if i use this one o.O? 96.25.107.153 03:37, 22 May 2008 (EDT)

Sorry, had to change it. Mine is Superior in almost every way. No E-managment problems, No need for switching secondaries, no need for skill. Lol. This build works all around in HM and NM. Not trying to dis you because your the one who inspired me for a hard mode trapping build. I appreciate it alot.Bluerask 04:15, 22 May 2008 (EDT)